Kim Kulling
d0f7200196
Update X3DImporter_Geometry3D.cpp
2021-09-16 21:01:44 +02:00
Artenuvielle
70dfdb8f9d
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-15 14:51:38 +02:00
René Martin
a8a6aa2bd8
fixed some compiling issues
2021-09-15 14:49:46 +02:00
Kim Kulling
880a2f25bb
Merge branch 'master' into remove-useless-code
2021-09-14 23:33:34 +02:00
Kim Kulling
8a975549a9
Add missing override
2021-09-14 20:49:20 +02:00
Kim Kulling
0fef0e1101
Move duplicate code to glFT common header.
2021-09-14 20:45:36 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Artenuvielle
c7e9c6580a
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-12 11:45:00 +02:00
René Martin
3f6a371b64
migrated x3d importer to pugixml reader
2021-09-12 11:37:33 +02:00
Krishty
4cf4e7454f
removed useless code
...
In destructors, zeroing attributes or clearing containers is utterly useless.
2021-09-11 21:51:20 +02:00
Kim Kulling
bc0a2762df
Merge branch 'master' into master
2021-09-09 09:16:50 +02:00
René Martin
3001d88172
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
Kim Kulling
768024d5a0
Merge branch 'master' into master
2021-09-07 11:39:34 +02:00
Kim Kulling
74e8a6a366
Merge branch 'master' into xgl-fix
2021-09-07 09:03:40 +02:00
Max Vollmer (Microsoft Havok)
bf8e36ae28
Fixed typo
2021-09-02 10:07:28 +01:00
Max Vollmer (Microsoft Havok)
72ea80b41f
Revert last change (gltf2::Ref type is not a pointer and has a bool() operator)
2021-09-02 10:00:56 +01:00
Kim Kulling
d710d0700f
Make nullptr test more explicit.
2021-09-02 10:10:42 +02:00
Max Vollmer (Microsoft Havok)
4c86772091
Added another nullptr safety check
2021-09-02 08:27:03 +01:00
Madrich
9b535d1c15
Fix Double Precision errors/warnings
2021-08-31 12:59:31 +02:00
Kim Kulling
155db25883
Merge branch 'master' into ms-maxvollmer/code_improvements
2021-08-31 08:55:47 +02:00
Doug Roeper
96f0787f51
Fix the -Werror=unused-but-set-parameter warning by removing the skipFirst variable.
2021-08-30 18:15:37 -04:00
Max Vollmer (Microsoft Havok)
51f294c587
Fixes issues our internal compliance and code quality tool found:
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* Adds nullptr checks and asserts to protect certain code paths
* Fixes wrong integer type in a printf call
* Adds const to const values
* Prevents integer overflow with explicit casts
2021-08-30 14:59:17 +01:00
Viktor Kovacs
82d8c4e849
Merge branch 'master' into compressed_json
2021-08-30 10:11:03 +02:00
Kim Kulling
38c611a02c
Update ColladaLoader.cpp
2021-08-30 08:33:35 +02:00
Kim Kulling
e2c2a60c45
Remove not used attribute
2021-08-29 18:41:07 +02:00
Kim Kulling
c9d35b6edc
Remove C++14 feature.
2021-08-29 18:35:44 +02:00
Kim Kulling
ceafa95610
Remove unused header
2021-08-29 10:36:02 +02:00
kirillsurkov
5ca2cbb7ae
Fix MinGW build
2021-08-28 20:04:37 +03:00
Kim Kulling
c9b76f5255
Decrease xml-serializer complexity
2021-08-28 14:20:12 +02:00
Kim Kulling
df739f00dd
Merge branch 'master' into issue_3398
2021-08-28 13:56:50 +02:00
Kim Kulling
69051bbc2c
Add missing docu
2021-08-28 13:46:41 +02:00
Kim Kulling
a7bc858698
Fix review finding.
2021-08-28 13:36:57 +02:00
Kim Kulling
3e090b21f5
Fix setup of embedded texture loading
2021-08-28 13:33:25 +02:00
Viktor Kovacs
b9b62d106c
Merge branch 'master' into compressed_json
2021-08-27 18:18:28 +02:00
kovacsv
b39f38b73c
Add export property for assimp json exporter to write compressed json (without whitespaces).
2021-08-27 18:17:27 +02:00
Kim Kulling
eabfc05bbb
Handle empty keys
2021-08-27 10:41:25 +02:00
kovacsv
0590a39159
Fix M3D import crash and memory leak.
...
The same default material pointer was assigned to all the materials in the scene, so poor destructor tried to free the same pointer multiple times.
2021-08-24 07:26:20 +02:00
kovacsv
468aa50aed
mingw build fix
2021-08-19 13:50:26 +02:00
Kim Kulling
f3903e34a4
Merge branch 'master' into master
2021-08-18 07:32:16 +02:00
Kim Kulling
a486a698e8
Merge branch 'master' into clang13
2021-08-16 21:35:59 +02:00
Kim Kulling
a850f312ac
Merge branch 'master' into ms-maxvollmer/crash_fixes_08_2021
2021-08-16 21:00:07 +02:00
Kim Kulling
27231c3f52
Merge branch 'master' into bound
2021-08-16 20:48:17 +02:00
Max Vollmer (Microsoft Havok)
c1e830cf3b
The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly.
2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok)
de2f5cf021
Crash fixes
2021-08-13 16:26:42 +01:00
Kim Kulling
4b1ff645e3
closes https://github.com/assimp/assimp/issues/3398 : Add support for embedded textures
2021-08-12 21:13:07 +02:00
Mykhailo Smoliakov
26defda671
Merge branch 'master' into master
2021-08-12 08:20:59 +03:00
Robert Ubiñas
69c152d7c1
Add missing diagnostic push
2021-08-11 18:57:21 -04:00
Mykhailo Smoliakov
c3fcbfd2c1
Fix issue of incorrect reading of PBR properties such as base and emissive color in FBX
2021-08-11 08:54:34 +03:00
Kim Kulling
a16cd95b16
Merge branch 'master' into fix-indent
2021-08-10 21:39:13 +02:00
Kim Kulling
a55518f6fc
Merge branch 'master' into no-empty-string-literals
2021-08-10 20:41:40 +02:00