Thomas Lemaire
5b76a31485
fix trivial warnings
...
mainly unused parameter and unused function
some parameters are indeed used in a debug built, I used the
(void)(param) trick
warnings reported by clang 4
2017-11-02 11:13:52 +01:00
Jared Mulconry
9088deeb1d
Eliminated all warnings under clang with default settings. One remains in the included zlib contrib project.
2017-09-30 23:29:56 +10:00
John Senneker
140b903d7a
Fix parsing of glTF version
...
Handle version as int in gltf
Fix format specifiers in glTF version parser
2017-09-11 11:02:15 -04:00
Daniel Hritzkiv
83bfa61f8d
version in glb header is stored as uint32_t
...
Validator complains about `1` not being a valid version, however.
2017-08-09 11:09:43 -04:00
Daniel Hritzkiv
7a4a32625c
Ensure gltf asset version is printed as \d.0
2017-08-09 10:47:34 -04:00
Kim Kulling
fb33199d99
GLTFImporter: exclude headers from build whem no_glft_importer is
...
defined.
2017-05-25 22:34:45 +02:00
Kim Kulling
a2b8d66a86
Update license info.
2017-05-09 19:57:36 +02:00
Kai Westerkamp
6c73cc8aff
Added ComponentType Unsigned int and Error handling
...
Part of GLTF 2.0 changes
2017-03-27 17:22:49 +02:00
Antoine Bolvy
5dd1bb9d6c
Export DefaultIOSystem and move it with DefaultIOStream to include/ instead of code/
2017-02-28 11:44:04 +09:00
Andy Maloney
0c7aac02eb
Fixes spelling in comments
2016-12-07 21:31:51 -05:00
Kim Kulling
c5e3058ab3
Fix coverity findings.
2016-11-22 10:22:15 +01:00
Angelo Scandaliato
57a00d5faa
find skeleton root joint and only allow four joint weights per vertex
2016-10-11 15:28:04 -07:00
Angelo Scandaliato
1f377bc99d
try to find root joint node for skeleton
2016-10-08 19:18:13 -07:00
Angelo Scandaliato
ae36ca0e44
moved ExportSkins function into ExportMeshes function
2016-10-06 15:18:33 -07:00
Angelo Scandaliato
4ac57f1fab
fixed issues to get node animations working
2016-10-06 02:34:11 -07:00
Angelo Scandaliato
79852de5ae
added skins and jointNames
2016-10-05 17:30:02 -07:00
Angelo Scandaliato
d249cca011
created the asset writer function for animations export gltf
2016-10-04 07:09:01 -07:00
Angelo Scandaliato
37d32e79c9
created exportAnimation function
2016-10-03 19:29:37 -07:00
Angelo Scandaliato
0619232aef
included samplers dictionary for textures
2016-09-30 17:23:38 -07:00
Angelo Scandaliato
e89e98291a
calculate and write min and max attributes for accessors
2016-09-28 14:47:15 -07:00
johnmaf
c9f28192d9
Merge upstream master
2016-09-20 11:53:12 -04:00
johnmaf
3c827f29f6
Export glTF buffers as separate .bin files
2016-09-19 17:44:38 -04:00
Alexandr Arutjunov
48f8c117e2
[F] Conditional compilation for Open3DGC-extension.
...
[F] Flag comp_allow did not reset when mesh can not be encoded.
2016-08-14 16:27:16 +03:00
Alexandr Arutjunov
3a10a3cf03
[-] Removed unneeded include.
2016-08-13 16:27:34 +03:00
Alexandr Arutjunov
1844665693
[*] Few C++11 constructions are removed.
2016-08-13 16:09:21 +03:00
Alexandr Arutjunov
0ad2f2247a
[+] glTF import/export. Support for Open3DGC-compression of mesh primitives.
2016-08-11 01:04:30 +03:00
Alexandr Arutjunov
778ad7f06f
[+] Use "buffer" ID against "bufferView" ID for Open3DGC-compression.
2016-08-09 13:37:32 +03:00
Alexandr Arutjunov
9a4fa1321b
[+] Save parameters of mesh extension: Open3DGC-compression.
2016-08-09 13:26:57 +03:00
Alexandr Arutjunov
507668229f
[+] Support Open3DGC for glTF import/export. Intermediate commit.
2016-08-08 19:24:50 +03:00
Alexandr Arutjunov
29e982e185
[F] Fixed problem with more then one mesh in scene. More detaily read at line 529 in glTFAsset.inl.
2016-08-03 18:06:38 +03:00
Alexandr Arutjunov
5e4fd5fa3c
[+] glTF. Support for import meshes with Open3DGC compression.
2016-08-03 03:46:04 +03:00
Kim Kulling
a15a77dff5
glTF: fix doxygen typo.
2016-07-15 10:35:44 +02:00
Otger
159af06524
Fixed GLTF bugs, and added a few test models
2016-05-10 16:25:15 +02:00
Alexander Gessler
0b79d1ebda
Revert previous glTF fix ( e5233283ef
) because it breaks ODR as pointed out by @turol, instead just make importer depend on the necessary definitions.
2016-05-05 19:11:33 +02:00
Alexander Gessler
e5233283ef
Fix travis compile: glTFImporter chokes on unavailability of WriteLazyDict<T>. It does not use it directly, but instantiation of LazyDict<T> creates a reference.
...
My understanding is that compilers were correct in rejecting this, but I may be missing some detail of C++' template instantiation rules.
2016-05-05 16:37:55 +02:00
Otger
11e52dc3d7
Removed rogue comma
2016-04-28 21:34:31 +02:00
Otger
2fe401fc54
Fixed gcc compilation error
2016-04-28 21:22:01 +02:00
Otger
64f78e003f
Fixed crashes when files were not found, and fixed some warnings
2016-04-28 20:50:01 +02:00
Otger
d9b365eb90
Fixed a few GLTF importer/exporter bugs
2016-04-28 18:44:47 +02:00
mensinda
5dacda0a08
replaced boost smart pointers with c++11 smart pointers
2016-04-05 23:23:53 +02:00
Kim Kulling
1191d03405
Update license info.
2016-01-01 21:07:24 +01:00
Otger
f2c49a69ba
Fixing gcc errors - second attempt
2015-11-29 21:13:35 +01:00
Otger
d72443d6b0
Fixed gcc warnings and errors
2015-11-29 20:17:06 +01:00
Otger
4f757cdf5a
Implemented basic glTF exporter and improved the importer (plus some code refactor)
2015-11-29 19:13:51 +01:00