Commit Graph

36 Commits (855589d2a1a0518d5f6a0276ae707ab9d3a5d7d4)

Author SHA1 Message Date
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Jared Mulconry d9b0449e83 Fixed build warnings on MSVC14 x64 in the glTF format sources. One warning
yet to be resolved.
2016-11-20 00:18:29 +11:00
Kim Kulling e0dde73018 C++11-combat: replace more std::to_string by assimp-specific to_string 2016-10-15 21:25:16 +02:00
Angelo Scandaliato 1f377bc99d try to find root joint node for skeleton 2016-10-08 19:18:13 -07:00
Angelo Scandaliato ae36ca0e44 moved ExportSkins function into ExportMeshes function 2016-10-06 15:18:33 -07:00
Angelo Scandaliato f59b8b3a59 export inverseBindMatrix Data for skins 2016-10-06 12:56:34 -07:00
Angelo Scandaliato 4ac57f1fab fixed issues to get node animations working 2016-10-06 02:34:11 -07:00
Angelo Scandaliato 0313328a92 set bindShapeMatrix to identity 2016-10-05 18:16:32 -07:00
Angelo Scandaliato 79852de5ae added skins and jointNames 2016-10-05 17:30:02 -07:00
Angelo Scandaliato d249cca011 created the asset writer function for animations export gltf 2016-10-04 07:09:01 -07:00
Angelo Scandaliato 99c93e861c Merge remote-tracking branch 'upstream/master' into feature/fix-glTF-validator-errors 2016-10-03 09:34:16 -07:00
Angelo Scandaliato 0619232aef included samplers dictionary for textures 2016-09-30 17:23:38 -07:00
John Senneker 83c0163ec6 glTF: Read and write transparency values 2016-09-29 17:44:04 -04:00
Angelo Scandaliato e89e98291a calculate and write min and max attributes for accessors 2016-09-28 14:47:15 -07:00
Angelo Scandaliato 3e322495f2 asset.version from int to string 2016-09-27 11:38:17 -07:00
johnmaf c9f28192d9 Merge upstream master 2016-09-20 11:53:12 -04:00
johnmaf 3c827f29f6 Export glTF buffers as separate .bin files 2016-09-19 17:44:38 -04:00
Alexandr Arutjunov ac1bcaa4cc Merge branch 'master' of https://github.com/assimp/assimp into gltf_o3dgc 2016-09-10 09:05:36 +03:00
James Walker 666d1ce164 Changed C-style casts to static_cast. 2016-08-18 10:55:24 -07:00
James Walker e9ecd6f8a7 Add typecasts in glTFAssetWriter.inl to fix compile errors about ambiguous constructors, see: <https://github.com/assimp/assimp/issues/980> 2016-08-17 17:48:29 -07:00
Alexandr Arutjunov 48f8c117e2 [F] Conditional compilation for Open3DGC-extension.
[F] Flag comp_allow did not reset when mesh can not be encoded.
2016-08-14 16:27:16 +03:00
Alexandr Arutjunov 0ad2f2247a [+] glTF import/export. Support for Open3DGC-compression of mesh primitives. 2016-08-11 01:04:30 +03:00
Alexandr Arutjunov 778ad7f06f [+] Use "buffer" ID against "bufferView" ID for Open3DGC-compression. 2016-08-09 13:37:32 +03:00
Alexandr Arutjunov 9a4fa1321b [+] Save parameters of mesh extension: Open3DGC-compression. 2016-08-09 13:26:57 +03:00
Alexandr Arutjunov 41ed74beb6 [*] Style. Intermediate commit. 2016-08-08 19:07:30 +03:00
Alexander Gessler 0b79d1ebda Revert previous glTF fix (e5233283ef) because it breaks ODR as pointed out by @turol, instead just make importer depend on the necessary definitions. 2016-05-05 19:11:33 +02:00
Otger 64f78e003f Fixed crashes when files were not found, and fixed some warnings 2016-04-28 20:50:01 +02:00
Otger d9b365eb90 Fixed a few GLTF importer/exporter bugs 2016-04-28 18:44:47 +02:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
Kim Kulling d43a083dc1 snprintf replacement: fix usage of ai_snprintf when snprintf is available. 2016-01-06 19:25:35 +01:00
Kim Kulling 6bfdeb6a12 sprintf replacement: introduce au_snprintf to support snprintf for v2013
and earier ( closes https://github.com/assimp/assimp/issues/743 )
2016-01-06 15:35:25 +01:00
Kim Kulling c3d4be1dce sprintf: replace more sprintf by snprintf. 2016-01-04 22:24:25 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Otger f2c49a69ba Fixing gcc errors - second attempt 2015-11-29 21:13:35 +01:00
Otger d72443d6b0 Fixed gcc warnings and errors 2015-11-29 20:17:06 +01:00
Otger 4f757cdf5a Implemented basic glTF exporter and improved the importer (plus some code refactor) 2015-11-29 19:13:51 +01:00