tangxin
9776d47cca
fix: KHR_materials_pbrSpecularGlossiness/diffuseFactor convert to pbrMetallicRoughness/baseColorFactor
2024-01-05 21:49:21 +01:00
Alexey Medvedev
762ad8e9b7
glTF KHR_materials_specular fixes
2023-12-11 11:09:18 +01:00
Alexey Medvedev
dc399f7343
glTF KHR_materials_specular fixes
2023-12-11 11:09:18 +01:00
Alexey Medvedev
a72289b327
glTF KHR_materials_specular fixes
2023-12-11 11:09:18 +01:00
Futuremappermydud
a0b3df6dbd
Fix target names not being imported on some gLTF2 models
2023-12-04 21:11:55 +01:00
julianknodt
9efbbe0a69
Read int from uvwsrc
...
Previously was reading a uint, which always failed. Since the output was never checked, this
seemed to work, and works fine for most models since they only use UV channel 0.
2023-11-14 16:31:56 +01:00
Kim Kulling
8cf2d6e588
Refactoring: Some cleanups
2023-11-12 21:09:33 +01:00
fvbj
8fcc65a8af
Extension of data export to GLB/GLTF format
...
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling
e79d105957
Merge branch 'master' into vulcano/export_gltf2_with_roughness_texture
2023-08-29 15:13:43 +02:00
tangxin
4389c3d80c
The texture strength attribute in aiMaterial set when importing and exporting gltf files is inconsistent
2023-08-23 14:54:40 +08:00
zhucan
d07934bf25
adjust comment
2023-08-18 01:03:49 +08:00
zhucan
554fa8f5e2
code format
2023-08-18 01:03:49 +08:00
zhucan
2b4606c082
add fallback strategy for metallicRoughnessTexture
2023-08-18 01:03:49 +08:00
朱灿
3a03fe31b1
gltf2 export diffuse roughness
2023-08-18 01:03:49 +08:00
zhucan
32716002ac
Add DIFFUSE_ROUGHNESS_TEXTURE for gltf2 exporter
2023-08-18 01:03:49 +08:00
Marco Feuerstein
37a1366fb7
Add missing rapidjson headers.
2023-07-21 11:33:06 +02:00
Marco Feuerstein
bf38d67935
Fix detection of KHR_materials_specular.
2023-07-13 11:51:56 +02:00
Marco Feuerstein
2875de132f
Fix compilation on windows.
2023-06-29 08:20:51 +02:00
Marco Feuerstein
17fac97b04
Fix magic token usage.
2023-06-29 08:20:51 +02:00
Marco Feuerstein
1c0f3c5f87
Fix string length calculation.
2023-06-29 08:20:50 +02:00
Marco Feuerstein
a2bdfdd05a
Improve binary check for gltf and gltf2.
...
By checking the magic token we don't depend on the extension any more
and follow the official way to detect a gltf file as binary, see also
https://github.com/KhronosGroup/glTF/blob/main/extensions/1.0/Khronos/KHR_binary_glTF/README.md#header
and https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#binary-header .
2023-06-29 08:20:50 +02:00
Kim Kulling
bef66deeda
Update glTF2Importer.h
2023-06-08 20:56:14 +02:00
Kim Kulling
1ab4161cd7
Update glTF2Importer.cpp
2023-06-08 20:55:48 +02:00
Kim Kulling
186d7fd606
Merge branch 'master' into FixSkinnedWeightsAfterVertexRemappingOptimization
2023-06-08 13:16:08 +02:00
Kim Kulling
466f6960ac
Merge branch 'gltf2_metadata_export' of https://github.com/C-Tech-Development-Corp/assimp into C-Tech-Development-Corp-gltf2_metadata_export
2023-05-30 08:14:49 +02:00
Kim Kulling
17c1a9125f
Merge branch 'master' into FixSkinnedWeightsAfterVertexRemappingOptimization
2023-05-24 23:36:59 +02:00
Kim Kulling
b7a8c4ba75
Update glTF2Asset.inl
2023-05-23 10:33:14 +02:00
Kim Kulling
e947471549
Merge branch 'master' into refactor/KHR_material_specular
2023-05-22 09:49:01 +02:00
Florian Born
d825eb7cf0
Skinning weights i gltf were broken by PR#5003 (vertex remapping)
2023-05-08 20:04:38 +02:00
Kim Kulling
71366fff8e
Merge branch 'master' into msvc-clang-inconsistent-missing-destructor-override
2023-04-26 09:31:55 +02:00
Adam Beili
e193220ad8
Merge branch 'master' into refactor/KHR_material_specular
2023-04-06 02:42:18 +02:00
Kim Kulling
89ccc89298
Merge branch 'master' into fix_pretransform_vertices_with_cameras
2023-04-04 17:21:05 +02:00
Suhajda Tamás
9915e875bf
glTF2: Fix incorrect camera position
2023-04-03 23:35:04 +02:00
Jackie9527
7df4efea44
Fix warning related to inconsistent-missing-destructor-override.
...
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-04-01 21:49:38 +08:00
Adam Beili
8ac0af5c58
.
2023-03-26 17:13:16 +02:00
Adam Beili
b6ecba9114
fix
2023-03-26 17:03:46 +02:00
Adam Beili
83053f3d56
Made usePbrSpecGloss a exportproperty, fixed mat_specular to spec
2023-03-26 16:55:38 +02:00
Adam Beili
fa00571049
fixed compilation bug
2023-03-26 14:52:44 +02:00
Adam Beili
c9177b7811
Merge branch 'master' into refactor/KHR_material_specular
2023-03-24 21:47:19 +01:00
Florian Born
8176c6a0e4
Adjusting the unit tests to pass new gltf
2023-03-10 18:36:43 +01:00
Florian Born
60cefdd549
Jan's fedback
2023-03-10 12:10:38 +01:00
Florian Born
dfd70b5c10
GLTF Importer: Build a list of the actual vertices so it works well with shared attribute lists
2023-03-09 19:06:58 +01:00
Aaron Jacobs
53e5f19b14
Use C++ style casts
2023-02-17 11:20:00 -08:00
Aaron Jacobs
e4386d3013
Fix implicit conversion errors on macOS
2023-02-16 15:21:43 -08:00
Kim Kulling
f830d7998e
Merge branch 'master' into clean-up-ctors-dtors
2023-01-23 21:21:34 +01:00
Kim Kulling
036f2b3771
Merge branch 'master' into remove-stray-semicolon
2023-01-23 20:06:43 +01:00
Kim Kulling
3e20502e0f
Merge branch 'master' into fix_gltf2_camera_fov
2023-01-23 19:14:42 +01:00
Kim Kulling
f2f967b8ba
Merge branch 'master' into remove-useless-virtual
2023-01-22 20:25:45 +01:00
shimaowo
b298b79a46
add missing parens
2023-01-17 10:53:41 -08:00
Krishty
36305cf987
Tidy Up Constructors and Destructors
...
This commit does not add or remove c’tors or d’tors, so it is *not* ABI-breaking.
If a c’tor/d’tor does nothing else than the default behavior, this commit replaces it with “= default”.
If an initializer list entry does nothing else than the default behavior, this commit removes it. First and foremost, remove default c’tor calls of base classes (always called by the compiler if no other base c’tor is explicitly called) and c’tor calls of members with complex types (e.g. “std::vector”).
In a few instances, user-defined copy c’tors / move c’tors / assignment operators / move assignment operators were replaced with “= default”, too. I only did this if I had a clear understanding of what’s going on.
2023-01-16 21:47:11 +01:00