Commit Graph

2736 Commits (927c9cb3ce13203b18f93871f2326ae9046cca20)

Author SHA1 Message Date
Kim Kulling c5ba04cabf Merge pull request #274 from JamesLupiani/BinaryXFileFix
Fixes #158 via anonymous user
2014-05-12 19:57:50 +02:00
James Lupiani 427eaad642 Fixes #158 via anonymous user 2014-05-12 12:04:19 -05:00
Alexander Gessler 04f0075b63 Change default extension for binary STL exports from stlb to stl 2014-05-12 12:50:21 +02:00
Kim Kulling fb1c9ab86d bugfix: fix cexport API for c compilers. 2014-05-11 16:50:35 +02:00
Kim Kulling 9245469fb8 bugfix: fix invalid include path in find assimp macro for cmake. 2014-05-11 14:01:30 +02:00
Kim Kulling 22d026ac40 update: add asset importer lib cmake find macro. 2014-05-11 13:56:38 +02:00
Kim Kulling f6925db3d8 update: add cmake_mimimum_required statement to each cmake file
for consistency
2014-05-10 10:31:42 +02:00
Kim Kulling d5d9e59949 Merge pull request #270 from jonnenauha/redundant-material-fix
RemoveRedundantMaterials: Fix crash bug when unreferenced materials are removed.
2014-05-09 18:36:39 +02:00
Jonne Nauha eea8099b05 RemoveRedundantMaterials: Fix crash bug when unreferenced materials were destroyed. The logic only rebuilt the material list if there were redundant materials being removed. This is a clear bug as it left freed aiMaterial ptrs into the list and did not fix the scene->numMaterials to be correct, even when deleting materials. This crashed later on in the ComputeUVMappingsProcess that accessed the freed ptr. 2014-05-09 01:33:30 +03:00
Kim Kulling a5e179edf5 Merge pull request #267 from terziman/master
Fixed compilation errors on OgreImporter with Visual Studio 2012
2014-05-05 13:49:36 +02:00
Léo Terziman f8b79acb36 Fixed compilation errors on OgreImporter with Visual Studio 2012 2014-05-05 10:25:04 +02:00
Kim Kulling 1ec72cdddb Release candidate 2 : 3.1
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 19:17:51 +02:00
Kim Kulling 392730be07 bugfix: export processes for unittests.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 16:02:52 +02:00
Kim Kulling 8c8c5329e9 bugfix:
- fix c-api: insert a missing typedef for the metadata api enum.
- gix c-api: move cpp-include to cpp-part of the api.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 15:24:12 +02:00
Kim Kulling 14457d2be4 Merge branch 'master' of https://github.com/assimp/assimp 2014-05-04 15:22:16 +02:00
Kim Kulling 84491f22e2 update: enable tests as default because so it is much easier to run the unit tests after each bugfix.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 15:20:26 +02:00
Kim Kulling 7b38eed767 Merge pull request #266 from jonnenauha/ogre-enhancements
Ogre importer cleanup, improvements and bug fixes
2014-05-03 09:21:24 +02:00
Jonne Nauha 9ad74e461e OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it. 2014-05-03 00:20:17 +03:00
Jonne Nauha 22a4215c06 OgreImporter: Remove unnecessary comments. 2014-05-02 01:54:42 +03:00
Jonne Nauha dcf6002bed Try fix travis ci produced build errors on gcc and clang. 2014-05-02 01:38:13 +03:00
Jonne Nauha 409c2cf332 OgreImporter: One more function cleanup. 2014-05-02 00:56:35 +03:00
Jonne Nauha 283394d695 OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now. 2014-05-02 00:28:14 +03:00
Jonne Nauha f5c7b283bc OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code. 2014-05-02 00:28:13 +03:00
Jonne Nauha 45715df263 OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places. 2014-05-02 00:28:12 +03:00
Jonne Nauha fcb97bb595 OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file. 2014-05-02 00:28:12 +03:00
Jonne Nauha 6ea07f39e1 OgreImporter: Rewrote documentation for AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE and AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME to reflect the current logic. And to be honest the earlier one was very confusing english and was not very clear what is happening with these config options. 2014-05-02 00:28:11 +03:00
Jonne Nauha f98584cdea OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials. 2014-05-02 00:28:10 +03:00
Jonne Nauha 6c51fa2072 OgreImporter: Continue cleanup. 2014-05-02 00:28:09 +03:00
Jonne Nauha 09517b342b OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features. 2014-05-02 00:28:09 +03:00
Kim Kulling 825a61fbc0 update:
- update version info for 3.1
- aiGetVersionRevision will now return the git tag.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-01 11:32:15 +02:00
Kim Kulling 8255d67a95 Merge pull request #265 from jonnenauha/vc9-fix
Fix stdint.h include that broke the build for VC9 and below.
2014-04-30 09:17:43 +02:00
Jonne Nauha c329e81c94 Fix stdint.h include that broke the build for VC9 and below. 2014-04-30 05:58:19 +03:00
Kim Kulling d1886daf5a Merge branch 'master' of https://github.com/assimp/assimp 2014-04-29 00:06:14 +02:00
Kim Kulling fbaf89492d bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-04-29 00:04:54 +02:00
Kim Kulling 562dd01655 Merge pull request #261 from terziman/master
Improvement of collada exporter & bug fixes
2014-04-28 23:54:10 +02:00
Léo Terziman 2047cf6764 Merge remote-tracking branch 'official/master' into contrib 2014-04-28 09:11:40 +02:00
Kim Kulling d49837819e bugfix: remove WIN32-lookup for boost setup because these features are platform independent.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-04-26 09:59:27 +02:00
Kim Kulling f63cf6b5c8 Merge pull request #260 from xantares/master
Configure assimp-config.cmake.in after Boost is discovered
2014-04-23 18:07:43 +02:00
xantares d4f25c0096 Configure assimp-config.cmake.in after Boost is discovered as it requires the Boost version vars 2014-04-23 14:12:10 +02:00
Kim Kulling b6bf29bdfa Merge pull request #259 from YoheiKakiuchi/fix_build_shread_lib
fix typo, BUILD_SHARED_LIBS
2014-04-23 13:41:19 +02:00
YoheiKakiuchi bd1d33e8e8 fix typo, BUILD_SHARED_LIBS 2014-04-23 19:14:38 +09:00
Alexander Gessler 7ec690adfa Merge pull request #258 from g-pechorin/patch-1
XML filename tweaks
2014-04-22 13:27:33 -04:00
Peter LaValle 4d2c7f116d XML filename tweaks
This change encodes the XML strings for scenarios involving `&` et al in material file names
2014-04-22 16:33:11 +01:00
Léo Terziman 7c3a039349 Merge remote-tracking branch 'official/master' into contrib
Conflicts:
	include/assimp/matrix4x4.inl
	include/assimp/vector2.h
	include/assimp/vector3.h
2014-04-22 14:32:59 +02:00
Kim Kulling 129e4318e6 Merge pull request #255 from xantares/master
mingw|cmake fixes
2014-04-22 08:49:59 +02:00
Alexander Gessler b5eb13dd58 Merge pull request #257 from tszirr/dev
Better smoothed normals & deferred OptimizeMeshes step
2014-04-22 01:40:50 -04:00
tszirr ed0c48075f Merge branch 'master' into dev
Conflicts:
	code/GenVertexNormalsProcess.cpp
2014-04-21 23:37:32 +02:00
tszirr 51cb2c042c fix: want to add if NOT qnan 2014-04-21 23:20:34 +02:00
tszirr 25c2dd58de fix: smoothed normal qnan handling & more stable smoothed normals for imprecise geometry w/ long thin faces 2014-04-21 23:12:51 +02:00
tszirr 0a01da7242 fix: optimize meshes when vertex & primitive format final 2014-04-21 22:52:50 +02:00