Alexander Gessler
696b6c1e97
Merge pull request #1152 from elect86/patch-6
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Update ColladaParser.cpp
2017-01-26 21:04:14 +01:00
Giuseppe Barbieri
0434f5a5ff
Update ColladaParser.cpp
2017-01-26 17:29:31 +01:00
Giuseppe Barbieri
85e2788e50
Update ColladaParser.cpp
2017-01-26 17:28:39 +01:00
AntiMoron
81741628a8
Fix cpp std version at least c++11
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There's list loop enumeration and incompatible template codes which may cause compile errors due to different compilers.
2017-01-25 15:38:20 +08:00
Kim Kulling
0414b9c69d
Merge pull request #1147 from elect86/patch-5
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Update PlyLoader.cpp, typo
2017-01-20 21:15:14 +01:00
Giuseppe Barbieri
3323d42ad6
Update PlyLoader.cpp
2017-01-20 19:30:36 +01:00
Alexander Gessler
8748c6f4b6
Merge pull request #1146 from elect86/patch-4
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Update PlyLoader.cpp
2017-01-20 00:08:06 +01:00
Giuseppe Barbieri
821e9fb0b8
Update PlyLoader.cpp
2017-01-19 22:43:38 +01:00
Kim Kulling
57975cb007
Merge pull request #1145 from elect86/patch-3
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typo
2017-01-19 18:54:06 +01:00
Kim Kulling
82b1769759
Fix new call.
2017-01-19 13:38:06 +01:00
Kim Kulling
35b95ba710
API: Fix build
2017-01-19 11:41:43 +01:00
Kim Kulling
ebd04041ab
Merge branch 'master' of https://github.com/assimp/assimp
2017-01-19 11:19:02 +01:00
Kim Kulling
f121e2eb66
Fixes https://github.com/assimp/assimp/issues/1143 : fix build.
2017-01-19 11:18:33 +01:00
Giuseppe Barbieri
11e1901922
typo
2017-01-18 21:56:33 +01:00
Kim Kulling
45eb13719e
fixes https://github.com/assimp/assimp/issues/1141 : fix typo.
2017-01-17 22:05:45 +01:00
Kim Kulling
afe0675e09
Merge pull request #1140 from elect86/patch-2
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Update PlyLoader.cpp
2017-01-17 21:57:46 +01:00
Kim Kulling
9736003af0
Build: fix cmake warning: inconsistent name for if-endif.
2017-01-17 16:21:16 +01:00
Giuseppe Barbieri
54757a47a8
Update PlyLoader.cpp
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Sorry, I was wrong
2017-01-16 21:09:38 +01:00
Giuseppe Barbieri
f14e433dd9
Update PlyLoader.cpp
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Typo
2017-01-16 21:06:05 +01:00
Giuseppe Barbieri
f438652df8
Update PlyLoader.cpp
2017-01-16 21:04:24 +01:00
Giuseppe Barbieri
342824303c
Update PlyLoader.cpp
2017-01-16 21:01:49 +01:00
Kim Kulling
ce14a05280
unittest: reenable LWO import test.
2017-01-16 20:23:37 +01:00
Kim Kulling
f16387e5a7
Merge pull request #1135 from hblasins/objExtension
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Added support for parameters Ni and Tf in OBJ/MTL file format.
2017-01-16 20:22:41 +01:00
Kim Kulling
06ca0e094b
GenBlenderDNA: use common formatting.
2017-01-16 20:21:11 +01:00
Kim Kulling
2e0db8cfd5
Merge branch 'master' of https://github.com/assimp/assimp
2017-01-15 18:29:49 +01:00
Kim Kulling
c6cceef867
Scene: add method to add children.
2017-01-15 17:37:45 +01:00
Alexander Gessler
6ce590763b
Merge pull request #1138 from waldyrious/patch-1
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use SVG in Travis badge
2017-01-14 21:05:26 +01:00
Waldir Pimenta
f6a5bc601a
use SVG in Travis badge
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this improves the sharpness of the resulting image to match the quality of the other badges.
2017-01-14 16:46:21 +00:00
Kim Kulling
2c1830ce2f
Merge pull request #1134 from anttimaa/morphanimcollada
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Morph animation support for collada
2017-01-14 10:35:06 +01:00
Kim Kulling
09dcdc4b32
Merge pull request #1137 from simon-heinen/patch-1
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Update Readme.md
2017-01-14 09:27:21 +01:00
Simon Heinen
eebe457960
Update Readme.md
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I would suggest to add https://github.com/makc/assimp2json to the ports of Assimp, also to drive contribution & attention to it since it would be really valuable to have it working in JS.
2017-01-14 07:28:52 +01:00
Henryk Blasinski
17cae8ac5a
Added support for parameters Ni and Tf in OBJ/MTL file format.
2017-01-12 17:11:17 -08:00
Kim Kulling
4d8c1bb54c
unittest: add missing file to fix the build.
2017-01-12 21:41:19 +01:00
Kim Kulling
69052812f5
unit: add format import test for lws-format.
2017-01-12 20:17:35 +01:00
Antti Määttä
9621dff027
Morph animation support for collada
2017-01-12 13:41:32 +02:00
Leo Terziman
2a6f722a7d
Fixed matching ENDIF condition in CMake
2017-01-12 10:19:25 +01:00
Leo Terziman
cae9e532a0
Merge remote-tracking branch 'github/master' into contrib
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# Conflicts:
# include/assimp/metadata.h
2017-01-11 16:52:07 +01:00
Kim Kulling
a97a4fb03b
Merge pull request #1131 from Sibras/master
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FBX: Fix light and camera transformations and add some missing properties.
2017-01-10 17:48:35 +01:00
Kim Kulling
be9e4f4cfd
Merge pull request #1132 from asmaloney/asm_master
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{D3MF} Move #ifndefs before #includes
2017-01-10 17:47:42 +01:00
Andy Maloney
6483b10997
{D3MF} Move #ifndefs before #includes
2017-01-10 09:53:11 -05:00
Kim Kulling
9eb4ca6036
Update Readme.md
2017-01-09 22:11:45 +01:00
Kim Kulling
3f3861a93b
Update Readme.md
2017-01-09 22:10:59 +01:00
Kim Kulling
3b12d552c0
Update Readme.md
2017-01-09 21:33:07 +01:00
Kim Kulling
60c593611e
Merge branch 'master' of https://github.com/assimp/assimp
2017-01-09 20:01:45 +01:00
Kim Kulling
2b4f16d2d2
unittest: add import test for ifc file importer.
2017-01-09 20:01:13 +01:00
Matt Oliver
2f2fe92b62
FBX: Add additional material properties.
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Currently there isnt a AI_MATKEY_DISPLACEMENTSCALING define but fbx supports the value so for the moment it is just manually specified.
2017-01-09 17:03:38 +11:00
Matt Oliver
5be2351dc6
FBX: Correct camera position and clip planes.
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Fbx cameras are stored in the scene graph as well as having separate camera properties.
The separate camera properties have a camera position and direction that is already fully
transformed based on its position in the scene graph so this results in the assimp
camera being transformed twice. Since the scene graph contains all the relevant
transformations the camera position and direction can just use default values. Fbx
specifies cameras along the positive x axis so the default camera values have a up and
direction set accordingly.
Fixes : #807 #643
2017-01-09 17:03:32 +11:00
Matt Oliver
b34a552fb7
FBX: Add correct light locations and falloff values.
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Fbx lights are stored in the scene graph as well as having separate light properties.
The separate light properties have a light position and direction that is already fully
transformed based on its position in the scene graph so this results in the assimp
light being transformed twice. Since the scene graph contains all the relevant
transformations the light position and direction can just use default values. Fbx
specifies lights along the negative y axis so the default light values have a up and
direction set accordingly.
The DecayStart value specifies the distance from the light that the light intensity
will drop to half. Using the default assimp falloff equation of f=1/c+lr+qr^2 then
the falloff coefficients can be calculated for either c,l or q accordingly by setting
r=DecayStart and f=0.5.
Fixes #851
2017-01-09 17:03:25 +11:00
Kim Kulling
685c737051
Merge pull request #1130 from undisputed-seraphim/clear-msvc-codepage-warnings
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Cleared majority of codepage warnings in Visual Studio 2015.
2017-01-08 18:34:34 +01:00
Tan Li Boon
c3d40810b5
Cleared majority of codepage warnings in Visual Studio 14.
2017-01-09 00:41:10 +08:00