Alexander Gessler
6636e596ab
Merge pull request #334 from jdduke/fbx_binary_fix
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Avoid raw reinterpret_casts in the FBX parser
2014-08-17 17:01:10 -07:00
Alexander Gessler
81cfaccedb
Merge pull request #333 from abma/master
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fix unittests on linux / enable on travis-ci
2014-08-17 16:01:55 -07:00
abma
48a772b20b
fix compiler warnings:
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- defined but not used
- deprecated conversion from string constant to ‘char*’
2014-08-18 00:46:21 +02:00
abma
d795491c48
fix unittests on linux / enable on travis-ci
2014-08-18 00:34:45 +02:00
Alexander Gessler
1e97b00cd2
Merge pull request #332 from abma/master
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some minor fixes
2014-08-17 14:59:56 -07:00
abma
b2643a3835
fix SimpleOpenGL linking (missing libm)
2014-08-17 23:49:36 +02:00
abma
c7ab8383bd
fix warning:
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equality comparison with extraneous parentheses
2014-08-17 23:39:49 +02:00
abma
56ddb4f4af
fix some compile warnings:
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- passing NULL to non-pointer
- unused vars
- unused function
- order of init
- parentheses
2014-08-17 23:28:00 +02:00
abma
aafc8d5f3f
CMake: changed cached bools into "option"
2014-08-17 23:10:06 +02:00
Jared Duke
69810a2a07
Avoid raw reinterpret_casts in the FBX parser
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As reinterpret_cast can break strict aliasing rules, causing runtime failure
on Android, replace such usage in FBXParser with memcpy. Also provide a
utility routine for both performing the copy and asserting the validity of
the buffer length relative to the copied region.
2014-08-17 08:41:45 -07:00
Kim Kulling
0ede630b10
bugfix:
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- fix unhandled exception with sample SimpleTexturedOpenGL #308
- remove commented code, which made no sense any more.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-08-16 13:34:35 +02:00
Kim Kulling
d2e4dda393
update: add testcase for empty color.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-08-16 11:54:04 +02:00
Kim Kulling
5e265610fb
bugfix: add obj-material handling for <color> 0 instead of <color> r g b.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-08-16 11:39:28 +02:00
Alexander Gessler
3d6b1932f9
Update Readme.md
2014-08-13 23:27:22 -07:00
Alexander Gessler
9b5bb6b088
Add assbin file format to readme
2014-08-08 22:47:19 -07:00
Kim Kulling
f55ef85578
Merge pull request #328 from Gargaj/assbin-arraywrite
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Use specialized writes for arrays
2014-08-08 13:59:30 +02:00
Gargaj
58b78fa265
comment
2014-08-08 13:10:05 +02:00
Gargaj
fa99aa0d3a
add remaining specializations
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hopefully i didnt mess this up too bad
2014-08-08 12:56:11 +02:00
Gargaj
b712bf1770
Change to looped writes
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to avoid struct packing issues
2014-08-08 12:46:29 +02:00
Gargaj
ede0fa4b91
Merge pull request #1 from assimp/master
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Merge from master
2014-08-08 10:37:55 +02:00
Kim Kulling
9f795c64d5
Merge pull request #326 from Gargaj/newprogresshandler
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More elaborate progress handler
2014-08-07 11:45:29 +02:00
Kim Kulling
63a110468f
Merge pull request #327 from Gargaj/assbinintegrate
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Integrate import/export for .ASSBIN format
2014-08-07 11:41:35 +02:00
Gargaj
5886154247
tweaks according to the comments of kimkulling
2014-08-07 11:30:44 +02:00
Gargaj
c3977bd132
unify data types
2014-08-07 09:32:00 +02:00
Gargaj
61ecff3474
missed one 32/64 type conversion
2014-08-07 09:30:20 +02:00
Gargaj
b53a425fe4
make templates gcc compatible
2014-08-07 09:28:50 +02:00
Gargaj
2775141da3
#include should be outside
2014-08-07 09:07:09 +02:00
Gargaj
3c172988bb
remove BUG notices (discussed with acgessler)
2014-08-07 08:43:52 +02:00
Gargaj
df4b17d145
code style
2014-08-07 08:26:34 +02:00
Gargaj
aa5c1a1a23
syntax
2014-08-07 08:26:04 +02:00
Gargaj
7925dcadba
avoid NULL, just in case
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(loader might just probably crash anyway)
2014-08-07 08:25:10 +02:00
Gargaj
523d87bbe7
use 0..fileSize as progress metric (easier for loaders)
2014-08-07 08:22:47 +02:00
Gargaj
061911bdbf
add support for compressed, drop support for shortened
2014-08-07 08:05:07 +02:00
Gargaj
fb546b694e
code style
2014-08-06 15:25:39 +02:00
Gargaj
1aeaef2037
add lights and cameras
2014-08-06 15:01:04 +02:00
Gargaj
97c9ce1d5b
add animations and textures
2014-08-06 14:44:06 +02:00
Gargaj
886a704c17
some notes to self
2014-08-06 14:43:47 +02:00
Gargaj
5048793096
add material import
2014-08-06 14:21:53 +02:00
Gargaj
f38dd8e6e2
add mesh loader
2014-08-06 14:06:08 +02:00
Gargaj
ad298cd84f
fix code style
2014-08-06 13:29:09 +02:00
Gargaj
ac5c1f9df1
add to cmake
2014-08-06 13:27:09 +02:00
Gargaj
87dff6a00e
start importer, load nodes
2014-08-06 13:26:26 +02:00
Alexander Gessler
b2cf7b6f67
Merge pull request #324 from Gargaj/patch-1
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Fix wrong nesting
2014-08-05 20:05:54 -07:00
Gargaj
5b512dd9dd
add info + header check
2014-08-06 00:52:05 +02:00
Gargaj
9cdecc780b
Fix wrong nesting
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Otherwise doesn't compile if ASSIMP_BUILD_NO_3DS_IMPORTER is defined because the #endif is inside the namespace block
2014-08-06 00:44:30 +02:00
Gargaj
0f822d38cd
add basic framework for importer
2014-08-06 00:39:54 +02:00
Gargaj
cd86818888
- add compression support
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- remove unneeded code
- change log warning to exception
- document
2014-08-05 23:18:45 +02:00
Gargaj
fc9b4e2adf
follow assimp code style (tabs)
2014-08-05 22:55:20 +02:00
Gargaj
2592ff0796
convert exporter from tools/assimp_cmd
2014-08-05 22:54:45 +02:00
Gargaj
3d5e1b5cbc
add basic framework (files, etc)
2014-08-05 20:54:38 +02:00