Commit Graph

9 Commits (9ca66fb9995fe0415cdb33c1c719b104b1435db8)

Author SHA1 Message Date
aramis_acg 091c54aae8 Added some test models:
AC: A new AC test model (light + scaled texture)
IRR: Skybox, Assimp output consisting of 6 meshes and 6 textures + further test models (multi-instancing test + simple sphere and box). They are not working yet.
LWO: Test models and textures for the various mapping modes.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@247 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-25 22:10:56 +00:00
aramis_acg 130f0f39f7 Updated test set - Modo files LXO, more UV transform images, LWo's exported from Modo.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@242 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-16 21:22:21 +00:00
aramis_acg dce1a8e7ce Added test data for UV Transformations (3DS and ASE files + referenced images, rendered in max)
Added AC test model with light
Added "empty" irrmesh file - crashes for the moment
Added LWO sphere mapping test files

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@240 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-14 15:59:29 +00:00
aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
aramis_acg 562050cf6d Added test models
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@229 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-04 16:44:27 +00:00
aramis_acg ba55c0e452 git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@178 67173fc5-114c-0410-ac8e-9d2fd5bffc1f 2008-10-16 16:36:25 +00:00
aramis_acg 3e46a0860e Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved.
Modified GenVertexNormals to take always the cross product of the first and the last normal of a face as face normal.
Material implementation for LWO - seems to work, but there are some issues with highly complex models.
Added some LWO test models
Cleaned up the ./test dir - converted some BMPs to JPG to save space,
Finished the matrial property list in jAssimp, some other changes, too. The Java part of the API should be working now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@156 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-20 15:55:51 +00:00
aramis_acg 178bc2a963 Added new 3DS test file.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@85 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-08 01:03:55 +00:00
kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-05 12:36:31 +00:00