Commit Graph

6 Commits (3e1e937bcc035565f0626bb8a67c41223f130ea6)

Author SHA1 Message Date
aramis_acg d416a5d7b6 [ 2503202 ] Doc fixes. Thanks to Andy Maloney for the patch!
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@294 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-13 18:58:07 +00:00
aramis_acg 58eb786d62 Major API cleanup. Unified formatting & doxygen tags in the public API.
Added factory provider for default log streams.
Added default log streams to std::out and std::cerr.
Updated VC8 project config, boost workarounds is now working for the viewer.
Updated unit test suite.
Fixed some minor issues in the postprocessing-framework.

BROKEN: DebugDLL build.




git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@292 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-12 22:06:54 +00:00
aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved.
Further work on target camera animation support in both loaders. Some general animation problems in both formats remaining, too. 
Added GenUVCoords and TransformUV-steps (see ML). The latter has been fully implemented, test file are there. GenUVCoords is a dummy for the moment.
Boost workaround for shared_array.
Further work on the documentation.
Updated material system (see ML).
Bug fixing in the AC loader, lights are now supported, too.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@243 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-16 21:56:45 +00:00
aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
Added some more essential includes to AssimpPCH.hAdded support for line and point meshes to most steps - I did nto yet adapt all unit tests, so meshes with mixed primitive types are not absolutely safe at the moment.
Added camera and light support to the PretransformVert step. Fixed some small inaccuracies and fixed a bug reported by Mark Sibly causing all transformations to be invalid. However the step is nto yet completely correct, there are still some small artifacts.
Updated light and camera data structures, added temporary validation code for the
Renamed AI_SCENE_FLAGS_ANIM_SKELETON_ONLY to a more generic AI_SCENE_FLAGS_INCOMPLETE flag.
Fixed bug in the OFF loader causing meshes with polygons to crash
Added line support to the DXF loader - seems to fail for the moment cause of SortByPType.
Added support for lights and cameras to NFF, implemented another NFF format subtype (file starts with 'nff'). Implemented NFF 'tpp' chunk and a corresponding texture extension.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@185 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-19 11:32:33 +00:00
aramis_acg 75d212c793 Added a first draft of the aiCamera documentation.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@180 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-17 15:39:11 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00