kirillsurkov
|
5ca2cbb7ae
|
Fix MinGW build
|
2021-08-28 20:04:37 +03:00 |
Krishty
|
758116b083
|
removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
|
2021-07-29 13:28:51 +02:00 |
Hill Ma
|
aa883eda19
|
FBX: fix double precision build.
|
2021-07-15 11:54:55 -07:00 |
Kim Kulling
|
01930101c7
|
Merge branch 'master' into master
|
2021-06-29 20:45:09 +02:00 |
Pankaj Tyagi
|
6170c49155
|
Fixed:
1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
|
2021-06-23 16:49:09 +05:30 |
Aaron Gokaslan
|
94c3abd841
|
Apply various performance fixes from clang-tidy
|
2021-06-22 12:27:15 -04:00 |
Kim Kulling
|
391d3195df
|
Merge branch 'master' into fbx-lights-export
|
2021-06-10 12:27:14 +02:00 |
Jean-François Verdon
|
f13515a391
|
Adding basic support for lights in FBX exporter
|
2021-05-23 19:12:21 +02:00 |
Jagoon
|
f96e3cde2d
|
Fix transform chain is applied twice
|
2021-05-23 00:06:05 +09:00 |
Jagoon
|
28e34878cb
|
Fix fbx exporter bug if root node contains meshes.
|
2021-05-22 23:20:34 +09:00 |
Gordon Chapman
|
a5d0e99548
|
Fixed error in blendShapeChannel Weighting
|
2021-04-26 12:19:20 -07:00 |
Gordon Chapman
|
3fd865b4bf
|
Added Blendshape Support to FBX Export
|
2021-03-24 18:10:03 -07:00 |
Kim Kulling
|
9e8dbd0ca5
|
Update copyrights to 2021.
|
2021-02-28 12:17:54 +01:00 |
Ryan Styrczula
|
3170c3d15c
|
FBXExport: Fix crash if scene->mMetaData is null
|
2020-07-30 09:21:43 -04:00 |
Ryan Styrczula
|
0c2f7a119c
|
FBXExporter: Forgot WritePropColor defaultValue
|
2020-07-13 13:56:06 -04:00 |
Ryan Styrczula
|
6619ec8253
|
FBXExporter: Use scene metadata for global settings
Models with non-standard axes and scale are not imported and exported
correctly if the input metadata is ignored.
|
2020-07-13 13:56:06 -04:00 |
Kim Kulling
|
f8e6512a63
|
Move format importer and exporter into its won folder.
|
2020-05-02 15:14:38 +02:00 |