Steve M
e1678f11e6
Replace relative paths with local assets/textures
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Relative paths can easily contain typos, lower/upper case errors, and in general are brittle
2023-03-31 22:17:50 -07:00
Steve M
9552769f82
Merge branch 'master' into provide-utf8-IRR-files
2023-03-21 13:35:01 -07:00
Steve M
92409a821d
Provide dwarf textures for COB model
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Duped from B3D and X dwarf folders
2023-03-18 22:44:20 -07:00
Steve M
e2063b3ba6
Revert to commit 13 May 2014 ( 08bacc7
)
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Changes were introduced to the binary portion of this file at some point
2023-03-17 22:42:17 -07:00
Steve M
95616cf5b5
Add UTF-8 versions of UTF-16LE files
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Also duplicate missing textures for local model access
2023-03-17 22:13:40 -07:00
Marc-Antoine Lortie
3c2a425869
Added a test to validate HL1 MDL bone hierarchy.
2023-03-13 19:06:18 -04:00
Matthias Möller
db72c6ee38
When "getNextBlock" was called after "getNextLine", the pointer could still on the newline.
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The pointer to a newline could not advance enough, when the line ended with \r\n. The resulting buffer was correct, as the buffer range went from <start> until \r, but that the pointer increased by just 1 could lead to the problem that the next pointer points at \n, which is still part of the newline and therefore, "getNextBlock" got 1 byte too much.
Refs Issue #4871
2023-02-04 15:16:22 +01:00
PencilAmazing
cb8320945d
Fix issue #4866 by continuing to resetting read loop after hitting a comment
2023-01-23 14:18:50 -05:00
Luca Della Vedova
0924c4710b
Fix nested animation name being lost in Collada
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Signed-off-by: Luca Della Vedova <luca@openrobotics.org>
2022-06-29 11:09:54 +08:00
Kim Kulling
1b3e9e4e01
Add testmodel
2022-05-13 19:44:14 +02:00
Kim Kulling
6e50b04ae0
Merge branch 'master' into IQM
2022-01-17 18:33:37 +01:00
Garux
46f618a6ef
add Inter-Quake Model (IQM) Importer
2021-12-18 15:34:58 +03:00
Garux
7fc4603579
fix test/models/3DS/IMAGE1.bmp: is jpg
2021-12-18 14:32:46 +03:00
Pencil Amazing
e831ecf3c2
Add a separate test case for Blender 276 and update Box.blend to be 293
2021-11-26 22:09:06 -04:00
Pencil Amazing
44fa1ec6a7
Make Blender importer aware of collections, and use them when available. Also add the default startup file for Blender 2.93
2021-11-26 22:09:06 -04:00
Kim Kulling
34daf87428
Delete test/models/3DS/UVTransformTest directory
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- Remove deprecated data
2021-11-26 19:17:42 +01:00
Kim Kulling
37c81e7a28
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport
2021-11-12 10:37:19 +01:00
Kim Kulling
8ed18621db
Fixes
2021-11-10 20:37:27 +01:00
Malcolm Tyrrell
7788c1a04e
Add a unit test for json schemas.
2021-10-07 10:01:32 +01:00
René Martin
3001d88172
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
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This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
RichardTea
bff1d012bd
Read matrix and input (shared) correctly
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<matrix> may have leading and trailing whitespace
<input/> set attribute is unsigned. It is also optional, default 0
2021-07-13 16:50:09 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
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Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
Malcolm Tyrrell
57652a9084
Version is strictly a string
2021-03-15 16:27:50 +00:00
RichardTea
7c9cddf786
Draco test file
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2CylinderEngine from https://github.com/KhronosGroup/glTF-Sample-Models
2021-01-15 17:25:36 +00:00
Malcolm Tyrrell
f7be3048de
New 3ds Max PBR Materials in FBX
2020-12-01 12:05:42 +00:00
Malcolm Tyrrell
d4f5f29b44
Add missing asset
2020-07-15 12:22:39 +01:00
Malcolm Tyrrell
7e7161852a
Add a unit test.
2020-07-15 11:19:10 +01:00
Robert Reif
f753a6e7ad
add acc file test using existing ac file converted to acc format
2020-07-06 20:14:03 -04:00
kimkulling
1b0b4d8d1a
add a unittest.
2020-06-12 11:43:31 +02:00
Jeremy Cytryn
c3a21666da
Make gltf2 export normal normalization safe
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This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn
aef4ecada5
Fail gltf/gltf2 export whenever invalid / incomplete JSON is generated
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This can happen currently for example if NaNs are introduced in accessor bounds as rapidjson cannot write NaN/inf floats (see subsequent commit for fix there) and will halt writing to buffer at this point. Fix here ensures that whenever anything like this happens we throw an exception so this ends up as a registered export failure case, rather than silently exporting the incomplete JSON
2020-05-11 12:02:38 -07:00
kkulling
4e16716924
Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting
2020-05-05 10:17:52 +02:00
Kim Kulling
c0dc26de8e
Merge branch 'master' into GLTF2_recursive_references_fix
2020-04-16 11:29:37 +02:00
Kim Kulling
4c177ad72e
fix possible warnings
2020-03-30 20:33:43 +02:00
Max Vollmer (Microsoft Havok)
3c9751ce0c
Merge branch 'master' into GLTF2_recursive_references_fix
2020-03-26 10:16:58 +00:00
Max Vollmer (Microsoft Havok)
973e38ad97
Merge branch 'master' into GLTF2_guarantee_rootnode_fix
2020-03-23 07:57:38 +00:00
Aaron Franke
1529f9518f
Make file formatting comply with POSIX and Unix standards
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UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 02:34:12 -04:00
Kim Kulling
f17b04168f
Merge branch 'master' into GLTF2_recursive_references_fix
2020-03-18 13:58:35 +01:00
Max Vollmer
ec69e2bf59
Added unit test for recursive references in GLTF2 file
2020-03-12 09:10:48 +00:00
Max Vollmer
a4bbd9b936
Added two unit tests for cases where Assimp returned a scene that didn't have a root node:
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- NoScene tests that Assimp correctly fails importing an invalid GLTF2 file that doesn't have a scene.
- SceneWithoutNodes tests that Assimp correctly creates an empty root node for GLTF2 files with a scene that has no nodes.
2020-03-12 09:01:29 +00:00
Max Vollmer
ad278055ae
Added test file and test case for ASCII FBX files with invalid (out of bounds) float values
2020-03-11 12:46:13 +00:00
tellypresence
9e1eba7912
Revert image files corrupted by a8a1ca9
2020-01-27 19:58:05 +09:00
Turo Lamminen
8619ff55b6
Revert broken .X test model to working version
2020-01-21 13:05:02 +02:00
Turo Lamminen
1eeecb7ca7
Revert broken Q3D test models to working versions
2020-01-20 15:30:49 +02:00
Turo Lamminen
cbdf6296e2
Revert broken terragen model to working version
2020-01-20 14:42:25 +02:00
Turo Lamminen
808a0a5412
Revert broken STL test model to working version
2020-01-20 14:41:25 +02:00
Turo Lamminen
e876afeaab
Revert broken XGL test model to working version
2020-01-20 14:33:18 +02:00
Turo Lamminen
2a366388c2
Revert Wuson.ms3d to working version
2020-01-16 13:55:34 +02:00
Turo Lamminen
08110be9f7
Revert BoxTextured.glb to working version
2020-01-16 13:41:01 +02:00