BuildTools
4cb4d59682
revert problematic unit test models to last upstream commits
2018-01-11 16:13:13 -08:00
BuildTools
dda91094f2
I want to see what GetErrorString() blurts out on the Travis failure real quick
2018-01-11 15:47:07 -08:00
BuildTools
4410de1c44
correct header path for new process
2018-01-11 13:21:40 -08:00
Christian Meurin
925be5e983
Merge branch 'master' into master
2018-01-11 13:13:46 -08:00
Manuel Freiberger
d64d5f762f
Merge branch 'master' into patch-3
2018-01-11 21:07:31 +01:00
Manuel Freiberger
33ddbf9aa0
Correct matrix layout documentation
...
Actually, both OpenGL and DirectX specify a matrix layout where the base vectors and the translational
part is consecutive in memory.
OpenGL uses post-multiplication of column-vectors and stores the matrix in column-major storage format:
| X1 Y1 Z1 T1 | | a |
| X2 Y2 Z2 T2 | | b |
| X3 Y3 Z3 T3 | | c |
| 0 0 0 1 | | 1 |
DirectX on the other hand uses row-major storage format but also pre-multiplication of
row-vectors
| a b c 1 | | X1 X2 X3 0 |
| Y1 Y2 Y3 0 |
| Z1 Z2 Z3 0 |
| T1 T2 T3 1 |
So a matrix is stored the same way in both frameworks and both times the translational part is consecutive,
which is not the format that Assimp uses.
2018-01-11 20:58:47 +01:00
Kim Kulling
47c8971b52
Merge branch 'master' into patch-2
2018-01-11 20:30:17 +01:00
Kim Kulling
b128cb9c4c
Merge pull request #1705 from awefers/issue_1684
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macOS build fix
2018-01-11 20:19:37 +01:00
awefers
193165fb43
Merge branch 'master' into issue_1684
2018-01-11 10:16:20 -08:00
Axel Wefers
0e99f1f587
Build fix for 1684
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Requires cast from size_t to uint64 like in other places, otherwise the call to the constructor for GenericValue() is ambiguous.
Fixes #1684
2018-01-11 10:15:05 -08:00
Tommy
aba8383283
Add unit test for correct FBX phong material import.
2018-01-11 17:49:17 +01:00
Tommy
fb4a67d4fe
Improve FBX material import.
...
Some properties were being incorrectly interpreted,
and by default it was relying on a legacy system.
2018-01-11 17:30:21 +01:00
Kim Kulling
3b77703b51
Merge branch 'master' into patch-2
2018-01-11 14:10:49 +01:00
Kim Kulling
c5101b185d
Merge pull request #1696 from awefers/issue_1605
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glTF: Always check signature
2018-01-11 14:10:12 +01:00
Kim Kulling
88df886bcc
Merge branch 'master' into issue_1605
2018-01-11 11:39:14 +01:00
Kim Kulling
32b15f1cbd
Merge pull request #1694 from awefers/issue_1693
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glTF 2.0: Import scale for normal textures and strength for occlusion…
2018-01-11 11:38:50 +01:00
Christian Meurin
538bc95499
Merge branch 'master' into master
2018-01-10 20:10:54 -08:00
Axel Wefers
8fd944a609
Merge branch 'issue_1693' of https://github.com/awefers/assimp into issue_1693
2018-01-10 16:47:36 -08:00
Axel Wefers
3e127bebff
glTF 2.0: Import scale for normal textures and strength for occlusion textures
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resolves #1693
2018-01-10 16:45:17 -08:00
Kim Kulling
936eb26dde
Merge branch 'master' into issue_1605
2018-01-11 00:54:35 +01:00
Kim Kulling
7d7d7cd9ec
Merge pull request #1692 from awefers/issue_1691
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glTF 2.0: Assign default material to meshes with no material reference.
2018-01-11 00:53:54 +01:00
awefers
bb71f2ba64
Merge branch 'master' into issue_1605
2018-01-10 12:04:41 -08:00
awefers
d1ed5db84d
Merge branch 'master' into issue_1693
2018-01-10 12:04:17 -08:00
Kim Kulling
45d5f2eec8
Merge branch 'master' into issue_1691
2018-01-10 20:50:37 +01:00
Kim Kulling
de8cc09a09
Merge pull request #1690 from awefers/issue_1689
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glTF 2.0: Set camera "look at" to (0.0, 0.0, -1.0).
2018-01-10 20:50:11 +01:00
Tommy
909c0a820a
Document AI_MATKEY_REFLECTIVITY and AI_MATKEY_COLOR_REFLECTIVE.
2018-01-10 19:22:56 +01:00
awefers
9f8e1945ea
Merge branch 'master' into issue_1605
2018-01-10 09:26:49 -08:00
awefers
735eb33a2b
Merge branch 'master' into issue_1693
2018-01-10 09:26:33 -08:00
awefers
7d4e144e05
Merge branch 'master' into issue_1691
2018-01-10 09:26:04 -08:00
Kim Kulling
17af5e127a
Merge branch 'master' into issue_1689
2018-01-10 17:14:47 +01:00
Robert Spencer
c036a3b840
Add pyassimp code generation script for materials
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In the style of gen/structsgen.py, we construct a similar method for
keeping the constants in materials.py up to date.
2018-01-10 12:33:44 +02:00
Manuel Freiberger
4a033e9767
Removed a stray semicolon
2018-01-09 23:48:08 +01:00
Manuel Freiberger
8fe2ba31a9
Clarify the matrix layout
...
The columns of the matrix are the images of the standard base vectors rather than the base vectors themselves. Added some
description of the row-major storage format.
2018-01-09 23:46:36 +01:00
Christian Meurin
ab9f3c254e
Merge branch 'master' into master
2018-01-09 14:11:04 -08:00
Kim Kulling
923f2b6e45
Merge pull request #1697 from ombre5733/patch-1
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Fix typos and ease description of coordinate frame
2018-01-09 22:03:39 +01:00
Manuel Freiberger
e5e67ffd83
Fix typos and ease description of coordinate frame
2018-01-09 19:50:07 +01:00
Axel Wefers
901b981260
glTF: Always check signature
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Always check signature for glTF 1.0 and glTF 2.0 files to select the correct importer. Fixes #1605
2018-01-09 09:37:57 -08:00
Axel Wefers
0eacddc5bf
glTF 2.0: Import scale for normal textures and strength for occlusion textures
...
resolves #1693
2018-01-08 15:19:27 -08:00
Axel Wefers
dc79b572cf
glTF 2.0: Assign default material to meshes with no material reference.
...
fixes #1691
2018-01-08 14:57:55 -08:00
Axel Wefers
4235765856
glTF 2.0: Set camera "look at" to (0.0, 0.0, -1.0).
2018-01-08 14:19:30 -08:00
Kim Kulling
0fff3b1232
Merge branch 'master' into master
2018-01-08 15:36:03 +01:00
Kim Kulling
89a62edb9a
Merge pull request #1688 from wanadev/import-postprocess-embedimages
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Added post-process to embed images
2018-01-08 15:35:31 +01:00
Alexis Breust
559bc38e5d
Embedding images post-process
2018-01-08 09:26:52 +01:00
Christian Meurin
5ef13e7b38
Merge branch 'master' into master
2018-01-07 11:34:18 -08:00
Kim Kulling
2aa68d7519
Merge pull request #1687 from assimp/issue_1574
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closes https://github.com/assimp/assimp/issues/1574 : add API to get n…
2018-01-07 12:33:43 +01:00
Kim Kulling
dd7a323103
Merge branch 'master' into issue_1574
2018-01-07 11:30:03 +01:00
Kim Kulling
0a5aa69f21
Merge pull request #1677 from assimp/remove_ctest
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remove ctest to make workspace more readable.
2018-01-07 10:54:25 +01:00
BuildTools
6a76959f5b
"s, <s, and >s oh my...
2018-01-06 21:20:45 -08:00
BuildTools
0c4c66be50
I assume too much about header paths...
2018-01-06 21:00:11 -08:00
BuildTools
123fb1d009
../../code header path oversight fixed
2018-01-06 20:50:01 -08:00