Commit Graph

9 Commits (808a0a54129e8e091bfc33bad0d5f4375000bd0a)

Author SHA1 Message Date
Hui.Du 1cae51615f Fix: gltf exporting memory leak 2020-01-16 12:09:31 +13:00
Loïc e3988cc066 Fix possible null pointer exception on scene metadata when exporting a glTF2 file 2020-01-07 16:20:33 +01:00
RichardTea 986b67801d Add Copyright common metadata to glTF importer/exporter
Technically this only exists in glTF v2 but may as well include in both
2019-12-09 14:30:12 +00:00
Cory Fabre 136996e1f6 Use std::numeric_limits for double max 2019-11-22 10:56:31 -06:00
Cory Fabre 36ca37f9ac
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-22 00:14:11 -06:00
Cory Fabre 91e6d3abeb Fix glTF Accessor min and max values 2019-11-21 23:46:14 -06:00
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714. 2019-10-18 14:40:41 +11:00
Kim Kulling 2da3a38d60 Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Kim Kulling 57c46db042 Reorg of code. 2019-06-06 14:45:43 +02:00