Commit Graph

12 Commits (e7c9e4d5aa215f62eb754c7aa569a7a7f9f897e0)

Author SHA1 Message Date
aramis_acg f522143909 + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation.
# IFC: fix bug in boolean clipping code leading to polygons having undefined normals. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1006 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-18 18:08:18 +00:00
aramis_acg bbd7547fff - Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled.
- Triangulation step now automatically drops polygons with an area of zero.
- Add debug preprocessor switch to dump all triangulations to a separate file.
- Refactoring, collect some polygon related functions in a separate header, PolyTools.h


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1002 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-13 00:52:50 +00:00
aramis_acg 9c1306a95a Skip ear cutting algorithm for quadrilaterals, makes triangulation MUCH, MUCH faster (100x) for models composed of quadrilaterals (i.e. Blender, Terragen).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@773 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-09 16:44:13 +00:00
aramis_acg 29c33760e4 Triangulation:
- FEATURE: Concave polygons are now triangulated correctly.
 - internal face order is ccw now, flipwinding part of converttolh flag
 - added test files for the various formats supporting such polygons

FindDegenerates: 
 - improved behaviour when processing polygons, more tolerant.

Obj: 
 - material files are now properly read using the given IOSystem 
 - redirecting some std::cerr calls to our logger 
 - spaces and tabs are now allowed at the beginning of a line 

Viewer: 
 - max smoothing angle for normals is set to 90 deg now

vc9-workspace 
 - added assimp_cmd, renamed some virtual folders to be sexier.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@374 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-02 15:16:01 +00:00
aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now.
Added loader for TERRAGEN terrains (*.ter).
ScenePreprocessor generates a default material if none is given.
AC: file extension bug
Added terragen test files.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@279 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-09 21:29:54 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00
aramis_acg 927cd1cd46 Added support for point and line primitives.
Added SortByPType and DeterminePType (anon.) steps
Optimized ASE, fixed 3DS.
Rewrite all loaders to conform to the api changes.
Optimized normal computation code in LWOLoader.cpp
Added new unit tests
Added test file for AC3D (good old wuson again)
 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@167 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-30 20:20:56 +00:00
aramis_acg e8511e89ff Added "ImproveCacheLocality"-Step; Added Unit tests (3 at the moment); Fixed hp spelling errors.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@68 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-07-22 22:52:16 +00:00
aramis_acg 66e69ef6b2 Fixes for 64 bit builds
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@51 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-01 12:46:17 +00:00
aramis_acg 70f155e515 MakeVerbose moved to subdirectory
pp step c'tors are protected now
viewer changes
JNI additions - JNI BUILD CURRENTLY NOT WORKING

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@43 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-26 21:28:19 +00:00
aramis_acg 2eb6fca408 - Major update to the viewer. A little bit buggy now, but I'll fix that
- 2/3 of the viewer code are no wrapped in helper classes
- ByteSwap.h header added 
- Bugfix in the 3DS loader: Texture blend mode was read incorrectly
- Bugfix in the X-Loader. Assets with specular_exp == 0 use gouraud lighting now
- Added new helper functions to MaterialHelper 
- Added aiMaterialGetTexture() function to allow easy access to all properties of a texture

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@16 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-13 23:26:52 +00:00
kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-05 12:36:31 +00:00