Commit Graph

1826 Commits (f65e5d5487f8d8d48f1513e700c1fae0a340fd05)

Author SHA1 Message Date
Frederik Aalund f65e5d5487 Fixed a compile error due to a >> expression in a nested template statement. 2014-03-09 17:04:27 +01:00
Frederik Aalund 9eb8677aba Added unparsed FBX properties to the aiNode's metadata. This allows the
user to extract extra/custom/user attributes/properties from the scene
graph. E.g., extracting attributes set under "extra attributes" in Maya.
2014-03-09 16:18:05 +01:00
Kim Kulling 84b66092d7 Merge pull request #217 from lousyphreak/master
Fix 3DS instances loading, fixes #151
2014-03-06 00:07:33 +01:00
Kim Kulling 34882177a9 bugfix: install_name should be set to absolute path to installed library in macosx build #226
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-06 00:06:19 +01:00
Kim Kulling ec2b8dd3fa bugfix:
add handling for special cases for the uv-calculation:
- When 3 vector have same UV, using default UV direction:
- When 2 vector have same UV, recalculate tangent/bitangent according to normal and bitangent/tangent.

Thanks to Ya ping Jin.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-05 23:25:49 +01:00
Alexander Gessler 5c95848f51 Merge pull request #224 from VirusFree/master
[FBX] Do not rename null nodes. Preserve information in node metadata.
2014-03-02 10:41:28 -05:00
Kim Kulling 49e9ad9fa5 Merge pull request #228 from YoheiKakiuchi/fix_ply_bug
fix miss commit at 8e35ea59d5
2014-03-01 14:24:18 +01:00
YoheiKakiuchi 08324b8095 fix miss commit at 8e35ea59d5 2014-03-01 20:34:57 +09:00
Kim Kulling fd4cd67edb Merge pull request #218 from YoheiKakiuchi/fix-ply-parse
remove SkipSpaceAndLineEnd after parsing end_header in PlyParser.cpp
2014-02-26 16:42:18 +01:00
George Papadopoulos 2db48ef532 [FBX] Do not rename nodes if they are marked as null in fbx. Preserve this information in node metadata.
Use can use node.Metadata.Get("IsNull") to check. (returns "true" or "false")
2014-02-23 12:27:34 +02:00
Alexander Gessler de914d375f Merge pull request #223 from VirusFree/master
[FBX ] Use AiNode's metadata to keep objects UserDefinedProperties
2014-02-22 16:40:38 -05:00
George Papadopoulos 5ef8c09dbb Use AiNode's metadata to keep per-node(and per-instance) FBX (3dsmax) UserDefinedProperties
Also simplify metadata structure to avoid unnecessary allocations (and make it easier for wrappers like AssimpNET to read it)
2014-02-22 21:57:01 +02:00
YoheiKakiuchi 99e4176576 fix using flag 2014-02-18 16:37:23 +09:00
Alexander Gessler b188ed2977 Merge pull request #221 from lbt/master
docs: clarify the use of Importer properties in post processing steps
2014-02-18 00:34:21 -05:00
David Greaves 660d5c4e84 docs: clarify the use of Importer properties in post processing steps
Signed-off-by: David Greaves <david@dgreaves.com>
2014-02-17 23:09:56 +00:00
Alexander Gessler c158638d67 Merge pull request #220 from VirusFree/master
detect FBX glossiness map (ShininessExponent)
2014-02-14 22:40:58 -05:00
George Papadopoulos 02c4344d1d detect FBX glossiness map (ShininessExponent) 2014-02-14 15:15:18 +02:00
YoheiKakiuchi 8e35ea59d5 check binary or not in ParseHeader in PlyParser 2014-02-07 10:38:49 +09:00
YoheiKakiuchi 52916b094c remove SkipSpaceAndLineEnd after parsing end_header in PlyParser.cpp 2014-02-06 12:55:52 +09:00
Martin BĂĽchler 9f10553601 Fix 3DS instances loading, fixes #151 2014-01-30 02:39:04 +01:00
Kim Kulling 3cc4ece11e bugfix:
- https://github.com/assimp/assimp/issues/94: fix assimp-config.cmake.in file.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-01-29 21:19:00 +01:00
Kim Kulling f99e307c4b bugfix:
- remove commented code in cmake build for zlib_static.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-01-29 21:07:21 +01:00
Kim Kulling 630dd259f2 bugfix:
- fix typo in cmake file.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-01-29 20:29:13 +01:00
Alexander Gessler c0871b35c0 Merge pull request #211 from VirusFree/master
Fix for FBX pivot transformation.
2013-12-29 11:26:34 -08:00
George Papadopoulos 2d709dd638 Fix for FBX pivot transformation.
Parse and use the GeometricScaling,GeometricRotation and GeometricTranslation model properties in node transformation
2013-12-29 21:02:16 +02:00
Alexander Gessler 3086569e36 Merge pull request #210 from VirusFree/master
fix for collada parser when importing empty arrays.
2013-12-20 05:04:14 -08:00
George Papadopoulos 284abbe9e1 fix for collada parser when importing empty arrays.
Exiting function so early break the parsing procedure, misses node closing and causes improper initialization of element (cannot be referenced later on)
2013-12-20 11:36:35 +02:00
Kim Kulling 6d630bec50 Merge pull request #208 from NickNick/master
Add support for emissive and gloss-maps
2013-12-18 06:53:36 -08:00
Nick Overdijk 5b076fe234 Fixes warnings in clang for unrecognized attribute 'gcc_struct' 2013-12-14 01:40:37 +01:00
Nick Overdijk f433746bfa Add support for emissive and gloss-maps
Conflicts:
	code/ObjFileMtlImporter.cpp
	Someone added support for loading more bump maps, I added support for emmissive-maps. Easy merge.
2013-12-14 01:40:37 +01:00
Alexander Gessler 9186911da0 Fix build exclude define in BlenderScene.cpp, fixes #205 2013-12-11 17:44:46 +01:00
Alexander Gessler b87a3b33dd Update Readme.md 2013-12-05 22:53:14 +01:00
Kim Kulling 44773b8f9e Merge pull request #204 from zhgw01/zhgw01/FixObjTextureUrl
Fix Issue #201: When Obj texture map statement contains texture option, assimp will fail to import texture
2013-12-02 10:52:21 -08:00
gongwei 0b88f72be2 refactor the code, also parse texture option explictly 2013-12-02 22:58:15 +08:00
gongwei 0860254a2b Fix Obj texture parsing error: where obj texture map statement contains texture option, it will fail to parse the correct image url, as a result, the texture won't be shown. Besides, we also add clamp texture mode for obj 2013-12-02 22:55:51 +08:00
acgessler 08cbc0974b Add Blender 2.69 test files (first set - no UVs here or other fancy stuff) 2013-12-01 23:34:58 +01:00
Kim Kulling ccd5b30a56 Merge pull request #199 from jdduke/obj_mg_parse
Properly parse 'mg' keyword in .obj files
2013-11-28 06:49:00 -08:00
Alexander Gessler e27d452770 Merge pull request #200 from jdduke/stl_gray_diffuse
Default to light gray diffuse for STL
2013-11-27 15:16:37 -08:00
Kim Kulling 84ecb4e2b4 Merge pull request #198 from hrehfeld/master
CMake Fixes
2013-11-27 06:24:45 -08:00
Jared Duke 931f0489bd Properly parse 'mg' keyword in .obj files
The 'mg' keyword is currently being interpreted as a material library keyword,
when it really refers to the merging group.  Handle this case, in effect ignoring
the keyword as merging groups are currently unsupported.
2013-11-26 14:24:15 -08:00
Jared Duke 00717b6474 Default to light gray diffuse for STL
For consistency, use a light gray default diffuse color for STL files.
This provides consistency with other geometric types, like PLY, that use a
light-gray default material.
2013-11-26 14:11:24 -08:00
Hauke Rehfeld 268a07b950 Merge https://github.com/hrehfeld/assimp 2013-11-26 20:39:05 +01:00
Hauke Rehfeld 68b897e353 fix: only add uninstall target if not previously defined 2013-11-26 19:43:17 +01:00
Alexander Gessler acca16c82f Merge pull request #196 from AIM360/UpdatedCodeComments
Updated some code comments in DefaultIOStream.cpp
2013-11-26 06:04:54 -08:00
henrikbuchholz 5983300422 Updated some code comments in DefaultIOStream.cpp
There was a misleading TODO comment that encouraged to use fseek/ftell instead of fstat. However, fstat has been used intionally because fseek/ftell is potentially unsafe.
So I replaced the TODO and added some explanation why fstat is being used instead.
2013-11-26 14:52:53 +01:00
Alexander Gessler d6a3df0acf Merge pull request #192 from AIM360/FaultToleranceFor3DSLoader
3DSLoader: Skipped chunks of size 0
2013-11-25 09:46:00 -08:00
Kim Kulling f7e1502dd8 Merge pull request #189 from AIM360/FixForDegeneratedObjFiles
SortByPType Posprocessing crashed for crappy models with degenerated geometry
2013-11-25 04:59:05 -08:00
henrikbuchholz 35fa7cb441 3DSLoader: Skipped chunks of size 0 2013-11-25 11:53:15 +01:00
henrikbuchholz d7dbdd6c3b SortByPType Posprocessing crashed for crappy models with degenerated geometry
Which models crashed before the fix?:
The crash was observed for files with the following properties:
1. They contain >=1 meshes
2. They were loaded with SortByPType option
3. They only contained degenerated meshes, so that these were skipped SortByPType

What is improved by the fix?:
Obviously, the affected models were crappy anyway and will still produce empty output after the fix. However, the fix avoids the heap-corruption, which couldn't be solved by try/catch from outside and had the annoying effect that a whole scene with hundreds of individual models could crash due to a single crappy one.

Why did it crash before?
The SortByPType deleted some exluded meshes, but didn't reset the pointers in pScene. After throwing the DeadlyImportException (no remaining meshes), remaining meshes were deleted => Excluded meshes were deleted twice.
2013-11-25 10:50:15 +01:00
Alexander Gessler cc3f8b82f9 Merge pull request #187 from assimp/blender-26-poly
Blender 2.6 poly format patch, by @kittencataclysm. This enables reading the new mesh format in Blender 2.6 and thus fixes a whole bunch of reports related to recent Blender versions.
2013-11-22 11:09:53 -08:00