BuildTools
66171de915
Successful lib build, unit testing still WIP
2018-01-05 16:18:33 -08:00
Kim Kulling
9efa4282fe
closes https://github.com/assimp/assimp/issues/1460 : skip uv- and color-components if these are not defined.
2018-01-04 12:37:35 +01:00
Kim Kulling
e3163ec15e
FBX: fix some minor findings.
2017-09-12 19:07:17 +02:00
rickomax
c86013b08d
Fixed many FBX bugs
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Fixed a bug where FBX loader won´t load embedded textures that don´t have the Content data filled. Some FBX files only fill this data once, so any embedded texture with the same source filename, should use the pre-loaded data.
Fixed another bug where FBX Texture "Filename" field came different than on some files than the one defined by the code. One suggestion is load all properties by the case-insensitive function created.
Added the "AI_CONFIG_IMPORT_FBX_SEARCH_EMBEDDED_TEXTURES" flag to tell the importer to load embedded texture data from already loaded ones.
2017-07-15 00:27:33 -03:00
Kim Kulling
a2b8d66a86
Update license info.
2017-05-09 19:57:36 +02:00
mensinda
5dacda0a08
replaced boost smart pointers with c++11 smart pointers
2016-04-05 23:23:53 +02:00
Kim Kulling
2b09199f4a
FBXImporter: move MeshGeometry declaration into its own header
2016-03-03 15:19:38 +01:00
Kim Kulling
e9f47b08c5
FBXImporter: fx build.
2016-02-28 20:56:11 +01:00
Kim Kulling
28d327b7ea
FBXImporter: fix build.
2016-02-28 20:27:31 +01:00
Kim Kulling
2496e8a0a3
Lib: reduce number of header files included.
2016-02-28 17:30:11 +01:00
Kim Kulling
1191d03405
Update license info.
2016-01-01 21:07:24 +01:00
Richard
83de707587
Refactor: Expand tabs to 4 spaces
2015-06-28 16:04:15 -06:00
Richard
a96a595a7a
Refactor: Trim trailing whitespace
2015-06-28 16:01:32 -06:00
Kim Kulling
2bfc353fde
License info: update year info.
2015-06-28 21:48:25 +02:00
abma
8c45a4dc3b
Merge remote-tracking branch 'origin'
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Conflicts:
code/C4DImporter.cpp
code/OgreImporter.h
2015-04-16 01:03:00 +02:00
abma
470ad98281
fix "headercheck":
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part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
George Papadopoulos
08ba782bd5
[FBX] add support for multiple animations (by using LocalStart/LocalStop in takes)
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+ change key type from uint to int (fixes bugs from negative int_t becoming a junk uint_t value )
+ detect and ignore channels with no keys in the specified take start/stop window
+ add test model with multiple animations
2015-03-26 23:23:38 +02:00
Alexander Gessler
315285faf0
- fbx: refactor parsing code, move all parsing stuff to FBXParser.cpp. Parsing errors now carry the prefix "FBX-Parser".
2012-08-10 23:24:58 +02:00
Alexander Gessler
729e98fef0
+ fbx: Parser::IsBinary(), Document::IsBinary()
2012-08-10 21:39:47 +02:00
Alexander Gessler
a996ecba75
- fbx: add helper functions to read FBX data arrays.
2012-06-26 20:05:24 +02:00
Alexander Gessler
c0af603f0c
- fbx: further work on DOM, start work on geometry extraction.
2012-06-26 19:19:13 +02:00
Alexander Gessler
25dfbdf58d
- fbx: add DOM layer to represent the parsed FBX file in-memory, capturing the essential semantics we need for importing.
2012-06-26 18:31:19 +02:00
Alexander Gessler
ecd79b3cc3
- fbx: fix infinite recursion when parsing nested Scope's.
2012-06-26 03:31:34 +02:00
Alexander Gessler
c9d9fcdfd1
- fbx: parser working now. Drop shared_ptr's in favour of raw pointers to reduce memory overhead (a pity - I want unique_ptr and move semantics in C++03).
2012-06-25 23:03:06 +02:00
acgessler
18b2aebcb1
- FBX importer: basic interface and importer skeleton. Start tokenizer and parser.
2012-06-23 03:36:55 +02:00