Commit Graph

27 Commits (7e39ae0d52ab50f382a4a8a7c3e3fdc702886fdd)

Author SHA1 Message Date
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
Kim Kulling 002af28e54
Merge branch 'master' into fbx-keep-material-params 2019-01-18 17:35:34 +01:00
Merwan Achibet 7dc32ab9b6 Preserve all the material parameters from FBX models 2019-01-17 19:07:15 +01:00
SchroerDev 3a3340b926
add FBX Line Element support
add FBX Line Element support
2019-01-17 12:26:22 +01:00
rickomax 35a044bda3 Various additions/fixes (FBX blend-shapes support added)
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling c3d043e761 FBX: some refactorings. 2018-08-09 21:51:53 +02:00
FRICOTEAUX 92490eea01 Optimisation of FBX node name uniqueness 2018-07-30 17:27:03 +02:00
Kenneth Perry (thothonegan) 7967f0a33f FBXImporter: Fix GetUniqueName to return names properly 2018-07-13 15:25:04 -05:00
Tammo Hinrichs ffb6756d2a FBX: LayeredTextures now work with embedded texture data 2018-05-30 14:56:53 +02:00
Trylz 6fb9ebe3c8 Apply fix 2018-04-28 23:34:07 -04:00
Kim Kulling c9bb3592ff FBX-Importer: remove unused lookup tables for nodes. 2018-03-31 18:10:29 +02:00
Kim Kulling f3cc2f79fc FBX-Importer: remove unused lookup table. 2018-03-31 17:30:31 +02:00
Kim Kulling c97fb99435 closes https://github.com/assimp/assimp/issues/1855: fix correction of node names. 2018-03-31 16:37:39 +02:00
Kim Kulling 4919d3da2f closes https://github.com/assimp/assimp/issues/1836: make documentation much more clear how to apply global scaling. 2018-03-30 16:58:11 +02:00
Tommy fb213e4bac FBX Importer: apply inverse of geometric transform to child nodes. 2018-02-21 12:45:09 +01:00
Kim Kulling b049933d2f update license dates. 2018-01-28 19:42:05 +01:00
kim kulling 88a0bb1b6d FBX: store UnitScaleFactor for fbx-files. 2018-01-23 15:13:23 +01:00
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Kim Kulling 53370d0d31 FBXImporter: some refactorings to increase readability. 2016-03-03 18:38:50 +01:00
Kim Kulling 2496e8a0a3 Lib: reduce number of header files included. 2016-02-28 17:30:11 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
Kim Kulling d12868adc4 use correct type in forward declaration.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-04-16 12:32:35 +02:00
abma 470ad98281 fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
Alexander Gessler d7270aa278 - fbx: skeleton for DOM -> aiScene converter. 2012-06-28 20:02:09 +02:00