Alex
23f9990b22
Fix UNKNOWN READ in aiTexture::~aiTexture
2023-06-04 07:50:00 +00:00
Krishty
3d3e856925
Trim Trailing Whitespace
2023-01-16 09:12:35 +01:00
Kim Kulling
5bce9e8ce5
Update MDLMaterialLoader.cpp
2022-07-05 20:09:16 +02:00
Kim Kulling
a6b1a35748
Try to fix issue 4238
...
- Fix possible nullptr dereferencing.
- closes https://github.com/assimp/assimp/issues/4238
2022-07-05 20:05:10 +02:00
Kim Kulling
c2b05acaa6
Fix stack-overflow in MDLLoader
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- Use correct len to copy filename.
- Closes https://github.com/assimp/assimp/issues/4447
2022-03-16 13:59:21 +01:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
Kim Kulling
db2500c393
MDL: Do not try to copy empty embedded texture
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- When an embedded texture is empty, skip it instead of trying to copy it. This must fail.
- closes https://github.com/assimp/assimp/issues/4238
- Found from the Google fuzzer.
2021-12-23 12:28:43 +01:00
Alex Rebert
932dfe0562
Fix overflowing allocations in MDLMaterialLoader
...
Some allocations might underallocate due to integer overflows. This
commit ensures that we are throwing an exception if the allocation size
does not fit in an unsigned int.
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25341
2021-10-28 22:27:19 -04:00
IOhannes m zmölnig
3b8126d26a
Fix spelling mistake
2021-10-08 08:48:01 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Kim Kulling
6205af4efb
replace NULL and avoid ai_assert with more than 2 tests.
2020-06-23 21:05:42 +02:00
Kim Kulling
f8e6512a63
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00