Kim Kulling
bb9db8409f
Sparky kitty studios master ( #5727 )
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* upload contains "windows" in GH Actions
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* buildする方についてwindows-msvcのついている方にした
この二つ、何の違いがあるかいまいち理解してない…
clでビルドするかhunterでビルドするかの違い?
* upload/release対象のartifactを修正
追加当時のIssueを参考に修正(当時はHunterなかったっぽい)
a9a0c30932
* fix ccpp.yml -- fix matrix.name check for artifact
* fix ccpp.yml - build both hunter or not
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Fix verbose string + refactorings
* Revert "Fix verbose string + refactorings"
This reverts commit 824db16a68
.
* Fix verbose string + refactorings
---------
Co-authored-by: Kazuki Y <6259214+kazu0617@users.noreply.github.com>
Co-authored-by: kazu0617 <kazu0617@protonmail.com>
Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
2024-08-22 11:09:14 +02:00
sacereda
d83904e3ee
Expose aiGetEmbeddedTexture to C-API ( #5382 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-21 21:15:57 +02:00
Kim Kulling
bc6710a116
Fix leak in loader ( #5718 )
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* Fix leak in loader
Closes https://github.com/assimp/assimp/issues/5717
* Free generated mesh on importer destruction.
2024-08-17 13:49:09 +02:00
Steve M
d95a5c60ef
Revert variable name (fix broken build on android) ( #5715 )
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com>
2024-08-14 12:13:49 +02:00
Matthias Möller
12cdbb712c
Fixes possible out-of-bound read in findDegenerate ( #5679 )
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This is possible, if the option "aiProcess_ValidateDataStructure" is deactivated as postprocessing step, but the option "aiProcess_FindDegenerates" is activated and the mesh contains invalid data structures
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 16:24:43 +02:00
Måns Andersen
9485d49e93
include Exceptional.h in 3DSExporter.cpp ( #5707 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 11:17:45 +02:00
mkuritsu
d41b6b253d
Added AND condition in poly2tri dll_symbol.h to only define macros fo… ( #5693 )
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* Added ADD condition in poly2tri dll_symbol.h to only define macros for dynamic library linking if assimp is ordered to build as DLL
* Reverted last commit to handle this issue in a better way.
* added P2T_STATIC_EXPORTS to compile definitions when building assimp as DLL
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 09:39:53 +02:00
Kimbatt
48c3a0ec46
FBX exporter - handle multiple vertex color channels ( #5695 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-07 22:43:02 +02:00
Kim Kulling
a37d748c17
Update DefaultIOSystem.cpp ( #5697 )
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- closes https://github.com/assimp/assimp/issues/5678
2024-08-02 18:28:29 +02:00
Kim Kulling
e63d3ed8e7
Make coord transfor for hs1 files optional ( #5687 )
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* Make coord transfor for hs1 files optional
* Add config switch for HS1 transformation transformation
2024-07-31 18:39:39 +02:00
Kim Kulling
104a70f845
Return false instead of crash ( #5685 )
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- Return false instead of crash
- closes https://github.com/assimp/assimp/issues/5684
2024-07-23 16:32:11 +02:00
Florian Born
76de7cedf4
A fuzzed stride could cause the max count to become negative and hence wrap around uint ( #5414 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-23 16:17:54 +02:00
JensEhrhardt-eOPUS
c55158cd82
CalcTangents: zero vector is invalid for tangent/bitangent ( #5432 )
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* CalcTangents: zero vector is invalid for tangent/bitangent
2024-07-23 13:13:12 +02:00
Kim Kulling
db19f62a0c
Merge branch 'master' of https://github.com/assimp/assimp
2024-07-22 09:11:17 +02:00
Stoyan Gaydarov
5d5e0bad3c
Fix a fuzz test heap buffer overflow in mdl material loader ( #5658 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-19 21:48:10 +02:00
Kim Kulling
9cf03b4ddc
Introduce interpolation mode to vectro and quaternion keys ( #5674 )
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* Introduce interpolation mode to vectro and quaternion keys
* Update USDLoader.cpp
Fix review finding
* Update USDLoader.h
Fix review finding,
2024-07-18 23:54:31 +02:00
Kim Kulling
da281b7f48
Introduce interpolation mode to vectro and quaternion keys
2024-07-17 15:49:17 +02:00
Kim Kulling
35e4f1bf64
Kimkulling/fix double precision tests ( #5660 )
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* Make color single precision
* Fix the unittests for double precision
* Fix merge issues
* Fix issues with Vertex + Color4
* Fix vertex operator, some tests are still red.
2024-07-12 14:37:49 +02:00
Steve M
0cb1693689
[USD] Integrate "tinyusdz" project ( #5628 )
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* Squash development commits for PR
* Fix failing build on armeabi-v7a via android NDK
* Update with blendshape support
* Migrate to auto-cloning and patching tinyusdz (instead of manually copying files)
* Update to latest rendermesh-refactor branch commit
* Remove tracked file
* Update to use recent commit to "dev" branch
"rendermesh-refactor" was merged to "dev" around 9 May 2024 but merge
was not obvious from commit messages
* Add UNUSED() macro
(cherry picked from commit d89fe8f034c353cc5cc5b3ac78cd8845e006de38)
* Update tinyusdz branch
* Prevent per-ABI (x86, x86_64 etc) clone on android
* Add verbose logging cmake option
* Fix macro and patch
* Address compiler warnings
* Address compiler warnings
* Address compiler warnings
* Attempt prevent re-clone/re-patch once downloaded by any ABI build
* Disable tinyusdz clone/build by default
assimp github PR auto-CI checks clone/build the tinyusdz code, and reject PR
due to compiler warnings in the 3rd party external tinyusdz project
---------
Co-authored-by: Steve M <praktique-tellypresence@yahoo.com>
2024-07-12 13:25:35 +02:00
Stepan Hrbek
206839d4f2
Allow empty slots in mTextureCoords ( #5636 )
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* Allow empty slots in aiMesh::mTextureCoords.
1.Explicitly say in documentation that empty slots are allowed (it was unclear).
2.Change GetNumUVChannels() implementation to allow empty slots.
3.Revert fraction of 2da2835b29
where empty slots are detected and error logged.
* Fix #5632 by reverting fraction of d6aacefa1e
where Collada texcoords are renumbered to avoid empty slots.
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-10 09:01:53 +02:00
Kim Kulling
193f2c5d87
Fix compile warning ( #5657 )
2024-07-08 17:09:17 +02:00
Kim Kulling
bff00b15f1
Replace raw pointers by std::string ( #5656 )
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* Replace raw pointers by std::string
2024-07-06 13:59:02 +02:00
Matthias Möller
d5cb1fe01f
Fix potential heapbuffer overflow in md5 parsing ( #5652 )
2024-07-06 08:27:05 +02:00
Kim Kulling
ddb74c2bbd
Fix out of bound access ( #5651 )
2024-07-03 21:37:24 +02:00
Brad D
625528d02c
Fix: StackAllocator Undefined Reference fix ( #5650 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-03 10:05:58 +02:00
Matthias Möller
35976a4eb4
fixes some uninit bool loads ( #5644 )
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This commit fixes some bool loads which are not initialized. With ubsan and the "option -fsanitize=bool", this results in a runtime error during test execution.
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-02 21:54:18 +02:00
Matthias Möller
0b19b7d73b
fixes potential memory leak on malformed obj file ( #5645 )
2024-06-29 19:20:10 +02:00
Julian Knodt
d0703a5a3a
Fix exporting incorrect bone order ( #5435 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-28 12:58:09 +02:00
Kim Kulling
cdf8394ccc
Fix nullptr dereferencing ( #5638 )
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- closes https://github.com/assimp/assimp/issues/5617
2024-06-25 00:05:31 +02:00
Garux
dd10fb6ee4
remove ASE parsing break added in c1968823ad
: original intent was to keep parsing ( #5634 )
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crash case (iMaterialCount = 0) is handled by 47dbabadcd
2024-06-24 21:23:59 +02:00
Stepan Hrbek
adff2f388a
Fix collada uv channels - temporary was stored and then updated. So all information on uv channels was ignored. ( #5630 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-21 13:49:19 +02:00
ycn2022
0afd366dcb
Update FBXMeshGeometry.cpp ( #5624 )
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Some FBXs do not have "Materials" information, which can cause parsing errors
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-20 21:26:04 +02:00
michaelsctts
77f7706a97
fix PLY binary export color from float to uchar ( #5608 )
2024-06-19 15:45:15 +02:00
Kim Kulling
5c2a33f230
Make stepfile schema validation more robust. ( #5627 )
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* Make stepfile schema validation more robust.
* Update STEPFile.h
2024-06-18 14:22:12 +02:00
Kim Kulling
a51500ba2b
Draft: Update init of aiString ( #5623 )
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* Draft: Update init of aiString
- closes https://github.com/assimp/assimp/issues/5622
* Update types.h
* Fix typo
* Fix another typo
* Adapt usage of AI_MAXLEN
* Fix compare operator
* Add missing renames
2024-06-17 13:12:54 +02:00
Kim Kulling
81858f9e62
Update MDLMaterialLoader.cpp ( #5620 )
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* Update MDLMaterialLoader.cpp
- closes https://github.com/assimp/assimp/issues/5239
* Add missing declaration
2024-06-14 12:51:47 +02:00
Kim Kulling
97cbecb859
Move revision.h and revision.h.in to include folder ( #5615 )
2024-06-12 21:01:03 +02:00
Kim Kulling
a722e33027
Move aiScene constructor ( #5614 )
2024-06-11 21:19:52 +02:00
Kim Kulling
75a10fedd0
Replace duplicated trim ( #5613 )
2024-06-11 16:30:49 +02:00
Kim Kulling
43634b8b27
Postprocessing: Fix endless loop ( #5605 )
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- closes https://github.com/assimp/assimp/issues/5603
2024-05-31 09:36:14 +02:00
Daniel Simon
329fee2f0b
Disabled maybe-uninitialized error for AssetLib/Obj/ObjFileParser.cpp as it seems to be spurious. Also fixed error message for previous GCC build issue modification ( #5593 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-26 21:07:13 +02:00
Kim Kulling
4584719362
Update ObjFileParser.cpp ( #5598 )
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Ensure not checking empty strings
2024-05-26 18:39:14 +02:00
Kim Kulling
30466aaf16
Fix possible nullptr dereferencing. ( #5595 )
2024-05-24 15:36:30 +02:00
vengine
ec5242a1a0
Fix a bug that could cause assertion failure. ( #5575 )
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Co-authored-by: macmini <xhnsworks2@icloud.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-22 21:20:22 +02:00
Daniel Simon
6fa4f0ff5e
Temporary fix for GCC 13+ build issue -Warray-bounds ( #5577 )
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Added cmake code to remove warnings for array-bounds and stringop-overflow specifically for MDLLoader.cpp on GCC 13 and above.
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-19 18:51:02 +02:00
Kim Kulling
942518a4ff
Remove deprecated c++11 warnings ( #5576 )
2024-05-15 10:22:03 +02:00
Julian Uy
b6d53a0047
glTF2Importer: Support .vrm extension ( #5569 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-13 13:24:41 +02:00
Kim Kulling
325b0a543f
Add checks for invalid buffer ans size ( #5570 )
2024-05-13 08:55:10 +02:00
Garux
47dbabadcd
fix ASE loader crash when *MATERIAL_COUNT or *NUMSUBMTLS is not specified or is 0 ( #5559 )
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code was doing vector[0u - 1] dereference in this case
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-08 10:43:43 +02:00
Kim Kulling
c953739487
Kimkulling/fix pyassimp compatibility ( #5563 )
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* Use correct exception message access
* Add missing docs
2024-05-06 21:38:29 +02:00