Hui.Du
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1cae51615f
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Fix: gltf exporting memory leak
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2020-01-16 12:09:31 +13:00 |
Loïc
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e3988cc066
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Fix possible null pointer exception on scene metadata when exporting a glTF2 file
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2020-01-07 16:20:33 +01:00 |
RichardTea
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986b67801d
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Add Copyright common metadata to glTF importer/exporter
Technically this only exists in glTF v2 but may as well include in both
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2019-12-09 14:30:12 +00:00 |
Cory Fabre
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136996e1f6
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Use std::numeric_limits for double max
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2019-11-22 10:56:31 -06:00 |
Cory Fabre
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36ca37f9ac
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Merge branch 'master' into fix_gltf_accessor_overflow
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2019-11-22 00:14:11 -06:00 |
Cory Fabre
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91e6d3abeb
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Fix glTF Accessor min and max values
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2019-11-21 23:46:14 -06:00 |
Paul Arden
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9aa9238e7e
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Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
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2019-10-18 14:40:41 +11:00 |
Kim Kulling
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2da3a38d60
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
Kim Kulling
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57c46db042
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |