Matt Pharr
938537c884
Checkpoint improvements to pbrt exporter
2021-01-08 16:57:22 -08:00
Trevor David Black
a0aa067b5f
Moved Texture writing into its own function
2020-05-01 08:35:04 -07:00
Trevor David Black
2c9d3bea64
Printing out unique textures
2020-04-30 14:01:09 -07:00
Trevor David Black
3dc550a9b2
Got a working geometry prototype, sponza renders correctly when camera and light is added
2020-04-25 00:10:31 -07:00
Trevor David Black
07065e2235
Working first proof of concept. Renders ambient term in pbrt
2020-04-22 13:38:06 -07:00
Trevor David Black
cb88210c62
Completed scene wide rendering output
2020-04-20 12:23:22 -07:00
Trevor David Black
1045fb7798
Got 90 percent solution for exporting camera data
2020-04-20 11:55:46 -07:00
Trevor David Black
f9f2d617a2
Added a very basic camera. Still work to do
2020-04-17 10:42:13 -07:00
Trevor David Black
3ad53ab630
Printing file metadata
2020-04-08 13:29:03 -07:00
Trevor David Black
8c3b374486
Pbrt file exporter hello world
2020-04-06 12:12:37 -07:00
Kim Kulling
085212e58a
Merge pull request #3127 from malortie/fix-sample-simpletextureddirectx11-w4-compile-warnings
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Fixed /W4 compile warnings in sample SimpleTexturedDirectx11.
2020-04-03 18:56:34 +02:00
Marc-Antoine Lortie
4bae1d2596
Fixed warning C4018: '<': signed/unsigned mismatch
2020-04-03 10:07:44 -04:00
Marc-Antoine Lortie
e67ddd0ca1
Fixed /W4 compile warnings in sample SimpleTexturedDirectx11.
2020-04-03 09:43:01 -04:00
Kim Kulling
6b68c0ee45
Merge pull request #3124 from malortie/fix-sample-simpleogl-w4-compile-warnings
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Fixed /W4 compile warnings in sample SimpleOpenGL.
2020-04-02 21:02:14 +02:00
Marc-Antoine Lortie
c0273a2bb4
Merge branch 'master' into fix-sample-simpleogl-w4-compile-warnings
2020-04-02 14:43:24 -04:00
Kim Kulling
210f40e984
Merge pull request #3113 from thomasbiang/assimp_gltf2_exporter
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Fix gltf2 exporter memory crash
2020-04-02 20:39:59 +02:00
Marc-Antoine Lortie
56e2f2e37e
Fixed /W4 compile warnings in sample SimpleOpenGL.
2020-04-02 14:19:16 -04:00
Kim Kulling
c21a1ffffa
Remove comments to increase readability
2020-04-01 11:16:39 +02:00
Kim Kulling
a7208b02e0
Merge branch 'master' into assimp_gltf2_exporter
2020-04-01 08:42:48 +02:00
Kim Kulling
bfedc05045
Merge pull request #3117 from malortie/remove-unneeded-headers
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Removed unneeded SceneDiffer.h includes.
2020-04-01 08:35:40 +02:00
Marc-Antoine Lortie
06e40b9820
Removed unneeded SceneDiffer.h includes.
2020-03-31 17:22:56 -04:00
Kim Kulling
0af06d3f0c
Merge pull request #3114 from assimp/kimkulling-patch-5
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Fix funding
2020-03-31 20:17:56 +02:00
Kim Kulling
323686f878
Fix funding
2020-03-31 19:59:02 +02:00
Kim Kulling
17d8aa008e
Merge pull request #3112 from assimp/issue_3104
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closes https://github.com/assimp/assimp/pull/3104 :
2020-03-31 19:46:24 +02:00
Kim Kulling
f5324e23ef
closes https://github.com/assimp/assimp/pull/3104 : remove unused includes.
2020-03-31 19:35:19 +02:00
Kim Kulling
0d9bccbcca
Merge pull request #3098 from assimp/kimkulling-patch-5
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add windows build
2020-03-30 21:51:51 +02:00
Kim Kulling
bb046a3f80
fix typo
2020-03-30 21:41:03 +02:00
Kim Kulling
c2cbac979e
Select releyase config
2020-03-30 21:10:23 +02:00
Kim Kulling
6bae5e2a40
Fix unittest execution
2020-03-30 20:44:16 +02:00
Kim Kulling
cdc580b947
add windows build
2020-03-29 18:39:55 +02:00
Kim Kulling
b6b3b39bb3
Merge pull request #3096 from assimp/kimkulling-patch-3
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Add mac
2020-03-29 18:36:26 +02:00
Kim Kulling
5bc2e84c90
Add mac
2020-03-29 17:55:28 +02:00
Kim Kulling
4796ad3d5e
Merge pull request #3086 from napina/fbx_rotation_fix
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Fixed FBX simple anim pre/post rotation handling
2020-03-29 10:55:55 +02:00
Ville Ruusutie
855452831c
Merge branch 'master' into fbx_rotation_fix
2020-03-27 14:36:00 +02:00
Kim Kulling
bd5b7ecab9
Merge pull request #3089 from malortie/add-missing-c-api-functions
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Added missing functionalities to C API.
2020-03-26 20:38:22 +01:00
Ville Ruusutie
7f521b4eb4
Merge branch 'master' into fbx_rotation_fix
2020-03-26 21:28:03 +02:00
Marc-Antoine Lortie
609632c6a5
Added missing functionalities to C API.
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The C API functions that have been added are the following:
Vector2:
- aiVector2AreEqual
- aiVector2AreEqualEpsilon
- aiVector2Add
- aiVector2Subtract
- aiVector2Scale
- aiVector2SymMul
- aiVector2DivideByScalar
- aiVector2DivideByVector
- aiVector2Length
- aiVector2SquareLength
- aiVector2Negate
- aiVector2DotProduct
- aiVector2Normalize
Vector3:
- aiVector3AreEqual
- aiVector3AreEqualEpsilon
- aiVector3LessThan
- aiVector3Add
- aiVector3Subtract
- aiVector3Scale
- aiVector3SymMul
- aiVector3DivideByScalar
- aiVector3DivideByVector
- aiVector3Length
- aiVector3SquareLength
- aiVector3Negate
- aiVector3DotProduct
- aiVector3CrossProduct
- aiVector3Normalize
- aiVector3NormalizeSafe
- aiVector3RotateByQuaternion
Matrix3x3:
- aiMatrix3FromMatrix4
- aiMatrix3FromQuaternion
- aiMatrix3AreEqual
- aiMatrix3AreEqualEpsilon
- aiMatrix3Inverse
- aiMatrix3Determinant
- aiMatrix3RotationZ
- aiMatrix3FromRotationAroundAxis
- aiMatrix3Translation
- aiMatrix3FromTo
Matrix4x4:
- aiMatrix4FromMatrix3
- aiMatrix4FromScalingQuaternionPosition
- aiMatrix4Add
- aiMatrix4AreEqual
- aiMatrix4AreEqualEpsilon
- aiMatrix4Inverse
- aiMatrix4Determinant
- aiMatrix4IsIdentity
- aiMatrix4DecomposeIntoScalingEulerAnglesPosition
- aiMatrix4DecomposeIntoScalingAxisAnglePosition
- aiMatrix4DecomposeNoScaling
- aiMatrix4FromEulerAngles
- aiMatrix4RotationX
- aiMatrix4RotationY
- aiMatrix4RotationZ
- aiMatrix4FromRotationAroundAxis
- aiMatrix4Translation
- aiMatrix4Scaling
- aiMatrix4FromTo
Quaternion:
- aiQuaternionFromEulerAngles
- aiQuaternionFromAxisAngle
- aiQuaternionFromNormalizedQuaternion
- aiQuaternionAreEqual
- aiQuaternionAreEqualEpsilon
- aiQuaternionNormalize
- aiQuaternionConjugate
- aiQuaternionMultiply
- aiQuaternionInterpolate
In addition, a const qualifier has been added to aiQuaterniont::Rotate to allow call to this method via a const aiQuaterniont pointer.
2020-03-26 13:08:40 -04:00
Kim Kulling
da8b174ecb
Merge pull request #3069 from ms-maxvollmer/GLTF2_guarantee_rootnode_fix
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GLTF2: Fixed behavior of glTF2Importer::ImportNodes
2020-03-26 11:12:33 +01:00
napina
14b8d1242b
Added pre and post rotation handling to FBXConverter::GenerateSimpleNodeAnim. Fixed quaternion interpolation flip. Cleaned code.
2020-03-25 08:20:31 +02:00
Max Vollmer (Microsoft Havok)
ef20cdc430
Merge branch 'master' into GLTF2_guarantee_rootnode_fix
2020-03-24 11:56:42 +00:00
Kim Kulling
16725cc3f6
Merge pull request #3075 from aimoonchen/fix_FBX_no_preservePivots_bug
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fix FBX no preservePivots bug
2020-03-24 11:55:44 +01:00
simon chen
891b1d4b3f
Merge branch 'master' into fix_FBX_no_preservePivots_bug
2020-03-24 14:38:23 +08:00
Kim Kulling
da04a8e39a
Merge pull request #3083 from asmaloney/cmake-submodule
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{cmake} Prefix options to avoid pollution when included as a submodule
2020-03-23 19:56:09 +01:00
Andy Maloney
046f50880f
{cmake} Prefix assimp options with "ASSIMP_" to avoid pollution when included as a submodule
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When libraries are included as submodules in large projects, having an option with a generic name like "BUILD_DOCS" is not very helpful. (e.g. one project I work on includes many libraries as submodules)
It can also clash with options from other libraries which can break things.
2020-03-23 12:35:32 -04:00
Max Vollmer (Microsoft Havok)
973e38ad97
Merge branch 'master' into GLTF2_guarantee_rootnode_fix
2020-03-23 07:57:38 +00:00
Kim Kulling
7e5a0acc48
Merge pull request #3012 from assimp/enable_vs_warning_all
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[WIP] Enable all warnings for Visual Studio.
2020-03-22 16:56:11 +01:00
Kim Kulling
c0ae9b6040
fix invalid check
2020-03-22 14:21:24 +01:00
Kim Kulling
14860f3822
fix warning.
2020-03-22 13:34:27 +01:00
Kim Kulling
68a9fa2df3
reformat unittests.
2020-03-22 12:13:09 +01:00
Kim Kulling
edc73552cd
fix another warning: missing override.
2020-03-22 09:17:44 +01:00