Merge remote-tracking branch 'github/master' into contrib
# Conflicts: # include/assimp/metadata.hpull/1208/head
commit
cae9e532a0
|
@ -0,0 +1,2 @@
|
|||
service_name: travis-pro
|
||||
repo_token: GZXuNlublKFy7HAewHAZLk5ZwgipTFAOA
|
|
@ -29,6 +29,13 @@ cmake_uninstall.cmake
|
|||
assimp-config.cmake
|
||||
assimp-config-version.cmake
|
||||
|
||||
# MakeFile
|
||||
Makefile
|
||||
code/Makefile
|
||||
test/Makefile
|
||||
test/headercheck/Makefile
|
||||
tools/assimp_cmd/Makefile
|
||||
|
||||
# Tests
|
||||
test/results
|
||||
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
function generate()
|
||||
{
|
||||
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD
|
||||
cmake -G "Unix Makefiles" -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD -DASSIMP_COVERALLS=$ENABLE_COVERALLS
|
||||
}
|
||||
|
||||
if [ $ANDROID ]; then
|
||||
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
|
||||
else
|
||||
generate \
|
||||
&& make \
|
||||
&& make -j4 \
|
||||
&& sudo make install \
|
||||
&& sudo ldconfig \
|
||||
&& (cd test/unit; ../../bin/unit) \
|
||||
|
|
41
.travis.yml
41
.travis.yml
|
@ -1,8 +1,17 @@
|
|||
before_install:
|
||||
- sudo apt-get update -qq
|
||||
- sudo apt-get install cmake
|
||||
- sudo apt-get install cmake python3
|
||||
- if [ $LINUX ]; then sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; fi
|
||||
- echo -e "#ifndef A_R_H_INC\n#define A_R_H_INC\n#define GitVersion ${TRAVIS_JOB_ID}\n#define GitBranch \"${TRAVIS_BRANCH}\"\n#endif // A_R_H_INC" > revision.h
|
||||
# install latest LCOV (1.9 was failing)
|
||||
- cd ${TRAVIS_BUILD_DIR}
|
||||
- wget http://ftp.de.debian.org/debian/pool/main/l/lcov/lcov_1.11.orig.tar.gz
|
||||
- tar xf lcov_1.11.orig.tar.gz
|
||||
- sudo make -C lcov-1.11/ install
|
||||
- gem install coveralls-lcov
|
||||
- lcov --version
|
||||
- g++ --version
|
||||
|
||||
branches:
|
||||
only:
|
||||
|
@ -10,12 +19,13 @@ branches:
|
|||
|
||||
env:
|
||||
global:
|
||||
- secure: "lZ7pHQvl5dpZWzBQAaIMf0wqrvtcZ4wiZKeIZjf83TEsflW8+z0uTpIuN30ZV6Glth/Sq1OhLnTP5+N57fZU/1ebA5twHdvP4bS5CIUUg71/CXQZNl36xeaqvxsG/xRrdpKOsPdjAOsQ9KPTQulsX43XDLS7CasMiLvYOpqKcPc="
|
||||
- PV=r8e PLATF=linux-x86_64 NDK_HOME=${TRAVIS_BUILD_DIR}/android-ndk-${PV} PATH=${PATH}:${NDK_HOME}
|
||||
matrix:
|
||||
- LINUX=1 TRAVIS_NO_EXPORT=YES
|
||||
- LINUX=1 TRAVIS_NO_EXPORT=NO
|
||||
- LINUX=1 SHARED_BUILD=ON
|
||||
- LINUX=1 SHARED_BUILD=OFF
|
||||
- LINUX=1 TRAVIS_NO_EXPORT=YES ENABLE_COVERALLS=ON
|
||||
- LINUX=1 TRAVIS_NO_EXPORT=NO ENABLE_COVERALLS=OFF
|
||||
- LINUX=1 SHARED_BUILD=ON ENABLE_COVERALLS=OFF
|
||||
- LINUX=1 SHARED_BUILD=OFF ENABLE_COVERALLS=OFF
|
||||
- ANDROID=1
|
||||
|
||||
language: cpp
|
||||
|
@ -27,5 +37,28 @@ compiler:
|
|||
install:
|
||||
- if [ $ANDROID ]; then wget -c http://dl.google.com/android/ndk/android-ndk-${PV}-${PLATF}.tar.bz2 && tar xf android-ndk-${PV}-${PLATF}.tar.bz2 ; fi
|
||||
|
||||
before_script:
|
||||
- cd ${TRAVIS_BUILD_DIR}
|
||||
# init coverage to 0 (optional)
|
||||
- lcov --directory . --zerocounters
|
||||
|
||||
script:
|
||||
- export COVERALLS_SERVICE_NAME=travis-ci
|
||||
- export COVERALLS_REPO_TOKEN=abc12345
|
||||
- . ./.travis.sh
|
||||
|
||||
after_success:
|
||||
- cd ${TRAVIS_BUILD_DIR}
|
||||
- lcov --directory . --capture --output-file coverage.info
|
||||
- lcov --remove coverage.info '/usr/*' 'contrib/*' 'test/*' --output-file coverage.info
|
||||
- lcov --list coverage.info
|
||||
- coveralls-lcov --source-encoding=ISO-8859-1 --repo-token=${COVERALLS_TOKEN} coverage.info
|
||||
|
||||
addons:
|
||||
coverity_scan:
|
||||
project:
|
||||
name: "assimp/assimp"
|
||||
notification_email: kim.kulling@googlemail.com
|
||||
build_command_prepend: "cmake"
|
||||
build_command: "make"
|
||||
branch_pattern: coverity_scan
|
||||
|
|
16
CHANGES
16
CHANGES
|
@ -2,6 +2,22 @@
|
|||
CHANGELOG
|
||||
----------------------------------------------------------------------
|
||||
|
||||
3.2.1 (2016-10-01)
|
||||
|
||||
FEATURES:
|
||||
- Updated glTF exporter to meet 1.0 specification.
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Fixed glTF Validator errors for exported glTF format.
|
||||
|
||||
ISSUES:
|
||||
- Hard coded sampler setting for
|
||||
- magFilter
|
||||
- minFilter
|
||||
- void* in ExportData for accessor max and min.
|
||||
|
||||
|
||||
|
||||
3.2.0 (2015-11-03)
|
||||
|
||||
FEATURES:
|
||||
|
|
|
@ -40,20 +40,20 @@ cmake_minimum_required( VERSION 2.8 )
|
|||
PROJECT( Assimp )
|
||||
|
||||
# All supported options ###############################################
|
||||
OPTION( BUILD_SHARED_LIBS
|
||||
"Build package with shared libraries."
|
||||
OPTION( BUILD_SHARED_LIBS
|
||||
"Build package with shared libraries."
|
||||
ON
|
||||
)
|
||||
OPTION( ASSIMP_DOUBLE_PRECISION
|
||||
"Set to ON to enable double precision processing"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_OPT_BUILD_PACKAGES
|
||||
"Set to ON to generate CPack configuration files and packaging targets"
|
||||
OPTION( ASSIMP_OPT_BUILD_PACKAGES
|
||||
"Set to ON to generate CPack configuration files and packaging targets"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_ANDROID_JNIIOSYSTEM
|
||||
"Android JNI IOSystem support is active"
|
||||
OPTION( ASSIMP_ANDROID_JNIIOSYSTEM
|
||||
"Android JNI IOSystem support is active"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_NO_EXPORT
|
||||
|
@ -76,7 +76,13 @@ OPTION ( ASSIMP_BUILD_TESTS
|
|||
"If the test suite for Assimp is built in addition to the library."
|
||||
ON
|
||||
)
|
||||
OPTION ( ASSIMP_COVERALLS
|
||||
"Eańable this to measure test coverage."
|
||||
OFF
|
||||
)
|
||||
|
||||
IF(MSVC)
|
||||
set (CMAKE_PREFIX_PATH "D:\\libs\\devil")
|
||||
OPTION( ASSIMP_INSTALL_PDB
|
||||
"Install MSVC debug files."
|
||||
ON
|
||||
|
@ -124,7 +130,7 @@ IF(NOT GIT_COMMIT_HASH)
|
|||
ENDIF(NOT GIT_COMMIT_HASH)
|
||||
|
||||
IF(ASSIMP_DOUBLE_PRECISION)
|
||||
ADD_DEFINITIONS(-DAI_DOUBLE_PRECISION)
|
||||
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
||||
ENDIF(ASSIMP_DOUBLE_PRECISION)
|
||||
|
||||
configure_file(
|
||||
|
@ -149,11 +155,6 @@ SET(LIBASSIMP-DEV_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_M
|
|||
SET(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev)
|
||||
SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
|
||||
|
||||
# Workaround to be able to deal with compiler bug "Too many sections" with mingw.
|
||||
IF( CMAKE_COMPILER_IS_MINGW )
|
||||
ADD_DEFINITIONS(-DASSIMP_BUILD_NO_IFC_IMPORTER )
|
||||
ENDIF()
|
||||
|
||||
# Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit linux
|
||||
IF( UNIX )
|
||||
IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit linux
|
||||
|
@ -167,16 +168,23 @@ IF((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_
|
|||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
|
||||
ENDIF()
|
||||
# hide all not-exported symbols
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -std=c++0x" )
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -Wall -std=c++0x" )
|
||||
ELSEIF(MSVC)
|
||||
# enable multi-core compilation with MSVC
|
||||
add_compile_options(/MP)
|
||||
ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
|
||||
ELSEIF( CMAKE_COMPILER_IS_MINGW )
|
||||
SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
|
||||
SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
|
||||
add_definitions( -U__STRICT_ANSI__ )
|
||||
ENDIF()
|
||||
|
||||
if (ASSIMP_COVERALLS)
|
||||
include(Coveralls)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
endif()
|
||||
|
||||
INCLUDE (FindPkgConfig)
|
||||
INCLUDE_DIRECTORIES( include )
|
||||
|
||||
|
@ -275,7 +283,6 @@ ENDIF ( ASSIMP_BUILD_COMPILER STREQUAL "")
|
|||
|
||||
MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
|
||||
|
||||
|
||||
SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL
|
||||
"Build the C4D importer, which relies on the non-free Melange SDK."
|
||||
)
|
||||
|
@ -321,10 +328,9 @@ ELSE (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|||
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
||||
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
|
||||
|
||||
ADD_SUBDIRECTORY( code/ )
|
||||
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
IF ( WIN32 )
|
||||
IF ( WIN32 AND DirectX_D3DX9_LIBRARY )
|
||||
option ( ASSIMP_BUILD_ASSIMP_VIEW "If the Assimp view tool is built. (requires DirectX)" ${DirectX_FOUND} )
|
||||
IF ( ASSIMP_BUILD_ASSIMP_VIEW )
|
||||
ADD_SUBDIRECTORY( tools/assimp_view/ )
|
||||
|
@ -337,16 +343,16 @@ IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
|||
# Why here? Maybe user do not want Qt viewer and have no Qt.
|
||||
# Why assimp_qt_viewer/CMakeLists.txt still contain similar check?
|
||||
# Because viewer can be build independently of Assimp.
|
||||
FIND_PACKAGE(Qt4 QUIET)
|
||||
FIND_PACKAGE(Qt5Widgets QUIET)
|
||||
FIND_PACKAGE(DevIL QUIET)
|
||||
FIND_PACKAGE(OpenGL QUIET)
|
||||
IF ( Qt4_FOUND AND IL_FOUND AND OPENGL_FOUND)
|
||||
IF ( Qt5Widgets_FOUND AND IL_FOUND AND OPENGL_FOUND)
|
||||
ADD_SUBDIRECTORY( tools/assimp_qt_viewer/ )
|
||||
ELSE()
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "")
|
||||
IF (NOT Qt4_FOUND)
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} Qt4")
|
||||
ENDIF (NOT Qt4_FOUND)
|
||||
IF (NOT Qt5_FOUND)
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} Qt5")
|
||||
ENDIF (NOT Qt5_FOUND)
|
||||
|
||||
IF (NOT IL_FOUND)
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} DevIL")
|
||||
|
@ -357,10 +363,9 @@ IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
|||
ENDIF (NOT OPENGL_FOUND)
|
||||
|
||||
MESSAGE (WARNING "Build of assimp_qt_viewer is disabled. Unsatisfied dendencies: ${ASSIMP_QT_VIEWER_DEPENDENCIES}")
|
||||
ENDIF ( Qt4_FOUND AND IL_FOUND AND OPENGL_FOUND)
|
||||
ENDIF ( Qt5Widgets_FOUND AND IL_FOUND AND OPENGL_FOUND)
|
||||
ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
|
||||
|
||||
IF ( ASSIMP_BUILD_SAMPLES)
|
||||
IF ( WIN32 )
|
||||
ADD_SUBDIRECTORY( samples/SimpleTexturedOpenGL/ )
|
||||
|
|
4
CREDITS
4
CREDITS
|
@ -7,13 +7,13 @@ The following is a non-exhaustive list of all constributors over the years.
|
|||
If you think your name should be listed here, drop us a line and we'll add you.
|
||||
|
||||
- Alexander Gessler,
|
||||
3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Admin and Design).
|
||||
3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design).
|
||||
|
||||
- Thomas Schulze,
|
||||
X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
|
||||
|
||||
- Kim Kulling,
|
||||
Obj-Loader, Logging system, Scons-build environment, CMake build environment, Linux build.
|
||||
Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ).
|
||||
|
||||
- R.Schmidt,
|
||||
Linux build, eclipse support.
|
||||
|
|
23
Readme.md
23
Readme.md
|
@ -1,6 +1,15 @@
|
|||
Open Asset Import Library (assimp)
|
||||
==================================
|
||||
|
||||
[](https://travis-ci.org/assimp/assimp)
|
||||
[](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
</a>
|
||||
[](https://coveralls.io/github/assimp/assimp?branch=master)
|
||||
<br>
|
||||
|
||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||
|
||||
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
||||
|
@ -8,18 +17,14 @@ Additionally, assimp features various __mesh post processing tools__: normals an
|
|||
This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories.
|
||||
The current build status is:
|
||||
|
||||
Linux [](https://travis-ci.org/assimp/assimp)
|
||||
Windows [](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
Coverity<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
</a>
|
||||
<br>
|
||||
Gitter chat: [](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
|
||||
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
|
||||
|
||||
Please check our Wiki as well: https://github.com/assimp/assimp/wiki
|
||||
|
||||
#### Supported file formats ####
|
||||
|
||||
A full list [is here](http://assimp.sourceforge.net/main_features_formats.html).
|
||||
A full list [is here](http://assimp.org/main_features_formats.html).
|
||||
__Importers__:
|
||||
|
||||
- 3DS
|
||||
|
@ -106,7 +111,7 @@ Open Asset Import Library is implemented in C++. The directory structure is:
|
|||
|
||||
|
||||
### Where to get help ###
|
||||
For more information, visit [our website](http://assimp.sourceforge.net/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
|
|
|
@ -28,9 +28,11 @@ install:
|
|||
- call c:\projects\assimp\scripts\appveyor\compiler_setup.bat
|
||||
|
||||
build_script:
|
||||
- cd c:\projects\assimp
|
||||
- cmake CMakeLists.txt -G "Visual Studio %Configuration%"
|
||||
- msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln
|
||||
- cd c:\projects\assimp
|
||||
- if "%platform%" equ "x64" (cmake CMakeLists.txt -G "Visual Studio %Configuration% Win64")
|
||||
- if "%platform%" equ "x86" (cmake CMakeLists.txt -G "Visual Studio %Configuration%")
|
||||
- if "%platform%" equ "x64" (msbuild /m /p:Configuration=Release /p:Platform="x64" Assimp.sln)
|
||||
- if "%platform%" equ "x86" (msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln)
|
||||
|
||||
after_build:
|
||||
- 7z a assimp.7z c:\projects\assimp\bin\release\* c:\projects\assimp\lib\release\*
|
||||
|
|
|
@ -1,78 +0,0 @@
|
|||
find_package(Threads REQUIRED)
|
||||
include(ExternalProject)
|
||||
|
||||
if(MSYS OR MINGW)
|
||||
set(DISABLE_PTHREADS ON)
|
||||
else()
|
||||
set(DISABLE_PTHREADS OFF)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
set(RELEASE_LIB_DIR ReleaseLibs)
|
||||
set(DEBUG_LIB_DIR DebugLibs)
|
||||
elseif(XCODE_VERSION)
|
||||
set(RELEASE_LIB_DIR Release)
|
||||
set(DEBUG_LIB_DIR Debug)
|
||||
else()
|
||||
set(RELEASE_LIB_DIR "")
|
||||
set(DEBUG_LIB_DIR "")
|
||||
endif()
|
||||
|
||||
set(GTEST_CMAKE_ARGS
|
||||
"-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}"
|
||||
"-Dgtest_force_shared_crt=ON"
|
||||
"-Dgtest_disable_pthreads:BOOL=${DISABLE_PTHREADS}"
|
||||
"-DBUILD_GTEST=ON")
|
||||
set(GTEST_RELEASE_LIB_DIR "")
|
||||
set(GTEST_DEBUGLIB_DIR "")
|
||||
if (MSVC)
|
||||
set(GTEST_CMAKE_ARGS ${GTEST_CMAKE_ARGS}
|
||||
"-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG:PATH=${DEBUG_LIB_DIR}"
|
||||
"-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE:PATH=${RELEASE_LIB_DIR}")
|
||||
set(GTEST_LIB_DIR)
|
||||
endif()
|
||||
|
||||
set(GTEST_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/gtest")
|
||||
|
||||
# try to find git - if found, setup gtest
|
||||
find_package(Git)
|
||||
if(NOT GIT_FOUND)
|
||||
set(AddGTest_FOUND false CACHE BOOL "Was gtest setup correctly?")
|
||||
else(NOT GIT_FOUND)
|
||||
set(AddGTest_FOUND true CACHE BOOL "Was gtest setup correctly?")
|
||||
|
||||
ExternalProject_Add(gtest
|
||||
GIT_REPOSITORY https://github.com/google/googletest.git
|
||||
TIMEOUT 10
|
||||
PREFIX "${GTEST_PREFIX}"
|
||||
CMAKE_ARGS "${GTEST_CMAKE_ARGS}"
|
||||
LOG_DOWNLOAD ON
|
||||
LOG_CONFIGURE ON
|
||||
LOG_BUILD ON
|
||||
# Disable install
|
||||
INSTALL_COMMAND ""
|
||||
)
|
||||
|
||||
set(LIB_PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}")
|
||||
set(LIB_SUFFIX "${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||
set(GTEST_LOCATION "${GTEST_PREFIX}/src/gtest-build")
|
||||
set(GTEST_DEBUG_LIBRARIES
|
||||
"${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
SET(GTEST_RELEASE_LIBRARIES
|
||||
"${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
if(MSVC_VERSION EQUAL 1700)
|
||||
add_definitions(-D_VARIADIC_MAX=10)
|
||||
endif()
|
||||
|
||||
ExternalProject_Get_Property(gtest source_dir)
|
||||
include_directories(${source_dir}/googletest/include)
|
||||
include_directories(${source_dir}/gtest/include)
|
||||
|
||||
ExternalProject_Get_Property(gtest binary_dir)
|
||||
link_directories(${binary_dir}/googlemock/gtest)
|
||||
link_directories(${binary_dir}/googlemock/gtest/${RELEASE_LIB_DIR})
|
||||
link_directories(${binary_dir}/googlemock/gtest/${DEBUG_LIB_DIR})
|
||||
endif(NOT GIT_FOUND)
|
|
@ -0,0 +1,126 @@
|
|||
#
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
#
|
||||
# Copyright (C) 2014 Joakim Söderberg <joakim.soderberg@gmail.com>
|
||||
#
|
||||
|
||||
set(_CMAKE_SCRIPT_PATH ${CMAKE_CURRENT_LIST_DIR}) # must be outside coveralls_setup() to get correct path
|
||||
|
||||
#
|
||||
# Param _COVERAGE_SRCS A list of source files that coverage should be collected for.
|
||||
# Param _COVERALLS_UPLOAD Upload the result to coveralls?
|
||||
#
|
||||
|
||||
function(coveralls_setup _COVERAGE_SRCS _COVERALLS_UPLOAD)
|
||||
|
||||
if (ARGC GREATER 2)
|
||||
set(_CMAKE_SCRIPT_PATH ${ARGN})
|
||||
message(STATUS "Coveralls: Using alternate CMake script dir: ${_CMAKE_SCRIPT_PATH}")
|
||||
endif()
|
||||
|
||||
if (NOT EXISTS "${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake")
|
||||
message(FATAL_ERROR "Coveralls: Missing ${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake")
|
||||
endif()
|
||||
|
||||
if (NOT EXISTS "${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake")
|
||||
message(FATAL_ERROR "Coveralls: Missing ${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake")
|
||||
endif()
|
||||
|
||||
# When passing a CMake list to an external process, the list
|
||||
# will be converted from the format "1;2;3" to "1 2 3".
|
||||
# This means the script we're calling won't see it as a list
|
||||
# of sources, but rather just one long path. We remedy this
|
||||
# by replacing ";" with "*" and then reversing that in the script
|
||||
# that we're calling.
|
||||
# http://cmake.3232098.n2.nabble.com/Passing-a-CMake-list-quot-as-is-quot-to-a-custom-target-td6505681.html
|
||||
set(COVERAGE_SRCS_TMP ${_COVERAGE_SRCS})
|
||||
set(COVERAGE_SRCS "")
|
||||
foreach (COVERAGE_SRC ${COVERAGE_SRCS_TMP})
|
||||
set(COVERAGE_SRCS "${COVERAGE_SRCS}*${COVERAGE_SRC}")
|
||||
endforeach()
|
||||
|
||||
#message("Coverage sources: ${COVERAGE_SRCS}")
|
||||
set(COVERALLS_FILE ${PROJECT_BINARY_DIR}/coveralls.json)
|
||||
|
||||
add_custom_target(coveralls_generate
|
||||
|
||||
# Zero the coverage counters.
|
||||
COMMAND ${CMAKE_COMMAND} -DPROJECT_BINARY_DIR="${PROJECT_BINARY_DIR}" -P "${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake"
|
||||
|
||||
# Run regress tests.
|
||||
COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure
|
||||
|
||||
# Generate Gcov and translate it into coveralls JSON.
|
||||
# We do this by executing an external CMake script.
|
||||
# (We don't want this to run at CMake generation time, but after compilation and everything has run).
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DCOVERAGE_SRCS="${COVERAGE_SRCS}" # TODO: This is passed like: "a b c", not "a;b;c"
|
||||
-DCOVERALLS_OUTPUT_FILE="${COVERALLS_FILE}"
|
||||
-DCOV_PATH="${PROJECT_BINARY_DIR}"
|
||||
-DPROJECT_ROOT="${PROJECT_SOURCE_DIR}"
|
||||
-P "${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake"
|
||||
|
||||
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
|
||||
COMMENT "Generating coveralls output..."
|
||||
)
|
||||
|
||||
if (_COVERALLS_UPLOAD)
|
||||
message("COVERALLS UPLOAD: ON")
|
||||
|
||||
find_program(CURL_EXECUTABLE curl)
|
||||
|
||||
if (NOT CURL_EXECUTABLE)
|
||||
message(FATAL_ERROR "Coveralls: curl not found! Aborting")
|
||||
endif()
|
||||
|
||||
add_custom_target(coveralls_upload
|
||||
# Upload the JSON to coveralls.
|
||||
COMMAND ${CURL_EXECUTABLE}
|
||||
-S -F json_file=@${COVERALLS_FILE}
|
||||
https://coveralls.io/api/v1/jobs
|
||||
|
||||
DEPENDS coveralls_generate
|
||||
|
||||
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
|
||||
COMMENT "Uploading coveralls output...")
|
||||
|
||||
add_custom_target(coveralls DEPENDS coveralls_upload)
|
||||
else()
|
||||
message("COVERALLS UPLOAD: OFF")
|
||||
add_custom_target(coveralls DEPENDS coveralls_generate)
|
||||
endif()
|
||||
|
||||
endfunction()
|
||||
|
||||
macro(coveralls_turn_on_coverage)
|
||||
if(NOT (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
|
||||
AND (NOT "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang"))
|
||||
message(FATAL_ERROR "Coveralls: Compiler ${CMAKE_C_COMPILER_ID} is not GNU gcc! Aborting... You can set this on the command line using CC=/usr/bin/gcc CXX=/usr/bin/g++ cmake <options> ..")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
message(FATAL_ERROR "Coveralls: Code coverage results with an optimised (non-Debug) build may be misleading! Add -DCMAKE_BUILD_TYPE=Debug")
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
endmacro()
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
#
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
#
|
||||
# Copyright (C) 2014 Joakim Söderberg <joakim.soderberg@gmail.com>
|
||||
#
|
||||
|
||||
# do not follow symlinks in file(GLOB_RECURSE ...)
|
||||
cmake_policy(SET CMP0009 NEW)
|
||||
|
||||
file(GLOB_RECURSE GCDA_FILES "${PROJECT_BINARY_DIR}/*.gcda")
|
||||
if(NOT GCDA_FILES STREQUAL "")
|
||||
file(REMOVE ${GCDA_FILES})
|
||||
endif()
|
|
@ -0,0 +1,482 @@
|
|||
#
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
#
|
||||
# Copyright (C) 2014 Joakim Söderberg <joakim.soderberg@gmail.com>
|
||||
#
|
||||
# This is intended to be run by a custom target in a CMake project like this.
|
||||
# 0. Compile program with coverage support.
|
||||
# 1. Clear coverage data. (Recursively delete *.gcda in build dir)
|
||||
# 2. Run the unit tests.
|
||||
# 3. Run this script specifying which source files the coverage should be performed on.
|
||||
#
|
||||
# This script will then use gcov to generate .gcov files in the directory specified
|
||||
# via the COV_PATH var. This should probably be the same as your cmake build dir.
|
||||
#
|
||||
# It then parses the .gcov files to convert them into the Coveralls JSON format:
|
||||
# https://coveralls.io/docs/api
|
||||
#
|
||||
# Example for running as standalone CMake script from the command line:
|
||||
# (Note it is important the -P is at the end...)
|
||||
# $ cmake -DCOV_PATH=$(pwd)
|
||||
# -DCOVERAGE_SRCS="catcierge_rfid.c;catcierge_timer.c"
|
||||
# -P ../cmake/CoverallsGcovUpload.cmake
|
||||
#
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
|
||||
#
|
||||
# Make sure we have the needed arguments.
|
||||
#
|
||||
if (NOT COVERALLS_OUTPUT_FILE)
|
||||
message(FATAL_ERROR "Coveralls: No coveralls output file specified. Please set COVERALLS_OUTPUT_FILE")
|
||||
endif()
|
||||
|
||||
if (NOT COV_PATH)
|
||||
message(FATAL_ERROR "Coveralls: Missing coverage directory path where gcov files will be generated. Please set COV_PATH")
|
||||
endif()
|
||||
|
||||
if (NOT COVERAGE_SRCS)
|
||||
message(FATAL_ERROR "Coveralls: Missing the list of source files that we should get the coverage data for COVERAGE_SRCS")
|
||||
endif()
|
||||
|
||||
if (NOT PROJECT_ROOT)
|
||||
message(FATAL_ERROR "Coveralls: Missing PROJECT_ROOT.")
|
||||
endif()
|
||||
|
||||
# Since it's not possible to pass a CMake list properly in the
|
||||
# "1;2;3" format to an external process, we have replaced the
|
||||
# ";" with "*", so reverse that here so we get it back into the
|
||||
# CMake list format.
|
||||
string(REGEX REPLACE "\\*" ";" COVERAGE_SRCS ${COVERAGE_SRCS})
|
||||
|
||||
if (NOT DEFINED ENV{GCOV})
|
||||
find_program(GCOV_EXECUTABLE gcov)
|
||||
else()
|
||||
find_program(GCOV_EXECUTABLE $ENV{GCOV})
|
||||
endif()
|
||||
|
||||
# convert all paths in COVERAGE_SRCS to absolute paths
|
||||
set(COVERAGE_SRCS_TMP "")
|
||||
foreach (COVERAGE_SRC ${COVERAGE_SRCS})
|
||||
if (NOT "${COVERAGE_SRC}" MATCHES "^/")
|
||||
set(COVERAGE_SRC ${PROJECT_ROOT}/${COVERAGE_SRC})
|
||||
endif()
|
||||
list(APPEND COVERAGE_SRCS_TMP ${COVERAGE_SRC})
|
||||
endforeach()
|
||||
set(COVERAGE_SRCS ${COVERAGE_SRCS_TMP})
|
||||
unset(COVERAGE_SRCS_TMP)
|
||||
|
||||
if (NOT GCOV_EXECUTABLE)
|
||||
message(FATAL_ERROR "gcov not found! Aborting...")
|
||||
endif()
|
||||
|
||||
find_package(Git)
|
||||
|
||||
set(JSON_REPO_TEMPLATE
|
||||
"{
|
||||
\"head\": {
|
||||
\"id\": \"\@GIT_COMMIT_HASH\@\",
|
||||
\"author_name\": \"\@GIT_AUTHOR_NAME\@\",
|
||||
\"author_email\": \"\@GIT_AUTHOR_EMAIL\@\",
|
||||
\"committer_name\": \"\@GIT_COMMITTER_NAME\@\",
|
||||
\"committer_email\": \"\@GIT_COMMITTER_EMAIL\@\",
|
||||
\"message\": \"\@GIT_COMMIT_MESSAGE\@\"
|
||||
},
|
||||
\"branch\": \"@GIT_BRANCH@\",
|
||||
\"remotes\": []
|
||||
}"
|
||||
)
|
||||
|
||||
# TODO: Fill in git remote data
|
||||
if (GIT_FOUND)
|
||||
# Branch.
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
macro (git_log_format FORMAT_CHARS VAR_NAME)
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} log -1 --pretty=format:%${FORMAT_CHARS}
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE ${VAR_NAME}
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
endmacro()
|
||||
|
||||
git_log_format(an GIT_AUTHOR_NAME)
|
||||
git_log_format(ae GIT_AUTHOR_EMAIL)
|
||||
git_log_format(cn GIT_COMMITTER_NAME)
|
||||
git_log_format(ce GIT_COMMITTER_EMAIL)
|
||||
git_log_format(B GIT_COMMIT_MESSAGE)
|
||||
git_log_format(H GIT_COMMIT_HASH)
|
||||
|
||||
if(GIT_COMMIT_MESSAGE)
|
||||
string(REPLACE "\n" "\\n" GIT_COMMIT_MESSAGE ${GIT_COMMIT_MESSAGE})
|
||||
endif()
|
||||
|
||||
message("Git exe: ${GIT_EXECUTABLE}")
|
||||
message("Git branch: ${GIT_BRANCH}")
|
||||
message("Git author: ${GIT_AUTHOR_NAME}")
|
||||
message("Git e-mail: ${GIT_AUTHOR_EMAIL}")
|
||||
message("Git commiter name: ${GIT_COMMITTER_NAME}")
|
||||
message("Git commiter e-mail: ${GIT_COMMITTER_EMAIL}")
|
||||
message("Git commit hash: ${GIT_COMMIT_HASH}")
|
||||
message("Git commit message: ${GIT_COMMIT_MESSAGE}")
|
||||
|
||||
string(CONFIGURE ${JSON_REPO_TEMPLATE} JSON_REPO_DATA)
|
||||
else()
|
||||
set(JSON_REPO_DATA "{}")
|
||||
endif()
|
||||
|
||||
############################# Macros #########################################
|
||||
|
||||
#
|
||||
# This macro converts from the full path format gcov outputs:
|
||||
#
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
#
|
||||
# to the original source file path the .gcov is for:
|
||||
#
|
||||
# /path/to/project/root/subdir/the_file.c
|
||||
#
|
||||
macro(get_source_path_from_gcov_filename _SRC_FILENAME _GCOV_FILENAME)
|
||||
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
# ->
|
||||
# #path#to#project#root#subdir#the_file.c.gcov
|
||||
get_filename_component(_GCOV_FILENAME_WEXT ${_GCOV_FILENAME} NAME)
|
||||
|
||||
# #path#to#project#root#subdir#the_file.c.gcov -> /path/to/project/root/subdir/the_file.c
|
||||
string(REGEX REPLACE "\\.gcov$" "" SRC_FILENAME_TMP ${_GCOV_FILENAME_WEXT})
|
||||
string(REGEX REPLACE "\#" "/" SRC_FILENAME_TMP ${SRC_FILENAME_TMP})
|
||||
set(${_SRC_FILENAME} "${SRC_FILENAME_TMP}")
|
||||
endmacro()
|
||||
|
||||
##############################################################################
|
||||
|
||||
# Get the coverage data.
|
||||
file(GLOB_RECURSE GCDA_FILES "${COV_PATH}/*.gcda")
|
||||
message("GCDA files:")
|
||||
|
||||
# Get a list of all the object directories needed by gcov
|
||||
# (The directories the .gcda files and .o files are found in)
|
||||
# and run gcov on those.
|
||||
foreach(GCDA ${GCDA_FILES})
|
||||
message("Process: ${GCDA}")
|
||||
message("------------------------------------------------------------------------------")
|
||||
get_filename_component(GCDA_DIR ${GCDA} PATH)
|
||||
|
||||
#
|
||||
# The -p below refers to "Preserve path components",
|
||||
# This means that the generated gcov filename of a source file will
|
||||
# keep the original files entire filepath, but / is replaced with #.
|
||||
# Example:
|
||||
#
|
||||
# /path/to/project/root/build/CMakeFiles/the_file.dir/subdir/the_file.c.gcda
|
||||
# ------------------------------------------------------------------------------
|
||||
# File '/path/to/project/root/subdir/the_file.c'
|
||||
# Lines executed:68.34% of 199
|
||||
# /path/to/project/root/subdir/the_file.c:creating '#path#to#project#root#subdir#the_file.c.gcov'
|
||||
#
|
||||
# If -p is not specified then the file is named only "the_file.c.gcov"
|
||||
#
|
||||
execute_process(
|
||||
COMMAND ${GCOV_EXECUTABLE} -p -o ${GCDA_DIR} ${GCDA}
|
||||
WORKING_DIRECTORY ${COV_PATH}
|
||||
)
|
||||
endforeach()
|
||||
|
||||
# TODO: Make these be absolute path
|
||||
file(GLOB ALL_GCOV_FILES ${COV_PATH}/*.gcov)
|
||||
|
||||
# Get only the filenames to use for filtering.
|
||||
#set(COVERAGE_SRCS_NAMES "")
|
||||
#foreach (COVSRC ${COVERAGE_SRCS})
|
||||
# get_filename_component(COVSRC_NAME ${COVSRC} NAME)
|
||||
# message("${COVSRC} -> ${COVSRC_NAME}")
|
||||
# list(APPEND COVERAGE_SRCS_NAMES "${COVSRC_NAME}")
|
||||
#endforeach()
|
||||
|
||||
#
|
||||
# Filter out all but the gcov files we want.
|
||||
#
|
||||
# We do this by comparing the list of COVERAGE_SRCS filepaths that the
|
||||
# user wants the coverage data for with the paths of the generated .gcov files,
|
||||
# so that we only keep the relevant gcov files.
|
||||
#
|
||||
# Example:
|
||||
# COVERAGE_SRCS =
|
||||
# /path/to/project/root/subdir/the_file.c
|
||||
#
|
||||
# ALL_GCOV_FILES =
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#other_file.c.gcov
|
||||
#
|
||||
# Result should be:
|
||||
# GCOV_FILES =
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
#
|
||||
set(GCOV_FILES "")
|
||||
#message("Look in coverage sources: ${COVERAGE_SRCS}")
|
||||
message("\nFilter out unwanted GCOV files:")
|
||||
message("===============================")
|
||||
|
||||
set(COVERAGE_SRCS_REMAINING ${COVERAGE_SRCS})
|
||||
|
||||
foreach (GCOV_FILE ${ALL_GCOV_FILES})
|
||||
|
||||
#
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
# ->
|
||||
# /path/to/project/root/subdir/the_file.c
|
||||
get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE})
|
||||
file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
|
||||
|
||||
# Is this in the list of source files?
|
||||
# TODO: We want to match against relative path filenames from the source file root...
|
||||
list(FIND COVERAGE_SRCS ${GCOV_SRC_PATH} WAS_FOUND)
|
||||
|
||||
if (NOT WAS_FOUND EQUAL -1)
|
||||
message("YES: ${GCOV_FILE}")
|
||||
list(APPEND GCOV_FILES ${GCOV_FILE})
|
||||
|
||||
# We remove it from the list, so we don't bother searching for it again.
|
||||
# Also files left in COVERAGE_SRCS_REMAINING after this loop ends should
|
||||
# have coverage data generated from them (no lines are covered).
|
||||
list(REMOVE_ITEM COVERAGE_SRCS_REMAINING ${GCOV_SRC_PATH})
|
||||
else()
|
||||
message("NO: ${GCOV_FILE}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# TODO: Enable setting these
|
||||
set(JSON_SERVICE_NAME "travis-ci")
|
||||
set(JSON_SERVICE_JOB_ID $ENV{TRAVIS_JOB_ID})
|
||||
set(JSON_REPO_TOKEN $ENV{COVERALLS_REPO_TOKEN})
|
||||
|
||||
set(JSON_TEMPLATE
|
||||
"{
|
||||
\"repo_token\": \"\@JSON_REPO_TOKEN\@\",
|
||||
\"service_name\": \"\@JSON_SERVICE_NAME\@\",
|
||||
\"service_job_id\": \"\@JSON_SERVICE_JOB_ID\@\",
|
||||
\"source_files\": \@JSON_GCOV_FILES\@,
|
||||
\"git\": \@JSON_REPO_DATA\@
|
||||
}"
|
||||
)
|
||||
|
||||
set(SRC_FILE_TEMPLATE
|
||||
"{
|
||||
\"name\": \"\@GCOV_SRC_REL_PATH\@\",
|
||||
\"source_digest\": \"\@GCOV_CONTENTS_MD5\@\",
|
||||
\"coverage\": \@GCOV_FILE_COVERAGE\@
|
||||
}"
|
||||
)
|
||||
|
||||
message("\nGenerate JSON for files:")
|
||||
message("=========================")
|
||||
|
||||
set(JSON_GCOV_FILES "[")
|
||||
|
||||
# Read the GCOV files line by line and get the coverage data.
|
||||
foreach (GCOV_FILE ${GCOV_FILES})
|
||||
|
||||
get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE})
|
||||
file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
|
||||
|
||||
# The new coveralls API doesn't need the entire source (Yay!)
|
||||
# However, still keeping that part for now. Will cleanup in the future.
|
||||
file(MD5 "${GCOV_SRC_PATH}" GCOV_CONTENTS_MD5)
|
||||
message("MD5: ${GCOV_SRC_PATH} = ${GCOV_CONTENTS_MD5}")
|
||||
|
||||
# Loads the gcov file as a list of lines.
|
||||
# (We first open the file and replace all occurences of [] with _
|
||||
# because CMake will fail to parse a line containing unmatched brackets...
|
||||
# also the \ to escaped \n in macros screws up things.)
|
||||
# https://public.kitware.com/Bug/view.php?id=15369
|
||||
file(READ ${GCOV_FILE} GCOV_CONTENTS)
|
||||
string(REPLACE "[" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
string(REPLACE "]" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
string(REPLACE "\\" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
|
||||
# Remove file contents to avoid encoding issues (cmake 2.8 has no ENCODING option)
|
||||
string(REGEX REPLACE "([^:]*):([^:]*):([^\n]*)\n" "\\1:\\2: \n" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
file(WRITE ${GCOV_FILE}_tmp "${GCOV_CONTENTS}")
|
||||
|
||||
file(STRINGS ${GCOV_FILE}_tmp GCOV_LINES)
|
||||
list(LENGTH GCOV_LINES LINE_COUNT)
|
||||
|
||||
# Instead of trying to parse the source from the
|
||||
# gcov file, simply read the file contents from the source file.
|
||||
# (Parsing it from the gcov is hard because C-code uses ; in many places
|
||||
# which also happens to be the same as the CMake list delimeter).
|
||||
file(READ ${GCOV_SRC_PATH} GCOV_FILE_SOURCE)
|
||||
|
||||
string(REPLACE "\\" "\\\\" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REGEX REPLACE "\"" "\\\\\"" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REPLACE "\t" "\\\\t" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REPLACE "\r" "\\\\r" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REPLACE "\n" "\\\\n" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
# According to http://json.org/ these should be escaped as well.
|
||||
# Don't know how to do that in CMake however...
|
||||
#string(REPLACE "\b" "\\\\b" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
#string(REPLACE "\f" "\\\\f" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
#string(REGEX REPLACE "\u([a-fA-F0-9]{4})" "\\\\u\\1" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
|
||||
# We want a json array of coverage data as a single string
|
||||
# start building them from the contents of the .gcov
|
||||
set(GCOV_FILE_COVERAGE "[")
|
||||
|
||||
set(GCOV_LINE_COUNT 1) # Line number for the .gcov.
|
||||
set(DO_SKIP 0)
|
||||
foreach (GCOV_LINE ${GCOV_LINES})
|
||||
#message("${GCOV_LINE}")
|
||||
# Example of what we're parsing:
|
||||
# Hitcount |Line | Source
|
||||
# " 8: 26: if (!allowed || (strlen(allowed) == 0))"
|
||||
string(REGEX REPLACE
|
||||
"^([^:]*):([^:]*):(.*)$"
|
||||
"\\1;\\2;\\3"
|
||||
RES
|
||||
"${GCOV_LINE}")
|
||||
|
||||
# Check if we should exclude lines using the Lcov syntax.
|
||||
string(REGEX MATCH "LCOV_EXCL_START" START_SKIP "${GCOV_LINE}")
|
||||
string(REGEX MATCH "LCOV_EXCL_END" END_SKIP "${GCOV_LINE}")
|
||||
string(REGEX MATCH "LCOV_EXCL_LINE" LINE_SKIP "${GCOV_LINE}")
|
||||
|
||||
set(RESET_SKIP 0)
|
||||
if (LINE_SKIP AND NOT DO_SKIP)
|
||||
set(DO_SKIP 1)
|
||||
set(RESET_SKIP 1)
|
||||
endif()
|
||||
|
||||
if (START_SKIP)
|
||||
set(DO_SKIP 1)
|
||||
message("${GCOV_LINE_COUNT}: Start skip")
|
||||
endif()
|
||||
|
||||
if (END_SKIP)
|
||||
set(DO_SKIP 0)
|
||||
endif()
|
||||
|
||||
list(LENGTH RES RES_COUNT)
|
||||
|
||||
if (RES_COUNT GREATER 2)
|
||||
list(GET RES 0 HITCOUNT)
|
||||
list(GET RES 1 LINE)
|
||||
list(GET RES 2 SOURCE)
|
||||
|
||||
string(STRIP ${HITCOUNT} HITCOUNT)
|
||||
string(STRIP ${LINE} LINE)
|
||||
|
||||
# Lines with 0 line numbers are metadata and can be ignored.
|
||||
if (NOT ${LINE} EQUAL 0)
|
||||
|
||||
if (DO_SKIP)
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
|
||||
else()
|
||||
# Translate the hitcount into valid JSON values.
|
||||
if (${HITCOUNT} STREQUAL "#####" OR ${HITCOUNT} STREQUAL "=====")
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}0, ")
|
||||
elseif (${HITCOUNT} STREQUAL "-")
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
|
||||
else()
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}${HITCOUNT}, ")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
message(WARNING "Failed to properly parse line (RES_COUNT = ${RES_COUNT}) ${GCOV_FILE}:${GCOV_LINE_COUNT}\n-->${GCOV_LINE}")
|
||||
endif()
|
||||
|
||||
if (RESET_SKIP)
|
||||
set(DO_SKIP 0)
|
||||
endif()
|
||||
math(EXPR GCOV_LINE_COUNT "${GCOV_LINE_COUNT}+1")
|
||||
endforeach()
|
||||
|
||||
message("${GCOV_LINE_COUNT} of ${LINE_COUNT} lines read!")
|
||||
|
||||
# Advanced way of removing the trailing comma in the JSON array.
|
||||
# "[1, 2, 3, " -> "[1, 2, 3"
|
||||
string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE})
|
||||
|
||||
# Append the trailing ] to complete the JSON array.
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]")
|
||||
|
||||
# Generate the final JSON for this file.
|
||||
message("Generate JSON for file: ${GCOV_SRC_REL_PATH}...")
|
||||
string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON)
|
||||
|
||||
set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ")
|
||||
endforeach()
|
||||
|
||||
# Loop through all files we couldn't find any coverage for
|
||||
# as well, and generate JSON for those as well with 0% coverage.
|
||||
foreach(NOT_COVERED_SRC ${COVERAGE_SRCS_REMAINING})
|
||||
|
||||
# Set variables for json replacement
|
||||
set(GCOV_SRC_PATH ${NOT_COVERED_SRC})
|
||||
file(MD5 "${GCOV_SRC_PATH}" GCOV_CONTENTS_MD5)
|
||||
file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
|
||||
|
||||
# Loads the source file as a list of lines.
|
||||
file(STRINGS ${NOT_COVERED_SRC} SRC_LINES)
|
||||
|
||||
set(GCOV_FILE_COVERAGE "[")
|
||||
set(GCOV_FILE_SOURCE "")
|
||||
|
||||
foreach (SOURCE ${SRC_LINES})
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
|
||||
|
||||
string(REPLACE "\\" "\\\\" SOURCE "${SOURCE}")
|
||||
string(REGEX REPLACE "\"" "\\\\\"" SOURCE "${SOURCE}")
|
||||
string(REPLACE "\t" "\\\\t" SOURCE "${SOURCE}")
|
||||
string(REPLACE "\r" "\\\\r" SOURCE "${SOURCE}")
|
||||
set(GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}${SOURCE}\\n")
|
||||
endforeach()
|
||||
|
||||
# Remove trailing comma, and complete JSON array with ]
|
||||
string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE})
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]")
|
||||
|
||||
# Generate the final JSON for this file.
|
||||
message("Generate JSON for non-gcov file: ${NOT_COVERED_SRC}...")
|
||||
string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON)
|
||||
set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ")
|
||||
endforeach()
|
||||
|
||||
# Get rid of trailing comma.
|
||||
string(REGEX REPLACE ",[ ]*$" "" JSON_GCOV_FILES ${JSON_GCOV_FILES})
|
||||
set(JSON_GCOV_FILES "${JSON_GCOV_FILES}]")
|
||||
|
||||
# Generate the final complete JSON!
|
||||
message("Generate final JSON...")
|
||||
string(CONFIGURE ${JSON_TEMPLATE} JSON)
|
||||
|
||||
file(WRITE "${COVERALLS_OUTPUT_FILE}" "${JSON}")
|
||||
message("###########################################################################")
|
||||
message("Generated coveralls JSON containing coverage data:")
|
||||
message("${COVERALLS_OUTPUT_FILE}")
|
||||
message("###########################################################################")
|
|
@ -0,0 +1,20 @@
|
|||
# Try to find real time libraries
|
||||
# Once done, this will define
|
||||
#
|
||||
# RT_FOUND - system has rt library
|
||||
# RT_LIBRARIES - rt libraries directory
|
||||
#
|
||||
# Source: https://gitlab.cern.ch/dss/eos/commit/44070e575faaa46bd998708ef03eedb381506ff0
|
||||
#
|
||||
|
||||
if(RT_LIBRARIES)
|
||||
set(RT_FIND_QUIETLY TRUE)
|
||||
endif(RT_LIBRARIES)
|
||||
|
||||
find_library(RT_LIBRARY rt)
|
||||
set(RT_LIBRARIES ${RT_LIBRARY})
|
||||
# handle the QUIETLY and REQUIRED arguments and set
|
||||
# RT_FOUND to TRUE if all listed variables are TRUE
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(rt DEFAULT_MSG RT_LIBRARY)
|
||||
mark_as_advanced(RT_LIBRARY)
|
|
@ -690,7 +690,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
|
|||
pcOut->mChildren = new aiNode*[pcIn->mChildren.size()];
|
||||
|
||||
// Recursively process all children
|
||||
const unsigned int size = pcIn->mChildren.size();
|
||||
const unsigned int size = static_cast<unsigned int>(pcIn->mChildren.size());
|
||||
for (unsigned int i = 0; i < size;++i)
|
||||
{
|
||||
pcOut->mChildren[i] = new aiNode();
|
||||
|
@ -742,7 +742,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
|
|||
DefaultLogger::get()->warn("No hierarchy information has been found in the file. ");
|
||||
|
||||
pcOut->mRootNode->mNumChildren = pcOut->mNumMeshes +
|
||||
mScene->mCameras.size() + mScene->mLights.size();
|
||||
static_cast<unsigned int>(mScene->mCameras.size() + mScene->mLights.size());
|
||||
|
||||
pcOut->mRootNode->mChildren = new aiNode* [ pcOut->mRootNode->mNumChildren ];
|
||||
pcOut->mRootNode->mName.Set("<3DSDummyRoot>");
|
||||
|
|
|
@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "3DSExporter.h"
|
||||
#include "3DSLoader.h"
|
||||
#include "3DSHelper.h"
|
||||
#include "SceneCombiner.h"
|
||||
#include "SplitLargeMeshes.h"
|
||||
#include "StringComparison.h"
|
||||
|
@ -54,6 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
namespace Assimp {
|
||||
using namespace D3DS;
|
||||
|
||||
namespace {
|
||||
|
||||
|
@ -85,7 +87,7 @@ namespace {
|
|||
const std::size_t chunk_size = head_pos - chunk_start_pos;
|
||||
|
||||
writer.SetCurrentPos(chunk_start_pos + SIZE_OFFSET);
|
||||
writer.PutU4(chunk_size);
|
||||
writer.PutU4(static_cast<uint32_t>(chunk_size));
|
||||
writer.SetCurrentPos(head_pos);
|
||||
}
|
||||
|
||||
|
@ -365,7 +367,7 @@ void Discreet3DSExporter::WriteTexture(const aiMaterial& mat, aiTextureType type
|
|||
aiTextureMapMode map_mode[2] = {
|
||||
aiTextureMapMode_Wrap, aiTextureMapMode_Wrap
|
||||
};
|
||||
float blend = 1.0f;
|
||||
ai_real blend = 1.0;
|
||||
if (mat.GetTexture(type, 0, &path, NULL, NULL, &blend, NULL, map_mode) != AI_SUCCESS || !path.length) {
|
||||
return;
|
||||
}
|
||||
|
@ -560,6 +562,12 @@ void Discreet3DSExporter::WritePercentChunk(float f) {
|
|||
writer.PutF4(f);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Discreet3DSExporter::WritePercentChunk(double f) {
|
||||
ChunkWriter chunk(writer, Discreet3DS::CHUNK_PERCENTD);
|
||||
writer.PutF8(f);
|
||||
}
|
||||
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3DS_EXPORTER
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
|
|
|
@ -80,6 +80,7 @@ private:
|
|||
void WriteString(const aiString& s);
|
||||
void WriteColor(const aiColor3D& color);
|
||||
void WritePercentChunk(float f);
|
||||
void WritePercentChunk(double f);
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
@ -129,6 +129,7 @@ public:
|
|||
|
||||
CHUNK_PERCENTW = 0x0030, // int2 percentage
|
||||
CHUNK_PERCENTF = 0x0031, // float4 percentage
|
||||
CHUNK_PERCENTD = 0x0032, // float8 percentage
|
||||
// ********************************************************************
|
||||
|
||||
// Prj master chunk
|
||||
|
@ -368,14 +369,13 @@ struct Material
|
|||
{
|
||||
//! Default constructor. Builds a default name for the material
|
||||
Material()
|
||||
:
|
||||
mDiffuse (0.6,0.6,0.6), // FIX ... we won't want object to be black
|
||||
mSpecularExponent (0.0),
|
||||
mShininessStrength (1.0),
|
||||
mShading(Discreet3DS::Gouraud),
|
||||
mTransparency (1.0),
|
||||
mBumpHeight (1.0),
|
||||
mTwoSided (false)
|
||||
: mDiffuse ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
|
||||
, mSpecularExponent ( ai_real( 0.0 ) )
|
||||
, mShininessStrength ( ai_real( 1.0 ) )
|
||||
, mShading(Discreet3DS::Gouraud)
|
||||
, mTransparency ( ai_real( 1.0 ) )
|
||||
, mBumpHeight ( ai_real( 1.0 ) )
|
||||
, mTwoSided (false)
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
|
|
|
@ -182,7 +182,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
|
|||
ParseMainChunk();
|
||||
|
||||
// Process all meshes in the file. First check whether all
|
||||
// face indices haev valid values. The generate our
|
||||
// face indices have valid values. The generate our
|
||||
// internal verbose representation. Finally compute normal
|
||||
// vectors from the smoothing groups we read from the
|
||||
// file.
|
||||
|
@ -679,7 +679,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
|
||||
if ( pcNode)
|
||||
{
|
||||
// if the source is not a CHUNK_TRACKINFO block it wont be an object instance
|
||||
// if the source is not a CHUNK_TRACKINFO block it won't be an object instance
|
||||
if (parent != Discreet3DS::CHUNK_TRACKINFO)
|
||||
{
|
||||
mCurrentNode = pcNode;
|
||||
|
@ -1166,14 +1166,15 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
|
||||
case Discreet3DS::CHUNK_MAT_TRANSPARENCY:
|
||||
{
|
||||
// This is the material's transparency
|
||||
ai_real* pcf = &mScene->mMaterials.back().mTransparency;
|
||||
*pcf = ParsePercentageChunk();
|
||||
// This is the material's transparency
|
||||
ai_real* pcf = &mScene->mMaterials.back().mTransparency;
|
||||
*pcf = ParsePercentageChunk();
|
||||
|
||||
// NOTE: transparency, not opacity
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = 1.0;
|
||||
else *pcf = 1.0 - *pcf * (ai_real)0xFFFF / 100.0;
|
||||
// NOTE: transparency, not opacity
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = ai_real( 1.0 );
|
||||
else
|
||||
*pcf = ai_real( 1.0 ) - *pcf * (ai_real)0xFFFF / ai_real( 100.0 );
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -1199,21 +1200,23 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
|
||||
case Discreet3DS::CHUNK_MAT_SHININESS_PERCENT:
|
||||
{ // This is the shininess strength of the material
|
||||
ai_real* pcf = &mScene->mMaterials.back().mShininessStrength;
|
||||
*pcf = ParsePercentageChunk();
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = 0.0;
|
||||
else *pcf *= (ai_real)0xffff / 100.0;
|
||||
ai_real* pcf = &mScene->mMaterials.back().mShininessStrength;
|
||||
*pcf = ParsePercentageChunk();
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = ai_real( 0.0 );
|
||||
else
|
||||
*pcf *= (ai_real)0xffff / ai_real( 100.0 );
|
||||
}
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_MAT_SELF_ILPCT:
|
||||
{ // This is the self illumination strength of the material
|
||||
ai_real f = ParsePercentageChunk();
|
||||
if (is_qnan(f))
|
||||
f = 0.0;
|
||||
else f *= (ai_real)0xFFFF / 100.0;
|
||||
mScene->mMaterials.back().mEmissive = aiColor3D(f,f,f);
|
||||
ai_real f = ParsePercentageChunk();
|
||||
if (is_qnan(f))
|
||||
f = ai_real( 0.0 );
|
||||
else
|
||||
f *= (ai_real)0xFFFF / ai_real( 100.0 );
|
||||
mScene->mMaterials.back().mEmissive = aiColor3D(f,f,f);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -1270,6 +1273,11 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
break;
|
||||
|
||||
|
||||
case Discreet3DS::CHUNK_PERCENTD:
|
||||
// Manually parse the blend factor
|
||||
pcOut->mTextureBlend = ai_real( stream->GetF8() );
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_PERCENTF:
|
||||
// Manually parse the blend factor
|
||||
pcOut->mTextureBlend = stream->GetF4();
|
||||
|
@ -1277,7 +1285,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
|
||||
case Discreet3DS::CHUNK_PERCENTW:
|
||||
// Manually parse the blend factor
|
||||
pcOut->mTextureBlend = (ai_real)((uint16_t)stream->GetI2()) / 100.0;
|
||||
pcOut->mTextureBlend = (ai_real)((uint16_t)stream->GetI2()) / ai_real( 100.0 );
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_MAT_MAP_USCALE:
|
||||
|
@ -1350,8 +1358,7 @@ ai_real Discreet3DSImporter::ParsePercentageChunk()
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Read a color chunk. If a percentage chunk is found instead it is read as a grayscale color
|
||||
void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
|
||||
bool acceptPercent)
|
||||
void Discreet3DSImporter::ParseColorChunk( aiColor3D* out, bool acceptPercent )
|
||||
{
|
||||
ai_assert(out != NULL);
|
||||
|
||||
|
@ -1384,13 +1391,16 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
|
|||
case Discreet3DS::CHUNK_LINRGBB:
|
||||
bGamma = true;
|
||||
case Discreet3DS::CHUNK_RGBB:
|
||||
if (sizeof(char) * 3 > diff) {
|
||||
*out = clrError;
|
||||
return;
|
||||
{
|
||||
if ( sizeof( char ) * 3 > diff ) {
|
||||
*out = clrError;
|
||||
return;
|
||||
}
|
||||
const ai_real invVal = ai_real( 1.0 ) / ai_real( 255.0 );
|
||||
out->r = ( ai_real ) ( uint8_t ) stream->GetI1() * invVal;
|
||||
out->g = ( ai_real ) ( uint8_t ) stream->GetI1() * invVal;
|
||||
out->b = ( ai_real ) ( uint8_t ) stream->GetI1() * invVal;
|
||||
}
|
||||
out->r = (ai_real)(uint8_t)stream->GetI1() / 255.0;
|
||||
out->g = (ai_real)(uint8_t)stream->GetI1() / 255.0;
|
||||
out->b = (ai_real)(uint8_t)stream->GetI1() / 255.0;
|
||||
break;
|
||||
|
||||
// Percentage chunks are accepted, too.
|
||||
|
@ -1404,7 +1414,7 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
|
|||
|
||||
case Discreet3DS::CHUNK_PERCENTW:
|
||||
if (acceptPercent && 1 <= diff) {
|
||||
out->g = out->b = out->r = (ai_real)(uint8_t)stream->GetI1() / 255.0;
|
||||
out->g = out->b = out->r = (ai_real)(uint8_t)stream->GetI1() / ai_real( 255.0 );
|
||||
break;
|
||||
}
|
||||
*out = clrError;
|
||||
|
|
|
@ -0,0 +1,704 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter.cpp
|
||||
/// \brief AMF-format files importer for Assimp: main algorithm implementation.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
#include "fast_atof.h"
|
||||
#include "DefaultIOSystem.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
/// \var aiImporterDesc AMFImporter::Description
|
||||
/// Conastant which hold importer description
|
||||
const aiImporterDesc AMFImporter::Description = {
|
||||
"Additive manufacturing file format(AMF) Importer",
|
||||
"smalcom",
|
||||
"",
|
||||
"See documentation in source code. Chapter: Limitations.",
|
||||
aiImporterFlags_SupportTextFlavour | aiImporterFlags_LimitedSupport | aiImporterFlags_Experimental,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"amf"
|
||||
};
|
||||
|
||||
void AMFImporter::Clear()
|
||||
{
|
||||
mNodeElement_Cur = nullptr;
|
||||
mUnit.clear();
|
||||
mMaterial_Converted.clear();
|
||||
mTexture_Converted.clear();
|
||||
// Delete all elements
|
||||
if(mNodeElement_List.size())
|
||||
{
|
||||
for(CAMFImporter_NodeElement* ne: mNodeElement_List) { delete ne; }
|
||||
|
||||
mNodeElement_List.clear();
|
||||
}
|
||||
}
|
||||
|
||||
AMFImporter::~AMFImporter()
|
||||
{
|
||||
if(mReader != nullptr) delete mReader;
|
||||
// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
|
||||
Clear();
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: find set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool AMFImporter::Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const
|
||||
{
|
||||
for(CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
{
|
||||
if((ne->ID == pID) && (ne->Type == pType))
|
||||
{
|
||||
if(pNodeElement != nullptr) *pNodeElement = ne;
|
||||
|
||||
return true;
|
||||
}
|
||||
}// for(CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const
|
||||
{
|
||||
aiString node_name(pID.c_str());
|
||||
|
||||
for(aiNode* node: pNodeList)
|
||||
{
|
||||
if(node->mName == node_name)
|
||||
{
|
||||
if(pNode != nullptr) *pNode = node;
|
||||
|
||||
return true;
|
||||
}
|
||||
}// for(aiNode* node: pNodeList)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const
|
||||
{
|
||||
for(const SPP_Material& mat: mMaterial_Converted)
|
||||
{
|
||||
if(mat.ID == pID)
|
||||
{
|
||||
if(pConvertedMaterial != nullptr) *pConvertedMaterial = &mat;
|
||||
|
||||
return true;
|
||||
}
|
||||
}// for(const SPP_Material& mat: mMaterial_Converted)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: throw set ***********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::Throw_CloseNotFound(const std::string& pNode)
|
||||
{
|
||||
throw DeadlyImportError("Close tag for node <" + pNode + "> not found. Seems file is corrupt.");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_IncorrectAttr(const std::string& pAttrName)
|
||||
{
|
||||
throw DeadlyImportError("Node <" + std::string(mReader->getNodeName()) + "> has incorrect attribute \"" + pAttrName + "\".");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_IncorrectAttrValue(const std::string& pAttrName)
|
||||
{
|
||||
throw DeadlyImportError("Attribute \"" + pAttrName + "\" in node <" + std::string(mReader->getNodeName()) + "> has incorrect value.");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription)
|
||||
{
|
||||
throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + mReader->getNodeName() + ". Description: " + pDescription);
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_ID_NotFound(const std::string& pID) const
|
||||
{
|
||||
throw DeadlyImportError("Not found node with name \"" + pID + "\".");
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************* Functions: XML set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::XML_CheckNode_MustHaveChildren()
|
||||
{
|
||||
if(mReader->isEmptyElement()) throw DeadlyImportError(std::string("Node <") + mReader->getNodeName() + "> must have children.");
|
||||
}
|
||||
|
||||
void AMFImporter::XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
|
||||
{
|
||||
static const size_t Uns_Skip_Len = 3;
|
||||
const char* Uns_Skip[Uns_Skip_Len] = { "composite", "edge", "normal" };
|
||||
|
||||
static bool skipped_before[Uns_Skip_Len] = { false, false, false };
|
||||
|
||||
std::string nn(mReader->getNodeName());
|
||||
bool found = false;
|
||||
bool close_found = false;
|
||||
size_t sk_idx;
|
||||
|
||||
for(sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++)
|
||||
{
|
||||
if(nn != Uns_Skip[sk_idx]) continue;
|
||||
|
||||
found = true;
|
||||
if(mReader->isEmptyElement())
|
||||
{
|
||||
close_found = true;
|
||||
|
||||
goto casu_cres;
|
||||
}
|
||||
|
||||
while(mReader->read())
|
||||
{
|
||||
if((mReader->getNodeType() == irr::io::EXN_ELEMENT_END) && (nn == mReader->getNodeName()))
|
||||
{
|
||||
close_found = true;
|
||||
|
||||
goto casu_cres;
|
||||
}
|
||||
}
|
||||
}// for(sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++)
|
||||
|
||||
casu_cres:
|
||||
|
||||
if(!found) throw DeadlyImportError("Unknown node \"" + nn + "\" in " + pParentNodeName + ".");
|
||||
if(!close_found) Throw_CloseNotFound(nn);
|
||||
|
||||
if(!skipped_before[sk_idx])
|
||||
{
|
||||
skipped_before[sk_idx] = true;
|
||||
LogWarning("Skipping node \"" + nn + "\" in " + pParentNodeName + ".");
|
||||
}
|
||||
}
|
||||
|
||||
bool AMFImporter::XML_SearchNode(const std::string& pNodeName)
|
||||
{
|
||||
while(mReader->read())
|
||||
{
|
||||
if((mReader->getNodeType() == irr::io::EXN_ELEMENT) && XML_CheckNode_NameEqual(pNodeName)) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx)
|
||||
{
|
||||
std::string val(mReader->getAttributeValue(pAttrIdx));
|
||||
|
||||
if((val == "false") || (val == "0"))
|
||||
return false;
|
||||
else if((val == "true") || (val == "1"))
|
||||
return true;
|
||||
else
|
||||
throw DeadlyImportError("Bool attribute value can contain \"false\"/\"0\" or \"true\"/\"1\" not the \"" + val + "\"");
|
||||
}
|
||||
|
||||
float AMFImporter::XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx)
|
||||
{
|
||||
std::string val;
|
||||
float tvalf;
|
||||
|
||||
ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), val);
|
||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
||||
|
||||
return tvalf;
|
||||
}
|
||||
|
||||
uint32_t AMFImporter::XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx)
|
||||
{
|
||||
return strtoul10(mReader->getAttributeValue(pAttrIdx));
|
||||
}
|
||||
|
||||
float AMFImporter::XML_ReadNode_GetVal_AsFloat()
|
||||
{
|
||||
std::string val;
|
||||
float tvalf;
|
||||
|
||||
if(!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. No data, seems file is corrupt.");
|
||||
if(mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
ParseHelper_FixTruncatedFloatString(mReader->getNodeData(), val);
|
||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
||||
|
||||
return tvalf;
|
||||
}
|
||||
|
||||
uint32_t AMFImporter::XML_ReadNode_GetVal_AsU32()
|
||||
{
|
||||
if(!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. No data, seems file is corrupt.");
|
||||
if(mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
return strtoul10(mReader->getNodeData());
|
||||
}
|
||||
|
||||
void AMFImporter::XML_ReadNode_GetVal_AsString(std::string& pValue)
|
||||
{
|
||||
if(!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsString. No data, seems file is corrupt.");
|
||||
if(mReader->getNodeType() != irr::io::EXN_TEXT)
|
||||
throw DeadlyImportError("XML_ReadNode_GetVal_AsString. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
pValue = mReader->getNodeData();
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: parse set ***********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode)
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(pNode);// add new element to current element child list.
|
||||
mNodeElement_Cur = pNode;// switch current element to new one.
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Exit()
|
||||
{
|
||||
// check if we can walk up.
|
||||
if(mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString)
|
||||
{
|
||||
size_t instr_len;
|
||||
|
||||
pOutString.clear();
|
||||
instr_len = strlen(pInStr);
|
||||
if(!instr_len) return;
|
||||
|
||||
pOutString.reserve(instr_len * 3 / 2);
|
||||
// check and correct floats in format ".x". Must be "x.y".
|
||||
if(pInStr[0] == '.') pOutString.push_back('0');
|
||||
|
||||
pOutString.push_back(pInStr[0]);
|
||||
for(size_t ci = 1; ci < instr_len; ci++)
|
||||
{
|
||||
if((pInStr[ci] == '.') && ((pInStr[ci - 1] == ' ') || (pInStr[ci - 1] == '-') || (pInStr[ci - 1] == '+') || (pInStr[ci - 1] == '\t')))
|
||||
{
|
||||
pOutString.push_back('0');
|
||||
pOutString.push_back('.');
|
||||
}
|
||||
else
|
||||
{
|
||||
pOutString.push_back(pInStr[ci]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool ParseHelper_Decode_Base64_IsBase64(const char pChar)
|
||||
{
|
||||
return (isalnum(pChar) || (pChar == '+') || (pChar == '/'));
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const
|
||||
{
|
||||
// With help from
|
||||
// René Nyffenegger http://www.adp-gmbh.ch/cpp/common/base64.html
|
||||
const std::string base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
||||
|
||||
uint8_t tidx = 0;
|
||||
uint8_t arr4[4], arr3[3];
|
||||
|
||||
// check input data
|
||||
if(pInputBase64.size() % 4) throw DeadlyImportError("Base64-encoded data must have size multiply of four.");
|
||||
// prepare output place
|
||||
pOutputData.clear();
|
||||
pOutputData.reserve(pInputBase64.size() / 4 * 3);
|
||||
|
||||
for(size_t in_len = pInputBase64.size(), in_idx = 0; (in_len > 0) && (pInputBase64[in_idx] != '='); in_len--)
|
||||
{
|
||||
if(ParseHelper_Decode_Base64_IsBase64(pInputBase64[in_idx]))
|
||||
{
|
||||
arr4[tidx++] = pInputBase64[in_idx++];
|
||||
if(tidx == 4)
|
||||
{
|
||||
for(tidx = 0; tidx < 4; tidx++) arr4[tidx] = (uint8_t)base64_chars.find(arr4[tidx]);
|
||||
|
||||
arr3[0] = (arr4[0] << 2) + ((arr4[1] & 0x30) >> 4);
|
||||
arr3[1] = ((arr4[1] & 0x0F) << 4) + ((arr4[2] & 0x3C) >> 2);
|
||||
arr3[2] = ((arr4[2] & 0x03) << 6) + arr4[3];
|
||||
for(tidx = 0; tidx < 3; tidx++) pOutputData.push_back(arr3[tidx]);
|
||||
|
||||
tidx = 0;
|
||||
}// if(tidx == 4)
|
||||
}// if(ParseHelper_Decode_Base64_IsBase64(pInputBase64[in_idx]))
|
||||
else
|
||||
{
|
||||
in_idx++;
|
||||
}// if(ParseHelper_Decode_Base64_IsBase64(pInputBase64[in_idx])) else
|
||||
}
|
||||
|
||||
if(tidx)
|
||||
{
|
||||
for(uint8_t i = tidx; i < 4; i++) arr4[i] = 0;
|
||||
for(uint8_t i = 0; i < 4; i++) arr4[i] = (uint8_t)(base64_chars.find(arr4[i]));
|
||||
|
||||
arr3[0] = (arr4[0] << 2) + ((arr4[1] & 0x30) >> 4);
|
||||
arr3[1] = ((arr4[1] & 0x0F) << 4) + ((arr4[2] & 0x3C) >> 2);
|
||||
arr3[2] = ((arr4[2] & 0x03) << 6) + arr4[3];
|
||||
for(uint8_t i = 0; i < (tidx - 1); i++) pOutputData.push_back(arr3[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void AMFImporter::ParseFile(const std::string& pFile, IOSystem* pIOHandler)
|
||||
{
|
||||
irr::io::IrrXMLReader* OldReader = mReader;// store current XMLreader.
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if(file.get() == NULL) throw DeadlyImportError("Failed to open AMF file " + pFile + ".");
|
||||
|
||||
// generate a XML reader for it
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(file.get()));
|
||||
mReader = irr::io::createIrrXMLReader(mIOWrapper.get());
|
||||
if(!mReader) throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
||||
//
|
||||
// start reading
|
||||
// search for root tag <amf>
|
||||
if(XML_SearchNode("amf"))
|
||||
ParseNode_Root();
|
||||
else
|
||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||
|
||||
delete mReader;
|
||||
// restore old XMLreader
|
||||
mReader = OldReader;
|
||||
}
|
||||
|
||||
// <amf
|
||||
// unit="" - The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
// version="" - Version of file format.
|
||||
// >
|
||||
// </amf>
|
||||
// Root XML element.
|
||||
// Multi elements - No.
|
||||
void AMFImporter::ParseNode_Root()
|
||||
{
|
||||
std::string unit, version;
|
||||
CAMFImporter_NodeElement *ne( nullptr );
|
||||
|
||||
// Read attributes for node <amf>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("unit", unit, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("version", version, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND_WSKIP;
|
||||
|
||||
// Check attributes
|
||||
if(!mUnit.empty())
|
||||
{
|
||||
if((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) Throw_IncorrectAttrValue("unit");
|
||||
}
|
||||
|
||||
// create root node element.
|
||||
ne = new CAMFImporter_NodeElement_Root(nullptr);
|
||||
mNodeElement_Cur = ne;// set first "current" element
|
||||
// and assign attribute's values
|
||||
((CAMFImporter_NodeElement_Root*)ne)->Unit = unit;
|
||||
((CAMFImporter_NodeElement_Root*)ne)->Version = version;
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("amf");
|
||||
if(XML_CheckNode_NameEqual("object")) { ParseNode_Object(); continue; }
|
||||
if(XML_CheckNode_NameEqual("material")) { ParseNode_Material(); continue; }
|
||||
if(XML_CheckNode_NameEqual("texture")) { ParseNode_Texture(); continue; }
|
||||
if(XML_CheckNode_NameEqual("constellation")) { ParseNode_Constellation(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("amf");
|
||||
mNodeElement_Cur = ne;// force restore "current" element
|
||||
}// if(!mReader->isEmptyElement())
|
||||
|
||||
mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <constellation
|
||||
// id="" - The Object ID of the new constellation being defined.
|
||||
// >
|
||||
// </constellation>
|
||||
// A collection of objects or constellations with specific relative locations.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Constellation()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// Read attributes for node <constellation>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create and if needed - define new grouping object.
|
||||
ne = new CAMFImporter_NodeElement_Constellation(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Constellation& als = *((CAMFImporter_NodeElement_Constellation*)ne);// alias for convenience
|
||||
|
||||
if(!id.empty()) als.ID = id;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("constellation");
|
||||
if(XML_CheckNode_NameEqual("instance")) { ParseNode_Instance(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("constellation");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <instance
|
||||
// objectid="" - The Object ID of the new constellation being defined.
|
||||
// >
|
||||
// </instance>
|
||||
// A collection of objects or constellations with specific relative locations.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Instance()
|
||||
{
|
||||
std::string objectid;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// Read attributes for node <constellation>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("objectid", objectid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// used object id must be defined, check that.
|
||||
if(objectid.empty()) throw DeadlyImportError("\"objectid\" in <instance> must be defined.");
|
||||
// create and define new grouping object.
|
||||
ne = new CAMFImporter_NodeElement_Instance(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Instance& als = *((CAMFImporter_NodeElement_Instance*)ne);// alias for convenience
|
||||
|
||||
als.ObjectID = objectid;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
|
||||
als.Delta.Set(0, 0, 0);
|
||||
als.Rotation.Set(0, 0, 0);
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("instance");
|
||||
MACRO_NODECHECK_READCOMP_F("deltax", read_flag[0], als.Delta.x);
|
||||
MACRO_NODECHECK_READCOMP_F("deltay", read_flag[1], als.Delta.y);
|
||||
MACRO_NODECHECK_READCOMP_F("deltaz", read_flag[2], als.Delta.z);
|
||||
MACRO_NODECHECK_READCOMP_F("rx", read_flag[3], als.Rotation.x);
|
||||
MACRO_NODECHECK_READCOMP_F("ry", read_flag[4], als.Rotation.y);
|
||||
MACRO_NODECHECK_READCOMP_F("rz", read_flag[5], als.Rotation.z);
|
||||
MACRO_NODECHECK_LOOPEND("instance");
|
||||
ParseHelper_Node_Exit();
|
||||
// also convert degrees to radians.
|
||||
als.Rotation.x = AI_MATH_PI_F * als.Rotation.x / 180.0f;
|
||||
als.Rotation.y = AI_MATH_PI_F * als.Rotation.y / 180.0f;
|
||||
als.Rotation.z = AI_MATH_PI_F * als.Rotation.z / 180.0f;
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <object
|
||||
// id="" - A unique ObjectID for the new object being defined.
|
||||
// >
|
||||
// </object>
|
||||
// An object definition.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Object()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// Read attributes for node <object>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create and if needed - define new geometry object.
|
||||
ne = new CAMFImporter_NodeElement_Object(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Object& als = *((CAMFImporter_NodeElement_Object*)ne);// alias for convenience
|
||||
|
||||
if(!id.empty()) als.ID = id;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("object");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if color already defined for object.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <object>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("mesh")) { ParseNode_Mesh(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("object");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <metadata
|
||||
// type="" - The type of the attribute.
|
||||
// >
|
||||
// </metadata>
|
||||
// Specify additional information about an entity.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>, <object>, <volume>, <material>, <vertex>.
|
||||
//
|
||||
// Reserved types are:
|
||||
// "Name" - The alphanumeric label of the entity, to be used by the interpreter if interacting with the user.
|
||||
// "Description" - A description of the content of the entity
|
||||
// "URL" - A link to an external resource relating to the entity
|
||||
// "Author" - Specifies the name(s) of the author(s) of the entity
|
||||
// "Company" - Specifying the company generating the entity
|
||||
// "CAD" - specifies the name of the originating CAD software and version
|
||||
// "Revision" - specifies the revision of the entity
|
||||
// "Tolerance" - specifies the desired manufacturing tolerance of the entity in entity's unit system
|
||||
// "Volume" - specifies the total volume of the entity, in the entity's unit system, to be used for verification (object and volume only)
|
||||
void AMFImporter::ParseNode_Metadata()
|
||||
{
|
||||
std::string type, value;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// read attribute
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
// and value of node.
|
||||
value = mReader->getNodeData();
|
||||
// Create node element and assign read data.
|
||||
ne = new CAMFImporter_NodeElement_Metadata(mNodeElement_Cur);
|
||||
((CAMFImporter_NodeElement_Metadata*)ne)->Type = type;
|
||||
((CAMFImporter_NodeElement_Metadata*)ne)->Value = value;
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/******************************************************** Functions: BaseImporter set ********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool AMFImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const
|
||||
{
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if ( extension == "amf" ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if(!extension.length() || pCheckSig)
|
||||
{
|
||||
const char* tokens[] = { "<amf" };
|
||||
|
||||
return SearchFileHeaderForToken( pIOHandler, pFile, tokens, 1 );
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void AMFImporter::GetExtensionList(std::set<std::string>& pExtensionList)
|
||||
{
|
||||
pExtensionList.insert("amf");
|
||||
}
|
||||
|
||||
const aiImporterDesc* AMFImporter::GetInfo () const
|
||||
{
|
||||
return &Description;
|
||||
}
|
||||
|
||||
void AMFImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
Clear();// delete old graph.
|
||||
ParseFile(pFile, pIOHandler);
|
||||
Postprocess_BuildScene(pScene);
|
||||
// scene graph is ready, exit.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -0,0 +1,563 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter.hpp
|
||||
/// \brief AMF-format files importer for Assimp.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
// Thanks to acorn89 for support.
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_AMF_IMPORTER_H
|
||||
#define INCLUDED_AI_AMF_IMPORTER_H
|
||||
|
||||
#include "AMFImporter_Node.hpp"
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "assimp/DefaultLogger.hpp"
|
||||
#include "assimp/importerdesc.h"
|
||||
#include "assimp/ProgressHandler.hpp"
|
||||
#include "assimp/types.h"
|
||||
#include "BaseImporter.h"
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <set>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
/// \class AMFImporter
|
||||
/// Class that holding scene graph which include: geometry, metadata, materials etc.
|
||||
///
|
||||
/// Implementing features.
|
||||
///
|
||||
/// Limitations.
|
||||
///
|
||||
/// 1. When for texture mapping used set of source textures (r, g, b, a) not only one then attribute "tiled" for all set will be true if it true in any of
|
||||
/// source textures.
|
||||
/// Example. Triangle use for texture mapping three textures. Two of them has "tiled" set to false and one - set to true. In scene all three textures
|
||||
/// will be tiled.
|
||||
///
|
||||
/// Unsupported features:
|
||||
/// 1. Node <composite>, formulas in <composite> and <color>. For implementing this feature can be used expression parser "muParser" like in project
|
||||
/// "amf_tools".
|
||||
/// 2. Attribute "profile" in node <color>.
|
||||
/// 3. Curved geometry: <edge>, <normal> and children nodes of them.
|
||||
/// 4. Attributes: "unit" and "version" in <amf> read but do nothing.
|
||||
/// 5. <metadata> stored only for root node <amf>.
|
||||
/// 6. Color averaging of vertices for which <triangle>'s set different colors.
|
||||
///
|
||||
/// Supported nodes:
|
||||
/// General:
|
||||
/// <amf>; <constellation>; <instance> and children <deltax>, <deltay>, <deltaz>, <rx>, <ry>, <rz>; <metadata>;
|
||||
///
|
||||
/// Geometry:
|
||||
/// <object>; <mesh>; <vertices>; <vertex>; <coordinates> and children <x>, <y>, <z>; <volume>; <triangle> and children <v1>, <v2>, <v3>;
|
||||
///
|
||||
/// Material:
|
||||
/// <color> and children <r>, <g>, <b>, <a>; <texture>; <material>;
|
||||
/// two variants of texture coordinates:
|
||||
/// new - <texmap> and children <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>
|
||||
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
||||
///
|
||||
class AMFImporter : public BaseImporter
|
||||
{
|
||||
/***********************************************/
|
||||
/******************** Types ********************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
struct SPP_Material;// forward declaration
|
||||
|
||||
/// \struct SPP_Composite
|
||||
/// Data type for postprocessing step. More suitable container for part of material's composition.
|
||||
struct SPP_Composite
|
||||
{
|
||||
SPP_Material* Material;///< Pointer to material - part of composition.
|
||||
std::string Formula;///< Formula for calculating ratio of \ref Material.
|
||||
};
|
||||
|
||||
/// \struct SPP_Material
|
||||
/// Data type for postprocessing step. More suitable container for material.
|
||||
struct SPP_Material
|
||||
{
|
||||
std::string ID;///< Material ID.
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
|
||||
CAMFImporter_NodeElement_Color* Color;///< Color of material.
|
||||
std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
|
||||
|
||||
/// \fn aiColor4D GetColor(const float pX, const float pY, const float pZ) const
|
||||
/// Return color calculated for specified coordinate.
|
||||
/// \param [in] pX - "x" coordinate.
|
||||
/// \param [in] pY - "y" coordinate.
|
||||
/// \param [in] pZ - "z" coordinate.
|
||||
/// \return calculated color.
|
||||
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
||||
};
|
||||
|
||||
/// \struct SPP_Texture
|
||||
/// Data type for post-processing step. More suitable container for texture.
|
||||
struct SPP_Texture
|
||||
{
|
||||
std::string ID;
|
||||
size_t Width, Height, Depth;
|
||||
bool Tiled;
|
||||
char FormatHint[ 9 ];// 8 for string + 1 for terminator.
|
||||
uint8_t *Data;
|
||||
};
|
||||
|
||||
/// \struct SComplexFace
|
||||
/// Data type for post-processing step. Contain face data.
|
||||
struct SComplexFace
|
||||
{
|
||||
aiFace Face;///< Face vertices.
|
||||
const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
|
||||
const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||
};
|
||||
|
||||
|
||||
|
||||
/***********************************************/
|
||||
/****************** Constants ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
static const aiImporterDesc Description;
|
||||
|
||||
/***********************************************/
|
||||
/****************** Variables ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
||||
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
||||
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
||||
std::string mUnit;
|
||||
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
||||
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
||||
|
||||
/***********************************************/
|
||||
/****************** Functions ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
/// \fn AMFImporter(const AMFImporter& pScene)
|
||||
/// Disabled copy constructor.
|
||||
AMFImporter(const AMFImporter& pScene);
|
||||
|
||||
/// \fn AMFImporter& operator=(const AMFImporter& pScene)
|
||||
/// Disabled assign operator.
|
||||
AMFImporter& operator=(const AMFImporter& pScene);
|
||||
|
||||
/// \fn void Clear()
|
||||
/// Clear all temporary data.
|
||||
void Clear();
|
||||
|
||||
/***********************************************/
|
||||
/************* Functions: find set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, aiNode** pNode) const
|
||||
/// Find specified node element in node elements list ( \ref mNodeElement_List).
|
||||
/// \param [in] pID - ID(name) of requested node element.
|
||||
/// \param [in] pType - type of node element.
|
||||
/// \param [out] pNode - pointer to pointer to item found.
|
||||
/// \return true - if the node element is found, else - false.
|
||||
bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
|
||||
|
||||
/// \fn bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const
|
||||
/// Find requested aiNode in node list.
|
||||
/// \param [in] pID - ID(name) of requested node.
|
||||
/// \param [in] pNodeList - list of nodes where to find the node.
|
||||
/// \param [out] pNode - pointer to pointer to item found.
|
||||
/// \return true - if the node is found, else - false.
|
||||
bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
|
||||
|
||||
/// \fn bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const
|
||||
/// Find material in list for converted materials. Use at postprocessing step.
|
||||
/// \param [in] pID - material ID.
|
||||
/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
|
||||
/// \return true - if the material is found, else - false.
|
||||
bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
|
||||
|
||||
/// \fn bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A, uint32_t* pConvertedTextureIndex = nullptr) const
|
||||
/// Find texture in list of converted textures. Use at postprocessing step,
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture. Use empty string to find RGB-texture.
|
||||
/// \param [out] pConvertedTextureIndex - pointer where index in list of found texture will be written. If equivalent to nullptr then nothing will be
|
||||
/// written.
|
||||
/// \return true - if the texture is found, else - false.
|
||||
bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
|
||||
uint32_t* pConvertedTextureIndex = nullptr) const;
|
||||
|
||||
/***********************************************/
|
||||
/********* Functions: postprocess set **********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray, std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
|
||||
/// Get data stored in <vertices> and place it to arrays.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <vertex's. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
|
||||
|
||||
/// \fn size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A)
|
||||
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
||||
/// converted texture will be returned. Convertion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
||||
/// to converted textures list.
|
||||
/// Any of source ID's can be absent(empty string) or even one ID only specified. But at least one ID must be specified.
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture.
|
||||
/// \return index of the texture in array of the converted textures.
|
||||
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
|
||||
|
||||
/// \fn void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> > pOutputList_Separated)
|
||||
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
||||
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
||||
/// processing.
|
||||
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
||||
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
|
||||
|
||||
/// \fn void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const
|
||||
/// Check if child elements of node element is metadata and add it to scene node.
|
||||
/// \param [in] pMetadataList - reference to list with collected metadata.
|
||||
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
||||
void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
|
||||
|
||||
/// \fn void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
|
||||
/// To create aiMesh and aiNode for it from <object>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
||||
void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
|
||||
|
||||
/// \fn void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray, const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
|
||||
/// Create mesh for every <volume> in <mesh>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <volume>'s. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
/// \param [in] pObjectColor - pointer to colors for <object>. If color is not set then argument contain nullptr.
|
||||
/// \param [in] pMaterialList - reference to a list with defined materials.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
|
||||
void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
||||
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
||||
|
||||
/// \fn void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial)
|
||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
||||
|
||||
/// \fn void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||
/// \param [in] pConstellation - reference to <constellation> node.
|
||||
/// \param [out] pNodeList - reference to aiNode's list.
|
||||
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
||||
|
||||
/// \fn void Postprocess_BuildScene()
|
||||
/// Build Assimp scene graph in aiScene from collected data.
|
||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||
void Postprocess_BuildScene(aiScene* pScene);
|
||||
|
||||
/***********************************************/
|
||||
/************* Functions: throw set ************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void Throw_CloseNotFound(const std::string& pNode)
|
||||
/// Call that function when close tag of node not found and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <amf>
|
||||
/// <object>
|
||||
/// </amf> <!--- object not closed --->
|
||||
/// \throw DeadlyImportError.
|
||||
/// \param [in] pNode - node name in which exception happened.
|
||||
void Throw_CloseNotFound(const std::string& pNode);
|
||||
|
||||
/// \fn void Throw_IncorrectAttr(const std::string& pAttrName)
|
||||
/// Call that function when attribute name is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttr(const std::string& pAttrName);
|
||||
|
||||
/// \fn void Throw_IncorrectAttrValue(const std::string& pAttrName)
|
||||
/// Call that function when attribute value is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
||||
|
||||
/// \fn void Throw_MoreThanOnceDefined(const std::string& pNode, const std::string& pDescription)
|
||||
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <object>
|
||||
/// <color>... <!--- color defined --->
|
||||
/// <color>... <!--- color defined again --->
|
||||
/// </object>
|
||||
/// \throw DeadlyImportError.
|
||||
/// \param [in] pNodeType - type of node which defined one more time.
|
||||
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
||||
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
||||
|
||||
/// \fn void Throw_ID_NotFound(const std::string& pID) const
|
||||
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
||||
/// \param [in] pID - ID of of element which not found.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_ID_NotFound(const std::string& pID) const;
|
||||
|
||||
/***********************************************/
|
||||
/************** Functions: LOG set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void LogInfo(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->info()
|
||||
void LogInfo(const std::string& pMessage) { DefaultLogger::get()->info(pMessage); }
|
||||
|
||||
/// \fn void LogWarning(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->warn()
|
||||
void LogWarning(const std::string& pMessage) { DefaultLogger::get()->warn(pMessage); }
|
||||
|
||||
/// \fn void LogError(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->error()
|
||||
void LogError(const std::string& pMessage) { DefaultLogger::get()->error(pMessage); }
|
||||
|
||||
/***********************************************/
|
||||
/************** Functions: XML set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void XML_CheckNode_MustHaveChildren()
|
||||
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
||||
void XML_CheckNode_MustHaveChildren();
|
||||
|
||||
/// \fn bool XML_CheckNode_NameEqual(const std::string& pNodeName)
|
||||
/// Chek if current node name is equal to pNodeName.
|
||||
/// \param [in] pNodeName - name for checking.
|
||||
/// return true if current node name is equal to pNodeName, else - false.
|
||||
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
||||
|
||||
/// \fn void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
|
||||
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
||||
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
||||
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
||||
|
||||
/// \fn bool XML_SearchNode(const std::string& pNodeName)
|
||||
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
||||
/// \param [in] pNodeName - requested node name.
|
||||
/// return true - if node is found, else - false.
|
||||
bool XML_SearchNode(const std::string& pNodeName);
|
||||
|
||||
/// \fn bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
||||
|
||||
/// \fn float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
||||
|
||||
/// \fn uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
||||
|
||||
/// \fn float XML_ReadNode_GetVal_AsFloat()
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetVal_AsFloat();
|
||||
|
||||
/// \fn uint32_t XML_ReadNode_GetVal_AsU32()
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetVal_AsU32();
|
||||
|
||||
/// \fn void XML_ReadNode_GetVal_AsString(std::string& pValue)
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
||||
|
||||
/***********************************************/
|
||||
/******** Functions: parse set private *********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode)
|
||||
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
||||
/// \param [in] pNode - new current node.
|
||||
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
||||
|
||||
/// \fn void ParseHelper_Group_End()
|
||||
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
||||
void ParseHelper_Node_Exit();
|
||||
|
||||
/// \fn void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString)
|
||||
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
||||
/// must be converted to right form - "0.xxx".
|
||||
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
||||
/// \param [out[ pOutString - output string with right form of values.
|
||||
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
||||
|
||||
/// \fn void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const
|
||||
/// Decode Base64-encoded data.
|
||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
||||
|
||||
/// \fn void ParseNode_Root()
|
||||
/// Parse <AMF> node of the file.
|
||||
void ParseNode_Root();
|
||||
|
||||
/******** Functions: top nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Constellation()
|
||||
/// Parse <constellation> node of the file.
|
||||
void ParseNode_Constellation();
|
||||
|
||||
/// \fn void ParseNode_Constellation()
|
||||
/// Parse <instance> node of the file.
|
||||
void ParseNode_Instance();
|
||||
|
||||
/// \fn void ParseNode_Material()
|
||||
/// Parse <material> node of the file.
|
||||
void ParseNode_Material();
|
||||
|
||||
/// \fn void ParseNode_Metadata()
|
||||
/// Parse <metadata> node.
|
||||
void ParseNode_Metadata();
|
||||
|
||||
/// \fn void ParseNode_Object()
|
||||
/// Parse <object> node of the file.
|
||||
void ParseNode_Object();
|
||||
|
||||
/// \fn void ParseNode_Texture()
|
||||
/// Parse <texture> node of the file.
|
||||
void ParseNode_Texture();
|
||||
|
||||
/******** Functions: geometry nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Coordinates()
|
||||
/// Parse <coordinates> node of the file.
|
||||
void ParseNode_Coordinates();
|
||||
|
||||
/// \fn void ParseNode_Edge()
|
||||
/// Parse <edge> node of the file.
|
||||
void ParseNode_Edge();
|
||||
|
||||
/// \fn void ParseNode_Mesh()
|
||||
/// Parse <mesh> node of the file.
|
||||
void ParseNode_Mesh();
|
||||
|
||||
/// \fn void ParseNode_Triangle()
|
||||
/// Parse <triangle> node of the file.
|
||||
void ParseNode_Triangle();
|
||||
|
||||
/// \fn void ParseNode_Vertex()
|
||||
/// Parse <vertex> node of the file.
|
||||
void ParseNode_Vertex();
|
||||
|
||||
/// \fn void ParseNode_Vertices()
|
||||
/// Parse <vertices> node of the file.
|
||||
void ParseNode_Vertices();
|
||||
|
||||
/// \fn void ParseNode_Volume()
|
||||
/// Parse <volume> node of the file.
|
||||
void ParseNode_Volume();
|
||||
|
||||
/******** Functions: material nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Color()
|
||||
/// Parse <color> node of the file.
|
||||
void ParseNode_Color();
|
||||
|
||||
/// \fn void ParseNode_TexMap(const bool pUseOldName = false)
|
||||
/// Parse <texmap> of <map> node of the file.
|
||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||
void ParseNode_TexMap(const bool pUseOldName = false);
|
||||
|
||||
public:
|
||||
|
||||
/// \fn AMFImporter()
|
||||
/// Default constructor.
|
||||
AMFImporter()
|
||||
: mNodeElement_Cur(nullptr), mReader(nullptr)
|
||||
{}
|
||||
|
||||
/// \fn ~AMFImporter()
|
||||
/// Default destructor.
|
||||
~AMFImporter();
|
||||
|
||||
/***********************************************/
|
||||
/******** Functions: parse set, public *********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void ParseFile(const std::string& pFile, IOSystem* pIOHandler)
|
||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||
/// Also exception can be throwed if trouble will found.
|
||||
/// \param [in] pFile - name of file to be parsed.
|
||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
||||
|
||||
/***********************************************/
|
||||
/********* Functions: BaseImporter set *********/
|
||||
/***********************************************/
|
||||
|
||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
||||
void GetExtensionList(std::set<std::string>& pExtensionList);
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
const aiImporterDesc* GetInfo ()const;
|
||||
|
||||
};// class AMFImporter
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_H
|
|
@ -0,0 +1,355 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Geometry.cpp
|
||||
/// \brief Parsing data from geometry nodes.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
// <mesh>
|
||||
// </mesh>
|
||||
// A 3D mesh hull.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <object>.
|
||||
void AMFImporter::ParseNode_Mesh()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Mesh(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool vert_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("mesh");
|
||||
if(XML_CheckNode_NameEqual("vertices"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(vert_read) Throw_MoreThanOnceDefined("vertices", "Only one vertices set can be defined for <mesh>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Vertices();
|
||||
vert_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("volume")) { ParseNode_Volume(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("mesh");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <vertices>
|
||||
// </vertices>
|
||||
// The list of vertices to be used in defining triangles.
|
||||
// Multi elements - No.
|
||||
// Parent element - <mesh>.
|
||||
void AMFImporter::ParseNode_Vertices()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Vertices(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("vertices");
|
||||
if(XML_CheckNode_NameEqual("vertex")) { ParseNode_Vertex(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("vertices");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <vertex>
|
||||
// </vertex>
|
||||
// A vertex to be referenced in triangles.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <vertices>.
|
||||
void AMFImporter::ParseNode_Vertex()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Vertex(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
bool coord_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("vertex");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <vertex>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("coordinates"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(coord_read) Throw_MoreThanOnceDefined("coordinates", "Only one coordinates set can be defined for <vertex>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Coordinates();
|
||||
coord_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("vertex");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <coordinates>
|
||||
// </coordinates>
|
||||
// Specifies the 3D location of this vertex.
|
||||
// Multi elements - No.
|
||||
// Parent element - <vertex>.
|
||||
//
|
||||
// Children elements:
|
||||
// <x>, <y>, <z>
|
||||
// Multi elements - No.
|
||||
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
||||
void AMFImporter::ParseNode_Coordinates()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Coordinates(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Coordinates& als = *((CAMFImporter_NodeElement_Coordinates*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[3] = { false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("coordinates");
|
||||
MACRO_NODECHECK_READCOMP_F("x", read_flag[0], als.Coordinate.x);
|
||||
MACRO_NODECHECK_READCOMP_F("y", read_flag[1], als.Coordinate.y);
|
||||
MACRO_NODECHECK_READCOMP_F("z", read_flag[2], als.Coordinate.z);
|
||||
MACRO_NODECHECK_LOOPEND("coordinates");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all coordinate's components are defined.");
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <volume
|
||||
// materialid="" - Which material to use.
|
||||
// type="" - What this volume describes can be “region” or “support”. If none specified, “object” is assumed. If support, then the geometric
|
||||
// requirements 1-8 listed in section 5 do not need to be maintained.
|
||||
// >
|
||||
// </volume>
|
||||
// Defines a volume from the established vertex list.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <mesh>.
|
||||
void AMFImporter::ParseNode_Volume()
|
||||
{
|
||||
std::string materialid;
|
||||
std::string type;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("materialid", materialid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Volume(mNodeElement_Cur);
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Volume*)ne)->MaterialID = materialid;
|
||||
((CAMFImporter_NodeElement_Volume*)ne)->Type = type;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("volume");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <volume>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("triangle")) { ParseNode_Triangle(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("volume");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <triangle>
|
||||
// </triangle>
|
||||
// Defines a 3D triangle from three vertices, according to the right-hand rule (counter-clockwise when looking from the outside).
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <volume>.
|
||||
//
|
||||
// Children elements:
|
||||
// <v1>, <v2>, <v3>
|
||||
// Multi elements - No.
|
||||
// Index of the desired vertices in a triangle or edge.
|
||||
void AMFImporter::ParseNode_Triangle()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Triangle(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Triangle& als = *((CAMFImporter_NodeElement_Triangle*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false, tex_read = false;
|
||||
bool read_flag[3] = { false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("triangle");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("texmap"))// new name of node: "texmap".
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(tex_read) Throw_MoreThanOnceDefined("texmap", "Only one texture coordinate can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_TexMap();
|
||||
tex_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
else if(XML_CheckNode_NameEqual("map"))// old name of node: "map".
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(tex_read) Throw_MoreThanOnceDefined("map", "Only one texture coordinate can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_TexMap(true);
|
||||
tex_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
MACRO_NODECHECK_READCOMP_U32("v1", read_flag[0], als.V[0]);
|
||||
MACRO_NODECHECK_READCOMP_U32("v2", read_flag[1], als.V[1]);
|
||||
MACRO_NODECHECK_READCOMP_U32("v3", read_flag[2], als.V[2]);
|
||||
MACRO_NODECHECK_LOOPEND("triangle");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all vertices of the triangle are defined.");
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -0,0 +1,164 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Macro.hpp
|
||||
/// \brief Useful macrodefines.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#pragma once
|
||||
#ifndef AMFIMPORTER_MACRO_HPP_INCLUDED
|
||||
#define AMFIMPORTER_MACRO_HPP_INCLUDED
|
||||
|
||||
/// \def MACRO_ATTRREAD_LOOPBEG
|
||||
/// Begin of loop that read attributes values.
|
||||
#define MACRO_ATTRREAD_LOOPBEG \
|
||||
for(int idx = 0, idx_end = mReader->getAttributeCount(); idx < idx_end; idx++) \
|
||||
{ \
|
||||
std::string an(mReader->getAttributeName(idx));
|
||||
|
||||
/// \def MACRO_ATTRREAD_LOOPEND
|
||||
/// End of loop that read attributes values.
|
||||
#define MACRO_ATTRREAD_LOOPEND \
|
||||
Throw_IncorrectAttr(an); \
|
||||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_LOOPEND_WSKIP
|
||||
/// End of loop that read attributes values. Difference from \ref MACRO_ATTRREAD_LOOPEND in that: current macro skip unknown attributes, but
|
||||
/// \ref MACRO_ATTRREAD_LOOPEND throw an exception.
|
||||
#define MACRO_ATTRREAD_LOOPEND_WSKIP \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_CHECK_REF
|
||||
/// Check curent attribute name and if it equal to requested then read value. Result write to output variable by reference. If result was read then
|
||||
/// "continue" will called.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
/// \param [in] pFunction - function which read attribute value and write it to pVarName.
|
||||
#define MACRO_ATTRREAD_CHECK_REF(pAttrName, pVarName, pFunction) \
|
||||
if(an == pAttrName) \
|
||||
{ \
|
||||
pFunction(idx, pVarName); \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_CHECK_RET
|
||||
/// Check curent attribute name and if it equal to requested then read value. Result write to output variable using return value of \ref pFunction.
|
||||
/// If result was read then "continue" will called.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
/// \param [in] pFunction - function which read attribute value and write it to pVarName.
|
||||
#define MACRO_ATTRREAD_CHECK_RET(pAttrName, pVarName, pFunction) \
|
||||
if(an == pAttrName) \
|
||||
{ \
|
||||
pVarName = pFunction(idx); \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_NODECHECK_LOOPBEGIN(pNodeName)
|
||||
/// Begin of loop of parsing child nodes. Do not add ';' at end.
|
||||
/// \param [in] pNodeName - current node name.
|
||||
#define MACRO_NODECHECK_LOOPBEGIN(pNodeName) \
|
||||
do { \
|
||||
bool close_found = false; \
|
||||
\
|
||||
while(mReader->read()) \
|
||||
{ \
|
||||
if(mReader->getNodeType() == irr::io::EXN_ELEMENT) \
|
||||
{
|
||||
|
||||
/// \def MACRO_NODECHECK_LOOPEND(pNodeName)
|
||||
/// End of loop of parsing child nodes.
|
||||
/// \param [in] pNodeName - current node name.
|
||||
#define MACRO_NODECHECK_LOOPEND(pNodeName) \
|
||||
XML_CheckNode_SkipUnsupported(pNodeName); \
|
||||
}/* if(mReader->getNodeType() == irr::io::EXN_ELEMENT) */ \
|
||||
else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END) \
|
||||
{ \
|
||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
||||
{ \
|
||||
close_found = true; \
|
||||
\
|
||||
break; \
|
||||
} \
|
||||
}/* else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END) */ \
|
||||
}/* while(mReader->read()) */ \
|
||||
\
|
||||
if(!close_found) Throw_CloseNotFound(pNodeName); \
|
||||
\
|
||||
} while(false)
|
||||
|
||||
/// \def MACRO_NODECHECK_READCOMP_F
|
||||
/// Check curent node name and if it equal to requested then read value. Result write to output variable of type "float".
|
||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
||||
/// \param [in] pNodeName - node name.
|
||||
/// \param [in, out] pReadFlag - read flag.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
#define MACRO_NODECHECK_READCOMP_F(pNodeName, pReadFlag, pVarName) \
|
||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
||||
{ \
|
||||
/* Check if field already read before. */ \
|
||||
if(pReadFlag) Throw_MoreThanOnceDefined(pNodeName, "Only one component can be defined."); \
|
||||
/* Read color component and assign it to object. */ \
|
||||
pVarName = XML_ReadNode_GetVal_AsFloat(); \
|
||||
pReadFlag = true; \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_NODECHECK_READCOMP_U32
|
||||
/// Check curent node name and if it equal to requested then read value. Result write to output variable of type "uint32_t".
|
||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
||||
/// \param [in] pNodeName - node name.
|
||||
/// \param [in, out] pReadFlag - read flag.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
#define MACRO_NODECHECK_READCOMP_U32(pNodeName, pReadFlag, pVarName) \
|
||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
||||
{ \
|
||||
/* Check if field already read before. */ \
|
||||
if(pReadFlag) Throw_MoreThanOnceDefined(pNodeName, "Only one component can be defined."); \
|
||||
/* Read color component and assign it to object. */ \
|
||||
pVarName = XML_ReadNode_GetVal_AsU32(); \
|
||||
pReadFlag = true; \
|
||||
continue; \
|
||||
}
|
||||
|
||||
#endif // AMFIMPORTER_MACRO_HPP_INCLUDED
|
|
@ -0,0 +1,309 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Material.cpp
|
||||
/// \brief Parsing data from material nodes.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
// <color
|
||||
// profile="" - The ICC color space used to interpret the three color channels <r>, <g> and <b>.
|
||||
// >
|
||||
// </color>
|
||||
// A color definition.
|
||||
// Multi elements - No.
|
||||
// Parent element - <material>, <object>, <volume>, <vertex>, <triangle>.
|
||||
//
|
||||
// "profile" can be one of "sRGB", "AdobeRGB", "Wide-Gamut-RGB", "CIERGB", "CIELAB", or "CIEXYZ".
|
||||
// Children elements:
|
||||
// <r>, <g>, <b>, <a>
|
||||
// Multi elements - No.
|
||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||
void AMFImporter::ParseNode_Color()
|
||||
{
|
||||
std::string profile;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("profile", profile, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Color(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Color& als = *((CAMFImporter_NodeElement_Color*)ne);// alias for convenience
|
||||
|
||||
als.Profile = profile;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[4] = { false, false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("color");
|
||||
MACRO_NODECHECK_READCOMP_F("r", read_flag[0], als.Color.r);
|
||||
MACRO_NODECHECK_READCOMP_F("g", read_flag[1], als.Color.g);
|
||||
MACRO_NODECHECK_READCOMP_F("b", read_flag[2], als.Color.b);
|
||||
MACRO_NODECHECK_READCOMP_F("a", read_flag[3], als.Color.a);
|
||||
MACRO_NODECHECK_LOOPEND("color");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if(!(read_flag[0] && read_flag[1] && read_flag[2])) throw DeadlyImportError("Not all color components are defined.");
|
||||
// check if <a> is absent. Then manualy add "a == 1".
|
||||
if(!read_flag[3]) als.Color.a = 1;
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
als.Composed = false;
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <material
|
||||
// id="" - A unique material id. material ID "0" is reserved to denote no material (void) or sacrificial material.
|
||||
// >
|
||||
// </material>
|
||||
// An available material.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Material()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("material");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <material>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("material");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <texture
|
||||
// id="" - Assigns a unique texture id for the new texture.
|
||||
// width="" - Width (horizontal size, x) of the texture, in pixels.
|
||||
// height="" - Height (lateral size, y) of the texture, in pixels.
|
||||
// depth="" - Depth (vertical size, z) of the texture, in pixels.
|
||||
// type="" - Encoding of the data in the texture. Currently allowed values are "grayscale" only. In grayscale mode, each pixel is represented by one byte
|
||||
// in the range of 0-255. When the texture is referenced using the tex function, these values are converted into a single floating point number in the
|
||||
// range of 0-1 (see Annex 2). A full color graphics will typically require three textures, one for each of the color channels. A graphic involving
|
||||
// transparency may require a fourth channel.
|
||||
// tiled="" - If true then texture repeated when UV-coordinates is greater than 1.
|
||||
// >
|
||||
// </triangle>
|
||||
// Specifies an texture data to be used as a map. Lists a sequence of Base64 values specifying values for pixels from left to right then top to bottom,
|
||||
// then layer by layer.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Texture()
|
||||
{
|
||||
std::string id;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
std::string type;
|
||||
bool tiled = false;
|
||||
std::string enc64_data;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("width", width, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("depth", depth, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("tiled", tiled, XML_ReadNode_GetAttrVal_AsBool);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new texture object.
|
||||
ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement()) XML_ReadNode_GetVal_AsString(enc64_data);
|
||||
|
||||
// check that all components was defined
|
||||
if(id.empty()) throw DeadlyImportError("ID for texture must be defined.");
|
||||
if(width < 1) Throw_IncorrectAttrValue("width");
|
||||
if(height < 1) Throw_IncorrectAttrValue("height");
|
||||
if(depth < 1) Throw_IncorrectAttrValue("depth");
|
||||
if(type != "grayscale") Throw_IncorrectAttrValue("type");
|
||||
if(enc64_data.empty()) throw DeadlyImportError("Texture data not defined.");
|
||||
// copy data
|
||||
als.ID = id;
|
||||
als.Width = width;
|
||||
als.Height = height;
|
||||
als.Depth = depth;
|
||||
als.Tiled = tiled;
|
||||
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
||||
// check data size
|
||||
if((width * height * depth) != als.Data.size()) throw DeadlyImportError("Texture has incorrect data size.");
|
||||
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <texmap
|
||||
// rtexid="" - Texture ID for red color component.
|
||||
// gtexid="" - Texture ID for green color component.
|
||||
// btexid="" - Texture ID for blue color component.
|
||||
// atexid="" - Texture ID for alpha color component. Optional.
|
||||
// >
|
||||
// </texmap>, old name: <map>
|
||||
// Specifies texture coordinates for triangle.
|
||||
// Multi elements - No.
|
||||
// Parent element - <triangle>.
|
||||
// Children elements:
|
||||
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
||||
// Multi elements - No.
|
||||
// Texture coordinates for every vertex of triangle.
|
||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName)
|
||||
{
|
||||
std::string rtexid, gtexid, btexid, atexid;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("rtexid", rtexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("gtexid", gtexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("btexid", btexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("atexid", atexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new texture coordinates object.
|
||||
ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
||||
// check data
|
||||
if(rtexid.empty() && gtexid.empty() && btexid.empty()) throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
|
||||
// Check for children nodes
|
||||
XML_CheckNode_MustHaveChildren();
|
||||
// read children nodes
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
if(!pUseOldName)
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("texmap");
|
||||
MACRO_NODECHECK_READCOMP_F("utex1", read_flag[0], als.TextureCoordinate[0].x);
|
||||
MACRO_NODECHECK_READCOMP_F("utex2", read_flag[1], als.TextureCoordinate[1].x);
|
||||
MACRO_NODECHECK_READCOMP_F("utex3", read_flag[2], als.TextureCoordinate[2].x);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex1", read_flag[3], als.TextureCoordinate[0].y);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex2", read_flag[4], als.TextureCoordinate[1].y);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex3", read_flag[5], als.TextureCoordinate[2].y);
|
||||
MACRO_NODECHECK_LOOPEND("texmap");
|
||||
}
|
||||
else
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("map");
|
||||
MACRO_NODECHECK_READCOMP_F("u1", read_flag[0], als.TextureCoordinate[0].x);
|
||||
MACRO_NODECHECK_READCOMP_F("u2", read_flag[1], als.TextureCoordinate[1].x);
|
||||
MACRO_NODECHECK_READCOMP_F("u3", read_flag[2], als.TextureCoordinate[2].x);
|
||||
MACRO_NODECHECK_READCOMP_F("v1", read_flag[3], als.TextureCoordinate[0].y);
|
||||
MACRO_NODECHECK_READCOMP_F("v2", read_flag[4], als.TextureCoordinate[1].y);
|
||||
MACRO_NODECHECK_READCOMP_F("v3", read_flag[5], als.TextureCoordinate[2].y);
|
||||
MACRO_NODECHECK_LOOPEND("map");
|
||||
}// if(!pUseOldName) else
|
||||
|
||||
ParseHelper_Node_Exit();
|
||||
|
||||
// check that all components was defined
|
||||
if(!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5]))
|
||||
throw DeadlyImportError("Not all texture coordinates are defined.");
|
||||
|
||||
// copy attributes data
|
||||
als.TextureID_R = rtexid;
|
||||
als.TextureID_G = gtexid;
|
||||
als.TextureID_B = btexid;
|
||||
als.TextureID_A = atexid;
|
||||
|
||||
mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -0,0 +1,423 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Node.hpp
|
||||
/// \brief Elements of scene graph.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||
#define INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "assimp/types.h"
|
||||
#include "assimp/scene.h"
|
||||
|
||||
/// \class CAMFImporter_NodeElement
|
||||
/// Base class for elements of nodes.
|
||||
class CAMFImporter_NodeElement
|
||||
{
|
||||
/***********************************************/
|
||||
/******************** Types ********************/
|
||||
/***********************************************/
|
||||
|
||||
public:
|
||||
|
||||
/// \enum EType
|
||||
/// Define what data type contain node element.
|
||||
enum EType
|
||||
{
|
||||
ENET_Color, ///< Color element: <color>.
|
||||
ENET_Constellation,///< Grouping element: <constellation>.
|
||||
ENET_Coordinates, ///< Coordinates element: <coordinates>.
|
||||
ENET_Edge, ///< Edge element: <edge>.
|
||||
ENET_Instance, ///< Grouping element: <constellation>.
|
||||
ENET_Material, ///< Material element: <material>.
|
||||
ENET_Metadata, ///< Metadata element: <metadata>.
|
||||
ENET_Mesh, ///< Metadata element: <mesh>.
|
||||
ENET_Object, ///< Element which hold object: <object>.
|
||||
ENET_Root, ///< Root element: <amf>.
|
||||
ENET_Triangle, ///< Triangle element: <triangle>.
|
||||
ENET_TexMap, ///< Texture coordinates element: <texmap> or <map>.
|
||||
ENET_Texture, ///< Texture element: <texture>.
|
||||
ENET_Vertex, ///< Vertex element: <vertex>.
|
||||
ENET_Vertices, ///< Vertex element: <vertices>.
|
||||
ENET_Volume, ///< Volume element: <volume>.
|
||||
|
||||
ENET_Invalid ///< Element has invalid type and possible contain invalid data.
|
||||
};
|
||||
|
||||
/***********************************************/
|
||||
/****************** Constants ******************/
|
||||
/***********************************************/
|
||||
|
||||
public:
|
||||
|
||||
const EType Type;///< Type of element.
|
||||
|
||||
/***********************************************/
|
||||
/****************** Variables ******************/
|
||||
/***********************************************/
|
||||
|
||||
public:
|
||||
|
||||
std::string ID;///< ID of element.
|
||||
CAMFImporter_NodeElement* Parent;///< Parrent element. If nullptr then this node is root.
|
||||
std::list<CAMFImporter_NodeElement*> Child;///< Child elements.
|
||||
|
||||
/***********************************************/
|
||||
/****************** Functions ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
/// \fn CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement)
|
||||
/// Disabled copy constructor.
|
||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement);
|
||||
|
||||
/// \fn CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement)
|
||||
/// Disabled assign operator.
|
||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement);
|
||||
|
||||
/// \fn CAMFImporter_NodeElement()
|
||||
/// Disabled default constructor.
|
||||
CAMFImporter_NodeElement();
|
||||
|
||||
protected:
|
||||
|
||||
/// \fn CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
|
||||
/// In constructor inheritor must set element type.
|
||||
/// \param [in] pType - element type.
|
||||
/// \param [in] pParent - parent element.
|
||||
CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
|
||||
: Type(pType), Parent(pParent)
|
||||
{}
|
||||
|
||||
};// class IAMFImporter_NodeElement
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Constellation
|
||||
/// A collection of objects or constellations with specific relative locations.
|
||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Constellation, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Constellation
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Instance
|
||||
/// Part of constellation.
|
||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string ObjectID;///< ID of object for instanciation.
|
||||
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
||||
/// create an instance of the object in the current constellation.
|
||||
aiVector3D Delta;
|
||||
|
||||
/// \var Rotation - The rotation, in degrees, to rotate the referenced object about its x, y, and z axes, respectively, to create an
|
||||
/// instance of the object in the current constellation. Rotations shall be executed in order of x first, then y, then z.
|
||||
aiVector3D Rotation;
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Instance
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Metadata
|
||||
/// Structure that define metadata node.
|
||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string Type;///< Type of "Value".
|
||||
std::string Value;///< Value.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Metadata
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Root
|
||||
/// Structure that define root node.
|
||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
std::string Version;///< Version of format.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Root
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Color
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
bool Composed;///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||
std::string Color_Composed[4];///< By components formulas of composed color. [0..3] => RGBA.
|
||||
aiColor4D Color;///< Constant color.
|
||||
std::string Profile;///< The ICC color space used to interpret the three color channels <r>, <g> and <b>..
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Color
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Material
|
||||
/// Structure that define material node.
|
||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Material
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Object
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Object
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Mesh
|
||||
/// Structure that define mesh node.
|
||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Mesh
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertex
|
||||
/// Structure that define vertex node.
|
||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertex
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Edge
|
||||
/// Structure that define edge node.
|
||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertex
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertices
|
||||
/// Structure that define vertices node.
|
||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertices
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Volume
|
||||
/// Structure that define volume node.
|
||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string MaterialID;///< Which material to use.
|
||||
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Volume
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
||||
/// Structure that define coordinates node.
|
||||
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
aiVector3D Coordinate;///< Coordinate.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Coordinates
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_TexMap
|
||||
/// Structure that define texture coordinates node.
|
||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
||||
std::string TextureID_R;///< Texture ID for red color component.
|
||||
std::string TextureID_G;///< Texture ID for green color component.
|
||||
std::string TextureID_B;///< Texture ID for blue color component.
|
||||
std::string TextureID_A;///< Texture ID for alpha color component.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_TexMap
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Triangle
|
||||
/// Structure that define triangle node.
|
||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
size_t V[3];///< Triangle vertices.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Triangle
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Texture
|
||||
/// Structure that define texture node.
|
||||
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
size_t Width, Height, Depth;///< Size of the texture.
|
||||
std::vector<uint8_t> Data;///< Data of the texture.
|
||||
bool Tiled;
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Texture, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Texture
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
|
@ -0,0 +1,966 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Postprocess.cpp
|
||||
/// \brief Convert built scenegraph and objects to Assimp scenegraph.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "SceneCombiner.h"
|
||||
#include "StandardShapes.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
|
||||
{
|
||||
aiColor4D tcol;
|
||||
|
||||
// Check if stored data are supported.
|
||||
if(Composition.size() != 0)
|
||||
{
|
||||
throw DeadlyImportError("IME. GetColor for composition");
|
||||
}
|
||||
else if(Color->Composed)
|
||||
{
|
||||
throw DeadlyImportError("IME. GetColor, composed color");
|
||||
}
|
||||
else
|
||||
{
|
||||
tcol = Color->Color;
|
||||
}
|
||||
|
||||
// Check if default color must be used
|
||||
if((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0))
|
||||
{
|
||||
tcol.r = 0.5f;
|
||||
tcol.g = 0.5f;
|
||||
tcol.b = 0.5f;
|
||||
tcol.a = 1;
|
||||
}
|
||||
|
||||
return tcol;
|
||||
}
|
||||
|
||||
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
|
||||
{
|
||||
CAMFImporter_NodeElement_Vertices* vn = nullptr;
|
||||
size_t col_idx;
|
||||
|
||||
// All data stored in "vertices", search for it.
|
||||
for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
{
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Vertices) vn = (CAMFImporter_NodeElement_Vertices*)ne_child;
|
||||
}
|
||||
|
||||
// If "vertices" not found then no work for us.
|
||||
if(vn == nullptr) return;
|
||||
|
||||
pVertexCoordinateArray.reserve(vn->Child.size());// all coordinates stored as child and we need to reserve space for future push_back's.
|
||||
pVertexColorArray.resize(vn->Child.size());// colors count equal vertices count.
|
||||
col_idx = 0;
|
||||
// Inside vertices collect all data and place to arrays
|
||||
for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
||||
{
|
||||
// vertices, colors
|
||||
if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
||||
{
|
||||
// by default clear color for current vertex
|
||||
pVertexColorArray[col_idx] = nullptr;
|
||||
|
||||
for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
||||
{
|
||||
if(vtx->Type == CAMFImporter_NodeElement::ENET_Coordinates)
|
||||
{
|
||||
pVertexCoordinateArray.push_back(((CAMFImporter_NodeElement_Coordinates*)vtx)->Coordinate);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(vtx->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
{
|
||||
pVertexColorArray[col_idx] = (CAMFImporter_NodeElement_Color*)vtx;
|
||||
|
||||
continue;
|
||||
}
|
||||
}// for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
||||
|
||||
col_idx++;
|
||||
}// if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
||||
}// for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
||||
}
|
||||
|
||||
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
|
||||
const std::string& pID_A)
|
||||
{
|
||||
size_t TextureConverted_Index;
|
||||
std::string TextureConverted_ID;
|
||||
|
||||
// check input data
|
||||
if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
|
||||
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. At least one texture ID must be defined.");
|
||||
|
||||
// Create ID
|
||||
TextureConverted_ID = pID_R + "_" + pID_G + "_" + pID_B + "_" + pID_A;
|
||||
// Check if texture specified by set of IDs is converted already.
|
||||
TextureConverted_Index = 0;
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
if(tex_convd.ID == TextureConverted_ID)
|
||||
return TextureConverted_Index;
|
||||
else
|
||||
TextureConverted_Index++;
|
||||
}
|
||||
|
||||
//
|
||||
// Converted texture not found, create it.
|
||||
//
|
||||
CAMFImporter_NodeElement_Texture* src_texture[4]{nullptr};
|
||||
std::vector<CAMFImporter_NodeElement_Texture*> src_texture_4check;
|
||||
SPP_Texture converted_texture;
|
||||
|
||||
{// find all specified source textures
|
||||
CAMFImporter_NodeElement* t_tex;
|
||||
|
||||
// R
|
||||
if(!pID_R.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_R, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
|
||||
|
||||
src_texture[0] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[0] = nullptr;
|
||||
}
|
||||
|
||||
// G
|
||||
if(!pID_G.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_G, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
|
||||
|
||||
src_texture[1] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[1] = nullptr;
|
||||
}
|
||||
|
||||
// B
|
||||
if(!pID_B.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_B, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
|
||||
|
||||
src_texture[2] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[2] = nullptr;
|
||||
}
|
||||
|
||||
// A
|
||||
if(!pID_A.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_A, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
|
||||
|
||||
src_texture[3] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[3] = nullptr;
|
||||
}
|
||||
}// END: find all specified source textures
|
||||
|
||||
// check that all textures has same size
|
||||
if(src_texture_4check.size() > 1)
|
||||
{
|
||||
for (size_t i = 0, i_e = (src_texture_4check.size() - 1); i < i_e; i++)
|
||||
{
|
||||
if((src_texture_4check[i]->Width != src_texture_4check[i + 1]->Width) || (src_texture_4check[i]->Height != src_texture_4check[i + 1]->Height) ||
|
||||
(src_texture_4check[i]->Depth != src_texture_4check[i + 1]->Depth))
|
||||
{
|
||||
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. Source texture must has the same size.");
|
||||
}
|
||||
}
|
||||
}// if(src_texture_4check.size() > 1)
|
||||
|
||||
// set texture attributes
|
||||
converted_texture.Width = src_texture_4check[0]->Width;
|
||||
converted_texture.Height = src_texture_4check[0]->Height;
|
||||
converted_texture.Depth = src_texture_4check[0]->Depth;
|
||||
// if one of source texture is tiled then converted texture is tiled too.
|
||||
converted_texture.Tiled = false;
|
||||
for(uint8_t i = 0; i < src_texture_4check.size(); i++) converted_texture.Tiled |= src_texture_4check[i]->Tiled;
|
||||
|
||||
// Create format hint.
|
||||
strcpy(converted_texture.FormatHint, "rgba0000");// copy initial string.
|
||||
if(!pID_R.empty()) converted_texture.FormatHint[4] = '8';
|
||||
if(!pID_G.empty()) converted_texture.FormatHint[5] = '8';
|
||||
if(!pID_B.empty()) converted_texture.FormatHint[6] = '8';
|
||||
if(!pID_A.empty()) converted_texture.FormatHint[7] = '8';
|
||||
|
||||
//
|
||||
// Сopy data of textures.
|
||||
//
|
||||
size_t tex_size = 0;
|
||||
size_t step = 0;
|
||||
size_t off_g = 0;
|
||||
size_t off_b = 0;
|
||||
|
||||
// Calculate size of the target array and rule how data will be copied.
|
||||
if(!pID_R.empty()) { tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++; }
|
||||
if(!pID_G.empty()) { tex_size += src_texture[1]->Data.size(); step++, off_b++; }
|
||||
if(!pID_B.empty()) { tex_size += src_texture[2]->Data.size(); step++; }
|
||||
if(!pID_A.empty()) { tex_size += src_texture[3]->Data.size(); step++; }
|
||||
|
||||
// Create target array.
|
||||
converted_texture.Data = new uint8_t[tex_size];
|
||||
// And copy data
|
||||
auto CopyTextureData = [&](const std::string& pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||
{
|
||||
if(!pID.empty())
|
||||
{
|
||||
for(size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++)
|
||||
converted_texture.Data[idx_target] = src_texture[pSrcTexNum]->Data.at(idx_src);
|
||||
}
|
||||
};// auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||
|
||||
CopyTextureData(pID_R, 0, step, 0);
|
||||
CopyTextureData(pID_G, off_g, step, 1);
|
||||
CopyTextureData(pID_B, off_b, step, 2);
|
||||
CopyTextureData(pID_A, step - 1, step, 3);
|
||||
|
||||
// Store new converted texture ID
|
||||
converted_texture.ID = TextureConverted_ID;
|
||||
// Store new converted texture
|
||||
mTexture_Converted.push_back(converted_texture);
|
||||
|
||||
return TextureConverted_Index;
|
||||
}
|
||||
|
||||
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
|
||||
{
|
||||
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
|
||||
{
|
||||
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
|
||||
if(pTexMap1 == nullptr) return false;
|
||||
if(pTexMap2 == nullptr) return false;
|
||||
|
||||
if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
|
||||
if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
|
||||
if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
|
||||
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
pOutputList_Separated.clear();
|
||||
if(pInputList.size() == 0) return;
|
||||
|
||||
do
|
||||
{
|
||||
SComplexFace face_start = pInputList.front();
|
||||
std::list<SComplexFace> face_list_cur;
|
||||
|
||||
for(std::list<SComplexFace>::iterator it = pInputList.begin(), it_end = pInputList.end(); it != it_end;)
|
||||
{
|
||||
if(texmap_is_equal(face_start.TexMap, it->TexMap))
|
||||
{
|
||||
auto it_old = it;
|
||||
|
||||
it++;
|
||||
face_list_cur.push_back(*it_old);
|
||||
pInputList.erase(it_old);
|
||||
}
|
||||
else
|
||||
{
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
if(face_list_cur.size() > 0) pOutputList_Separated.push_back(face_list_cur);
|
||||
|
||||
} while(pInputList.size() > 0);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& metadataList, aiNode& sceneNode) const
|
||||
{
|
||||
if ( !metadataList.empty() )
|
||||
{
|
||||
if(sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
||||
|
||||
// copy collected metadata to output node.
|
||||
sceneNode.mMetaData = aiMetadata::Alloc( static_cast<unsigned int>(metadataList.size()) );
|
||||
size_t meta_idx( 0 );
|
||||
|
||||
for(const CAMFImporter_NodeElement_Metadata& metadata: metadataList)
|
||||
{
|
||||
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
||||
}
|
||||
}// if(!metadataList.empty())
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
|
||||
{
|
||||
CAMFImporter_NodeElement_Color* object_color = nullptr;
|
||||
|
||||
// create new aiNode and set name as <object> has.
|
||||
*pSceneNode = new aiNode;
|
||||
(*pSceneNode)->mName = pNodeElement.ID;
|
||||
// read mesh and color
|
||||
for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
{
|
||||
std::vector<aiVector3D> vertex_arr;
|
||||
std::vector<CAMFImporter_NodeElement_Color*> color_arr;
|
||||
|
||||
// color for object
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Color) object_color = (CAMFImporter_NodeElement_Color*)ne_child;
|
||||
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Mesh)
|
||||
{
|
||||
// Create arrays from children of mesh: vertices.
|
||||
PostprocessHelper_CreateMeshDataArray(*((CAMFImporter_NodeElement_Mesh*)ne_child), vertex_arr, color_arr);
|
||||
// Use this arrays as a source when creating every aiMesh
|
||||
Postprocess_BuildMeshSet(*((CAMFImporter_NodeElement_Mesh*)ne_child), vertex_arr, color_arr, object_color, pMeshList, **pSceneNode);
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray,
|
||||
const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
|
||||
{
|
||||
std::list<unsigned int> mesh_idx;
|
||||
|
||||
// all data stored in "volume", search for it.
|
||||
for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
{
|
||||
const CAMFImporter_NodeElement_Color* ne_volume_color = nullptr;
|
||||
const SPP_Material* cur_mat = nullptr;
|
||||
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
|
||||
{
|
||||
/******************* Get faces *******************/
|
||||
const CAMFImporter_NodeElement_Volume* ne_volume = reinterpret_cast<const CAMFImporter_NodeElement_Volume*>(ne_child);
|
||||
|
||||
std::list<SComplexFace> complex_faces_list;// List of the faces of the volume.
|
||||
std::list<std::list<SComplexFace> > complex_faces_toplist;// List of the face list for every mesh.
|
||||
|
||||
// check if volume use material
|
||||
if(!ne_volume->MaterialID.empty())
|
||||
{
|
||||
if(!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) Throw_ID_NotFound(ne_volume->MaterialID);
|
||||
}
|
||||
|
||||
// inside "volume" collect all data and place to arrays or create new objects
|
||||
for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
|
||||
{
|
||||
// color for volume
|
||||
if(ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
{
|
||||
ne_volume_color = reinterpret_cast<const CAMFImporter_NodeElement_Color*>(ne_volume_child);
|
||||
}
|
||||
else if(ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Triangle)// triangles, triangles colors
|
||||
{
|
||||
const CAMFImporter_NodeElement_Triangle& tri_al = *reinterpret_cast<const CAMFImporter_NodeElement_Triangle*>(ne_volume_child);
|
||||
|
||||
SComplexFace complex_face;
|
||||
|
||||
// initialize pointers
|
||||
complex_face.Color = nullptr;
|
||||
complex_face.TexMap = nullptr;
|
||||
// get data from triangle children: color, texture coordinates.
|
||||
if(tri_al.Child.size())
|
||||
{
|
||||
for(const CAMFImporter_NodeElement* ne_triangle_child: tri_al.Child)
|
||||
{
|
||||
if(ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
complex_face.Color = reinterpret_cast<const CAMFImporter_NodeElement_Color*>(ne_triangle_child);
|
||||
else if(ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_TexMap)
|
||||
complex_face.TexMap = reinterpret_cast<const CAMFImporter_NodeElement_TexMap*>(ne_triangle_child);
|
||||
}
|
||||
}// if(tri_al.Child.size())
|
||||
|
||||
// create new face and store it.
|
||||
complex_face.Face.mNumIndices = 3;
|
||||
complex_face.Face.mIndices = new unsigned int[3];
|
||||
complex_face.Face.mIndices[0] = static_cast<unsigned int>(tri_al.V[0]);
|
||||
complex_face.Face.mIndices[1] = static_cast<unsigned int>(tri_al.V[1]);
|
||||
complex_face.Face.mIndices[2] = static_cast<unsigned int>(tri_al.V[2]);
|
||||
complex_faces_list.push_back(complex_face);
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
|
||||
|
||||
/**** Split faces list: one list per mesh ****/
|
||||
PostprocessHelper_SplitFacesByTextureID(complex_faces_list, complex_faces_toplist);
|
||||
|
||||
/***** Create mesh for every faces list ******/
|
||||
for(std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
|
||||
{
|
||||
auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
|
||||
{
|
||||
size_t rv;
|
||||
|
||||
if(pBiggerThan != nullptr)
|
||||
{
|
||||
bool found = false;
|
||||
|
||||
for(const SComplexFace& face: pFaceList)
|
||||
{
|
||||
for(size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++)
|
||||
{
|
||||
if(face.Face.mIndices[idx_vert] > *pBiggerThan)
|
||||
{
|
||||
rv = face.Face.mIndices[idx_vert];
|
||||
found = true;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(found) break;
|
||||
}
|
||||
|
||||
if(!found) return *pBiggerThan;
|
||||
}
|
||||
else
|
||||
{
|
||||
rv = pFaceList.front().Face.mIndices[0];
|
||||
}// if(pBiggerThan != nullptr) else
|
||||
|
||||
for(const SComplexFace& face: pFaceList)
|
||||
{
|
||||
for(size_t vi = 0; vi < face.Face.mNumIndices; vi++)
|
||||
{
|
||||
if(face.Face.mIndices[vi] < rv)
|
||||
{
|
||||
if(pBiggerThan != nullptr)
|
||||
{
|
||||
if(face.Face.mIndices[vi] > *pBiggerThan) rv = face.Face.mIndices[vi];
|
||||
}
|
||||
else
|
||||
{
|
||||
rv = face.Face.mIndices[vi];
|
||||
}
|
||||
}
|
||||
}
|
||||
}// for(const SComplexFace& face: pFaceList)
|
||||
|
||||
return rv;
|
||||
};// auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
|
||||
|
||||
auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
|
||||
{
|
||||
for(const SComplexFace& face: pFaceList)
|
||||
{
|
||||
for(size_t vi = 0; vi < face.Face.mNumIndices; vi++)
|
||||
{
|
||||
if(face.Face.mIndices[vi] == pIdx_From) face.Face.mIndices[vi] = static_cast<unsigned int>(pIdx_To);
|
||||
}
|
||||
}
|
||||
};// auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
|
||||
|
||||
auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
|
||||
{
|
||||
// Color priorities(In descending order):
|
||||
// 1. triangle color;
|
||||
// 2. vertex color;
|
||||
// 3. volume color;
|
||||
// 4. object color;
|
||||
// 5. material;
|
||||
// 6. default - invisible coat.
|
||||
//
|
||||
// Fill vertices colors in color priority list above that's points from 1 to 6.
|
||||
if((pIdx < pVertexColorArray.size()) && (pVertexColorArray[pIdx] != nullptr))// check for vertex color
|
||||
{
|
||||
if(pVertexColorArray[pIdx]->Composed)
|
||||
throw DeadlyImportError("IME: vertex color composed");
|
||||
else
|
||||
return pVertexColorArray[pIdx]->Color;
|
||||
}
|
||||
else if(ne_volume_color != nullptr)// check for volume color
|
||||
{
|
||||
if(ne_volume_color->Composed)
|
||||
throw DeadlyImportError("IME: volume color composed");
|
||||
else
|
||||
return ne_volume_color->Color;
|
||||
}
|
||||
else if(pObjectColor != nullptr)// check for object color
|
||||
{
|
||||
if(pObjectColor->Composed)
|
||||
throw DeadlyImportError("IME: object color composed");
|
||||
else
|
||||
return pObjectColor->Color;
|
||||
}
|
||||
else if(cur_mat != nullptr)// check for material
|
||||
{
|
||||
return cur_mat->GetColor(pVertexCoordinateArray.at(pIdx).x, pVertexCoordinateArray.at(pIdx).y, pVertexCoordinateArray.at(pIdx).z);
|
||||
}
|
||||
else// set default color.
|
||||
{
|
||||
return {0, 0, 0, 0};
|
||||
}// if((vi < pVertexColorArray.size()) && (pVertexColorArray[vi] != nullptr)) else
|
||||
|
||||
};// auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
|
||||
|
||||
aiMesh* tmesh = new aiMesh;
|
||||
|
||||
tmesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;// Only triangles is supported by AMF.
|
||||
//
|
||||
// set geometry and colors (vertices)
|
||||
//
|
||||
// copy faces/triangles
|
||||
tmesh->mNumFaces = static_cast<unsigned int>(face_list_cur.size());
|
||||
tmesh->mFaces = new aiFace[tmesh->mNumFaces];
|
||||
|
||||
// Create vertices list and optimize indices. Optimisation mean following.In AMF all volumes use one big list of vertices. And one volume
|
||||
// can use only part of vertices list, for example: vertices list contain few thousands of vertices and volume use vertices 1, 3, 10.
|
||||
// Do you need all this thousands of garbage? Of course no. So, optimisation step transformate sparse indices set to continuous.
|
||||
size_t VertexCount_Max = tmesh->mNumFaces * 3;// 3 - triangles.
|
||||
std::vector<aiVector3D> vert_arr, texcoord_arr;
|
||||
std::vector<aiColor4D> col_arr;
|
||||
|
||||
vert_arr.reserve(VertexCount_Max * 2);// "* 2" - see below TODO.
|
||||
col_arr.reserve(VertexCount_Max * 2);
|
||||
|
||||
{// fill arrays
|
||||
size_t vert_idx_from, vert_idx_to;
|
||||
|
||||
// first iteration.
|
||||
vert_idx_to = 0;
|
||||
vert_idx_from = VertexIndex_GetMinimal(face_list_cur, nullptr);
|
||||
vert_arr.push_back(pVertexCoordinateArray.at(vert_idx_from));
|
||||
col_arr.push_back(Vertex_CalculateColor(vert_idx_from));
|
||||
if(vert_idx_from != vert_idx_to) VertexIndex_Replace(face_list_cur, vert_idx_from, vert_idx_to);
|
||||
|
||||
// rest iterations
|
||||
do
|
||||
{
|
||||
vert_idx_from = VertexIndex_GetMinimal(face_list_cur, &vert_idx_to);
|
||||
if(vert_idx_from == vert_idx_to) break;// all indices are transferred,
|
||||
|
||||
vert_arr.push_back(pVertexCoordinateArray.at(vert_idx_from));
|
||||
col_arr.push_back(Vertex_CalculateColor(vert_idx_from));
|
||||
vert_idx_to++;
|
||||
if(vert_idx_from != vert_idx_to) VertexIndex_Replace(face_list_cur, vert_idx_from, vert_idx_to);
|
||||
|
||||
} while(true);
|
||||
}// fill arrays. END.
|
||||
|
||||
//
|
||||
// check if triangle colors are used and create additional faces if needed.
|
||||
//
|
||||
for(const SComplexFace& face_cur: face_list_cur)
|
||||
{
|
||||
if(face_cur.Color != nullptr)
|
||||
{
|
||||
aiColor4D face_color;
|
||||
size_t vert_idx_new = vert_arr.size();
|
||||
|
||||
if(face_cur.Color->Composed)
|
||||
throw DeadlyImportError("IME: face color composed");
|
||||
else
|
||||
face_color = face_cur.Color->Color;
|
||||
|
||||
for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||
{
|
||||
vert_arr.push_back(vert_arr.at(face_cur.Face.mIndices[idx_ind]));
|
||||
col_arr.push_back(face_color);
|
||||
face_cur.Face.mIndices[idx_ind] = static_cast<unsigned int>(vert_idx_new++);
|
||||
}
|
||||
}// if(face_cur.Color != nullptr)
|
||||
}// for(const SComplexFace& face_cur: face_list_cur)
|
||||
|
||||
//
|
||||
// if texture is used then copy texture coordinates too.
|
||||
//
|
||||
if(face_list_cur.front().TexMap != nullptr)
|
||||
{
|
||||
size_t idx_vert_new = vert_arr.size();
|
||||
///TODO: clean unused vertices. "* 2": in certain cases - mesh full of triangle colors - vert_arr will contain duplicated vertices for
|
||||
/// colored triangles and initial vertices (for colored vertices) which in real became unused. This part need more thinking about
|
||||
/// optimisation.
|
||||
bool* idx_vert_used;
|
||||
|
||||
idx_vert_used = new bool[VertexCount_Max * 2];
|
||||
for(size_t i = 0, i_e = VertexCount_Max * 2; i < i_e; i++) idx_vert_used[i] = false;
|
||||
|
||||
// This ID's will be used when set materials ID in scene.
|
||||
tmesh->mMaterialIndex = static_cast<unsigned int>(PostprocessHelper_GetTextureID_Or_Create(face_list_cur.front().TexMap->TextureID_R,
|
||||
face_list_cur.front().TexMap->TextureID_G,
|
||||
face_list_cur.front().TexMap->TextureID_B,
|
||||
face_list_cur.front().TexMap->TextureID_A));
|
||||
texcoord_arr.resize(VertexCount_Max * 2);
|
||||
for(const SComplexFace& face_cur: face_list_cur)
|
||||
{
|
||||
for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||
{
|
||||
const size_t idx_vert = face_cur.Face.mIndices[idx_ind];
|
||||
|
||||
if(!idx_vert_used[idx_vert])
|
||||
{
|
||||
texcoord_arr.at(idx_vert) = face_cur.TexMap->TextureCoordinate[idx_ind];
|
||||
idx_vert_used[idx_vert] = true;
|
||||
}
|
||||
else if(texcoord_arr.at(idx_vert) != face_cur.TexMap->TextureCoordinate[idx_ind])
|
||||
{
|
||||
// in that case one vertex is shared with many texture coordinates. We need to duplicate vertex with another texture
|
||||
// coordinates.
|
||||
vert_arr.push_back(vert_arr.at(idx_vert));
|
||||
col_arr.push_back(col_arr.at(idx_vert));
|
||||
texcoord_arr.at(idx_vert_new) = face_cur.TexMap->TextureCoordinate[idx_ind];
|
||||
face_cur.Face.mIndices[idx_ind] = static_cast<unsigned int>(idx_vert_new++);
|
||||
}
|
||||
}// for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||
}// for(const SComplexFace& face_cur: face_list_cur)
|
||||
|
||||
delete [] idx_vert_used;
|
||||
// shrink array
|
||||
texcoord_arr.resize(idx_vert_new);
|
||||
}// if(face_list_cur.front().TexMap != nullptr)
|
||||
|
||||
//
|
||||
// copy collected data to mesh
|
||||
//
|
||||
tmesh->mNumVertices = static_cast<unsigned int>(vert_arr.size());
|
||||
tmesh->mVertices = new aiVector3D[tmesh->mNumVertices];
|
||||
tmesh->mColors[0] = new aiColor4D[tmesh->mNumVertices];
|
||||
tmesh->mFaces = new aiFace[face_list_cur.size()];
|
||||
|
||||
memcpy(tmesh->mVertices, vert_arr.data(), tmesh->mNumVertices * sizeof(aiVector3D));
|
||||
memcpy(tmesh->mColors[0], col_arr.data(), tmesh->mNumVertices * sizeof(aiColor4D));
|
||||
if(texcoord_arr.size() > 0)
|
||||
{
|
||||
tmesh->mTextureCoords[0] = new aiVector3D[tmesh->mNumVertices];
|
||||
memcpy(tmesh->mTextureCoords[0], texcoord_arr.data(), tmesh->mNumVertices * sizeof(aiVector3D));
|
||||
tmesh->mNumUVComponents[0] = 2;// U and V stored in "x", "y" of aiVector3D.
|
||||
}
|
||||
|
||||
size_t idx_face = 0;
|
||||
for(const SComplexFace& face_cur: face_list_cur) tmesh->mFaces[idx_face++] = face_cur.Face;
|
||||
|
||||
// store new aiMesh
|
||||
mesh_idx.push_back(static_cast<unsigned int>(pMeshList.size()));
|
||||
pMeshList.push_back(tmesh);
|
||||
}// for(const std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
|
||||
}// if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
|
||||
}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
|
||||
// if meshes was created then assign new indices with current aiNode
|
||||
if(mesh_idx.size() > 0)
|
||||
{
|
||||
std::list<unsigned int>::const_iterator mit = mesh_idx.begin();
|
||||
|
||||
pSceneNode.mNumMeshes = static_cast<unsigned int>(mesh_idx.size());
|
||||
pSceneNode.mMeshes = new unsigned int[pSceneNode.mNumMeshes];
|
||||
for(size_t i = 0; i < pSceneNode.mNumMeshes; i++) pSceneNode.mMeshes[i] = *mit++;
|
||||
}// if(mesh_idx.size() > 0)
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial)
|
||||
{
|
||||
SPP_Material new_mat;
|
||||
|
||||
new_mat.ID = pMaterial.ID;
|
||||
for(const CAMFImporter_NodeElement* mat_child: pMaterial.Child)
|
||||
{
|
||||
if(mat_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
{
|
||||
new_mat.Color = (CAMFImporter_NodeElement_Color*)mat_child;
|
||||
}
|
||||
else if(mat_child->Type == CAMFImporter_NodeElement::ENET_Metadata)
|
||||
{
|
||||
new_mat.Metadata.push_back((CAMFImporter_NodeElement_Metadata*)mat_child);
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* mat_child; pMaterial.Child)
|
||||
|
||||
// place converted material to special list
|
||||
mMaterial_Converted.push_back(new_mat);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
||||
{
|
||||
aiNode* con_node;
|
||||
std::list<aiNode*> ch_node;
|
||||
|
||||
// We will build next hierarchy:
|
||||
// aiNode as parent (<constellation>) for set of nodes as a children
|
||||
// |- aiNode for transformation (<instance> -> <delta...>, <r...>) - aiNode for pointing to object ("objectid")
|
||||
// ...
|
||||
// \_ aiNode for transformation (<instance> -> <delta...>, <r...>) - aiNode for pointing to object ("objectid")
|
||||
con_node = new aiNode;
|
||||
con_node->mName = pConstellation.ID;
|
||||
// Walk through children and search for instances of another objects, constellations.
|
||||
for(const CAMFImporter_NodeElement* ne: pConstellation.Child)
|
||||
{
|
||||
aiMatrix4x4 tmat;
|
||||
aiNode* t_node;
|
||||
aiNode* found_node;
|
||||
|
||||
if(ne->Type == CAMFImporter_NodeElement::ENET_Metadata) continue;
|
||||
if(ne->Type != CAMFImporter_NodeElement::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||
|
||||
// create alias for conveniance
|
||||
CAMFImporter_NodeElement_Instance& als = *((CAMFImporter_NodeElement_Instance*)ne);
|
||||
// find referenced object
|
||||
if(!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||
|
||||
// create node for apllying transformation
|
||||
t_node = new aiNode;
|
||||
t_node->mParent = con_node;
|
||||
// apply transformation
|
||||
aiMatrix4x4::Translation(als.Delta, tmat), t_node->mTransformation *= tmat;
|
||||
aiMatrix4x4::RotationX(als.Rotation.x, tmat), t_node->mTransformation *= tmat;
|
||||
aiMatrix4x4::RotationY(als.Rotation.y, tmat), t_node->mTransformation *= tmat;
|
||||
aiMatrix4x4::RotationZ(als.Rotation.z, tmat), t_node->mTransformation *= tmat;
|
||||
// create array for one child node
|
||||
t_node->mNumChildren = 1;
|
||||
t_node->mChildren = new aiNode*[t_node->mNumChildren];
|
||||
SceneCombiner::Copy(&t_node->mChildren[0], found_node);
|
||||
t_node->mChildren[0]->mParent = t_node;
|
||||
ch_node.push_back(t_node);
|
||||
}// for(const CAMFImporter_NodeElement* ne: pConstellation.Child)
|
||||
|
||||
// copy found aiNode's as children
|
||||
if(ch_node.size() == 0) throw DeadlyImportError("<constellation> must have at least one <instance>.");
|
||||
|
||||
size_t ch_idx = 0;
|
||||
|
||||
con_node->mNumChildren = static_cast<unsigned int>(ch_node.size());
|
||||
con_node->mChildren = new aiNode*[con_node->mNumChildren];
|
||||
for(aiNode* node: ch_node) con_node->mChildren[ch_idx++] = node;
|
||||
|
||||
// and place "root" of <constellation> node to node list
|
||||
pNodeList.push_back(con_node);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildScene(aiScene* pScene)
|
||||
{
|
||||
std::list<aiNode*> node_list;
|
||||
std::list<aiMesh*> mesh_list;
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> meta_list;
|
||||
|
||||
//
|
||||
// Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
|
||||
// For building aiScene we are must to do few steps:
|
||||
// at first creating root node for aiScene.
|
||||
pScene->mRootNode = new aiNode;
|
||||
pScene->mRootNode->mParent = nullptr;
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
||||
// search for root(<amf>) element
|
||||
CAMFImporter_NodeElement* root_el = nullptr;
|
||||
|
||||
for(CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
{
|
||||
if(ne->Type != CAMFImporter_NodeElement::ENET_Root) continue;
|
||||
|
||||
root_el = ne;
|
||||
|
||||
break;
|
||||
}// for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
|
||||
// Check if root element are found.
|
||||
if(root_el == nullptr) throw DeadlyImportError("Root(<amf>) element not found.");
|
||||
|
||||
// after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
|
||||
// <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
|
||||
// at any moment.
|
||||
//
|
||||
// 1. <material>
|
||||
// 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
|
||||
for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
{
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Material) Postprocess_BuildMaterial(*((CAMFImporter_NodeElement_Material*)root_child));
|
||||
}
|
||||
|
||||
// After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
|
||||
//
|
||||
// 3. <object>
|
||||
for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
{
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Object)
|
||||
{
|
||||
aiNode* tnode = nullptr;
|
||||
|
||||
// for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
|
||||
Postprocess_BuildNodeAndObject(*((CAMFImporter_NodeElement_Object*)root_child), mesh_list, &tnode);
|
||||
if(tnode != nullptr) node_list.push_back(tnode);
|
||||
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
|
||||
// And finally read rest of nodes.
|
||||
//
|
||||
for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
{
|
||||
// 4. <constellation>
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Constellation)
|
||||
{
|
||||
// <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
|
||||
Postprocess_BuildConstellation(*((CAMFImporter_NodeElement_Constellation*)root_child), node_list);
|
||||
}
|
||||
|
||||
// 5, <metadata>
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Metadata) meta_list.push_back((CAMFImporter_NodeElement_Metadata*)root_child);
|
||||
}// for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
|
||||
// at now we can add collected metadata to root node
|
||||
Postprocess_AddMetadata(meta_list, *pScene->mRootNode);
|
||||
//
|
||||
// Check constellation children
|
||||
//
|
||||
// As said in specification:
|
||||
// "When multiple objects and constellations are defined in a single file, only the top level objects and constellations are available for printing."
|
||||
// What that means? For example: if some object is used in constellation then you must show only constellation but not original object.
|
||||
// And at this step we are checking that relations.
|
||||
nl_clean_loop:
|
||||
|
||||
if(node_list.size() > 1)
|
||||
{
|
||||
// walk through all nodes
|
||||
for(std::list<aiNode*>::iterator nl_it = node_list.begin(); nl_it != node_list.end(); nl_it++)
|
||||
{
|
||||
// and try to find them in another top nodes.
|
||||
std::list<aiNode*>::const_iterator next_it = nl_it;
|
||||
|
||||
next_it++;
|
||||
for(; next_it != node_list.end(); next_it++)
|
||||
{
|
||||
if((*next_it)->FindNode((*nl_it)->mName) != nullptr)
|
||||
{
|
||||
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
||||
node_list.erase(nl_it);
|
||||
|
||||
goto nl_clean_loop;
|
||||
}
|
||||
}// for(; next_it != node_list.end(); next_it++)
|
||||
}// for(std::list<aiNode*>::const_iterator nl_it = node_list.begin(); nl_it != node_list.end(); nl_it++)
|
||||
}
|
||||
|
||||
//
|
||||
// move created objects to aiScene
|
||||
//
|
||||
//
|
||||
// Nodes
|
||||
if(node_list.size() > 0)
|
||||
{
|
||||
std::list<aiNode*>::const_iterator nl_it = node_list.begin();
|
||||
|
||||
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(node_list.size());
|
||||
pScene->mRootNode->mChildren = new aiNode*[pScene->mRootNode->mNumChildren];
|
||||
for(size_t i = 0; i < pScene->mRootNode->mNumChildren; i++)
|
||||
{
|
||||
// Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
|
||||
// mRootNode only as parent.
|
||||
(*nl_it)->mParent = pScene->mRootNode;
|
||||
pScene->mRootNode->mChildren[i] = *nl_it++;
|
||||
}
|
||||
}// if(node_list.size() > 0)
|
||||
|
||||
//
|
||||
// Meshes
|
||||
if(mesh_list.size() > 0)
|
||||
{
|
||||
std::list<aiMesh*>::const_iterator ml_it = mesh_list.begin();
|
||||
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
for(size_t i = 0; i < pScene->mNumMeshes; i++) pScene->mMeshes[i] = *ml_it++;
|
||||
}// if(mesh_list.size() > 0)
|
||||
|
||||
//
|
||||
// Textures
|
||||
pScene->mNumTextures = static_cast<unsigned int>(mTexture_Converted.size());
|
||||
if(pScene->mNumTextures > 0)
|
||||
{
|
||||
size_t idx;
|
||||
|
||||
idx = 0;
|
||||
pScene->mTextures = new aiTexture*[pScene->mNumTextures];
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
pScene->mTextures[idx] = new aiTexture;
|
||||
pScene->mTextures[idx]->mWidth = static_cast<unsigned int>(tex_convd.Width);
|
||||
pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height);
|
||||
pScene->mTextures[idx]->pcData = (aiTexel*)tex_convd.Data;
|
||||
// texture format description.
|
||||
strcpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint);
|
||||
idx++;
|
||||
}// for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
|
||||
// Create materials for embedded textures.
|
||||
idx = 0;
|
||||
pScene->mNumMaterials = static_cast<unsigned int>(mTexture_Converted.size());
|
||||
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
const aiString texture_id(AI_EMBEDDED_TEXNAME_PREFIX + to_string(idx));
|
||||
const int mode = aiTextureOp_Multiply;
|
||||
const int repeat = tex_convd.Tiled ? 1 : 0;
|
||||
|
||||
pScene->mMaterials[idx] = new aiMaterial;
|
||||
pScene->mMaterials[idx]->AddProperty(&texture_id, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
pScene->mMaterials[idx]->AddProperty(&mode, 1, AI_MATKEY_TEXOP_DIFFUSE(0));
|
||||
pScene->mMaterials[idx]->AddProperty(&repeat, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
pScene->mMaterials[idx]->AddProperty(&repeat, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
idx++;
|
||||
}
|
||||
}// if(pScene->mNumTextures > 0)
|
||||
}// END: after that walk through children of root and collect data
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -25,8 +25,8 @@ conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
|
@ -618,7 +618,8 @@ void Parser::ParseLV2MaterialBlock(ASE::Material& mat)
|
|||
if (TokenMatch(filePtr,"MATERIAL_TRANSPARENCY",21))
|
||||
{
|
||||
ParseLV4MeshFloat(mat.mTransparency);
|
||||
mat.mTransparency = 1.0 - mat.mTransparency;continue;
|
||||
mat.mTransparency = ai_real( 1.0 ) - mat.mTransparency;
|
||||
continue;
|
||||
}
|
||||
// material self illumination
|
||||
if (TokenMatch(filePtr,"MATERIAL_SELFILLUM",18))
|
||||
|
@ -1134,7 +1135,7 @@ void Parser::ParseLV3ScaleAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the three floats -
|
||||
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
|
||||
// we ignore the additional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_SCALE_SAMPLE" ,20))
|
||||
|
@ -1180,7 +1181,7 @@ void Parser::ParseLV3PosAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the three floats -
|
||||
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
|
||||
// we ignore the additional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_POS_SAMPLE" ,18))
|
||||
|
@ -1226,7 +1227,7 @@ void Parser::ParseLV3RotAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the floats -
|
||||
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
|
||||
// we ignore the additional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_ROT_SAMPLE" ,18))
|
||||
|
@ -1463,30 +1464,29 @@ void Parser::ParseLV2MeshBlock(ASE::Mesh& mesh)
|
|||
continue;
|
||||
}
|
||||
// another mesh UV channel ...
|
||||
if (TokenMatch(filePtr,"MESH_MAPPINGCHANNEL" ,19))
|
||||
{
|
||||
|
||||
unsigned int iIndex = 0;
|
||||
if (TokenMatch(filePtr,"MESH_MAPPINGCHANNEL" ,19)) {
|
||||
unsigned int iIndex( 0 );
|
||||
ParseLV4MeshLong(iIndex);
|
||||
|
||||
if (iIndex < 2)
|
||||
{
|
||||
LogWarning("Mapping channel has an invalid index. Skipping UV channel");
|
||||
if ( 0 == iIndex ) {
|
||||
LogWarning( "Mapping channel has an invalid index. Skipping UV channel" );
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
} else {
|
||||
if ( iIndex < 2 ) {
|
||||
LogWarning( "Mapping channel has an invalid index. Skipping UV channel" );
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
}
|
||||
if ( iIndex > AI_MAX_NUMBER_OF_TEXTURECOORDS ) {
|
||||
LogWarning( "Too many UV channels specified. Skipping channel .." );
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
} else {
|
||||
// parse the mapping channel
|
||||
ParseLV3MappingChannel( iIndex - 1, mesh );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (iIndex > AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
||||
{
|
||||
LogWarning("Too many UV channels specified. Skipping channel ..");
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
}
|
||||
else
|
||||
{
|
||||
// parse the mapping channel
|
||||
ParseLV3MappingChannel(iIndex-1,mesh);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
// mesh animation keyframe. Not supported
|
||||
if (TokenMatch(filePtr,"MESH_ANIMATION" ,14))
|
||||
|
|
|
@ -737,7 +737,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
AssbinChunkWriter uncompressedStream( NULL, 0 );
|
||||
WriteBinaryScene( &uncompressedStream, pScene );
|
||||
|
||||
uLongf uncompressedSize = uncompressedStream.Tell();
|
||||
uLongf uncompressedSize = static_cast<uLongf>(uncompressedStream.Tell());
|
||||
uLongf compressedSize = (uLongf)(uncompressedStream.Tell() * 1.001 + 12.);
|
||||
uint8_t* compressedBuffer = new uint8_t[ compressedSize ];
|
||||
|
||||
|
|
|
@ -659,7 +659,7 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
if (compressed)
|
||||
{
|
||||
uLongf uncompressedSize = Read<uint32_t>(stream);
|
||||
uLongf compressedSize = stream->FileSize() - stream->Tell();
|
||||
uLongf compressedSize = static_cast<uLongf>(stream->FileSize() - stream->Tell());
|
||||
|
||||
unsigned char * compressedData = new unsigned char[ compressedSize ];
|
||||
stream->Read( compressedData, 1, compressedSize );
|
||||
|
|
|
@ -150,7 +150,7 @@ void ReportSceneNotFoundError()
|
|||
DefaultLogger::get()->error("Unable to find the Assimp::Importer for this aiScene. "
|
||||
"The C-API does not accept scenes produced by the C++ API and vice versa");
|
||||
|
||||
assert(false);
|
||||
ai_assert(false);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -70,11 +70,11 @@ ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
|||
}
|
||||
|
||||
aiExportFormatDesc *desc = new aiExportFormatDesc;
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ];
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ]();
|
||||
::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ];
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
|
||||
::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ];
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ]();
|
||||
::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
|
||||
|
||||
return desc;
|
||||
|
|
|
@ -72,13 +72,12 @@ static int ioprintf( IOStream * io, const char *format, ... ) {
|
|||
return -1;
|
||||
}
|
||||
|
||||
static const size_t Size = 4096;
|
||||
static const int Size = 4096;
|
||||
char sz[ Size ];
|
||||
size_t len( strlen( format ) );
|
||||
::memset( sz, '\0', Size );
|
||||
va_list va;
|
||||
va_start( va, format );
|
||||
int nSize = vsnprintf( sz, Size-1, format, va );
|
||||
const unsigned int nSize = vsnprintf( sz, Size-1, format, va );
|
||||
ai_assert( nSize < Size );
|
||||
va_end( va );
|
||||
|
||||
|
@ -300,7 +299,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
|
|||
else if (!shortened){
|
||||
ioprintf(io,"\t\t<Data length=\"%i\"> \n",tex->mWidth*tex->mHeight*4);
|
||||
|
||||
// const unsigned int width = (unsigned int)log10((double)std::max(tex->mHeight,tex->mWidth))+1;
|
||||
// const unsigned int width = (unsigned int)std::log10((double)std::max(tex->mHeight,tex->mWidth))+1;
|
||||
for (unsigned int y = 0; y < tex->mHeight;++y) {
|
||||
for (unsigned int x = 0; x < tex->mWidth;++x) {
|
||||
aiTexel* tx = tex->pcData + y*tex->mWidth+x;
|
||||
|
@ -458,7 +457,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
|
|||
ioprintf(io,"<MeshList num=\"%i\">\n",scene->mNumMeshes);
|
||||
for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
|
||||
aiMesh* mesh = scene->mMeshes[i];
|
||||
// const unsigned int width = (unsigned int)log10((double)mesh->mNumVertices)+1;
|
||||
// const unsigned int width = (unsigned int)std::log10((double)mesh->mNumVertices)+1;
|
||||
|
||||
// mesh header
|
||||
ioprintf(io,"\t<Mesh types=\"%s %s %s %s\" material_index=\"%i\">\n",
|
||||
|
|
|
@ -331,7 +331,7 @@ void B3DImporter::ReadVRTS(){
|
|||
int sz=12+(_vflags&1?12:0)+(_vflags&2?16:0)+(_tcsets*_tcsize*4);
|
||||
int n_verts=ChunkSize()/sz;
|
||||
|
||||
int v0=_vertices.size();
|
||||
int v0=static_cast<int>(_vertices.size());
|
||||
_vertices.resize( v0+n_verts );
|
||||
|
||||
for( int i=0;i<n_verts;++i ){
|
||||
|
@ -404,7 +404,7 @@ void B3DImporter::ReadTRIS( int v0 ){
|
|||
void B3DImporter::ReadMESH(){
|
||||
/*int matid=*/ReadInt();
|
||||
|
||||
int v0=_vertices.size();
|
||||
int v0= static_cast<int>(_vertices.size());
|
||||
|
||||
while( ChunkSize() ){
|
||||
string t=ReadChunk();
|
||||
|
@ -462,17 +462,17 @@ void B3DImporter::ReadKEYS( aiNodeAnim *nodeAnim ){
|
|||
}
|
||||
|
||||
if( flags & 1 ){
|
||||
nodeAnim->mNumPositionKeys=trans.size();
|
||||
nodeAnim->mNumPositionKeys=static_cast<unsigned int>(trans.size());
|
||||
nodeAnim->mPositionKeys=to_array( trans );
|
||||
}
|
||||
|
||||
if( flags & 2 ){
|
||||
nodeAnim->mNumScalingKeys=scale.size();
|
||||
nodeAnim->mNumScalingKeys=static_cast<unsigned int>(scale.size());
|
||||
nodeAnim->mScalingKeys=to_array( scale );
|
||||
}
|
||||
|
||||
if( flags & 4 ){
|
||||
nodeAnim->mNumRotationKeys=rot.size();
|
||||
nodeAnim->mNumRotationKeys=static_cast<unsigned int>(rot.size());
|
||||
nodeAnim->mRotationKeys=to_array( rot );
|
||||
}
|
||||
}
|
||||
|
@ -506,7 +506,7 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
|
||||
aiMatrix4x4 tform=trans * rot * scale;
|
||||
|
||||
int nodeid=_nodes.size();
|
||||
int nodeid=static_cast<int>(_nodes.size());
|
||||
|
||||
aiNode *node=new aiNode( name );
|
||||
_nodes.push_back( node );
|
||||
|
@ -521,9 +521,9 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
while( ChunkSize() ){
|
||||
string t=ReadChunk();
|
||||
if( t=="MESH" ){
|
||||
int n=_meshes.size();
|
||||
unsigned int n= static_cast<unsigned int>(_meshes.size());
|
||||
ReadMESH();
|
||||
for( int i=n;i<(int)_meshes.size();++i ){
|
||||
for( unsigned int i=n;i<static_cast<unsigned int>(_meshes.size());++i ){
|
||||
meshes.push_back( i );
|
||||
}
|
||||
}else if( t=="BONE" ){
|
||||
|
@ -544,10 +544,10 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
ExitChunk();
|
||||
}
|
||||
|
||||
node->mNumMeshes=meshes.size();
|
||||
node->mNumMeshes= static_cast<unsigned int>(meshes.size());
|
||||
node->mMeshes=to_array( meshes );
|
||||
|
||||
node->mNumChildren=children.size();
|
||||
node->mNumChildren=static_cast<unsigned int>(children.size());
|
||||
node->mChildren=to_array( children );
|
||||
|
||||
return node;
|
||||
|
@ -645,7 +645,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
aiNode *bnode=_nodes[i];
|
||||
|
||||
bone->mName=bnode->mName;
|
||||
bone->mNumWeights=weights.size();
|
||||
bone->mNumWeights= static_cast<unsigned int>(weights.size());
|
||||
bone->mWeights=to_array( weights );
|
||||
|
||||
aiMatrix4x4 mat=bnode->mTransformation;
|
||||
|
@ -655,7 +655,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
}
|
||||
bone->mOffsetMatrix=mat.Inverse();
|
||||
}
|
||||
mesh->mNumBones=bones.size();
|
||||
mesh->mNumBones= static_cast<unsigned int>(bones.size());
|
||||
mesh->mBones=to_array( bones );
|
||||
}
|
||||
}
|
||||
|
@ -667,21 +667,21 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
if( !_materials.size() ){
|
||||
_materials.push_back( new aiMaterial );
|
||||
}
|
||||
scene->mNumMaterials=_materials.size();
|
||||
scene->mNumMaterials= static_cast<unsigned int>(_materials.size());
|
||||
scene->mMaterials=to_array( _materials );
|
||||
|
||||
//meshes
|
||||
scene->mNumMeshes=_meshes.size();
|
||||
scene->mNumMeshes= static_cast<unsigned int>(_meshes.size());
|
||||
scene->mMeshes=to_array( _meshes );
|
||||
|
||||
//animations
|
||||
if( _animations.size()==1 && _nodeAnims.size() ){
|
||||
|
||||
aiAnimation *anim=_animations.back();
|
||||
anim->mNumChannels=_nodeAnims.size();
|
||||
anim->mNumChannels=static_cast<unsigned int>(_nodeAnims.size());
|
||||
anim->mChannels=to_array( _nodeAnims );
|
||||
|
||||
scene->mNumAnimations=_animations.size();
|
||||
scene->mNumAnimations=static_cast<unsigned int>(_animations.size());
|
||||
scene->mAnimations=to_array( _animations );
|
||||
}
|
||||
|
||||
|
|
|
@ -237,7 +237,7 @@ aiNode* BVHLoader::ReadNode()
|
|||
// add the child nodes if there are any
|
||||
if( childNodes.size() > 0)
|
||||
{
|
||||
node->mNumChildren = childNodes.size();
|
||||
node->mNumChildren = static_cast<unsigned int>(childNodes.size());
|
||||
node->mChildren = new aiNode*[node->mNumChildren];
|
||||
std::copy( childNodes.begin(), childNodes.end(), node->mChildren);
|
||||
}
|
||||
|
@ -443,7 +443,7 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
|
|||
anim->mDuration = double( mAnimNumFrames - 1);
|
||||
|
||||
// now generate the tracks for all nodes
|
||||
anim->mNumChannels = mNodes.size();
|
||||
anim->mNumChannels = static_cast<unsigned int>(mNodes.size());
|
||||
anim->mChannels = new aiNodeAnim*[anim->mNumChannels];
|
||||
|
||||
// FIX: set the array elements to NULL to ensure proper deletion if an exception is thrown
|
||||
|
|
|
@ -56,7 +56,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <sstream>
|
||||
#include <cctype>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -137,14 +136,17 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*static*/ bool BaseImporter::SearchFileHeaderForToken(IOSystem* pIOHandler,
|
||||
/*static*/ bool BaseImporter::SearchFileHeaderForToken( IOSystem* pIOHandler,
|
||||
const std::string& pFile,
|
||||
const char** tokens,
|
||||
unsigned int numTokens,
|
||||
unsigned int searchBytes /* = 200 */,
|
||||
bool tokensSol /* false */)
|
||||
{
|
||||
ai_assert(NULL != tokens && 0 != numTokens && 0 != searchBytes);
|
||||
ai_assert( NULL != tokens );
|
||||
ai_assert( 0 != numTokens );
|
||||
ai_assert( 0 != searchBytes);
|
||||
|
||||
if (!pIOHandler)
|
||||
return false;
|
||||
|
||||
|
@ -179,8 +181,6 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
|
||||
for (unsigned int i = 0; i < numTokens;++i) {
|
||||
ai_assert(NULL != tokens[i]);
|
||||
|
||||
|
||||
const char* r = strstr(buffer,tokens[i]);
|
||||
if( !r ) {
|
||||
continue;
|
||||
|
@ -461,41 +461,53 @@ void BaseImporter::TextFileToBuffer(IOStream* stream,
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
// Represents an import request
|
||||
struct LoadRequest
|
||||
{
|
||||
struct LoadRequest {
|
||||
LoadRequest(const std::string& _file, unsigned int _flags,const BatchLoader::PropertyMap* _map, unsigned int _id)
|
||||
: file(_file), flags(_flags), refCnt(1),scene(NULL), loaded(false), id(_id)
|
||||
{
|
||||
if (_map)
|
||||
: file(_file)
|
||||
, flags(_flags)
|
||||
, refCnt(1)
|
||||
, scene(NULL)
|
||||
, loaded(false)
|
||||
, id(_id) {
|
||||
if ( _map ) {
|
||||
map = *_map;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string file;
|
||||
unsigned int flags;
|
||||
unsigned int refCnt;
|
||||
aiScene* scene;
|
||||
bool loaded;
|
||||
BatchLoader::PropertyMap map;
|
||||
unsigned int id;
|
||||
|
||||
bool operator== (const std::string& f) {
|
||||
bool operator== ( const std::string& f ) const {
|
||||
return file == f;
|
||||
}
|
||||
|
||||
const std::string file;
|
||||
unsigned int flags;
|
||||
unsigned int refCnt;
|
||||
aiScene *scene;
|
||||
bool loaded;
|
||||
BatchLoader::PropertyMap map;
|
||||
unsigned int id;
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// BatchLoader::pimpl data structure
|
||||
struct Assimp::BatchData
|
||||
{
|
||||
BatchData()
|
||||
: pIOSystem()
|
||||
, pImporter()
|
||||
, next_id(0xffff)
|
||||
{}
|
||||
struct Assimp::BatchData {
|
||||
BatchData( IOSystem* pIO, bool validate )
|
||||
: pIOSystem( pIO )
|
||||
, pImporter( nullptr )
|
||||
, next_id(0xffff)
|
||||
, validate( validate ) {
|
||||
ai_assert( NULL != pIO );
|
||||
|
||||
pImporter = new Importer();
|
||||
pImporter->SetIOHandler( pIO );
|
||||
}
|
||||
|
||||
~BatchData() {
|
||||
pImporter->SetIOHandler( NULL ); /* get pointer back into our possession */
|
||||
delete pImporter;
|
||||
}
|
||||
|
||||
// IO system to be used for all imports
|
||||
IOSystem* pIOSystem;
|
||||
|
@ -511,53 +523,59 @@ struct Assimp::BatchData
|
|||
|
||||
// Id for next item
|
||||
unsigned int next_id;
|
||||
|
||||
// Validation enabled state
|
||||
bool validate;
|
||||
};
|
||||
|
||||
typedef std::list<LoadRequest>::iterator LoadReqIt;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BatchLoader::BatchLoader(IOSystem* pIO)
|
||||
BatchLoader::BatchLoader(IOSystem* pIO, bool validate )
|
||||
{
|
||||
ai_assert(NULL != pIO);
|
||||
|
||||
data = new BatchData();
|
||||
data->pIOSystem = pIO;
|
||||
|
||||
data->pImporter = new Importer();
|
||||
data->pImporter->SetIOHandler(data->pIOSystem);
|
||||
m_data = new BatchData( pIO, validate );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BatchLoader::~BatchLoader()
|
||||
{
|
||||
// delete all scenes wthat have not been polled by the user
|
||||
for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
|
||||
// delete all scenes what have not been polled by the user
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
delete (*it).scene;
|
||||
}
|
||||
data->pImporter->SetIOHandler(NULL); /* get pointer back into our possession */
|
||||
delete data->pImporter;
|
||||
delete data;
|
||||
delete m_data;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BatchLoader::setValidation( bool enabled ) {
|
||||
m_data->validate = enabled;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
unsigned int BatchLoader::AddLoadRequest (const std::string& file,
|
||||
bool BatchLoader::getValidation() const {
|
||||
return m_data->validate;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
unsigned int BatchLoader::AddLoadRequest(const std::string& file,
|
||||
unsigned int steps /*= 0*/, const PropertyMap* map /*= NULL*/)
|
||||
{
|
||||
ai_assert(!file.empty());
|
||||
|
||||
// check whether we have this loading request already
|
||||
std::list<LoadRequest>::iterator it;
|
||||
for (it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
// Call IOSystem's path comparison function here
|
||||
if (data->pIOSystem->ComparePaths((*it).file,file)) {
|
||||
|
||||
if ( m_data->pIOSystem->ComparePaths((*it).file,file)) {
|
||||
if (map) {
|
||||
if (!((*it).map == *map))
|
||||
if ( !( ( *it ).map == *map ) ) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (!(*it).map.empty())
|
||||
else if ( !( *it ).map.empty() ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
(*it).refCnt++;
|
||||
return (*it).id;
|
||||
|
@ -565,20 +583,18 @@ unsigned int BatchLoader::AddLoadRequest (const std::string& file,
|
|||
}
|
||||
|
||||
// no, we don't have it. So add it to the queue ...
|
||||
data->requests.push_back(LoadRequest(file,steps,map,data->next_id));
|
||||
return data->next_id++;
|
||||
m_data->requests.push_back(LoadRequest(file,steps,map, m_data->next_id));
|
||||
return m_data->next_id++;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiScene* BatchLoader::GetImport (unsigned int which)
|
||||
aiScene* BatchLoader::GetImport( unsigned int which )
|
||||
{
|
||||
for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
if ((*it).id == which && (*it).loaded) {
|
||||
|
||||
aiScene* sc = (*it).scene;
|
||||
if (!(--(*it).refCnt)) {
|
||||
data->requests.erase(it);
|
||||
m_data->requests.erase(it);
|
||||
}
|
||||
return sc;
|
||||
}
|
||||
|
@ -590,14 +606,15 @@ aiScene* BatchLoader::GetImport (unsigned int which)
|
|||
void BatchLoader::LoadAll()
|
||||
{
|
||||
// no threaded implementation for the moment
|
||||
for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
// force validation in debug builds
|
||||
unsigned int pp = (*it).flags;
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
pp |= aiProcess_ValidateDataStructure;
|
||||
#endif
|
||||
if ( m_data->validate ) {
|
||||
pp |= aiProcess_ValidateDataStructure;
|
||||
}
|
||||
|
||||
// setup config properties if necessary
|
||||
ImporterPimpl* pimpl = data->pImporter->Pimpl();
|
||||
ImporterPimpl* pimpl = m_data->pImporter->Pimpl();
|
||||
pimpl->mFloatProperties = (*it).map.floats;
|
||||
pimpl->mIntProperties = (*it).map.ints;
|
||||
pimpl->mStringProperties = (*it).map.strings;
|
||||
|
@ -608,8 +625,8 @@ void BatchLoader::LoadAll()
|
|||
DefaultLogger::get()->info("%%% BEGIN EXTERNAL FILE %%%");
|
||||
DefaultLogger::get()->info("File: " + (*it).file);
|
||||
}
|
||||
data->pImporter->ReadFile((*it).file,pp);
|
||||
(*it).scene = data->pImporter->GetOrphanedScene();
|
||||
m_data->pImporter->ReadFile((*it).file,pp);
|
||||
(*it).scene = m_data->pImporter->GetOrphanedScene();
|
||||
(*it).loaded = true;
|
||||
|
||||
DefaultLogger::get()->info("%%% END EXTERNAL FILE %%%");
|
||||
|
|
|
@ -347,7 +347,12 @@ public: // static utilities
|
|||
static void ConvertUTF8toISO8859_1(
|
||||
std::string& data);
|
||||
|
||||
enum TextFileMode { ALLOW_EMPTY, FORBID_EMPTY };
|
||||
// -------------------------------------------------------------------
|
||||
/// @brief Enum to define, if empty files are ok or not.
|
||||
enum TextFileMode {
|
||||
ALLOW_EMPTY,
|
||||
FORBID_EMPTY
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility for text file loaders which copies the contents of the
|
||||
|
@ -382,14 +387,10 @@ public: // static utilities
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
/** Error description in case there was one. */
|
||||
/// Error description in case there was one.
|
||||
std::string m_ErrorText;
|
||||
|
||||
/** Currently set progress handler */
|
||||
/// Currently set progress handler.
|
||||
ProgressHandler* m_progress;
|
||||
};
|
||||
|
||||
|
|
|
@ -180,7 +180,7 @@ void BlenderBMeshConverter::AddFace( int v1, int v2, int v3, int v4 )
|
|||
// TODO - Work out how materials work
|
||||
face.mat_nr = 0;
|
||||
triMesh->mface.push_back( face );
|
||||
triMesh->totface = triMesh->mface.size( );
|
||||
triMesh->totface = static_cast<int>(triMesh->mface.size( ));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -56,10 +56,10 @@ using namespace Assimp::Formatter;
|
|||
static bool match4(StreamReaderAny& stream, const char* string) {
|
||||
ai_assert( nullptr != string );
|
||||
char tmp[] = {
|
||||
(stream).GetI1(),
|
||||
(stream).GetI1(),
|
||||
(stream).GetI1(),
|
||||
(stream).GetI1()
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1()
|
||||
};
|
||||
return (tmp[0]==string[0] && tmp[1]==string[1] && tmp[2]==string[2] && tmp[3]==string[3]);
|
||||
}
|
||||
|
@ -346,10 +346,10 @@ void SectionParser :: Next()
|
|||
stream.SetCurrentPos(current.start + current.size);
|
||||
|
||||
const char tmp[] = {
|
||||
stream.GetI1(),
|
||||
stream.GetI1(),
|
||||
stream.GetI1(),
|
||||
stream.GetI1()
|
||||
(const char)stream.GetI1(),
|
||||
(const char)stream.GetI1(),
|
||||
(const char)stream.GetI1(),
|
||||
(const char)stream.GetI1()
|
||||
};
|
||||
current.id = std::string(tmp,tmp[3]?4:tmp[2]?3:tmp[1]?2:1);
|
||||
|
||||
|
|
|
@ -123,7 +123,6 @@ namespace Blender {
|
|||
|
||||
struct ObjectCompare {
|
||||
bool operator() (const Object* left, const Object* right) const {
|
||||
printf( "left: %s, right: %s\n", left->id.name, right->id.name );
|
||||
return ::strncmp(left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
|
||||
}
|
||||
};
|
||||
|
@ -145,7 +144,6 @@ namespace Blender {
|
|||
|
||||
struct ObjectCompare {
|
||||
bool operator() (const Object* left, const Object* right) const {
|
||||
printf( "left: %s, right: %s\n", left->id.name, right->id.name );
|
||||
return ::strncmp( left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
|
||||
}
|
||||
};
|
||||
|
|
|
@ -59,6 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "StreamReader.h"
|
||||
#include "MemoryIOWrapper.h"
|
||||
#include <cctype>
|
||||
#include <cstdint>
|
||||
|
||||
|
||||
// zlib is needed for compressed blend files
|
||||
|
@ -105,6 +106,8 @@ BlenderImporter::~BlenderImporter()
|
|||
delete modifier_cache;
|
||||
}
|
||||
|
||||
static const char* Tokens[] = { "BLENDER" };
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
|
@ -116,8 +119,7 @@ bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
|
|||
|
||||
else if ((!extension.length() || checkSig) && pIOHandler) {
|
||||
// note: this won't catch compressed files
|
||||
const char* tokens[] = {"BLENDER"};
|
||||
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
|
||||
return SearchFileHeaderForToken(pIOHandler,pFile, Tokens,1);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -171,7 +173,7 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
char magic[8] = {0};
|
||||
stream->Read(magic,7,1);
|
||||
if (strcmp(magic,"BLENDER")) {
|
||||
if (strcmp(magic, Tokens[0] )) {
|
||||
// Check for presence of the gzip header. If yes, assume it is a
|
||||
// compressed blend file and try uncompressing it, else fail. This is to
|
||||
// avoid uncompressing random files which our loader might end up with.
|
||||
|
@ -346,8 +348,9 @@ void BlenderImporter::ConvertBlendFile(aiScene* out, const Scene& in,const FileD
|
|||
if (cur->object) {
|
||||
if(!cur->object->parent) {
|
||||
no_parents.push_back(cur->object.get());
|
||||
} else {
|
||||
conv.objects.insert( cur->object.get() );
|
||||
}
|
||||
else conv.objects.insert(cur->object.get());
|
||||
}
|
||||
}
|
||||
for (std::shared_ptr<Base> cur = in.basact; cur; cur = cur->next) {
|
||||
|
@ -404,7 +407,7 @@ void BlenderImporter::ConvertBlendFile(aiScene* out, const Scene& in,const FileD
|
|||
}
|
||||
|
||||
// acknowledge that the scene might come out incomplete
|
||||
// by Assimps definition of `complete`: blender scenes
|
||||
// by Assimp's definition of `complete`: blender scenes
|
||||
// can consist of thousands of cameras or lights with
|
||||
// not a single mesh between them.
|
||||
if (!out->mNumMeshes) {
|
||||
|
@ -421,7 +424,7 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
|
|||
// check if the file contents are bundled with the BLEND file
|
||||
if (img->packedfile) {
|
||||
name.data[0] = '*';
|
||||
name.length = 1+ ASSIMP_itoa10(name.data+1,MAXLEN-1,conv_data.textures->size());
|
||||
name.length = 1+ ASSIMP_itoa10(name.data+1,static_cast<unsigned int>(MAXLEN-1), static_cast<int32_t>(conv_data.textures->size()));
|
||||
|
||||
conv_data.textures->push_back(new aiTexture());
|
||||
aiTexture* tex = conv_data.textures->back();
|
||||
|
@ -430,8 +433,9 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
|
|||
// so we can extract the file extension from it.
|
||||
const size_t nlen = strlen( img->name );
|
||||
const char* s = img->name+nlen, *e = s;
|
||||
|
||||
while (s >= img->name && *s != '.')--s;
|
||||
while ( s >= img->name && *s != '.' ) {
|
||||
--s;
|
||||
}
|
||||
|
||||
tex->achFormatHint[0] = s+1>e ? '\0' : ::tolower( s[1] );
|
||||
tex->achFormatHint[1] = s+2>e ? '\0' : ::tolower( s[2] );
|
||||
|
@ -448,8 +452,7 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
|
|||
tex->pcData = reinterpret_cast<aiTexel*>(ch);
|
||||
|
||||
LogInfo("Reading embedded texture, original file was "+std::string(img->name));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
name = aiString( img->name );
|
||||
}
|
||||
|
||||
|
@ -790,7 +793,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
ConversionData& conv_data, TempArray<std::vector,aiMesh>& temp
|
||||
)
|
||||
{
|
||||
// TODO: Resolve various problems with BMesh triangluation before re-enabling.
|
||||
// TODO: Resolve various problems with BMesh triangulation before re-enabling.
|
||||
// See issues #400, #373, #318 #315 and #132.
|
||||
#if defined(TODO_FIX_BMESH_CONVERSION)
|
||||
BlenderBMeshConverter BMeshConverter( mesh );
|
||||
|
@ -852,7 +855,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
//out->mNumVertices = 0
|
||||
out->mFaces = new aiFace[it.second]();
|
||||
|
||||
// all submeshes created from this mesh are named equally. this allows
|
||||
// all sub-meshes created from this mesh are named equally. this allows
|
||||
// curious users to recover the original adjacency.
|
||||
out->mName = aiString(mesh->id.name+2);
|
||||
// skip over the name prefix 'ME'
|
||||
|
@ -1143,7 +1146,7 @@ aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj,
|
|||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
|
||||
if (cam->sensor_x && cam->lens) {
|
||||
out->mHorizontalFOV = atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
out->mHorizontalFOV = std::atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
}
|
||||
out->mClipPlaneNear = cam->clipsta;
|
||||
out->mClipPlaneFar = cam->clipend;
|
||||
|
@ -1228,7 +1231,7 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
|
|||
if (conv_data.meshes->size() > old) {
|
||||
node->mMeshes = new unsigned int[node->mNumMeshes = static_cast<unsigned int>(conv_data.meshes->size()-old)];
|
||||
for (unsigned int i = 0; i < node->mNumMeshes; ++i) {
|
||||
node->mMeshes[i] = i + old;
|
||||
node->mMeshes[i] = static_cast<unsigned int>(i + old);
|
||||
}
|
||||
}}
|
||||
break;
|
||||
|
@ -1304,5 +1307,4 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
|
|||
return node.dismiss();
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
@ -105,7 +105,6 @@ public:
|
|||
BlenderImporter();
|
||||
~BlenderImporter();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
|
|
|
@ -275,9 +275,6 @@ void BlenderModifier_Mirror :: DoIt(aiNode& out, ConversionData& conv_data, co
|
|||
orig_object.id.name,"`");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool BlenderModifier_Subdivision :: IsActive (const ModifierData& modin)
|
||||
{
|
||||
|
@ -323,4 +320,4 @@ void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data
|
|||
orig_object.id.name,"`");
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
@ -805,5 +805,5 @@ void DNA::RegisterConverters() {
|
|||
converters["Image"] = DNA::FactoryPair( &Structure::Allocate<Image>, &Structure::Convert<Image> );
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
||||
#endif
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace Blender {
|
|||
// * C++ style comments only
|
||||
//
|
||||
// * Structures may include the primitive types char, int, short,
|
||||
// float, double. Signedness specifiers are not allowed on
|
||||
// float, double. Signed specifiers are not allowed on
|
||||
// integers. Enum types are allowed, but they must have been
|
||||
// defined in this header.
|
||||
//
|
||||
|
@ -85,14 +85,23 @@ namespace Blender {
|
|||
// provided they are neither pointers nor arrays.
|
||||
//
|
||||
// * One of WARN, FAIL can be appended to the declaration (
|
||||
// prior to the semiolon to specifiy the error handling policy if
|
||||
// prior to the semicolon to specify the error handling policy if
|
||||
// this field is missing in the input DNA). If none of those
|
||||
// is specified the default policy is to subtitute a default
|
||||
// is specified the default policy is to substitute a default
|
||||
// value for the field.
|
||||
//
|
||||
|
||||
#define WARN // warn if field is missing, substitute default value
|
||||
#define FAIL // fail the import if the field does not exist
|
||||
// warn if field is missing, substitute default value
|
||||
#ifdef WARN
|
||||
# undef WARN
|
||||
#endif
|
||||
#define WARN
|
||||
|
||||
// fail the import if the field does not exist
|
||||
#ifdef FAIL
|
||||
# undef FAIL
|
||||
#endif
|
||||
#define FAIL
|
||||
|
||||
struct Object;
|
||||
struct MTex;
|
||||
|
@ -102,16 +111,16 @@ struct Image;
|
|||
|
||||
#define AI_BLEND_MESH_MAX_VERTS 2000000000L
|
||||
|
||||
static const size_t MaxNameLen = 1024;
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct ID : ElemBase {
|
||||
|
||||
char name[1024] WARN;
|
||||
char name[ MaxNameLen ] WARN;
|
||||
short flag;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct ListBase : ElemBase {
|
||||
|
||||
std::shared_ptr<ElemBase> first;
|
||||
std::shared_ptr<ElemBase> last;
|
||||
};
|
||||
|
@ -126,7 +135,6 @@ struct PackedFile : ElemBase {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct GroupObject : ElemBase {
|
||||
|
||||
std::shared_ptr<GroupObject> prev,next FAIL;
|
||||
std::shared_ptr<Object> ob;
|
||||
};
|
||||
|
@ -142,7 +150,6 @@ struct Group : ElemBase {
|
|||
// -------------------------------------------------------------------------------
|
||||
struct World : ElemBase {
|
||||
ID id FAIL;
|
||||
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -217,7 +224,6 @@ struct TFace : ElemBase {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct MTFace : ElemBase {
|
||||
|
||||
float uv[4][2] FAIL;
|
||||
char flag;
|
||||
short mode;
|
||||
|
@ -235,7 +241,6 @@ struct MDeformWeight : ElemBase {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct MDeformVert : ElemBase {
|
||||
|
||||
vector<MDeformWeight> dw WARN;
|
||||
int totweight;
|
||||
};
|
||||
|
@ -264,7 +269,6 @@ struct Material : ElemBase {
|
|||
float darkness;
|
||||
float refrac;
|
||||
|
||||
|
||||
float amb;
|
||||
float ang;
|
||||
float spectra;
|
||||
|
@ -612,6 +616,17 @@ struct Object : ElemBase {
|
|||
std::shared_ptr<ElemBase> data FAIL;
|
||||
|
||||
ListBase modifiers;
|
||||
|
||||
Object()
|
||||
: ElemBase()
|
||||
, type( Type_EMPTY )
|
||||
, parent( nullptr )
|
||||
, track()
|
||||
, proxy()
|
||||
, proxy_from()
|
||||
, data() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
@ -620,6 +635,14 @@ struct Base : ElemBase {
|
|||
Base* prev WARN;
|
||||
std::shared_ptr<Base> next WARN;
|
||||
std::shared_ptr<Object> object WARN;
|
||||
|
||||
Base()
|
||||
: ElemBase()
|
||||
, next()
|
||||
, object() {
|
||||
// empty
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -631,8 +654,15 @@ struct Scene : ElemBase {
|
|||
std::shared_ptr<Base> basact WARN;
|
||||
|
||||
ListBase base;
|
||||
};
|
||||
|
||||
Scene()
|
||||
: ElemBase()
|
||||
, camera()
|
||||
, world()
|
||||
, basact() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Image : ElemBase {
|
||||
|
@ -660,6 +690,11 @@ struct Image : ElemBase {
|
|||
short animspeed;
|
||||
|
||||
short gen_x, gen_y, gen_type;
|
||||
|
||||
Image()
|
||||
: ElemBase() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -747,6 +782,12 @@ struct Tex : ElemBase {
|
|||
//VoxelData *vd;
|
||||
|
||||
//char use_nodes;
|
||||
|
||||
Tex()
|
||||
: ElemBase() {
|
||||
// empty
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -835,9 +876,13 @@ struct MTex : ElemBase {
|
|||
//float lifefac, sizefac, ivelfac, pvelfac;
|
||||
//float shadowfac;
|
||||
//float zenupfac, zendownfac, blendfac;
|
||||
|
||||
MTex()
|
||||
: ElemBase() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -412,9 +412,9 @@ float BlenderTessellatorP2T::FindLargestMatrixElem( const aiMatrix3x3& mtx ) con
|
|||
{
|
||||
float result = 0.0f;
|
||||
|
||||
for ( size_t x = 0; x < 3; ++x )
|
||||
for ( unsigned int x = 0; x < 3; ++x )
|
||||
{
|
||||
for ( size_t y = 0; y < 3; ++y )
|
||||
for ( unsigned int y = 0; y < 3; ++y )
|
||||
{
|
||||
result = p2tMax( std::fabs( mtx[ x ][ y ] ), result );
|
||||
}
|
||||
|
@ -429,9 +429,9 @@ aiMatrix3x3 BlenderTessellatorP2T::ScaleMatrix( const aiMatrix3x3& mtx, float sc
|
|||
{
|
||||
aiMatrix3x3 result;
|
||||
|
||||
for ( size_t x = 0; x < 3; ++x )
|
||||
for ( unsigned int x = 0; x < 3; ++x )
|
||||
{
|
||||
for ( size_t y = 0; y < 3; ++y )
|
||||
for ( unsigned int y = 0; y < 3; ++y )
|
||||
{
|
||||
result[ x ][ y ] = mtx[ x ][ y ] * scale;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file aiFileIO -> IOSystem wrapper*/
|
||||
|
||||
#include "CInterfaceIOWrapper.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
CIOStreamWrapper::~CIOStreamWrapper(void)
|
||||
{
|
||||
/* Various places depend on this destructor to close the file */
|
||||
if (mFile) {
|
||||
mIO->mFileSystem->CloseProc(mIO->mFileSystem, mFile);
|
||||
mFile = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::Read(void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->ReadProc(mFile,(char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->WriteProc(mFile,(const char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
aiReturn CIOStreamWrapper::Seek(size_t pOffset,
|
||||
aiOrigin pOrigin
|
||||
){
|
||||
return mFile->SeekProc(mFile,pOffset,pOrigin);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::Tell(void) const {
|
||||
return mFile->TellProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::FileSize() const {
|
||||
return mFile->FileSizeProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void CIOStreamWrapper::Flush () {
|
||||
return mFile->FlushProc(mFile);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom IOStream implementation for the C-API
|
||||
bool CIOSystemWrapper::Exists( const char* pFile) const {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,"rb");
|
||||
if (p){
|
||||
mFileSystem->CloseProc(mFileSystem,p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
char CIOSystemWrapper::getOsSeparator() const {
|
||||
#ifndef _WIN32
|
||||
return '/';
|
||||
#else
|
||||
return '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
IOStream* CIOSystemWrapper::Open(const char* pFile,const char* pMode) {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,pMode);
|
||||
if (!p) {
|
||||
return NULL;
|
||||
}
|
||||
return new CIOStreamWrapper(p, this);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void CIOSystemWrapper::Close( IOStream* pFile) {
|
||||
if (!pFile) {
|
||||
return;
|
||||
}
|
||||
delete pFile;
|
||||
}
|
||||
|
||||
}
|
|
@ -50,106 +50,43 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
namespace Assimp {
|
||||
|
||||
class CIOSystemWrapper;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom IOStream implementation for the C-API
|
||||
class CIOStreamWrapper : public IOStream
|
||||
{
|
||||
friend class CIOSystemWrapper;
|
||||
public:
|
||||
|
||||
explicit CIOStreamWrapper(aiFile* pFile)
|
||||
: mFile(pFile)
|
||||
explicit CIOStreamWrapper(aiFile* pFile, CIOSystemWrapper* io)
|
||||
: mFile(pFile),
|
||||
mIO(io)
|
||||
{}
|
||||
~CIOStreamWrapper(void);
|
||||
|
||||
// ...................................................................
|
||||
size_t Read(void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->ReadProc(mFile,(char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->WriteProc(mFile,(const char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
aiReturn Seek(size_t pOffset,
|
||||
aiOrigin pOrigin
|
||||
){
|
||||
return mFile->SeekProc(mFile,pOffset,pOrigin);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t Tell(void) const {
|
||||
return mFile->TellProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t FileSize() const {
|
||||
return mFile->FileSizeProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void Flush () {
|
||||
return mFile->FlushProc(mFile);
|
||||
}
|
||||
size_t Read(void* pvBuffer, size_t pSize, size_t pCount);
|
||||
size_t Write(const void* pvBuffer, size_t pSize, size_t pCount);
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin);
|
||||
size_t Tell(void) const;
|
||||
size_t FileSize() const;
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
aiFile* mFile;
|
||||
CIOSystemWrapper* mIO;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom IOStream implementation for the C-API
|
||||
class CIOSystemWrapper : public IOSystem
|
||||
{
|
||||
friend class CIOStreamWrapper;
|
||||
public:
|
||||
explicit CIOSystemWrapper(aiFileIO* pFile)
|
||||
: mFileSystem(pFile)
|
||||
{}
|
||||
|
||||
// ...................................................................
|
||||
bool Exists( const char* pFile) const {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,"rb");
|
||||
if (p){
|
||||
mFileSystem->CloseProc(mFileSystem,p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
char getOsSeparator() const {
|
||||
#ifndef _WIN32
|
||||
return '/';
|
||||
#else
|
||||
return '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
IOStream* Open(const char* pFile,const char* pMode = "rb") {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,pMode);
|
||||
if (!p) {
|
||||
return NULL;
|
||||
}
|
||||
return new CIOStreamWrapper(p);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void Close( IOStream* pFile) {
|
||||
if (!pFile) {
|
||||
return;
|
||||
}
|
||||
mFileSystem->CloseProc(mFileSystem,((CIOStreamWrapper*) pFile)->mFile);
|
||||
delete pFile;
|
||||
}
|
||||
bool Exists( const char* pFile) const;
|
||||
char getOsSeparator() const;
|
||||
IOStream* Open(const char* pFile,const char* pMode = "rb");
|
||||
void Close( IOStream* pFile);
|
||||
private:
|
||||
aiFileIO* mFileSystem;
|
||||
};
|
||||
|
|
|
@ -128,6 +128,7 @@ SET( Common_SRCS
|
|||
DefaultIOStream.h
|
||||
DefaultIOSystem.cpp
|
||||
DefaultIOSystem.h
|
||||
CInterfaceIOWrapper.cpp
|
||||
CInterfaceIOWrapper.h
|
||||
Hash.h
|
||||
Importer.cpp
|
||||
|
@ -171,6 +172,7 @@ SET( Common_SRCS
|
|||
Bitmap.h
|
||||
XMLTools.h
|
||||
Version.cpp
|
||||
IOStreamBuffer.h
|
||||
)
|
||||
SOURCE_GROUP(Common FILES ${Common_SRCS})
|
||||
|
||||
|
@ -195,6 +197,7 @@ MACRO(ADD_ASSIMP_IMPORTER name)
|
|||
SET(${name}_SRC "")
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
|
||||
add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
|
||||
add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
|
@ -202,6 +205,16 @@ SET(ASSIMP_LOADER_SRCS "")
|
|||
SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "") # disabled list (used to print)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( AMF
|
||||
AMFImporter.hpp
|
||||
AMFImporter_Macro.hpp
|
||||
AMFImporter_Node.hpp
|
||||
AMFImporter.cpp
|
||||
AMFImporter_Geometry.cpp
|
||||
AMFImporter_Material.cpp
|
||||
AMFImporter_Postprocess.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( 3DS
|
||||
3DSConverter.cpp
|
||||
3DSHelper.h
|
||||
|
@ -433,7 +446,8 @@ ADD_ASSIMP_IMPORTER( BLEND
|
|||
ADD_ASSIMP_IMPORTER( IFC
|
||||
IFCLoader.cpp
|
||||
IFCLoader.h
|
||||
IFCReaderGen.cpp
|
||||
IFCReaderGen1.cpp
|
||||
IFCReaderGen2.cpp
|
||||
IFCReaderGen.h
|
||||
IFCUtil.h
|
||||
IFCUtil.cpp
|
||||
|
@ -449,9 +463,13 @@ ADD_ASSIMP_IMPORTER( IFC
|
|||
STEPFileEncoding.cpp
|
||||
STEPFileEncoding.h
|
||||
)
|
||||
if (MSVC AND ASSIMP_BUILD_IFC_IMPORTER)
|
||||
set_source_files_properties(IFCReaderGen.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
endif (MSVC AND ASSIMP_BUILD_IFC_IMPORTER)
|
||||
if (ASSIMP_BUILD_IFC_IMPORTER)
|
||||
if (MSVC)
|
||||
set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
elseif(CMAKE_COMPILER_IS_MINGW)
|
||||
set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
|
||||
endif()
|
||||
endif (ASSIMP_BUILD_IFC_IMPORTER)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( XGL
|
||||
XGLLoader.cpp
|
||||
|
@ -599,6 +617,25 @@ ADD_ASSIMP_IMPORTER( X
|
|||
XFileExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(X3D
|
||||
X3DExporter.cpp
|
||||
X3DExporter.hpp
|
||||
X3DImporter.cpp
|
||||
X3DImporter.hpp
|
||||
X3DImporter_Geometry2D.cpp
|
||||
X3DImporter_Geometry3D.cpp
|
||||
X3DImporter_Group.cpp
|
||||
X3DImporter_Light.cpp
|
||||
X3DImporter_Macro.hpp
|
||||
X3DImporter_Metadata.cpp
|
||||
X3DImporter_Networking.cpp
|
||||
X3DImporter_Node.hpp
|
||||
X3DImporter_Postprocess.cpp
|
||||
X3DImporter_Rendering.cpp
|
||||
X3DImporter_Shape.cpp
|
||||
X3DImporter_Texturing.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( GLTF
|
||||
glTFAsset.h
|
||||
glTFAsset.inl
|
||||
|
@ -610,7 +647,6 @@ ADD_ASSIMP_IMPORTER( GLTF
|
|||
glTFExporter.cpp
|
||||
)
|
||||
|
||||
|
||||
ADD_ASSIMP_IMPORTER( 3MF
|
||||
D3MFImporter.h
|
||||
D3MFImporter.cpp
|
||||
|
@ -618,7 +654,6 @@ ADD_ASSIMP_IMPORTER( 3MF
|
|||
D3MFOpcPackage.cpp
|
||||
)
|
||||
|
||||
|
||||
SET( Step_SRCS
|
||||
StepExporter.h
|
||||
StepExporter.cpp
|
||||
|
@ -661,7 +696,6 @@ SET( Clipper_SRCS
|
|||
)
|
||||
SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
|
||||
|
||||
|
||||
SET( Poly2Tri_SRCS
|
||||
../contrib/poly2tri/poly2tri/common/shapes.cc
|
||||
../contrib/poly2tri/poly2tri/common/shapes.h
|
||||
|
@ -701,7 +735,54 @@ SET ( openddl_parser_SRCS
|
|||
)
|
||||
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
||||
|
||||
SET ( open3dgc_SRCS
|
||||
../contrib/Open3DGC/o3dgcAdjacencyInfo.h
|
||||
../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
|
||||
../contrib/Open3DGC/o3dgcArithmeticCodec.h
|
||||
../contrib/Open3DGC/o3dgcBinaryStream.h
|
||||
../contrib/Open3DGC/o3dgcCommon.h
|
||||
../contrib/Open3DGC/o3dgcDVEncodeParams.h
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
|
||||
../contrib/Open3DGC/o3dgcDynamicVector.h
|
||||
../contrib/Open3DGC/o3dgcFIFO.h
|
||||
../contrib/Open3DGC/o3dgcIndexedFaceSet.h
|
||||
../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
|
||||
../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
|
||||
../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
|
||||
../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
|
||||
../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
|
||||
../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
|
||||
../contrib/Open3DGC/o3dgcTimer.h
|
||||
../contrib/Open3DGC/o3dgcTools.cpp
|
||||
../contrib/Open3DGC/o3dgcTriangleFans.cpp
|
||||
../contrib/Open3DGC/o3dgcTriangleFans.h
|
||||
../contrib/Open3DGC/o3dgcTriangleListDecoder.h
|
||||
../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
|
||||
../contrib/Open3DGC/o3dgcTriangleListEncoder.h
|
||||
../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
|
||||
../contrib/Open3DGC/o3dgcVector.h
|
||||
../contrib/Open3DGC/o3dgcVector.inl
|
||||
)
|
||||
SOURCE_GROUP( open3dgc FILES ${open3dgc_SRCS})
|
||||
|
||||
# Check dependencies for glTF importer with Open3DGC-compression.
|
||||
# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
|
||||
# has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
|
||||
FIND_PACKAGE(RT QUIET)
|
||||
IF (RT_FOUND OR MSVC)
|
||||
SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
|
||||
ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
|
||||
ELSE ()
|
||||
SET (open3dgc_SRCS "")
|
||||
MESSAGE (INFO " RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
|
||||
#!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
|
||||
ENDIF ()
|
||||
|
||||
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
||||
INCLUDE_DIRECTORIES( "../contrib" )
|
||||
|
||||
# VC2010 fixes
|
||||
if(MSVC10)
|
||||
|
@ -748,6 +829,7 @@ SET( assimp_src
|
|||
${Poly2Tri_SRCS}
|
||||
${Clipper_SRCS}
|
||||
${openddl_parser_SRCS}
|
||||
${open3dgc_SRCS}
|
||||
# Necessary to show the headers in the project when using the VC++ generator:
|
||||
|
||||
${PUBLIC_HEADERS}
|
||||
|
@ -822,6 +904,11 @@ else (UNZIP_FOUND)
|
|||
INCLUDE_DIRECTORIES("../")
|
||||
endif (UNZIP_FOUND)
|
||||
|
||||
# Add RT-extension library for glTF importer with Open3DGC-compression.
|
||||
IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
|
||||
TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY})
|
||||
ENDIF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
|
||||
|
||||
INSTALL( TARGETS assimp
|
||||
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
|
@ -845,3 +932,15 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
|
|||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (ASSIMP_COVERALLS)
|
||||
include(Coveralls)
|
||||
|
||||
set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )
|
||||
|
||||
# Create the coveralls target.
|
||||
coveralls_setup(
|
||||
"${COVERAGE_SRCS}" # The source files.
|
||||
ON # If we should upload.
|
||||
"${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
|
||||
endif()
|
||||
|
|
|
@ -181,7 +181,7 @@ void COBImporter::InternReadFile( const std::string& pFile,
|
|||
if (n->type == Node::TYPE_MESH) {
|
||||
Mesh& mesh = (Mesh&)(*n.get());
|
||||
if (mesh.vertex_positions.size() && mesh.texture_coords.size()) {
|
||||
pScene->mNumMeshes += mesh.temp_map.size();
|
||||
pScene->mNumMeshes += static_cast<unsigned int>(mesh.temp_map.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -179,7 +179,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
nda->mNodeName.length = (size_t)(ot-nda->mNodeName.data);
|
||||
}
|
||||
|
||||
anim->mNumChannels = anims_temp.size();
|
||||
anim->mNumChannels = static_cast<unsigned int>(anims_temp.size());
|
||||
if (!anim->mNumChannels)
|
||||
throw DeadlyImportError("CSM: Empty $order section");
|
||||
|
||||
|
|
|
@ -256,7 +256,7 @@ bool CalcTangentsProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|||
}
|
||||
std::vector<unsigned int> verticesFound;
|
||||
|
||||
const float fLimit = cosf(configMaxAngle);
|
||||
const float fLimit = std::cos(configMaxAngle);
|
||||
std::vector<unsigned int> closeVertices;
|
||||
|
||||
// in the second pass we now smooth out all tangents and bitangents at the same local position
|
||||
|
|
|
@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "fast_atof.h"
|
||||
#include "SceneCombiner.h"
|
||||
#include "DefaultIOSystem.h"
|
||||
#include "StringUtils.h"
|
||||
#include "XMLTools.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
|
@ -149,7 +150,7 @@ void ColladaExporter::WriteFile()
|
|||
// Writes the asset header
|
||||
void ColladaExporter::WriteHeader()
|
||||
{
|
||||
static const ai_real epsilon = 0.00001;
|
||||
static const ai_real epsilon = ai_real( 0.00001 );
|
||||
static const aiQuaternion x_rot(aiMatrix3x3(
|
||||
0, -1, 0,
|
||||
1, 0, 0,
|
||||
|
@ -383,6 +384,7 @@ void ColladaExporter::WriteLight(size_t pIndex){
|
|||
case aiLightSource_SPOT:
|
||||
WriteSpotLight(light);
|
||||
break;
|
||||
case aiLightSource_AREA:
|
||||
case aiLightSource_UNDEFINED:
|
||||
case _aiLightSource_Force32Bit:
|
||||
break;
|
||||
|
@ -523,7 +525,7 @@ void ColladaExporter::ReadMaterialSurface( Surface& poSurface, const aiMaterial*
|
|||
} else
|
||||
{
|
||||
if( pKey )
|
||||
poSurface.exist = pSrcMat->Get( pKey, pType, pIndex, poSurface.color) == aiReturn_SUCCESS;
|
||||
poSurface.exist = pSrcMat->Get( pKey, static_cast<unsigned int>(pType), static_cast<unsigned int>(pIndex), poSurface.color) == aiReturn_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -635,9 +637,24 @@ void ColladaExporter::WriteMaterials()
|
|||
const aiMaterial* mat = mScene->mMaterials[a];
|
||||
|
||||
aiString name;
|
||||
if( mat->Get( AI_MATKEY_NAME, name) != aiReturn_SUCCESS )
|
||||
if( mat->Get( AI_MATKEY_NAME, name) != aiReturn_SUCCESS ) {
|
||||
name = "mat";
|
||||
materials[a].name = std::string( "m") + std::to_string(a) + name.C_Str();
|
||||
materials[a].name = std::string( "m") + to_string(a) + name.C_Str();
|
||||
} else {
|
||||
// try to use the material's name if no other material has already taken it, else append #
|
||||
std::string testName = name.C_Str();
|
||||
size_t materialCountWithThisName = 0;
|
||||
for( size_t i = 0; i < a; i ++ ) {
|
||||
if( materials[i].name == testName ) {
|
||||
materialCountWithThisName ++;
|
||||
}
|
||||
}
|
||||
if( materialCountWithThisName == 0 ) {
|
||||
materials[a].name = name.C_Str();
|
||||
} else {
|
||||
materials[a].name = std::string(name.C_Str()) + to_string(materialCountWithThisName);
|
||||
}
|
||||
}
|
||||
for( std::string::iterator it = materials[a].name.begin(); it != materials[a].name.end(); ++it ) {
|
||||
if( !isalnum_C( *it ) ) {
|
||||
*it = '_';
|
||||
|
@ -675,7 +692,7 @@ void ColladaExporter::WriteMaterials()
|
|||
|
||||
materials[a].shininess.exist = mat->Get( AI_MATKEY_SHININESS, materials[a].shininess.value) == aiReturn_SUCCESS;
|
||||
materials[a].transparency.exist = mat->Get( AI_MATKEY_OPACITY, materials[a].transparency.value) == aiReturn_SUCCESS;
|
||||
materials[a].transparency.value = 1 - materials[a].transparency.value;
|
||||
materials[a].transparency.value = materials[a].transparency.value;
|
||||
materials[a].index_refraction.exist = mat->Get( AI_MATKEY_REFRACTI, materials[a].index_refraction.value) == aiReturn_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -811,9 +828,9 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
|||
// texture coords
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a)
|
||||
{
|
||||
if( mesh->HasTextureCoords( a) )
|
||||
if( mesh->HasTextureCoords(static_cast<unsigned int>(a)) )
|
||||
{
|
||||
WriteFloatArray( idstr + "-tex" + std::to_string(a), mesh->mNumUVComponents[a] == 3 ? FloatType_TexCoord3 : FloatType_TexCoord2,
|
||||
WriteFloatArray( idstr + "-tex" + to_string(a), mesh->mNumUVComponents[a] == 3 ? FloatType_TexCoord3 : FloatType_TexCoord2,
|
||||
(ai_real*) mesh->mTextureCoords[a], mesh->mNumVertices);
|
||||
}
|
||||
}
|
||||
|
@ -821,8 +838,8 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
|||
// vertex colors
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a)
|
||||
{
|
||||
if( mesh->HasVertexColors( a) )
|
||||
WriteFloatArray( idstr + "-color" + std::to_string(a), FloatType_Color, (ai_real*) mesh->mColors[a], mesh->mNumVertices);
|
||||
if( mesh->HasVertexColors(static_cast<unsigned int>(a)) )
|
||||
WriteFloatArray( idstr + "-color" + to_string(a), FloatType_Color, (ai_real*) mesh->mColors[a], mesh->mNumVertices);
|
||||
}
|
||||
|
||||
// assemble vertex structure
|
||||
|
@ -833,12 +850,12 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
|||
mOutput << startstr << "<input semantic=\"NORMAL\" source=\"#" << idstrEscaped << "-normals\" />" << endstr;
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
|
||||
{
|
||||
if( mesh->HasTextureCoords( a) )
|
||||
if( mesh->HasTextureCoords(static_cast<unsigned int>(a)) )
|
||||
mOutput << startstr << "<input semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" " /*<< "set=\"" << a << "\"" */ << " />" << endstr;
|
||||
}
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; ++a )
|
||||
{
|
||||
if( mesh->HasVertexColors( a) )
|
||||
if( mesh->HasVertexColors(static_cast<unsigned int>(a) ) )
|
||||
mOutput << startstr << "<input semantic=\"COLOR\" source=\"#" << idstrEscaped << "-color" << a << "\" " /*<< set=\"" << a << "\"" */ << " />" << endstr;
|
||||
}
|
||||
|
||||
|
@ -883,7 +900,7 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
|||
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr;
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
|
||||
{
|
||||
if( mesh->HasTextureCoords( a) )
|
||||
if( mesh->HasTextureCoords(static_cast<unsigned int>(a) ) )
|
||||
mOutput << startstr << "<input offset=\"0\" semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" set=\"" << a << "\" />" << endstr;
|
||||
}
|
||||
|
||||
|
@ -1113,7 +1130,7 @@ void ColladaExporter::WriteNode( const aiScene* pScene, aiNode* pNode)
|
|||
PushTag();
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
|
||||
{
|
||||
if( mesh->HasTextureCoords( a) )
|
||||
if( mesh->HasTextureCoords( static_cast<unsigned int>(a) ) )
|
||||
// semantic as in <texture texcoord=...>
|
||||
// input_semantic as in <input semantic=...>
|
||||
// input_set as in <input set=...>
|
||||
|
|
|
@ -53,6 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
#include "StringUtils.h"
|
||||
|
||||
struct aiScene;
|
||||
struct aiNode;
|
||||
|
||||
|
@ -122,7 +124,9 @@ protected:
|
|||
void PopTag() { ai_assert( startstr.length() > 1); startstr.erase( startstr.length() - 2); }
|
||||
|
||||
/// Creates a mesh ID for the given mesh
|
||||
std::string GetMeshId( size_t pIndex) const { return std::string( "meshId" ) + std::to_string(pIndex); }
|
||||
std::string GetMeshId( size_t pIndex) const {
|
||||
return std::string( "meshId" ) + to_string(pIndex);
|
||||
}
|
||||
|
||||
public:
|
||||
/// Stringstream to write all output into
|
||||
|
|
|
@ -58,6 +58,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "time.h"
|
||||
#include "math.h"
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <numeric>
|
||||
#include "Defines.h"
|
||||
|
||||
|
@ -240,7 +242,7 @@ aiNode* ColladaLoader::BuildHierarchy( const ColladaParser& pParser, const Colla
|
|||
ResolveNodeInstances(pParser,pNode,instances);
|
||||
|
||||
// add children. first the *real* ones
|
||||
node->mNumChildren = pNode->mChildren.size()+instances.size();
|
||||
node->mNumChildren = static_cast<unsigned int>(pNode->mChildren.size()+instances.size());
|
||||
node->mChildren = new aiNode*[node->mNumChildren];
|
||||
|
||||
for( size_t a = 0; a < pNode->mChildren.size(); a++)
|
||||
|
@ -420,13 +422,13 @@ void ColladaLoader::BuildCamerasForNode( const ColladaParser& pParser, const Col
|
|||
out->mHorizontalFOV = srcCamera->mHorFov;
|
||||
|
||||
if (srcCamera->mVerFov != 10e10f && srcCamera->mAspect == 10e10f) {
|
||||
out->mAspect = tan(AI_DEG_TO_RAD(srcCamera->mHorFov)) /
|
||||
tan(AI_DEG_TO_RAD(srcCamera->mVerFov));
|
||||
out->mAspect = std::tan(AI_DEG_TO_RAD(srcCamera->mHorFov)) /
|
||||
std::tan(AI_DEG_TO_RAD(srcCamera->mVerFov));
|
||||
}
|
||||
}
|
||||
else if (srcCamera->mAspect != 10e10f && srcCamera->mVerFov != 10e10f) {
|
||||
out->mHorizontalFOV = 2.0f * AI_RAD_TO_DEG(atan(srcCamera->mAspect *
|
||||
tan(AI_DEG_TO_RAD(srcCamera->mVerFov) * 0.5f)));
|
||||
out->mHorizontalFOV = 2.0f * AI_RAD_TO_DEG(std::atan(srcCamera->mAspect *
|
||||
std::tan(AI_DEG_TO_RAD(srcCamera->mVerFov) * 0.5f)));
|
||||
}
|
||||
|
||||
// Collada uses degrees, we use radians
|
||||
|
@ -506,7 +508,7 @@ void ColladaLoader::BuildMeshesForNode( const ColladaParser& pParser, const Coll
|
|||
std::map<std::string, size_t>::const_iterator matIt = mMaterialIndexByName.find( meshMaterial);
|
||||
unsigned int matIdx;
|
||||
if( matIt != mMaterialIndexByName.end())
|
||||
matIdx = matIt->second;
|
||||
matIdx = static_cast<unsigned int>(matIt->second);
|
||||
else
|
||||
matIdx = 0;
|
||||
|
||||
|
@ -553,11 +555,19 @@ void ColladaLoader::BuildMeshesForNode( const ColladaParser& pParser, const Coll
|
|||
}
|
||||
|
||||
// now place all mesh references we gathered in the target node
|
||||
pTarget->mNumMeshes = newMeshRefs.size();
|
||||
pTarget->mNumMeshes = static_cast<unsigned int>(newMeshRefs.size());
|
||||
if( newMeshRefs.size())
|
||||
{
|
||||
struct UIntTypeConverter
|
||||
{
|
||||
unsigned int operator()(const size_t& v) const
|
||||
{
|
||||
return static_cast<unsigned int>(v);
|
||||
}
|
||||
};
|
||||
|
||||
pTarget->mMeshes = new unsigned int[pTarget->mNumMeshes];
|
||||
std::copy( newMeshRefs.begin(), newMeshRefs.end(), pTarget->mMeshes);
|
||||
std::transform( newMeshRefs.begin(), newMeshRefs.end(), pTarget->mMeshes, UIntTypeConverter());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -572,10 +582,10 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
|
||||
// count the vertices addressed by its faces
|
||||
const size_t numVertices = std::accumulate( pSrcMesh->mFaceSize.begin() + pStartFace,
|
||||
pSrcMesh->mFaceSize.begin() + pStartFace + pSubMesh.mNumFaces, 0);
|
||||
pSrcMesh->mFaceSize.begin() + pStartFace + pSubMesh.mNumFaces, size_t(0));
|
||||
|
||||
// copy positions
|
||||
dstMesh->mNumVertices = numVertices;
|
||||
dstMesh->mNumVertices = static_cast<unsigned int>(numVertices);
|
||||
dstMesh->mVertices = new aiVector3D[numVertices];
|
||||
std::copy( pSrcMesh->mPositions.begin() + pStartVertex, pSrcMesh->mPositions.begin() +
|
||||
pStartVertex + numVertices, dstMesh->mVertices);
|
||||
|
@ -634,16 +644,16 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
|
||||
// create faces. Due to the fact that each face uses unique vertices, we can simply count up on each vertex
|
||||
size_t vertex = 0;
|
||||
dstMesh->mNumFaces = pSubMesh.mNumFaces;
|
||||
dstMesh->mNumFaces = static_cast<unsigned int>(pSubMesh.mNumFaces);
|
||||
dstMesh->mFaces = new aiFace[dstMesh->mNumFaces];
|
||||
for( size_t a = 0; a < dstMesh->mNumFaces; ++a)
|
||||
{
|
||||
size_t s = pSrcMesh->mFaceSize[ pStartFace + a];
|
||||
aiFace& face = dstMesh->mFaces[a];
|
||||
face.mNumIndices = s;
|
||||
face.mNumIndices = static_cast<unsigned int>(s);
|
||||
face.mIndices = new unsigned int[s];
|
||||
for( size_t b = 0; b < s; ++b)
|
||||
face.mIndices[b] = vertex++;
|
||||
face.mIndices[b] = static_cast<unsigned int>(vertex++);
|
||||
}
|
||||
|
||||
// create bones if given
|
||||
|
@ -710,7 +720,7 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
if( weight > 0.0f)
|
||||
{
|
||||
aiVertexWeight w;
|
||||
w.mVertexId = a - pStartVertex;
|
||||
w.mVertexId = static_cast<unsigned int>(a - pStartVertex);
|
||||
w.mWeight = weight;
|
||||
dstBones[jointIndex].push_back( w);
|
||||
}
|
||||
|
@ -724,7 +734,7 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
numRemainingBones++;
|
||||
|
||||
// create bone array and copy bone weights one by one
|
||||
dstMesh->mNumBones = numRemainingBones;
|
||||
dstMesh->mNumBones = static_cast<unsigned int>(numRemainingBones);
|
||||
dstMesh->mBones = new aiBone*[numRemainingBones];
|
||||
size_t boneCount = 0;
|
||||
for( size_t a = 0; a < numBones; ++a)
|
||||
|
@ -748,7 +758,7 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
bone->mOffsetMatrix.c2 = ReadFloat( jointMatrixAcc, jointMatrices, a, 9);
|
||||
bone->mOffsetMatrix.c3 = ReadFloat( jointMatrixAcc, jointMatrices, a, 10);
|
||||
bone->mOffsetMatrix.c4 = ReadFloat( jointMatrixAcc, jointMatrices, a, 11);
|
||||
bone->mNumWeights = dstBones[a].size();
|
||||
bone->mNumWeights = static_cast<unsigned int>(dstBones[a].size());
|
||||
bone->mWeights = new aiVertexWeight[bone->mNumWeights];
|
||||
std::copy( dstBones[a].begin(), dstBones[a].end(), bone->mWeights);
|
||||
|
||||
|
@ -798,7 +808,7 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
// Stores all meshes in the given scene
|
||||
void ColladaLoader::StoreSceneMeshes( aiScene* pScene)
|
||||
{
|
||||
pScene->mNumMeshes = mMeshes.size();
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(mMeshes.size());
|
||||
if( mMeshes.size() > 0)
|
||||
{
|
||||
pScene->mMeshes = new aiMesh*[mMeshes.size()];
|
||||
|
@ -811,7 +821,7 @@ void ColladaLoader::StoreSceneMeshes( aiScene* pScene)
|
|||
// Stores all cameras in the given scene
|
||||
void ColladaLoader::StoreSceneCameras( aiScene* pScene)
|
||||
{
|
||||
pScene->mNumCameras = mCameras.size();
|
||||
pScene->mNumCameras = static_cast<unsigned int>(mCameras.size());
|
||||
if( mCameras.size() > 0)
|
||||
{
|
||||
pScene->mCameras = new aiCamera*[mCameras.size()];
|
||||
|
@ -824,7 +834,7 @@ void ColladaLoader::StoreSceneCameras( aiScene* pScene)
|
|||
// Stores all lights in the given scene
|
||||
void ColladaLoader::StoreSceneLights( aiScene* pScene)
|
||||
{
|
||||
pScene->mNumLights = mLights.size();
|
||||
pScene->mNumLights = static_cast<unsigned int>(mLights.size());
|
||||
if( mLights.size() > 0)
|
||||
{
|
||||
pScene->mLights = new aiLight*[mLights.size()];
|
||||
|
@ -837,7 +847,7 @@ void ColladaLoader::StoreSceneLights( aiScene* pScene)
|
|||
// Stores all textures in the given scene
|
||||
void ColladaLoader::StoreSceneTextures( aiScene* pScene)
|
||||
{
|
||||
pScene->mNumTextures = mTextures.size();
|
||||
pScene->mNumTextures = static_cast<unsigned int>(mTextures.size());
|
||||
if( mTextures.size() > 0)
|
||||
{
|
||||
pScene->mTextures = new aiTexture*[mTextures.size()];
|
||||
|
@ -850,7 +860,7 @@ void ColladaLoader::StoreSceneTextures( aiScene* pScene)
|
|||
// Stores all materials in the given scene
|
||||
void ColladaLoader::StoreSceneMaterials( aiScene* pScene)
|
||||
{
|
||||
pScene->mNumMaterials = newMats.size();
|
||||
pScene->mNumMaterials = static_cast<unsigned int>(newMats.size());
|
||||
|
||||
if (newMats.size() > 0) {
|
||||
pScene->mMaterials = new aiMaterial*[newMats.size()];
|
||||
|
@ -891,7 +901,7 @@ void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pPars
|
|||
combinedAnim->mName = aiString( std::string( "combinedAnim_") + char( '0' + a));
|
||||
combinedAnim->mDuration = templateAnim->mDuration;
|
||||
combinedAnim->mTicksPerSecond = templateAnim->mTicksPerSecond;
|
||||
combinedAnim->mNumChannels = collectedAnimIndices.size() + 1;
|
||||
combinedAnim->mNumChannels = static_cast<unsigned int>(collectedAnimIndices.size() + 1);
|
||||
combinedAnim->mChannels = new aiNodeAnim*[combinedAnim->mNumChannels];
|
||||
// add the template anim as first channel by moving its aiNodeAnim to the combined animation
|
||||
combinedAnim->mChannels[0] = templateAnim->mChannels[0];
|
||||
|
@ -923,7 +933,7 @@ void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pPars
|
|||
// now store all anims in the scene
|
||||
if( !mAnims.empty())
|
||||
{
|
||||
pScene->mNumAnimations = mAnims.size();
|
||||
pScene->mNumAnimations = static_cast<unsigned int>(mAnims.size());
|
||||
pScene->mAnimations = new aiAnimation*[mAnims.size()];
|
||||
std::copy( mAnims.begin(), mAnims.end(), pScene->mAnimations);
|
||||
}
|
||||
|
@ -1071,7 +1081,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
continue;
|
||||
|
||||
// resolve the data pointers for all anim channels. Find the minimum time while we're at it
|
||||
ai_real startTime = 1e20, endTime = -1e20;
|
||||
ai_real startTime = ai_real( 1e20 ), endTime = ai_real( -1e20 );
|
||||
for( std::vector<Collada::ChannelEntry>::iterator it = entries.begin(); it != entries.end(); ++it)
|
||||
{
|
||||
Collada::ChannelEntry& e = *it;
|
||||
|
@ -1152,7 +1162,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
resultTrafos.push_back( mat);
|
||||
|
||||
// find next point in time to evaluate. That's the closest frame larger than the current in any channel
|
||||
ai_real nextTime = 1e20;
|
||||
ai_real nextTime = ai_real( 1e20 );
|
||||
for( std::vector<Collada::ChannelEntry>::iterator it = entries.begin(); it != entries.end(); ++it)
|
||||
{
|
||||
Collada::ChannelEntry& channelElement = *it;
|
||||
|
@ -1181,7 +1191,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
const ai_real last_eval_angle = last_key_angle + (cur_key_angle - last_key_angle) * (time - last_key_time) / (cur_key_time - last_key_time);
|
||||
const ai_real delta = std::abs(cur_key_angle - last_eval_angle);
|
||||
if (delta >= 180.0) {
|
||||
const int subSampleCount = static_cast<int>(floorf(delta / 90.0));
|
||||
const int subSampleCount = static_cast<int>(std::floor(delta / 90.0));
|
||||
if (cur_key_time != time) {
|
||||
const ai_real nextSampleTime = time + (cur_key_time - time) / subSampleCount;
|
||||
nextTime = std::min(nextTime, nextSampleTime);
|
||||
|
@ -1207,9 +1217,9 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
{
|
||||
aiNodeAnim* dstAnim = new aiNodeAnim;
|
||||
dstAnim->mNodeName = nodeName;
|
||||
dstAnim->mNumPositionKeys = resultTrafos.size();
|
||||
dstAnim->mNumRotationKeys= resultTrafos.size();
|
||||
dstAnim->mNumScalingKeys = resultTrafos.size();
|
||||
dstAnim->mNumPositionKeys = static_cast<unsigned int>(resultTrafos.size());
|
||||
dstAnim->mNumRotationKeys= static_cast<unsigned int>(resultTrafos.size());
|
||||
dstAnim->mNumScalingKeys = static_cast<unsigned int>(resultTrafos.size());
|
||||
dstAnim->mPositionKeys = new aiVectorKey[resultTrafos.size()];
|
||||
dstAnim->mRotationKeys = new aiQuatKey[resultTrafos.size()];
|
||||
dstAnim->mScalingKeys = new aiVectorKey[resultTrafos.size()];
|
||||
|
@ -1237,7 +1247,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
{
|
||||
aiAnimation* anim = new aiAnimation;
|
||||
anim->mName.Set( pName);
|
||||
anim->mNumChannels = anims.size();
|
||||
anim->mNumChannels = static_cast<unsigned int>(anims.size());
|
||||
anim->mChannels = new aiNodeAnim*[anims.size()];
|
||||
std::copy( anims.begin(), anims.end(), anim->mChannels);
|
||||
anim->mDuration = 0.0f;
|
||||
|
@ -1520,13 +1530,13 @@ aiString ColladaLoader::FindFilenameForEffectTexture( const ColladaParser& pPars
|
|||
|
||||
// and copy texture data
|
||||
tex->mHeight = 0;
|
||||
tex->mWidth = imIt->second.mImageData.size();
|
||||
tex->mWidth = static_cast<unsigned int>(imIt->second.mImageData.size());
|
||||
tex->pcData = (aiTexel*)new char[tex->mWidth];
|
||||
memcpy(tex->pcData,&imIt->second.mImageData[0],tex->mWidth);
|
||||
|
||||
// setup texture reference string
|
||||
result.data[0] = '*';
|
||||
result.length = 1 + ASSIMP_itoa10(result.data+1,MAXLEN-1,mTextures.size());
|
||||
result.length = 1 + ASSIMP_itoa10(result.data+1,static_cast<unsigned int>(MAXLEN-1),static_cast<int32_t>(mTextures.size()));
|
||||
|
||||
// and add this texture to the list
|
||||
mTextures.push_back(tex);
|
||||
|
|
|
@ -59,7 +59,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <memory>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Collada;
|
||||
using namespace Assimp::Formatter;
|
||||
|
@ -300,7 +299,7 @@ void ColladaParser::ReadAnimationClipLibrary()
|
|||
else if (indexID >= 0)
|
||||
animName = mReader->getAttributeValue(indexID);
|
||||
else
|
||||
animName = std::string("animation_") + std::to_string(mAnimationClipLibrary.size());
|
||||
animName = std::string("animation_") + to_string(mAnimationClipLibrary.size());
|
||||
|
||||
std::pair<std::string, std::vector<std::string> > clip;
|
||||
|
||||
|
@ -655,7 +654,7 @@ void ColladaParser::ReadController( Collada::Controller& pController)
|
|||
// two types of controllers: "skin" and "morph". Only the first one is relevant, we skip the other
|
||||
if( IsElement( "morph"))
|
||||
{
|
||||
// should skip everything inside, so there's no danger of catching elements inbetween
|
||||
// should skip everything inside, so there's no danger of catching elements in between
|
||||
SkipElement();
|
||||
}
|
||||
else if( IsElement( "skin"))
|
||||
|
@ -2535,7 +2534,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
aiColor4D result(0, 0, 0, 1);
|
||||
for (size_t i = 0; i < pInput.mResolved->mSize; ++i)
|
||||
{
|
||||
result[i] = obj[pInput.mResolved->mSubOffset[i]];
|
||||
result[static_cast<unsigned int>(i)] = obj[pInput.mResolved->mSubOffset[i]];
|
||||
}
|
||||
pMesh->mColors[pInput.mIndex].push_back(result);
|
||||
} else
|
||||
|
@ -2828,7 +2827,7 @@ void ColladaParser::ReadNodeGeometry( Node* pNode)
|
|||
|
||||
if( !mReader->isEmptyElement())
|
||||
{
|
||||
// read material associations. Ignore additional elements inbetween
|
||||
// read material associations. Ignore additional elements in between
|
||||
while( mReader->read())
|
||||
{
|
||||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
|
@ -3075,7 +3074,7 @@ aiMatrix4x4 ColladaParser::CalculateResultTransform( const std::vector<Transform
|
|||
case TF_ROTATE:
|
||||
{
|
||||
aiMatrix4x4 rot;
|
||||
ai_real angle = tf.f[3] * ai_real( AI_MATH_PI) / 180.0;
|
||||
ai_real angle = tf.f[3] * ai_real( AI_MATH_PI) / ai_real( 180.0 );
|
||||
aiVector3D axis( tf.f[0], tf.f[1], tf.f[2]);
|
||||
aiMatrix4x4::Rotation( angle, axis, rot);
|
||||
res *= rot;
|
||||
|
|
|
@ -268,8 +268,7 @@ namespace Assimp
|
|||
Collada::InputType GetTypeForSemantic( const std::string& pSemantic);
|
||||
|
||||
/** Finds the item in the given library by its reference, throws if not found */
|
||||
template <typename Type> const Type& ResolveLibraryReference(
|
||||
const std::map<std::string, Type>& pLibrary, const std::string& pURL) const;
|
||||
template <typename Type> const Type& ResolveLibraryReference( const std::map<std::string, Type>& pLibrary, const std::string& pURL) const;
|
||||
|
||||
protected:
|
||||
/** Filename, for a verbose error message */
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace {
|
|||
const static aiVector3D base_axis_y(0.0,1.0,0.0);
|
||||
const static aiVector3D base_axis_x(1.0,0.0,0.0);
|
||||
const static aiVector3D base_axis_z(0.0,0.0,1.0);
|
||||
const static ai_real angle_epsilon = 0.95;
|
||||
const static ai_real angle_epsilon = ai_real( 0.95 );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -109,11 +109,11 @@ void RemoveUVSeams (aiMesh* mesh, aiVector3D* out)
|
|||
// much easier, but I don't know how and am currently too tired to
|
||||
// to think about a better solution.
|
||||
|
||||
const static ai_real LOWER_LIMIT = 0.1;
|
||||
const static ai_real UPPER_LIMIT = 0.9;
|
||||
const static ai_real LOWER_LIMIT = ai_real( 0.1 );
|
||||
const static ai_real UPPER_LIMIT = ai_real( 0.9 );
|
||||
|
||||
const static ai_real LOWER_EPSILON = 10e-3;
|
||||
const static ai_real UPPER_EPSILON = 1.0-10e-3;
|
||||
const static ai_real LOWER_EPSILON = ai_real( 10e-3 );
|
||||
const static ai_real UPPER_EPSILON = ai_real( 1.0-10e-3 );
|
||||
|
||||
for (unsigned int fidx = 0; fidx < mesh->mNumFaces;++fidx)
|
||||
{
|
||||
|
@ -206,7 +206,7 @@ void ComputeUVMappingProcess::ComputeSphereMapping(aiMesh* mesh,const aiVector3D
|
|||
// lon = arctan (y/x)
|
||||
for (unsigned int pnt = 0; pnt < mesh->mNumVertices;++pnt) {
|
||||
const aiVector3D diff = (mesh->mVertices[pnt]-center).Normalize();
|
||||
out[pnt] = aiVector3D((atan2 (diff.z, diff.y) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
out[pnt] = aiVector3D((std::atan2(diff.z, diff.y) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
(std::asin (diff.x) + AI_MATH_HALF_PI_F) / AI_MATH_PI_F, 0.0);
|
||||
}
|
||||
}
|
||||
|
@ -214,7 +214,7 @@ void ComputeUVMappingProcess::ComputeSphereMapping(aiMesh* mesh,const aiVector3D
|
|||
// ... just the same again
|
||||
for (unsigned int pnt = 0; pnt < mesh->mNumVertices;++pnt) {
|
||||
const aiVector3D diff = (mesh->mVertices[pnt]-center).Normalize();
|
||||
out[pnt] = aiVector3D((atan2 (diff.x, diff.z) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
out[pnt] = aiVector3D((std::atan2(diff.x, diff.z) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
(std::asin (diff.y) + AI_MATH_HALF_PI_F) / AI_MATH_PI_F, 0.0);
|
||||
}
|
||||
}
|
||||
|
@ -222,7 +222,7 @@ void ComputeUVMappingProcess::ComputeSphereMapping(aiMesh* mesh,const aiVector3D
|
|||
// ... just the same again
|
||||
for (unsigned int pnt = 0; pnt < mesh->mNumVertices;++pnt) {
|
||||
const aiVector3D diff = (mesh->mVertices[pnt]-center).Normalize();
|
||||
out[pnt] = aiVector3D((atan2 (diff.y, diff.x) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
out[pnt] = aiVector3D((std::atan2(diff.y, diff.x) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
(std::asin (diff.z) + AI_MATH_HALF_PI_F) / AI_MATH_PI_F, 0.0);
|
||||
}
|
||||
}
|
||||
|
@ -234,8 +234,8 @@ void ComputeUVMappingProcess::ComputeSphereMapping(aiMesh* mesh,const aiVector3D
|
|||
// again the same, except we're applying a transformation now
|
||||
for (unsigned int pnt = 0; pnt < mesh->mNumVertices;++pnt) {
|
||||
const aiVector3D diff = ((mTrafo*mesh->mVertices[pnt])-center).Normalize();
|
||||
out[pnt] = aiVector3D((atan2 (diff.y, diff.x) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
(asin (diff.z) + AI_MATH_HALF_PI_F) / AI_MATH_PI_F, 0.0);
|
||||
out[pnt] = aiVector3D((std::atan2(diff.y, diff.x) + AI_MATH_PI_F ) / AI_MATH_TWO_PI_F,
|
||||
(std::asin(diff.z) + AI_MATH_HALF_PI_F) / AI_MATH_PI_F, 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -268,7 +268,7 @@ void ComputeUVMappingProcess::ComputeCylinderMapping(aiMesh* mesh,const aiVector
|
|||
aiVector3D& uv = out[pnt];
|
||||
|
||||
uv.y = (pos.x - min.x) / diff;
|
||||
uv.x = (atan2 ( pos.z - center.z, pos.y - center.y) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
uv.x = (std::atan2( pos.z - center.z, pos.y - center.y) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
}
|
||||
}
|
||||
else if (axis * base_axis_y >= angle_epsilon) {
|
||||
|
@ -281,7 +281,7 @@ void ComputeUVMappingProcess::ComputeCylinderMapping(aiMesh* mesh,const aiVector
|
|||
aiVector3D& uv = out[pnt];
|
||||
|
||||
uv.y = (pos.y - min.y) / diff;
|
||||
uv.x = (atan2 ( pos.x - center.x, pos.z - center.z) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
uv.x = (std::atan2( pos.x - center.x, pos.z - center.z) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
}
|
||||
}
|
||||
else if (axis * base_axis_z >= angle_epsilon) {
|
||||
|
@ -294,7 +294,7 @@ void ComputeUVMappingProcess::ComputeCylinderMapping(aiMesh* mesh,const aiVector
|
|||
aiVector3D& uv = out[pnt];
|
||||
|
||||
uv.y = (pos.z - min.z) / diff;
|
||||
uv.x = (atan2 ( pos.y - center.y, pos.x - center.x) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
uv.x = (std::atan2( pos.y - center.y, pos.x - center.x) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
}
|
||||
}
|
||||
// slower code path in case the mapping axis is not one of the coordinate system axes
|
||||
|
@ -310,7 +310,7 @@ void ComputeUVMappingProcess::ComputeCylinderMapping(aiMesh* mesh,const aiVector
|
|||
aiVector3D& uv = out[pnt];
|
||||
|
||||
uv.y = (pos.y - min.y) / diff;
|
||||
uv.x = (atan2 ( pos.x - center.x, pos.z - center.z) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
uv.x = (std::atan2( pos.x - center.x, pos.z - center.z) +(ai_real)AI_MATH_PI ) / (ai_real)AI_MATH_TWO_PI;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -437,7 +437,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
}
|
||||
|
||||
unsigned int idx;
|
||||
unsigned int idx( 99999999 );
|
||||
|
||||
// Check whether we have this mapping mode already
|
||||
std::list<MappingInfo>::iterator it = std::find (mappingStack.begin(),mappingStack.end(), info);
|
||||
|
|
|
@ -38,14 +38,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
|
||||
#include "D3MFImporter.h"
|
||||
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <contrib/unzip/unzip.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
#include "StringComparison.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
|
@ -62,39 +62,36 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/ai_assert.h>
|
||||
|
||||
#include "D3MFOpcPackage.h"
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
#include <contrib/unzip/unzip.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
namespace D3MF {
|
||||
|
||||
|
||||
namespace XmlTag {
|
||||
|
||||
const std::string model = "model";
|
||||
const std::string metadata = "metadata";
|
||||
const std::string resources = "resources";
|
||||
const std::string object = "object";
|
||||
const std::string mesh = "mesh";
|
||||
const std::string vertices = "vertices";
|
||||
const std::string vertex = "vertex";
|
||||
const std::string triangles = "triangles";
|
||||
const std::string triangle = "triangle";
|
||||
const std::string x = "x";
|
||||
const std::string y = "y";
|
||||
const std::string z = "z";
|
||||
const std::string v1 = "v1";
|
||||
const std::string v2 = "v2";
|
||||
const std::string v3 = "v3";
|
||||
const std::string id = "id";
|
||||
const std::string name = "name";
|
||||
const std::string type = "type";
|
||||
const std::string build = "build";
|
||||
const std::string item = "item";
|
||||
const std::string objectid = "objectid";
|
||||
const std::string transform = "transform";
|
||||
|
||||
static const std::string model = "model";
|
||||
static const std::string metadata = "metadata";
|
||||
static const std::string resources = "resources";
|
||||
static const std::string object = "object";
|
||||
static const std::string mesh = "mesh";
|
||||
static const std::string vertices = "vertices";
|
||||
static const std::string vertex = "vertex";
|
||||
static const std::string triangles = "triangles";
|
||||
static const std::string triangle = "triangle";
|
||||
static const std::string x = "x";
|
||||
static const std::string y = "y";
|
||||
static const std::string z = "z";
|
||||
static const std::string v1 = "v1";
|
||||
static const std::string v2 = "v2";
|
||||
static const std::string v3 = "v3";
|
||||
static const std::string id = "id";
|
||||
static const std::string name = "name";
|
||||
static const std::string type = "type";
|
||||
static const std::string build = "build";
|
||||
static const std::string item = "item";
|
||||
static const std::string objectid = "objectid";
|
||||
static const std::string transform = "transform";
|
||||
}
|
||||
|
||||
|
||||
|
@ -116,7 +113,7 @@ public:
|
|||
std::vector<aiNode*> children;
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::model))
|
||||
{
|
||||
{
|
||||
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::object)
|
||||
{
|
||||
|
@ -126,7 +123,7 @@ public:
|
|||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(scene->mRootNode->mName.length == 0)
|
||||
scene->mRootNode->mName.Set("3MF");
|
||||
|
@ -146,29 +143,36 @@ public:
|
|||
|
||||
private:
|
||||
aiNode* ReadObject(aiScene* scene)
|
||||
{
|
||||
{
|
||||
ScopeGuard<aiNode> node(new aiNode());
|
||||
|
||||
std::vector<unsigned long> meshIds;
|
||||
|
||||
int id = std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::id.c_str()));
|
||||
std::string name(xmlReader->getAttributeValue(D3MF::XmlTag::name.c_str()));
|
||||
std::string type(xmlReader->getAttributeValue(D3MF::XmlTag::type.c_str()));
|
||||
const char *attrib( nullptr );
|
||||
std::string name, type;
|
||||
attrib = xmlReader->getAttributeValue( D3MF::XmlTag::name.c_str() );
|
||||
if ( nullptr != attrib ) {
|
||||
name = attrib;
|
||||
}
|
||||
attrib = xmlReader->getAttributeValue( D3MF::XmlTag::name.c_str() );
|
||||
if ( nullptr != attrib ) {
|
||||
type = attrib;
|
||||
}
|
||||
|
||||
node->mParent = scene->mRootNode;
|
||||
node->mName.Set(name);
|
||||
node->mName.Set(name);
|
||||
|
||||
unsigned long meshIdx = meshes.size();
|
||||
size_t meshIdx = meshes.size();
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::object))
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
|
||||
{
|
||||
{
|
||||
auto mesh = ReadMesh();
|
||||
|
||||
mesh->mName.Set(name);
|
||||
meshes.push_back(mesh);
|
||||
meshIds.push_back(meshIdx);
|
||||
meshIds.push_back(static_cast<unsigned long>(meshIdx));
|
||||
meshIdx++;
|
||||
|
||||
}
|
||||
|
@ -189,7 +193,7 @@ private:
|
|||
aiMesh* mesh = new aiMesh();
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::mesh))
|
||||
{
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
|
||||
{
|
||||
ImportVertices(mesh);
|
||||
|
@ -207,12 +211,12 @@ private:
|
|||
|
||||
void ImportVertices(aiMesh* mesh)
|
||||
{
|
||||
std::vector<aiVector3D> vertices;
|
||||
std::vector<aiVector3D> vertices;
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::vertices))
|
||||
{
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
|
||||
{
|
||||
{
|
||||
vertices.push_back(ReadVertex());
|
||||
}
|
||||
}
|
||||
|
@ -223,7 +227,7 @@ private:
|
|||
|
||||
}
|
||||
aiVector3D ReadVertex()
|
||||
{
|
||||
{
|
||||
aiVector3D vertex;
|
||||
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
|
||||
vertex.y = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::y.c_str()), nullptr);
|
||||
|
@ -234,7 +238,7 @@ private:
|
|||
|
||||
void ImportTriangles(aiMesh* mesh)
|
||||
{
|
||||
std::vector<aiFace> faces;
|
||||
std::vector<aiFace> faces;
|
||||
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::triangles))
|
||||
|
@ -340,17 +344,14 @@ D3MFImporter::~D3MFImporter()
|
|||
}
|
||||
|
||||
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const
|
||||
{
|
||||
{
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if(extension == "3mf")
|
||||
{
|
||||
if(extension == "3mf") {
|
||||
return true;
|
||||
}
|
||||
else if(!extension.length() || checkSig)
|
||||
{
|
||||
if(!pIOHandler)
|
||||
} else if ( !extension.length() || checkSig ) {
|
||||
if (nullptr == pIOHandler ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -368,8 +369,6 @@ const aiImporterDesc *D3MFImporter::GetInfo() const
|
|||
|
||||
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler)
|
||||
{
|
||||
|
||||
|
||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
|
||||
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
|
||||
|
@ -377,12 +376,9 @@ void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOS
|
|||
|
||||
D3MF::XmlSerializer xmlSerializer(xmlReader.get());
|
||||
|
||||
|
||||
xmlSerializer.ImportXml(pScene);
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
|
|
|
@ -38,11 +38,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
|
||||
#include "D3MFOpcPackage.h"
|
||||
#include "Exceptional.h"
|
||||
|
||||
#include <contrib/unzip/unzip.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
@ -55,32 +55,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
#include <contrib/unzip/unzip.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
namespace D3MF {
|
||||
|
||||
|
||||
|
||||
namespace XmlTag {
|
||||
|
||||
const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
|
||||
const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
|
||||
const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
|
||||
const std::string SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
|
||||
const std::string RELS_RELATIONSHIP_CONTAINER = "Relationships";
|
||||
const std::string RELS_RELATIONSHIP_NODE = "Relationship";
|
||||
const std::string RELS_ATTRIB_TARGET = "Target";
|
||||
const std::string RELS_ATTRIB_TYPE = "Type";
|
||||
const std::string RELS_ATTRIB_ID = "Id";
|
||||
const std::string PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
|
||||
const std::string PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
|
||||
const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
|
||||
const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
|
||||
const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
|
||||
|
||||
|
||||
static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
|
||||
static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
|
||||
static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
|
||||
static const std::string SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
|
||||
static const std::string RELS_RELATIONSHIP_CONTAINER = "Relationships";
|
||||
static const std::string RELS_RELATIONSHIP_NODE = "Relationship";
|
||||
static const std::string RELS_ATTRIB_TARGET = "Target";
|
||||
static const std::string RELS_ATTRIB_TYPE = "Type";
|
||||
static const std::string RELS_ATTRIB_ID = "Id";
|
||||
static const std::string PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
|
||||
static const std::string PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
|
||||
static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
|
||||
static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
|
||||
static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
|
||||
}
|
||||
|
||||
class IOSystem2Unzip {
|
||||
|
@ -127,19 +122,19 @@ voidpf IOSystem2Unzip::open(voidpf opaque, const char* filename, int mode) {
|
|||
uLong IOSystem2Unzip::read(voidpf /*opaque*/, voidpf stream, void* buf, uLong size) {
|
||||
IOStream* io_stream = (IOStream*) stream;
|
||||
|
||||
return io_stream->Read(buf, 1, size);
|
||||
return static_cast<uLong>(io_stream->Read(buf, 1, size));
|
||||
}
|
||||
|
||||
uLong IOSystem2Unzip::write(voidpf /*opaque*/, voidpf stream, const void* buf, uLong size) {
|
||||
IOStream* io_stream = (IOStream*) stream;
|
||||
|
||||
return io_stream->Write(buf, 1, size);
|
||||
return static_cast<uLong>(io_stream->Write(buf, 1, size));
|
||||
}
|
||||
|
||||
long IOSystem2Unzip::tell(voidpf /*opaque*/, voidpf stream) {
|
||||
IOStream* io_stream = (IOStream*) stream;
|
||||
|
||||
return io_stream->Tell();
|
||||
return static_cast<long>(io_stream->Tell());
|
||||
}
|
||||
|
||||
long IOSystem2Unzip::seek(voidpf /*opaque*/, voidpf stream, uLong offset, int origin) {
|
||||
|
@ -461,9 +456,8 @@ public:
|
|||
ParseRootNode(xmlReader);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ParseRootNode(XmlReader* xmlReader)
|
||||
{
|
||||
ParseAttributes(xmlReader);
|
||||
|
@ -476,13 +470,13 @@ public:
|
|||
ParseChildNode(xmlReader);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void ParseAttributes(XmlReader*)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ParseChildNode(XmlReader* xmlReader)
|
||||
{
|
||||
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
||||
|
@ -494,26 +488,22 @@ public:
|
|||
m_relationShips.push_back(relPtr);
|
||||
}
|
||||
std::vector<OpcPackageRelationshipPtr> m_relationShips;
|
||||
|
||||
};
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
D3MFOpcPackage::D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile)
|
||||
: m_RootStream(nullptr)
|
||||
{
|
||||
|
||||
zipArchive.reset(new D3MF::D3MFZipArchive( pIOHandler, rFile ));
|
||||
if(!zipArchive->isOpen())
|
||||
if(!zipArchive->isOpen()) {
|
||||
throw DeadlyImportError("Failed to open file " + rFile+ ".");
|
||||
}
|
||||
|
||||
std::vector<std::string> fileList;
|
||||
zipArchive->getFileList(fileList);
|
||||
|
||||
for(auto& file: fileList){
|
||||
|
||||
if(file == D3MF::XmlTag::ROOT_RELATIONSHIPS_ARCHIVE)
|
||||
{
|
||||
|
||||
if(file == D3MF::XmlTag::ROOT_RELATIONSHIPS_ARCHIVE) {
|
||||
//PkgRelationshipReader pkgRelReader(file, archive);
|
||||
ai_assert(zipArchive->Exists(file.c_str()));
|
||||
|
||||
|
|
|
@ -223,8 +223,8 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
|
|||
unsigned int vcount = 0, icount = 0;
|
||||
for (const DXF::Block& bl : output.blocks) {
|
||||
for (std::shared_ptr<const DXF::PolyLine> pl : bl.lines) {
|
||||
vcount += pl->positions.size();
|
||||
icount += pl->counts.size();
|
||||
vcount += static_cast<unsigned int>(pl->positions.size());
|
||||
icount += static_cast<unsigned int>(pl->counts.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -296,7 +296,7 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
|
|||
for(const DXF::PolyLine* pl : corr[elem.second]){
|
||||
// sum over all faces since we need to 'verbosify' them.
|
||||
cvert += std::accumulate(pl->counts.begin(),pl->counts.end(),0);
|
||||
cface += pl->counts.size();
|
||||
cface += static_cast<unsigned int>(pl->counts.size());
|
||||
}
|
||||
|
||||
aiVector3D* verts = mesh->mVertices = new aiVector3D[cvert];
|
||||
|
@ -705,7 +705,7 @@ void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
|
|||
|
||||
// closed polyline?
|
||||
if (line.flags & DXF_POLYLINE_FLAG_CLOSED) {
|
||||
line.indices.push_back(line.positions.size()-1);
|
||||
line.indices.push_back(static_cast<unsigned int>(line.positions.size()-1));
|
||||
line.indices.push_back(0);
|
||||
line.counts.push_back(2);
|
||||
}
|
||||
|
@ -906,7 +906,7 @@ void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
|
|||
line.counts.push_back(cnt);
|
||||
|
||||
for (unsigned int i = 0; i < cnt; ++i) {
|
||||
line.indices.push_back(line.positions.size());
|
||||
line.indices.push_back(static_cast<unsigned int>(line.positions.size()));
|
||||
line.positions.push_back(vip[i]);
|
||||
line.colors.push_back(clr);
|
||||
}
|
||||
|
|
|
@ -137,7 +137,7 @@ void DeboneProcess::Execute( aiScene* pScene)
|
|||
const aiString *find = newMeshes[b].second?&newMeshes[b].second->mName:0;
|
||||
|
||||
aiNode *theNode = find?pScene->mRootNode->FindNode(*find):0;
|
||||
std::pair<unsigned int,aiNode*> push_pair(meshes.size(),theNode);
|
||||
std::pair<unsigned int,aiNode*> push_pair(static_cast<unsigned int>(meshes.size()),theNode);
|
||||
|
||||
mSubMeshIndices[a].push_back(push_pair);
|
||||
meshes.push_back(newMeshes[b].first);
|
||||
|
@ -156,13 +156,13 @@ void DeboneProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
else {
|
||||
// Mesh is kept unchanged - store it's new place in the mesh array
|
||||
mSubMeshIndices[a].push_back(std::pair<unsigned int,aiNode*>(meshes.size(),(aiNode*)0));
|
||||
mSubMeshIndices[a].push_back(std::pair<unsigned int,aiNode*>(static_cast<unsigned int>(meshes.size()),(aiNode*)0));
|
||||
meshes.push_back(srcMesh);
|
||||
}
|
||||
}
|
||||
|
||||
// rebuild the scene's mesh array
|
||||
pScene->mNumMeshes = meshes.size();
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(meshes.size());
|
||||
delete [] pScene->mMeshes;
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
std::copy( meshes.begin(), meshes.end(), pScene->mMeshes);
|
||||
|
@ -382,7 +382,7 @@ void DeboneProcess::UpdateNode(aiNode* pNode) const
|
|||
|
||||
// this will require two passes
|
||||
|
||||
unsigned int m = pNode->mNumMeshes, n = mSubMeshIndices.size();
|
||||
unsigned int m = static_cast<unsigned int>(pNode->mNumMeshes), n = static_cast<unsigned int>(mSubMeshIndices.size());
|
||||
|
||||
// first pass, look for meshes which have not moved
|
||||
|
||||
|
@ -390,7 +390,7 @@ void DeboneProcess::UpdateNode(aiNode* pNode) const
|
|||
|
||||
unsigned int srcIndex = pNode->mMeshes[a];
|
||||
const std::vector< std::pair< unsigned int,aiNode* > > &subMeshes = mSubMeshIndices[srcIndex];
|
||||
unsigned int nSubmeshes = subMeshes.size();
|
||||
unsigned int nSubmeshes = static_cast<unsigned int>(subMeshes.size());
|
||||
|
||||
for(unsigned int b=0;b<nSubmeshes;b++) {
|
||||
if(!subMeshes[b].second) {
|
||||
|
@ -404,7 +404,7 @@ void DeboneProcess::UpdateNode(aiNode* pNode) const
|
|||
for(unsigned int a=0;a<n;a++)
|
||||
{
|
||||
const std::vector< std::pair< unsigned int,aiNode* > > &subMeshes = mSubMeshIndices[a];
|
||||
unsigned int nSubmeshes = subMeshes.size();
|
||||
unsigned int nSubmeshes = static_cast<unsigned int>(subMeshes.size());
|
||||
|
||||
for(unsigned int b=0;b<nSubmeshes;b++) {
|
||||
if(subMeshes[b].second == pNode) {
|
||||
|
@ -417,7 +417,7 @@ void DeboneProcess::UpdateNode(aiNode* pNode) const
|
|||
delete [] pNode->mMeshes; pNode->mMeshes = NULL;
|
||||
}
|
||||
|
||||
pNode->mNumMeshes = newMeshList.size();
|
||||
pNode->mNumMeshes = static_cast<unsigned int>(newMeshList.size());
|
||||
|
||||
if(pNode->mNumMeshes) {
|
||||
pNode->mMeshes = new unsigned int[pNode->mNumMeshes];
|
||||
|
|
|
@ -120,13 +120,13 @@ size_t DefaultIOStream::FileSize() const
|
|||
//
|
||||
// See here for details:
|
||||
// https://www.securecoding.cert.org/confluence/display/seccode/FIO19-C.+Do+not+use+fseek()+and+ftell()+to+compute+the+size+of+a+regular+file
|
||||
#if defined _WIN32 && !defined __GNUC__
|
||||
#if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
|
||||
struct __stat64 fileStat;
|
||||
int err = _stat64( mFilename.c_str(), &fileStat );
|
||||
if (0 != err)
|
||||
return 0;
|
||||
mCachedSize = (size_t) (fileStat.st_size);
|
||||
#elif defined __gnu_linux__ || defined __APPLE__ || defined __MACH__
|
||||
#elif defined __GNUC__ || defined __APPLE__ || defined __MACH__
|
||||
struct stat fileStat;
|
||||
int err = stat(mFilename.c_str(), &fileStat );
|
||||
if (0 != err)
|
||||
|
|
|
@ -105,7 +105,7 @@ public:
|
|||
void Flush();
|
||||
|
||||
private:
|
||||
// File datastructure, using clib
|
||||
// File data-structure, using clib
|
||||
FILE* mFile;
|
||||
// Filename
|
||||
std::string mFilename;
|
||||
|
@ -114,7 +114,6 @@ private:
|
|||
mutable size_t mCachedSize;
|
||||
};
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline DefaultIOStream::DefaultIOStream () :
|
||||
mFile (NULL),
|
||||
|
@ -124,7 +123,6 @@ inline DefaultIOStream::DefaultIOStream () :
|
|||
// empty
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline DefaultIOStream::DefaultIOStream (FILE* pFile,
|
||||
const std::string &strFilename) :
|
||||
|
|
|
@ -91,6 +91,7 @@ void ExportSceneGLTF(const char*, IOSystem*, const aiScene*, const ExportPropert
|
|||
void ExportSceneGLB(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneAssbin(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneX3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// global array of all export formats which Assimp supports in its current build
|
||||
|
@ -100,7 +101,7 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_XFILE_EXPORTER
|
||||
#ifndef ASSIMP_BUILD_NO_X_EXPORTER
|
||||
Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
|
||||
aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs),
|
||||
#endif
|
||||
|
@ -139,9 +140,9 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
|
||||
Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
|
||||
aiProcess_JoinIdenticalVertices /*| aiProcess_SortByPType*/),
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType),
|
||||
Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
|
||||
aiProcess_JoinIdenticalVertices /*| aiProcess_SortByPType*/),
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
|
||||
|
@ -151,6 +152,10 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
|
||||
Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER
|
||||
Exporter::ExportFormatEntry( "x3d", "Extensible 3D", "x3d" , &ExportSceneX3D, 0),
|
||||
#endif
|
||||
};
|
||||
|
||||
#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
|
||||
|
@ -158,7 +163,6 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
|
||||
class ExporterPimpl {
|
||||
public:
|
||||
|
||||
ExporterPimpl()
|
||||
: blob()
|
||||
, mIOSystem(new Assimp::DefaultIOSystem())
|
||||
|
@ -166,7 +170,7 @@ public:
|
|||
{
|
||||
GetPostProcessingStepInstanceList(mPostProcessingSteps);
|
||||
|
||||
// grab all builtin exporters
|
||||
// grab all built-in exporters
|
||||
mExporters.resize(ASSIMP_NUM_EXPORTERS);
|
||||
std::copy(gExporters,gExporters+ASSIMP_NUM_EXPORTERS,mExporters.begin());
|
||||
}
|
||||
|
@ -321,7 +325,7 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
|
|||
|
||||
// Always create a full copy of the scene. We might optimize this one day,
|
||||
// but for now it is the most pragmatic way.
|
||||
aiScene* scenecopy_tmp;
|
||||
aiScene* scenecopy_tmp = NULL;
|
||||
SceneCombiner::CopyScene(&scenecopy_tmp,pScene);
|
||||
|
||||
std::unique_ptr<aiScene> scenecopy(scenecopy_tmp);
|
||||
|
@ -597,28 +601,28 @@ bool ExportProperties :: HasPropertyInteger(const char* szName) const
|
|||
bool ExportProperties :: HasPropertyBool(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<int>(mIntProperties, szName);
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyFloat(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<ai_real>(mFloatProperties, szName);
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyString(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<std::string>(mStringProperties, szName);
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyMatrix(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<aiMatrix4x4>(mMatrixProperties, szName);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_EXPORT
|
||||
|
|
|
@ -55,6 +55,46 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
namespace Assimp {
|
||||
namespace FBX {
|
||||
|
||||
enum Flag
|
||||
{
|
||||
e_unknown_0 = 1 << 0,
|
||||
e_unknown_1 = 1 << 1,
|
||||
e_unknown_2 = 1 << 2,
|
||||
e_unknown_3 = 1 << 3,
|
||||
e_unknown_4 = 1 << 4,
|
||||
e_unknown_5 = 1 << 5,
|
||||
e_unknown_6 = 1 << 6,
|
||||
e_unknown_7 = 1 << 7,
|
||||
e_unknown_8 = 1 << 8,
|
||||
e_unknown_9 = 1 << 9,
|
||||
e_unknown_10 = 1 << 10,
|
||||
e_unknown_11 = 1 << 11,
|
||||
e_unknown_12 = 1 << 12,
|
||||
e_unknown_13 = 1 << 13,
|
||||
e_unknown_14 = 1 << 14,
|
||||
e_unknown_15 = 1 << 15,
|
||||
e_unknown_16 = 1 << 16,
|
||||
e_unknown_17 = 1 << 17,
|
||||
e_unknown_18 = 1 << 18,
|
||||
e_unknown_19 = 1 << 19,
|
||||
e_unknown_20 = 1 << 20,
|
||||
e_unknown_21 = 1 << 21,
|
||||
e_unknown_22 = 1 << 22,
|
||||
e_unknown_23 = 1 << 23,
|
||||
e_flag_field_size_64_bit = 1 << 24, // Not sure what is
|
||||
e_unknown_25 = 1 << 25,
|
||||
e_unknown_26 = 1 << 26,
|
||||
e_unknown_27 = 1 << 27,
|
||||
e_unknown_28 = 1 << 28,
|
||||
e_unknown_29 = 1 << 29,
|
||||
e_unknown_30 = 1 << 30,
|
||||
e_unknown_31 = 1 << 31
|
||||
};
|
||||
|
||||
bool check_flag(uint32_t flags, Flag to_check)
|
||||
{
|
||||
return (flags & to_check) != 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Token::Token(const char* sbegin, const char* send, TokenType type, unsigned int offset)
|
||||
|
@ -106,23 +146,40 @@ void TokenizeError(const std::string& message, const char* begin, const char* cu
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
uint32_t ReadWord(const char* input, const char*& cursor, const char* end)
|
||||
{
|
||||
if(Offset(cursor, end) < 4) {
|
||||
const size_t k_to_read = sizeof( uint32_t );
|
||||
if(Offset(cursor, end) < k_to_read ) {
|
||||
TokenizeError("cannot ReadWord, out of bounds",input, cursor);
|
||||
}
|
||||
|
||||
uint32_t word = *reinterpret_cast<const uint32_t*>(cursor);
|
||||
AI_SWAP4(word);
|
||||
|
||||
cursor += 4;
|
||||
cursor += k_to_read;
|
||||
|
||||
return word;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
uint64_t ReadDoubleWord(const char* input, const char*& cursor, const char* end)
|
||||
{
|
||||
const size_t k_to_read = sizeof(uint64_t);
|
||||
if(Offset(cursor, end) < k_to_read) {
|
||||
TokenizeError("cannot ReadDoubleWord, out of bounds",input, cursor);
|
||||
}
|
||||
|
||||
uint64_t dword = *reinterpret_cast<const uint64_t*>(cursor);
|
||||
AI_SWAP8(dword);
|
||||
|
||||
cursor += k_to_read;
|
||||
|
||||
return dword;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
uint8_t ReadByte(const char* input, const char*& cursor, const char* end)
|
||||
{
|
||||
if(Offset(cursor, end) < 1) {
|
||||
if(Offset(cursor, end) < sizeof( uint8_t ) ) {
|
||||
TokenizeError("cannot ReadByte, out of bounds",input, cursor);
|
||||
}
|
||||
|
||||
|
@ -165,8 +222,6 @@ unsigned int ReadString(const char*& sbegin_out, const char*& send_out, const ch
|
|||
return length;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ReadData(const char*& sbegin_out, const char*& send_out, const char* input, const char*& cursor, const char* end)
|
||||
{
|
||||
|
@ -287,10 +342,10 @@ void ReadData(const char*& sbegin_out, const char*& send_out, const char* input,
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor, const char* end)
|
||||
bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor, const char* end, uint32_t const flags)
|
||||
{
|
||||
// the first word contains the offset at which this block ends
|
||||
const uint32_t end_offset = ReadWord(input, cursor, end);
|
||||
const uint64_t end_offset = /*check_flag(flags, e_flag_field_size_64_bit) ? ReadDoubleWord(input, cursor, end) : */ReadWord(input, cursor, end);
|
||||
|
||||
// we may get 0 if reading reached the end of the file -
|
||||
// fbx files have a mysterious extra footer which I don't know
|
||||
|
@ -308,10 +363,10 @@ bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor,
|
|||
}
|
||||
|
||||
// the second data word contains the number of properties in the scope
|
||||
const uint32_t prop_count = ReadWord(input, cursor, end);
|
||||
const uint64_t prop_count = /*check_flag(flags, e_flag_field_size_64_bit) ? ReadDoubleWord(input, cursor, end) : */ReadWord(input, cursor, end);
|
||||
|
||||
// the third data word contains the length of the property list
|
||||
const uint32_t prop_length = ReadWord(input, cursor, end);
|
||||
const uint64_t prop_length = /*check_flag(flags, e_flag_field_size_64_bit) ? ReadDoubleWord(input, cursor, end) :*/ ReadWord(input, cursor, end);
|
||||
|
||||
// now comes the name of the scope/key
|
||||
const char* sbeg, *send;
|
||||
|
@ -337,29 +392,28 @@ bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor,
|
|||
|
||||
// at the end of each nested block, there is a NUL record to indicate
|
||||
// that the sub-scope exists (i.e. to distinguish between P: and P : {})
|
||||
// this NUL record is 13 bytes long.
|
||||
#define BLOCK_SENTINEL_LENGTH 13
|
||||
// this NUL record is 13 bytes long on 32 bit version and 25 bytes long on 64 bit.
|
||||
const size_t sentinel_block_length = /*check_flag(flags, e_flag_field_size_64_bit) ? (sizeof(uint64_t) * 3 + 1) : */(sizeof(uint32_t) * 3 + 1);
|
||||
|
||||
if (Offset(input, cursor) < end_offset) {
|
||||
|
||||
if (end_offset - Offset(input, cursor) < BLOCK_SENTINEL_LENGTH) {
|
||||
if (end_offset - Offset(input, cursor) < sentinel_block_length) {
|
||||
TokenizeError("insufficient padding bytes at block end",input, cursor);
|
||||
}
|
||||
|
||||
output_tokens.push_back(new_Token(cursor, cursor + 1, TokenType_OPEN_BRACKET, Offset(input, cursor) ));
|
||||
|
||||
// XXX this is vulnerable to stack overflowing ..
|
||||
while(Offset(input, cursor) < end_offset - BLOCK_SENTINEL_LENGTH) {
|
||||
ReadScope(output_tokens, input, cursor, input + end_offset - BLOCK_SENTINEL_LENGTH);
|
||||
while(Offset(input, cursor) < end_offset - sentinel_block_length) {
|
||||
ReadScope(output_tokens, input, cursor, input + end_offset - sentinel_block_length, flags);
|
||||
}
|
||||
output_tokens.push_back(new_Token(cursor, cursor + 1, TokenType_CLOSE_BRACKET, Offset(input, cursor) ));
|
||||
|
||||
for (unsigned int i = 0; i < BLOCK_SENTINEL_LENGTH; ++i) {
|
||||
for (unsigned int i = 0; i < sentinel_block_length; ++i) {
|
||||
if(cursor[i] != '\0') {
|
||||
TokenizeError("failed to read nested block sentinel, expected all bytes to be 0",input, cursor);
|
||||
}
|
||||
}
|
||||
cursor += BLOCK_SENTINEL_LENGTH;
|
||||
cursor += sentinel_block_length;
|
||||
}
|
||||
|
||||
if (Offset(input, cursor) != end_offset) {
|
||||
|
@ -386,12 +440,17 @@ void TokenizeBinary(TokenList& output_tokens, const char* input, unsigned int le
|
|||
}
|
||||
|
||||
|
||||
//uint32_t offset = 0x1b;
|
||||
//uint32_t offset = 0x15;
|
||||
const char* cursor = input + 0x15;
|
||||
|
||||
const char* cursor = input + 0x1b;
|
||||
const uint32_t flags = ReadWord(input, cursor, input + length);
|
||||
|
||||
while (cursor < input + length) {
|
||||
if(!ReadScope(output_tokens, input, cursor, input + length)) {
|
||||
const uint8_t padding_0 = ReadByte(input, cursor, input + length); // unused
|
||||
const uint8_t padding_1 = ReadByte(input, cursor, input + length); // unused
|
||||
|
||||
while (cursor < input + length)
|
||||
{
|
||||
if(!ReadScope(output_tokens, input, cursor, input + length, flags)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,7 +71,7 @@ using namespace Util;
|
|||
|
||||
#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000L
|
||||
|
||||
// XXX vc9's debugger won't step into anonymous namespaces
|
||||
// XXX vc9's debugger won't step into anonymous namespaces
|
||||
//namespace {
|
||||
|
||||
/** Dummy class to encapsulate the conversion process */
|
||||
|
@ -114,11 +114,9 @@ private:
|
|||
// collect and assign child nodes
|
||||
void ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& parent_transform = aiMatrix4x4() );
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ConvertLights( const Model& model );
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ConvertCameras( const Model& model );
|
||||
|
||||
|
@ -189,7 +187,6 @@ private:
|
|||
static const unsigned int NO_MATERIAL_SEPARATION = /* std::numeric_limits<unsigned int>::max() */
|
||||
static_cast<unsigned int>(-1);
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/**
|
||||
* - if materialIndex == NO_MATERIAL_SEPARATION, materials are not taken into
|
||||
|
@ -341,8 +338,6 @@ private:
|
|||
typedef std::tuple<std::shared_ptr<KeyTimeList>, std::shared_ptr<KeyValueList>, unsigned int > KeyFrameList;
|
||||
typedef std::vector<KeyFrameList> KeyFrameListList;
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
KeyFrameListList GetKeyframeList( const std::vector<const AnimationCurveNode*>& nodes, int64_t start, int64_t stop );
|
||||
|
||||
|
@ -645,7 +640,7 @@ void Converter::ConvertLight( const Model& model, const Light& light )
|
|||
|
||||
out_light->mName.Set( FixNodeName( model.Name() ) );
|
||||
|
||||
const float intensity = light.Intensity();
|
||||
const float intensity = light.Intensity() / 100.0f;
|
||||
const aiVector3D& col = light.Color();
|
||||
|
||||
out_light->mColorDiffuse = aiColor3D( col.x, col.y, col.z );
|
||||
|
@ -655,6 +650,11 @@ void Converter::ConvertLight( const Model& model, const Light& light )
|
|||
|
||||
out_light->mColorSpecular = out_light->mColorDiffuse;
|
||||
|
||||
//lights are defined along negative y direction
|
||||
out_light->mPosition = aiVector3D(0.0f);
|
||||
out_light->mDirection = aiVector3D(0.0f, -1.0f, 0.0f);
|
||||
out_light->mUp = aiVector3D(0.0f, 0.0f, -1.0f);
|
||||
|
||||
switch ( light.LightType() )
|
||||
{
|
||||
case Light::Type_Point:
|
||||
|
@ -684,17 +684,23 @@ void Converter::ConvertLight( const Model& model, const Light& light )
|
|||
ai_assert( false );
|
||||
}
|
||||
|
||||
// XXX: how to best convert the near and far decay ranges?
|
||||
float decay = light.DecayStart();
|
||||
switch ( light.DecayType() )
|
||||
{
|
||||
case Light::Decay_None:
|
||||
out_light->mAttenuationConstant = 1.0f;
|
||||
out_light->mAttenuationConstant = decay;
|
||||
out_light->mAttenuationLinear = 0.0f;
|
||||
out_light->mAttenuationQuadratic = 0.0f;
|
||||
break;
|
||||
case Light::Decay_Linear:
|
||||
out_light->mAttenuationLinear = 1.0f;
|
||||
out_light->mAttenuationConstant = 0.0f;
|
||||
out_light->mAttenuationLinear = 2.0f / decay;
|
||||
out_light->mAttenuationQuadratic = 0.0f;
|
||||
break;
|
||||
case Light::Decay_Quadratic:
|
||||
out_light->mAttenuationQuadratic = 1.0f;
|
||||
out_light->mAttenuationConstant = 0.0f;
|
||||
out_light->mAttenuationLinear = 0.0f;
|
||||
out_light->mAttenuationQuadratic = 2.0f / (decay * decay);
|
||||
break;
|
||||
case Light::Decay_Cubic:
|
||||
FBXImporter::LogWarn( "cannot represent cubic attenuation, set to Quadratic" );
|
||||
|
@ -713,10 +719,13 @@ void Converter::ConvertCamera( const Model& model, const Camera& cam )
|
|||
out_camera->mName.Set( FixNodeName( model.Name() ) );
|
||||
|
||||
out_camera->mAspect = cam.AspectWidth() / cam.AspectHeight();
|
||||
out_camera->mPosition = cam.Position();
|
||||
out_camera->mUp = cam.UpVector();
|
||||
out_camera->mLookAt = cam.InterestPosition() - out_camera->mPosition;
|
||||
//cameras are defined along positive x direction
|
||||
out_camera->mPosition = aiVector3D(0.0f);
|
||||
out_camera->mLookAt = aiVector3D(1.0f, 0.0f, 0.0f);
|
||||
out_camera->mUp = aiVector3D(0.0f, 1.0f, 0.0f);
|
||||
out_camera->mHorizontalFOV = AI_DEG_TO_RAD( cam.FieldOfView() );
|
||||
out_camera->mClipPlaneNear = cam.NearPlane();
|
||||
out_camera->mClipPlaneFar = cam.FarPlane();
|
||||
}
|
||||
|
||||
|
||||
|
@ -899,7 +908,6 @@ void Converter::GetRotationMatrix( Model::RotOrder mode, const aiVector3D& rotat
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
bool Converter::NeedsComplexTransformationChain( const Model& model )
|
||||
{
|
||||
const PropertyTable& props = model.Props();
|
||||
|
@ -923,7 +931,6 @@ bool Converter::NeedsComplexTransformationChain( const Model& model )
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
std::string Converter::NameTransformationChainNode( const std::string& name, TransformationComp comp )
|
||||
{
|
||||
return name + std::string( MAGIC_NODE_TAG ) + "_" + NameTransformationComp( comp );
|
||||
|
@ -1067,7 +1074,6 @@ void Converter::GenerateTransformationNodeChain( const Model& model,
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
|
||||
{
|
||||
const PropertyTable& props = model.Props();
|
||||
|
@ -1075,10 +1081,7 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
|
|||
|
||||
// create metadata on node
|
||||
std::size_t numStaticMetaData = 2;
|
||||
aiMetadata* data = new aiMetadata();
|
||||
data->mNumProperties = unparsedProperties.size() + numStaticMetaData;
|
||||
data->mKeys = new aiString[ data->mNumProperties ]();
|
||||
data->mValues = new aiMetadataEntry[ data->mNumProperties ]();
|
||||
aiMetadata* data = aiMetadata::Alloc( static_cast<unsigned int>(unparsedProperties.size() + numStaticMetaData) );
|
||||
nd.mMetaData = data;
|
||||
int index = 0;
|
||||
|
||||
|
@ -1089,22 +1092,22 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
|
|||
|
||||
// add unparsed properties to the node's metadata
|
||||
for( const DirectPropertyMap::value_type& prop : unparsedProperties ) {
|
||||
|
||||
// Interpret the property as a concrete type
|
||||
if ( const TypedProperty<bool>* interpreted = prop.second->As<TypedProperty<bool> >() )
|
||||
if ( const TypedProperty<bool>* interpreted = prop.second->As<TypedProperty<bool> >() ) {
|
||||
data->Set( index++, prop.first, interpreted->Value() );
|
||||
else if ( const TypedProperty<int>* interpreted = prop.second->As<TypedProperty<int> >() )
|
||||
} else if ( const TypedProperty<int>* interpreted = prop.second->As<TypedProperty<int> >() ) {
|
||||
data->Set( index++, prop.first, interpreted->Value() );
|
||||
else if ( const TypedProperty<uint64_t>* interpreted = prop.second->As<TypedProperty<uint64_t> >() )
|
||||
} else if ( const TypedProperty<uint64_t>* interpreted = prop.second->As<TypedProperty<uint64_t> >() ) {
|
||||
data->Set( index++, prop.first, interpreted->Value() );
|
||||
else if ( const TypedProperty<float>* interpreted = prop.second->As<TypedProperty<float> >() )
|
||||
} else if ( const TypedProperty<float>* interpreted = prop.second->As<TypedProperty<float> >() ) {
|
||||
data->Set( index++, prop.first, interpreted->Value() );
|
||||
else if ( const TypedProperty<std::string>* interpreted = prop.second->As<TypedProperty<std::string> >() )
|
||||
} else if ( const TypedProperty<std::string>* interpreted = prop.second->As<TypedProperty<std::string> >() ) {
|
||||
data->Set( index++, prop.first, aiString( interpreted->Value() ) );
|
||||
else if ( const TypedProperty<aiVector3D>* interpreted = prop.second->As<TypedProperty<aiVector3D> >() )
|
||||
} else if ( const TypedProperty<aiVector3D>* interpreted = prop.second->As<TypedProperty<aiVector3D> >() ) {
|
||||
data->Set( index++, prop.first, interpreted->Value() );
|
||||
else
|
||||
assert( false );
|
||||
} else {
|
||||
ai_assert( false );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1135,7 +1138,6 @@ void Converter::ConvertModel( const Model& model, aiNode& nd, const aiMatrix4x4&
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
std::vector<unsigned int> Converter::ConvertMesh( const MeshGeometry& mesh, const Model& model,
|
||||
const aiMatrix4x4& node_global_transform )
|
||||
{
|
||||
|
@ -1171,7 +1173,6 @@ std::vector<unsigned int> Converter::ConvertMesh( const MeshGeometry& mesh, cons
|
|||
return temp;
|
||||
}
|
||||
|
||||
|
||||
aiMesh* Converter::SetupEmptyMesh( const MeshGeometry& mesh )
|
||||
{
|
||||
aiMesh* const out_mesh = new aiMesh();
|
||||
|
@ -1191,7 +1192,6 @@ aiMesh* Converter::SetupEmptyMesh( const MeshGeometry& mesh )
|
|||
return out_mesh;
|
||||
}
|
||||
|
||||
|
||||
unsigned int Converter::ConvertMeshSingleMaterial( const MeshGeometry& mesh, const Model& model,
|
||||
const aiMatrix4x4& node_global_transform )
|
||||
{
|
||||
|
@ -1394,9 +1394,9 @@ unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, cons
|
|||
// allocate tangents, binormals.
|
||||
const std::vector<aiVector3D>& tangents = mesh.GetTangents();
|
||||
const std::vector<aiVector3D>* binormals = &mesh.GetBinormals();
|
||||
std::vector<aiVector3D> tempBinormals;
|
||||
|
||||
if ( tangents.size() ) {
|
||||
std::vector<aiVector3D> tempBinormals;
|
||||
if ( !binormals->size() ) {
|
||||
if ( normals.size() ) {
|
||||
// XXX this computes the binormals for the entire mesh, not only
|
||||
|
@ -1514,7 +1514,6 @@ unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, cons
|
|||
return static_cast<unsigned int>( meshes.size() - 1 );
|
||||
}
|
||||
|
||||
|
||||
void Converter::ConvertWeights( aiMesh* out, const Model& model, const MeshGeometry& geo,
|
||||
const aiMatrix4x4& node_global_transform ,
|
||||
unsigned int materialIndex,
|
||||
|
@ -1661,7 +1660,6 @@ void Converter::ConvertCluster( std::vector<aiBone*>& bones, const Model& /*mode
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
void Converter::ConvertMaterialForMesh( aiMesh* out, const Model& model, const MeshGeometry& geo,
|
||||
MatIndexArray::value_type materialIndex )
|
||||
{
|
||||
|
@ -2136,6 +2134,16 @@ void Converter::SetShadingPropertiesCommon( aiMaterial* out_mat, const PropertyT
|
|||
if ( ok ) {
|
||||
out_mat->AddProperty( &ShininessExponent, 1, AI_MATKEY_SHININESS );
|
||||
}
|
||||
|
||||
const float BumpFactor = PropertyGet<float>(props, "BumpFactor", ok);
|
||||
if (ok) {
|
||||
out_mat->AddProperty(&BumpFactor, 1, AI_MATKEY_BUMPSCALING);
|
||||
}
|
||||
|
||||
const float DispFactor = PropertyGet<float>(props, "DisplacementFactor", ok);
|
||||
if (ok) {
|
||||
out_mat->AddProperty(&DispFactor, 1, "$mat.displacementscaling", 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -2964,10 +2972,10 @@ Converter::KeyFrameListList Converter::GetKeyframeList( const std::vector<const
|
|||
//get values within the start/stop time window
|
||||
std::shared_ptr<KeyTimeList> Keys( new KeyTimeList() );
|
||||
std::shared_ptr<KeyValueList> Values( new KeyValueList() );
|
||||
const int count = curve->GetKeys().size();
|
||||
const size_t count = curve->GetKeys().size();
|
||||
Keys->reserve( count );
|
||||
Values->reserve( count );
|
||||
for ( int n = 0; n < count; n++ )
|
||||
for (size_t n = 0; n < count; n++ )
|
||||
{
|
||||
int64_t k = curve->GetKeys().at( n );
|
||||
if ( k >= adj_start && k <= adj_stop )
|
||||
|
@ -3068,9 +3076,7 @@ void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, c
|
|||
const KeyTimeList::value_type timeA = std::get<0>(kfl)->at( id0 );
|
||||
const KeyTimeList::value_type timeB = std::get<0>(kfl)->at( id1 );
|
||||
|
||||
// do the actual interpolation in double-precision arithmetics
|
||||
// because it is a bit sensitive to rounding errors.
|
||||
const double factor = timeB == timeA ? 0. : static_cast<double>( ( time - timeA ) / ( timeB - timeA ) );
|
||||
const ai_real factor = timeB == timeA ? ai_real(0.) : static_cast<ai_real>( ( time - timeA ) ) / ( timeB - timeA );
|
||||
const ai_real interpValue = static_cast<ai_real>( valueA + ( valueB - valueA ) * factor );
|
||||
|
||||
result[ std::get<2>(kfl) ] = interpValue;
|
||||
|
|
|
@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
namespace Assimp {
|
||||
namespace FBX {
|
||||
|
||||
using namespace Util;
|
||||
using namespace Util;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Deformer::Deformer(uint64_t id, const Element& element, const Document& doc, const std::string& name)
|
||||
|
@ -159,8 +159,6 @@ Skin::~Skin()
|
|||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -78,12 +78,6 @@ LazyObject::~LazyObject()
|
|||
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void dumpObjectClassInfo( const char* obtype, const std::string &classtag ) {
|
||||
DefaultLogger::get()->debug( "obtype: " + std::string(obtype ));
|
||||
DefaultLogger::get()->debug( "Classtag: " + classtag );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const Object* LazyObject::Get(bool dieOnError)
|
||||
{
|
||||
|
@ -252,17 +246,15 @@ FileGlobalSettings::FileGlobalSettings(const Document& doc, std::shared_ptr<cons
|
|||
: props(props)
|
||||
, doc(doc)
|
||||
{
|
||||
|
||||
// empty
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
FileGlobalSettings::~FileGlobalSettings()
|
||||
{
|
||||
|
||||
// empty
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Document::Document(const Parser& parser, const ImportSettings& settings)
|
||||
: settings(settings)
|
||||
|
@ -285,7 +277,6 @@ Document::Document(const Parser& parser, const ImportSettings& settings)
|
|||
ReadConnections();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Document::~Document()
|
||||
{
|
||||
|
@ -315,7 +306,7 @@ void Document::ReadHeader()
|
|||
const Scope& shead = *ehead->Compound();
|
||||
fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead,"FBXVersion",ehead),0));
|
||||
|
||||
// While we maye have some success with newer files, we don't support
|
||||
// While we may have some success with newer files, we don't support
|
||||
// the older 6.n fbx format
|
||||
if(fbxVersion < LowerSupportedVersion ) {
|
||||
DOMError("unsupported, old format version, supported are only FBX 2011, FBX 2012 and FBX 2013");
|
||||
|
@ -331,7 +322,6 @@ void Document::ReadHeader()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
const Element* const ecreator = shead["Creator"];
|
||||
if(ecreator) {
|
||||
creator = ParseTokenAsString(GetRequiredToken(*ecreator,0));
|
||||
|
|
|
@ -240,6 +240,9 @@ public:
|
|||
fbx_simple_property(FilmWidth, float, 1.0f)
|
||||
fbx_simple_property(FilmHeight, float, 1.0f)
|
||||
|
||||
fbx_simple_property(NearPlane, float, 0.1f)
|
||||
fbx_simple_property(FarPlane, float, 100.0f)
|
||||
|
||||
fbx_simple_property(FilmAspectRatio, float, 1.0f)
|
||||
fbx_simple_property(ApertureMode, int, 0)
|
||||
|
||||
|
@ -302,12 +305,12 @@ public:
|
|||
fbx_simple_property(DrawVolumetricLight, bool, true)
|
||||
fbx_simple_property(DrawGroundProjection, bool, true)
|
||||
fbx_simple_property(DrawFrontFacingVolumetricLight, bool, false)
|
||||
fbx_simple_property(Intensity, float, 1.0f)
|
||||
fbx_simple_property(Intensity, float, 100.0f)
|
||||
fbx_simple_property(InnerAngle, float, 0.0f)
|
||||
fbx_simple_property(OuterAngle, float, 45.0f)
|
||||
fbx_simple_property(Fog, int, 50)
|
||||
fbx_simple_enum_property(DecayType, Decay, 0)
|
||||
fbx_simple_property(DecayStart, int, 0)
|
||||
fbx_simple_enum_property(DecayType, Decay, 2)
|
||||
fbx_simple_property(DecayStart, float, 1.0f)
|
||||
fbx_simple_property(FileName, std::string, "")
|
||||
|
||||
fbx_simple_property(EnableNearAttenuation, bool, false)
|
||||
|
@ -600,7 +603,7 @@ public:
|
|||
|
||||
}
|
||||
const int textureCount() const {
|
||||
return textures.size();
|
||||
return static_cast<int>(textures.size());
|
||||
}
|
||||
const BlendMode GetBlendMode() const
|
||||
{
|
||||
|
|
|
@ -44,9 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
|
||||
|
||||
#include <exception>
|
||||
#include <iterator>
|
||||
|
||||
#include "FBXImporter.h"
|
||||
|
||||
#include "FBXTokenizer.h"
|
||||
|
@ -59,6 +56,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "MemoryIOWrapper.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
#include <exception>
|
||||
#include <iterator>
|
||||
|
||||
namespace Assimp {
|
||||
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";
|
||||
}
|
||||
|
@ -99,7 +99,7 @@ FBXImporter::~FBXImporter()
|
|||
bool FBXImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
{
|
||||
const std::string& extension = GetExtension(pFile);
|
||||
if (extension == "fbx") {
|
||||
if (extension == std::string( desc.mFileExtensions ) ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -118,7 +118,6 @@ const aiImporterDesc* FBXImporter::GetInfo () const
|
|||
return &desc;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Setup configuration properties for the loader
|
||||
void FBXImporter::SetupProperties(const Importer* pImp)
|
||||
|
@ -135,7 +134,6 @@ void FBXImporter::SetupProperties(const Importer* pImp)
|
|||
settings.optimizeEmptyAnimationCurves = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES, true);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void FBXImporter::InternReadFile( const std::string& pFile,
|
||||
|
@ -165,7 +163,7 @@ void FBXImporter::InternReadFile( const std::string& pFile,
|
|||
bool is_binary = false;
|
||||
if (!strncmp(begin,"Kaydara FBX Binary",18)) {
|
||||
is_binary = true;
|
||||
TokenizeBinary(tokens,begin,contents.size());
|
||||
TokenizeBinary(tokens,begin,static_cast<unsigned int>(contents.size()));
|
||||
}
|
||||
else {
|
||||
Tokenize(tokens,begin);
|
||||
|
|
|
@ -117,12 +117,12 @@ MeshGeometry::MeshGeometry(uint64_t id, const Element& element, const std::strin
|
|||
return;
|
||||
}
|
||||
|
||||
vertices.reserve(tempFaces.size());
|
||||
faces.reserve(tempFaces.size() / 3);
|
||||
m_vertices.reserve(tempFaces.size());
|
||||
m_faces.reserve(tempFaces.size() / 3);
|
||||
|
||||
mapping_offsets.resize(tempVerts.size());
|
||||
mapping_counts.resize(tempVerts.size(),0);
|
||||
mappings.resize(tempFaces.size());
|
||||
m_mapping_offsets.resize(tempVerts.size());
|
||||
m_mapping_counts.resize(tempVerts.size(),0);
|
||||
m_mappings.resize(tempFaces.size());
|
||||
|
||||
const size_t vertex_count = tempVerts.size();
|
||||
|
||||
|
@ -135,29 +135,29 @@ MeshGeometry::MeshGeometry(uint64_t id, const Element& element, const std::strin
|
|||
DOMError("polygon vertex index out of range",&PolygonVertexIndex);
|
||||
}
|
||||
|
||||
vertices.push_back(tempVerts[absi]);
|
||||
m_vertices.push_back(tempVerts[absi]);
|
||||
++count;
|
||||
|
||||
++mapping_counts[absi];
|
||||
++m_mapping_counts[absi];
|
||||
|
||||
if (index < 0) {
|
||||
faces.push_back(count);
|
||||
m_faces.push_back(count);
|
||||
count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int cursor = 0;
|
||||
for (size_t i = 0, e = tempVerts.size(); i < e; ++i) {
|
||||
mapping_offsets[i] = cursor;
|
||||
cursor += mapping_counts[i];
|
||||
m_mapping_offsets[i] = cursor;
|
||||
cursor += m_mapping_counts[i];
|
||||
|
||||
mapping_counts[i] = 0;
|
||||
m_mapping_counts[i] = 0;
|
||||
}
|
||||
|
||||
cursor = 0;
|
||||
for(int index : tempFaces) {
|
||||
const int absi = index < 0 ? (-index - 1) : index;
|
||||
mappings[mapping_offsets[absi] + mapping_counts[absi]++] = cursor++;
|
||||
m_mappings[m_mapping_offsets[absi] + m_mapping_counts[absi]++] = cursor++;
|
||||
}
|
||||
|
||||
// if settings.readAllLayers is true:
|
||||
|
@ -191,84 +191,84 @@ MeshGeometry::~MeshGeometry()
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<aiVector3D>& MeshGeometry::GetVertices() const {
|
||||
return vertices;
|
||||
return m_vertices;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<aiVector3D>& MeshGeometry::GetNormals() const {
|
||||
return normals;
|
||||
return m_normals;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<aiVector3D>& MeshGeometry::GetTangents() const {
|
||||
return tangents;
|
||||
return m_tangents;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<aiVector3D>& MeshGeometry::GetBinormals() const {
|
||||
return binormals;
|
||||
return m_binormals;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<unsigned int>& MeshGeometry::GetFaceIndexCounts() const {
|
||||
return faces;
|
||||
return m_faces;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<aiVector2D>& MeshGeometry::GetTextureCoords( unsigned int index ) const {
|
||||
static const std::vector<aiVector2D> empty;
|
||||
return index >= AI_MAX_NUMBER_OF_TEXTURECOORDS ? empty : uvs[ index ];
|
||||
return index >= AI_MAX_NUMBER_OF_TEXTURECOORDS ? empty : m_uvs[ index ];
|
||||
}
|
||||
|
||||
std::string MeshGeometry::GetTextureCoordChannelName( unsigned int index ) const {
|
||||
return index >= AI_MAX_NUMBER_OF_TEXTURECOORDS ? "" : uvNames[ index ];
|
||||
return index >= AI_MAX_NUMBER_OF_TEXTURECOORDS ? "" : m_uvNames[ index ];
|
||||
}
|
||||
|
||||
const std::vector<aiColor4D>& MeshGeometry::GetVertexColors( unsigned int index ) const {
|
||||
static const std::vector<aiColor4D> empty;
|
||||
return index >= AI_MAX_NUMBER_OF_COLOR_SETS ? empty : colors[ index ];
|
||||
return index >= AI_MAX_NUMBER_OF_COLOR_SETS ? empty : m_colors[ index ];
|
||||
}
|
||||
|
||||
const MatIndexArray& MeshGeometry::GetMaterialIndices() const {
|
||||
return materials;
|
||||
return m_materials;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const unsigned int* MeshGeometry::ToOutputVertexIndex( unsigned int in_index, unsigned int& count ) const {
|
||||
if ( in_index >= mapping_counts.size() ) {
|
||||
if ( in_index >= m_mapping_counts.size() ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ai_assert( mapping_counts.size() == mapping_offsets.size() );
|
||||
count = mapping_counts[ in_index ];
|
||||
ai_assert( m_mapping_counts.size() == m_mapping_offsets.size() );
|
||||
count = m_mapping_counts[ in_index ];
|
||||
|
||||
ai_assert( count != 0 );
|
||||
ai_assert( mapping_offsets[ in_index ] + count <= mappings.size() );
|
||||
// ai_assert( count != 0 );
|
||||
ai_assert( m_mapping_offsets[ in_index ] + count <= m_mappings.size() );
|
||||
|
||||
return &mappings[ mapping_offsets[ in_index ] ];
|
||||
return &m_mappings[ m_mapping_offsets[ in_index ] ];
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
unsigned int MeshGeometry::FaceForVertexIndex( unsigned int in_index ) const {
|
||||
ai_assert( in_index < vertices.size() );
|
||||
ai_assert( in_index < m_vertices.size() );
|
||||
|
||||
// in the current conversion pattern this will only be needed if
|
||||
// weights are present, so no need to always pre-compute this table
|
||||
if ( facesVertexStartIndices.empty() ) {
|
||||
facesVertexStartIndices.resize( faces.size() + 1, 0 );
|
||||
if ( m_facesVertexStartIndices.empty() ) {
|
||||
m_facesVertexStartIndices.resize( m_faces.size() + 1, 0 );
|
||||
|
||||
std::partial_sum( faces.begin(), faces.end(), facesVertexStartIndices.begin() + 1 );
|
||||
facesVertexStartIndices.pop_back();
|
||||
std::partial_sum( m_faces.begin(), m_faces.end(), m_facesVertexStartIndices.begin() + 1 );
|
||||
m_facesVertexStartIndices.pop_back();
|
||||
}
|
||||
|
||||
ai_assert( facesVertexStartIndices.size() == faces.size() );
|
||||
ai_assert( m_facesVertexStartIndices.size() == m_faces.size() );
|
||||
const std::vector<unsigned int>::iterator it = std::upper_bound(
|
||||
facesVertexStartIndices.begin(),
|
||||
facesVertexStartIndices.end(),
|
||||
m_facesVertexStartIndices.begin(),
|
||||
m_facesVertexStartIndices.end(),
|
||||
in_index
|
||||
);
|
||||
|
||||
return static_cast< unsigned int >( std::distance( facesVertexStartIndices.begin(), it - 1 ) );
|
||||
return static_cast< unsigned int >( std::distance( m_facesVertexStartIndices.begin(), it - 1 ) );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -327,18 +327,18 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
|
|||
}
|
||||
|
||||
const Element* Name = source["Name"];
|
||||
uvNames[index] = "";
|
||||
m_uvNames[index] = "";
|
||||
if(Name) {
|
||||
uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0));
|
||||
m_uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0));
|
||||
}
|
||||
|
||||
ReadVertexDataUV(uvs[index],source,
|
||||
ReadVertexDataUV(m_uvs[index],source,
|
||||
MappingInformationType,
|
||||
ReferenceInformationType
|
||||
);
|
||||
}
|
||||
else if (type == "LayerElementMaterial") {
|
||||
if (materials.size() > 0) {
|
||||
if (m_materials.size() > 0) {
|
||||
FBXImporter::LogError("ignoring additional material layer");
|
||||
return;
|
||||
}
|
||||
|
@ -362,37 +362,37 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
|
|||
return;
|
||||
}
|
||||
|
||||
std::swap(temp_materials, materials);
|
||||
std::swap(temp_materials, m_materials);
|
||||
}
|
||||
else if (type == "LayerElementNormal") {
|
||||
if (normals.size() > 0) {
|
||||
if (m_normals.size() > 0) {
|
||||
FBXImporter::LogError("ignoring additional normal layer");
|
||||
return;
|
||||
}
|
||||
|
||||
ReadVertexDataNormals(normals,source,
|
||||
ReadVertexDataNormals(m_normals,source,
|
||||
MappingInformationType,
|
||||
ReferenceInformationType
|
||||
);
|
||||
}
|
||||
else if (type == "LayerElementTangent") {
|
||||
if (tangents.size() > 0) {
|
||||
if (m_tangents.size() > 0) {
|
||||
FBXImporter::LogError("ignoring additional tangent layer");
|
||||
return;
|
||||
}
|
||||
|
||||
ReadVertexDataTangents(tangents,source,
|
||||
ReadVertexDataTangents(m_tangents,source,
|
||||
MappingInformationType,
|
||||
ReferenceInformationType
|
||||
);
|
||||
}
|
||||
else if (type == "LayerElementBinormal") {
|
||||
if (binormals.size() > 0) {
|
||||
if (m_binormals.size() > 0) {
|
||||
FBXImporter::LogError("ignoring additional binormal layer");
|
||||
return;
|
||||
}
|
||||
|
||||
ReadVertexDataBinormals(binormals,source,
|
||||
ReadVertexDataBinormals(m_binormals,source,
|
||||
MappingInformationType,
|
||||
ReferenceInformationType
|
||||
);
|
||||
|
@ -404,7 +404,7 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
|
|||
return;
|
||||
}
|
||||
|
||||
ReadVertexDataColors(colors[index],source,
|
||||
ReadVertexDataColors(m_colors[index],source,
|
||||
MappingInformationType,
|
||||
ReferenceInformationType
|
||||
);
|
||||
|
@ -515,10 +515,10 @@ void MeshGeometry::ReadVertexDataNormals(std::vector<aiVector3D>& normals_out, c
|
|||
ResolveVertexDataArray(normals_out,source,MappingInformationType,ReferenceInformationType,
|
||||
"Normals",
|
||||
"NormalsIndex",
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
m_vertices.size(),
|
||||
m_mapping_counts,
|
||||
m_mapping_offsets,
|
||||
m_mappings);
|
||||
}
|
||||
|
||||
|
||||
|
@ -530,10 +530,10 @@ void MeshGeometry::ReadVertexDataUV(std::vector<aiVector2D>& uv_out, const Scope
|
|||
ResolveVertexDataArray(uv_out,source,MappingInformationType,ReferenceInformationType,
|
||||
"UV",
|
||||
"UVIndex",
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
m_vertices.size(),
|
||||
m_mapping_counts,
|
||||
m_mapping_offsets,
|
||||
m_mappings);
|
||||
}
|
||||
|
||||
|
||||
|
@ -545,10 +545,10 @@ void MeshGeometry::ReadVertexDataColors(std::vector<aiColor4D>& colors_out, cons
|
|||
ResolveVertexDataArray(colors_out,source,MappingInformationType,ReferenceInformationType,
|
||||
"Colors",
|
||||
"ColorIndex",
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
m_vertices.size(),
|
||||
m_mapping_counts,
|
||||
m_mapping_offsets,
|
||||
m_mappings);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -564,10 +564,10 @@ void MeshGeometry::ReadVertexDataTangents(std::vector<aiVector3D>& tangents_out,
|
|||
ResolveVertexDataArray(tangents_out,source,MappingInformationType,ReferenceInformationType,
|
||||
str,
|
||||
strIdx,
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
m_vertices.size(),
|
||||
m_mapping_counts,
|
||||
m_mapping_offsets,
|
||||
m_mappings);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -583,10 +583,10 @@ void MeshGeometry::ReadVertexDataBinormals(std::vector<aiVector3D>& binormals_ou
|
|||
ResolveVertexDataArray(binormals_out,source,MappingInformationType,ReferenceInformationType,
|
||||
str,
|
||||
strIdx,
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
m_vertices.size(),
|
||||
m_mapping_counts,
|
||||
m_mapping_offsets,
|
||||
m_mappings);
|
||||
}
|
||||
|
||||
|
||||
|
@ -595,7 +595,7 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector<int>& materials_out, cons
|
|||
const std::string& MappingInformationType,
|
||||
const std::string& ReferenceInformationType)
|
||||
{
|
||||
const size_t face_count = faces.size();
|
||||
const size_t face_count = m_faces.size();
|
||||
ai_assert(face_count);
|
||||
|
||||
// materials are handled separately. First of all, they are assigned per-face
|
||||
|
@ -614,10 +614,10 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector<int>& materials_out, cons
|
|||
materials_out.clear();
|
||||
}
|
||||
|
||||
materials.assign(vertices.size(),materials_out[0]);
|
||||
m_materials.assign(m_vertices.size(),materials_out[0]);
|
||||
}
|
||||
else if (MappingInformationType == "ByPolygon" && ReferenceInformationType == "IndexToDirect") {
|
||||
materials.resize(face_count);
|
||||
m_materials.resize(face_count);
|
||||
|
||||
if(materials_out.size() != face_count) {
|
||||
FBXImporter::LogError(Formatter::format("length of input data unexpected for ByPolygon mapping: ")
|
||||
|
|
|
@ -156,21 +156,21 @@ private:
|
|||
|
||||
private:
|
||||
// cached data arrays
|
||||
MatIndexArray materials;
|
||||
std::vector<aiVector3D> vertices;
|
||||
std::vector<unsigned int> faces;
|
||||
mutable std::vector<unsigned int> facesVertexStartIndices;
|
||||
std::vector<aiVector3D> tangents;
|
||||
std::vector<aiVector3D> binormals;
|
||||
std::vector<aiVector3D> normals;
|
||||
MatIndexArray m_materials;
|
||||
std::vector<aiVector3D> m_vertices;
|
||||
std::vector<unsigned int> m_faces;
|
||||
mutable std::vector<unsigned int> m_facesVertexStartIndices;
|
||||
std::vector<aiVector3D> m_tangents;
|
||||
std::vector<aiVector3D> m_binormals;
|
||||
std::vector<aiVector3D> m_normals;
|
||||
|
||||
std::string uvNames[ AI_MAX_NUMBER_OF_TEXTURECOORDS ];
|
||||
std::vector<aiVector2D> uvs[ AI_MAX_NUMBER_OF_TEXTURECOORDS ];
|
||||
std::vector<aiColor4D> colors[ AI_MAX_NUMBER_OF_COLOR_SETS ];
|
||||
std::string m_uvNames[ AI_MAX_NUMBER_OF_TEXTURECOORDS ];
|
||||
std::vector<aiVector2D> m_uvs[ AI_MAX_NUMBER_OF_TEXTURECOORDS ];
|
||||
std::vector<aiColor4D> m_colors[ AI_MAX_NUMBER_OF_COLOR_SETS ];
|
||||
|
||||
std::vector<unsigned int> mapping_counts;
|
||||
std::vector<unsigned int> mapping_offsets;
|
||||
std::vector<unsigned int> mappings;
|
||||
std::vector<unsigned int> m_mapping_counts;
|
||||
std::vector<unsigned int> m_mapping_offsets;
|
||||
std::vector<unsigned int> m_mappings;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -583,7 +583,7 @@ void ReadBinaryDataArray(char type, uint32_t count, const char*& data, const cha
|
|||
zstream.next_in = reinterpret_cast<Bytef*>( const_cast<char*>(data) );
|
||||
zstream.avail_in = comp_len;
|
||||
|
||||
zstream.avail_out = buff.size();
|
||||
zstream.avail_out = static_cast<uInt>(buff.size());
|
||||
zstream.next_out = reinterpret_cast<Bytef*>(&*buff.begin());
|
||||
const int ret = inflate(&zstream, Z_FINISH);
|
||||
|
||||
|
|
|
@ -84,13 +84,10 @@ enum TokenType
|
|||
* Offers iterator protocol. Tokens are immutable. */
|
||||
class Token
|
||||
{
|
||||
|
||||
private:
|
||||
|
||||
static const unsigned int BINARY_MARKER = static_cast<unsigned int>(-1);
|
||||
|
||||
public:
|
||||
|
||||
/** construct a textual token */
|
||||
Token(const char* sbegin, const char* send, TokenType type, unsigned int line, unsigned int column);
|
||||
|
||||
|
@ -100,13 +97,11 @@ public:
|
|||
~Token();
|
||||
|
||||
public:
|
||||
|
||||
std::string StringContents() const {
|
||||
return std::string(begin(),end());
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
bool IsBinary() const {
|
||||
return column == BINARY_MARKER;
|
||||
}
|
||||
|
|
|
@ -148,9 +148,9 @@ bool FixInfacingNormalsProcess::ProcessMesh( aiMesh* pcMesh, unsigned int index)
|
|||
// Check whether this is a planar surface
|
||||
const float fDelta1_yz = fDelta1_y * fDelta1_z;
|
||||
|
||||
if (fDelta1_x < 0.05f * sqrtf( fDelta1_yz ))return false;
|
||||
if (fDelta1_y < 0.05f * sqrtf( fDelta1_z * fDelta1_x ))return false;
|
||||
if (fDelta1_z < 0.05f * sqrtf( fDelta1_y * fDelta1_x ))return false;
|
||||
if (fDelta1_x < 0.05f * std::sqrt( fDelta1_yz ))return false;
|
||||
if (fDelta1_y < 0.05f * std::sqrt( fDelta1_z * fDelta1_x ))return false;
|
||||
if (fDelta1_z < 0.05f * std::sqrt( fDelta1_y * fDelta1_x ))return false;
|
||||
|
||||
// now compare the volumes of the bounding boxes
|
||||
if (std::fabs(fDelta0_x * fDelta0_y * fDelta0_z) <
|
||||
|
|
|
@ -154,7 +154,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
|
|||
// check whether we can reuse the SpatialSort of a previous step.
|
||||
SpatialSort* vertexFinder = NULL;
|
||||
SpatialSort _vertexFinder;
|
||||
ai_real posEpsilon = 1e-5;
|
||||
ai_real posEpsilon = ai_real( 1e-5 );
|
||||
if (shared) {
|
||||
std::vector<std::pair<SpatialSort,ai_real> >* avf;
|
||||
shared->GetProperty(AI_SPP_SPATIAL_SORT,avf);
|
||||
|
|
|
@ -127,8 +127,7 @@ void HMPImporter::InternReadFile( const std::string& pFile,
|
|||
throw DeadlyImportError( "HMP File is too small.");
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
std::vector<uint8_t> buffer(fileSize);
|
||||
mBuffer = &buffer[0];
|
||||
mBuffer = new uint8_t[fileSize];
|
||||
file->Read( (void*)mBuffer, 1, fileSize);
|
||||
iFileSize = (unsigned int)fileSize;
|
||||
|
||||
|
@ -174,7 +173,9 @@ void HMPImporter::InternReadFile( const std::string& pFile,
|
|||
// Set the AI_SCENE_FLAGS_TERRAIN bit
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_TERRAIN;
|
||||
|
||||
// File buffer destructs automatically now
|
||||
delete[] mBuffer;
|
||||
mBuffer= nullptr;
|
||||
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -449,11 +450,13 @@ void HMPImporter::ReadFirstSkin(unsigned int iNumSkins, const unsigned char* szC
|
|||
|
||||
// read the type of the skin ...
|
||||
// sometimes we need to skip 12 bytes here, I don't know why ...
|
||||
uint32_t iType = *((uint32_t*)szCursor);szCursor += sizeof(uint32_t);
|
||||
uint32_t iType = *((uint32_t*)szCursor);
|
||||
szCursor += sizeof(uint32_t);
|
||||
if (0 == iType)
|
||||
{
|
||||
szCursor += sizeof(uint32_t) * 2;
|
||||
iType = *((uint32_t*)szCursor);szCursor += sizeof(uint32_t);
|
||||
iType = *((uint32_t*)szCursor);
|
||||
szCursor += sizeof(uint32_t);
|
||||
if (!iType)
|
||||
throw DeadlyImportError("Unable to read HMP7 skin chunk");
|
||||
|
||||
|
|
|
@ -109,7 +109,7 @@ void FilterPolygon(std::vector<IfcVector3>& resultpoly)
|
|||
}
|
||||
|
||||
IfcVector3 vmin, vmax;
|
||||
ArrayBounds(resultpoly.data(), resultpoly.size(), vmin, vmax);
|
||||
ArrayBounds(resultpoly.data(), static_cast<unsigned int>(resultpoly.size()), vmin, vmax);
|
||||
|
||||
// filter our IfcFloat points - those may happen if a point lies
|
||||
// directly on the intersection line or directly on the clipping plane
|
||||
|
@ -132,7 +132,7 @@ void WritePolygon(std::vector<IfcVector3>& resultpoly, TempMesh& result)
|
|||
if( resultpoly.size() > 2 )
|
||||
{
|
||||
result.verts.insert(result.verts.end(), resultpoly.begin(), resultpoly.end());
|
||||
result.vertcnt.push_back(resultpoly.size());
|
||||
result.vertcnt.push_back(static_cast<unsigned int>(resultpoly.size()));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -589,7 +589,7 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const IfcPolygonalBounded
|
|||
// to result mesh unchanged
|
||||
if( !startedInside )
|
||||
{
|
||||
outvertcnt.push_back(blackside.size());
|
||||
outvertcnt.push_back(static_cast<unsigned int>(blackside.size()));
|
||||
outvert.insert(outvert.end(), blackside.begin(), blackside.end());
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -70,7 +70,7 @@ bool ProcessPolyloop(const IfcPolyLoop& loop, TempMesh& meshout, ConversionData&
|
|||
++cnt;
|
||||
}
|
||||
|
||||
meshout.vertcnt.push_back(cnt);
|
||||
meshout.vertcnt.push_back(static_cast<unsigned int>(cnt));
|
||||
|
||||
// zero- or one- vertex polyloops simply ignored
|
||||
if (meshout.vertcnt.back() > 1) {
|
||||
|
@ -180,7 +180,7 @@ void ProcessPolygonBoundaries(TempMesh& result, const TempMesh& inmesh, size_t m
|
|||
// fill a mesh with ONLY the main polygon
|
||||
TempMesh temp;
|
||||
temp.verts.reserve(outer_polygon_size);
|
||||
temp.vertcnt.push_back(outer_polygon_size);
|
||||
temp.vertcnt.push_back(static_cast<unsigned int>(outer_polygon_size));
|
||||
std::copy(outer_vit, outer_vit+outer_polygon_size,
|
||||
std::back_inserter(temp.verts));
|
||||
|
||||
|
@ -282,7 +282,7 @@ void ProcessRevolvedAreaSolid(const IfcRevolvedAreaSolid& solid, TempMesh& resul
|
|||
const size_t next = (i+1)%size;
|
||||
|
||||
result.vertcnt.push_back(4);
|
||||
const IfcVector3& base_0 = out[base+i*4+3],base_1 = out[base+next*4+3];
|
||||
const IfcVector3 base_0 = out[base+i*4+3],base_1 = out[base+next*4+3];
|
||||
|
||||
out.push_back(base_0);
|
||||
out.push_back(base_1);
|
||||
|
@ -305,8 +305,8 @@ void ProcessRevolvedAreaSolid(const IfcRevolvedAreaSolid& solid, TempMesh& resul
|
|||
for(size_t i = 0; i < size; ++i ) {
|
||||
out.push_back(out[i*4]);
|
||||
}
|
||||
result.vertcnt.push_back(size);
|
||||
result.vertcnt.push_back(size);
|
||||
result.vertcnt.push_back(static_cast<unsigned int>(size));
|
||||
result.vertcnt.push_back(static_cast<unsigned int>(size));
|
||||
}
|
||||
|
||||
IfcMatrix4 trafo;
|
||||
|
@ -638,7 +638,7 @@ void ProcessExtrudedArea(const IfcExtrudedAreaSolid& solid, const TempMesh& curv
|
|||
out.push_back(in[i]);
|
||||
}
|
||||
|
||||
curmesh.vertcnt.push_back(in.size());
|
||||
curmesh.vertcnt.push_back(static_cast<unsigned int>(in.size()));
|
||||
if( openings && in.size() > 2 ) {
|
||||
if( GenerateOpenings(*conv.apply_openings, nors, temp, true, true, dir) ) {
|
||||
++sides_with_v_openings;
|
||||
|
@ -665,7 +665,7 @@ void ProcessExtrudedArea(const IfcExtrudedAreaSolid& solid, const TempMesh& curv
|
|||
|
||||
std::shared_ptr<TempMesh> profile2D = std::shared_ptr<TempMesh>(new TempMesh());
|
||||
profile2D->verts.insert(profile2D->verts.end(), in.begin(), in.end());
|
||||
profile2D->vertcnt.push_back(in.size());
|
||||
profile2D->vertcnt.push_back(static_cast<unsigned int>(in.size()));
|
||||
conv.collect_openings->push_back(TempOpening(&solid, dir, profile, profile2D));
|
||||
|
||||
ai_assert(result.IsEmpty());
|
||||
|
@ -810,7 +810,7 @@ bool ProcessGeometricItem(const IfcRepresentationItem& geo, unsigned int matid,
|
|||
aiMesh* const mesh = meshtmp->ToMesh();
|
||||
if(mesh) {
|
||||
mesh->mMaterialIndex = matid;
|
||||
mesh_indices.push_back(conv.meshes.size());
|
||||
mesh_indices.push_back(static_cast<unsigned int>(conv.meshes.size()));
|
||||
conv.meshes.push_back(mesh);
|
||||
return true;
|
||||
}
|
||||
|
@ -827,9 +827,8 @@ void AssignAddedMeshes(std::vector<unsigned int>& mesh_indices,aiNode* nd,
|
|||
std::sort(mesh_indices.begin(),mesh_indices.end());
|
||||
std::vector<unsigned int>::iterator it_end = std::unique(mesh_indices.begin(),mesh_indices.end());
|
||||
|
||||
const size_t size = std::distance(mesh_indices.begin(),it_end);
|
||||
nd->mNumMeshes = static_cast<unsigned int>(std::distance(mesh_indices.begin(),it_end));
|
||||
|
||||
nd->mNumMeshes = size;
|
||||
nd->mMeshes = new unsigned int[nd->mNumMeshes];
|
||||
for(unsigned int i = 0; i < nd->mNumMeshes; ++i) {
|
||||
nd->mMeshes[i] = mesh_indices[i];
|
||||
|
|
|
@ -707,15 +707,11 @@ aiNode* ProcessSpatialStructure(aiNode* parent, const IfcProduct& el, Conversion
|
|||
}
|
||||
|
||||
if (!properties.empty()) {
|
||||
aiMetadata* data = new aiMetadata();
|
||||
data->mNumProperties = properties.size();
|
||||
data->mKeys = new aiString[data->mNumProperties]();
|
||||
data->mValues = new aiMetadataEntry[data->mNumProperties]();
|
||||
|
||||
unsigned int index = 0;
|
||||
for(const Metadata::value_type& kv : properties)
|
||||
data->Set(index++, kv.first, aiString(kv.second));
|
||||
|
||||
aiMetadata* data = aiMetadata::Alloc( static_cast<unsigned int>(properties.size()) );
|
||||
unsigned int index( 0 );
|
||||
for ( const Metadata::value_type& kv : properties ) {
|
||||
data->Set( index++, kv.first, aiString( kv.second ) );
|
||||
}
|
||||
nd->mMetaData = data;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -159,7 +159,7 @@ unsigned int ProcessMaterials(uint64_t id, unsigned int prevMatId, ConversionDat
|
|||
FillMaterial(mat.get(), surf, conv);
|
||||
|
||||
conv.materials.push_back(mat.release());
|
||||
unsigned int matindex = conv.materials.size() - 1;
|
||||
unsigned int matindex = static_cast<unsigned int>(conv.materials.size() - 1);
|
||||
conv.cached_materials[surf] = matindex;
|
||||
return matindex;
|
||||
}
|
||||
|
|
|
@ -364,7 +364,7 @@ void InsertWindowContours(const ContourVector& contours,
|
|||
}
|
||||
|
||||
if (const size_t d = curmesh.verts.size()-old) {
|
||||
curmesh.vertcnt.push_back(d);
|
||||
curmesh.vertcnt.push_back(static_cast<unsigned int>(d));
|
||||
std::reverse(curmesh.verts.rbegin(),curmesh.verts.rbegin()+d);
|
||||
}
|
||||
if (n == very_first_hit) {
|
||||
|
@ -549,7 +549,7 @@ void CleanupOuterContour(const std::vector<IfcVector2>& contour_flat, TempMesh&
|
|||
clipper.Execute(ClipperLib::ctIntersection,clipped,ClipperLib::pftNonZero,ClipperLib::pftNonZero);
|
||||
|
||||
for(const ClipperLib::ExPolygon& ex : clipped) {
|
||||
iold.push_back(ex.outer.size());
|
||||
iold.push_back(static_cast<unsigned int>(ex.outer.size()));
|
||||
for(const ClipperLib::IntPoint& point : ex.outer) {
|
||||
vold.push_back(IfcVector3(
|
||||
from_int64(point.X),
|
||||
|
@ -715,14 +715,14 @@ void FindAdjacentContours(ContourVector::iterator current, const ContourVector&
|
|||
const Contour& mcontour = (*it).contour;
|
||||
|
||||
for (size_t n = 0; n < ncontour.size(); ++n) {
|
||||
const IfcVector2& n0 = ncontour[n];
|
||||
const IfcVector2& n1 = ncontour[(n+1) % ncontour.size()];
|
||||
const IfcVector2 n0 = ncontour[n];
|
||||
const IfcVector2 n1 = ncontour[(n+1) % ncontour.size()];
|
||||
|
||||
for (size_t m = 0, mend = (is_me ? n : mcontour.size()); m < mend; ++m) {
|
||||
ai_assert(&mcontour != &ncontour || m < n);
|
||||
|
||||
const IfcVector2& m0 = mcontour[m];
|
||||
const IfcVector2& m1 = mcontour[(m+1) % mcontour.size()];
|
||||
const IfcVector2 m0 = mcontour[m];
|
||||
const IfcVector2 m1 = mcontour[(m+1) % mcontour.size()];
|
||||
|
||||
IfcVector2 isect0, isect1;
|
||||
if (IntersectingLineSegments(n0,n1, m0, m1, isect0, isect1)) {
|
||||
|
|
|
@ -59,7 +59,7 @@ void ProcessPolyLine(const IfcPolyline& def, TempMesh& meshout, ConversionData&
|
|||
ConvertCartesianPoint(t,cp);
|
||||
meshout.verts.push_back(t);
|
||||
}
|
||||
meshout.vertcnt.push_back(meshout.verts.size());
|
||||
meshout.vertcnt.push_back(static_cast<unsigned int>(meshout.verts.size()));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -80,7 +80,7 @@ bool ProcessCurve(const IfcCurve& curve, TempMesh& meshout, ConversionData& con
|
|||
IFCImporter::LogError(cv.s+ " (error occurred while processing curve)");
|
||||
return false;
|
||||
}
|
||||
meshout.vertcnt.push_back(meshout.verts.size());
|
||||
meshout.vertcnt.push_back(static_cast<unsigned int>(meshout.verts.size()));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -180,7 +180,7 @@ IfcVector3 TempMesh::ComputePolygonNormal(const IfcVector3* vtcs, size_t cnt, bo
|
|||
}
|
||||
|
||||
IfcVector3 nor;
|
||||
NewellNormal<3, 3, 3>(nor, cnt, &temp[0], &temp[1], &temp[2]);
|
||||
NewellNormal<3, 3, 3>(nor, static_cast<int>(cnt), &temp[0], &temp[1], &temp[2]);
|
||||
return normalize ? nor.Normalize() : nor;
|
||||
}
|
||||
|
||||
|
@ -548,7 +548,7 @@ void ConvertCartesianPoint(IfcVector3& out, const IfcCartesianPoint& in)
|
|||
{
|
||||
out = IfcVector3();
|
||||
for(size_t i = 0; i < in.Coordinates.size(); ++i) {
|
||||
out[i] = in.Coordinates[i];
|
||||
out[static_cast<unsigned int>(i)] = in.Coordinates[i];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -564,7 +564,7 @@ void ConvertDirection(IfcVector3& out, const IfcDirection& in)
|
|||
{
|
||||
out = IfcVector3();
|
||||
for(size_t i = 0; i < in.DirectionRatios.size(); ++i) {
|
||||
out[i] = in.DirectionRatios[i];
|
||||
out[static_cast<unsigned int>(i)] = in.DirectionRatios[i];
|
||||
}
|
||||
const IfcFloat len = out.Length();
|
||||
if (len<1e-6) {
|
||||
|
|
|
@ -0,0 +1,255 @@
|
|||
#pragma once
|
||||
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include "ParsingUtils.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* Implementation of a cached stream buffer.
|
||||
*/
|
||||
template<class T>
|
||||
class IOStreamBuffer {
|
||||
public:
|
||||
/// @brief The class constructor.
|
||||
IOStreamBuffer( size_t cache = 4096 * 4096 );
|
||||
|
||||
/// @brief The class destructor.
|
||||
~IOStreamBuffer();
|
||||
|
||||
/// @brief Will open the cached access for a given stream.
|
||||
/// @param stream The stream to cache.
|
||||
/// @return true if successful.
|
||||
bool open( IOStream *stream );
|
||||
|
||||
/// @brief Will close the cached access.
|
||||
/// @return true if successful.
|
||||
bool close();
|
||||
|
||||
/// @brief Returns the filesize.
|
||||
/// @return The filesize.
|
||||
size_t size() const;
|
||||
|
||||
/// @brief Returns the cache size.
|
||||
/// @return The cache size.
|
||||
size_t cacheSize() const;
|
||||
|
||||
/// @brief Will read the next block.
|
||||
/// @return true if successful.
|
||||
bool readNextBlock();
|
||||
|
||||
/// @brief Returns the number of blocks to read.
|
||||
/// @return The number of blocks.
|
||||
size_t getNumBlocks() const;
|
||||
|
||||
/// @brief Returns the current block index.
|
||||
/// @return The current block index.
|
||||
size_t getCurrentBlockIndex() const;
|
||||
|
||||
/// @brief Returns the current file pos.
|
||||
/// @return The current file pos.
|
||||
size_t getFilePos() const;
|
||||
|
||||
/// @brief Will read the next line.
|
||||
/// @param buffer The buffer for the next line.
|
||||
/// @return true if successful.
|
||||
bool getNextLine( std::vector<T> &buffer );
|
||||
|
||||
private:
|
||||
IOStream *m_stream;
|
||||
size_t m_filesize;
|
||||
size_t m_cacheSize;
|
||||
size_t m_numBlocks;
|
||||
size_t m_blockIdx;
|
||||
std::vector<T> m_cache;
|
||||
size_t m_cachePos;
|
||||
size_t m_filePos;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
IOStreamBuffer<T>::IOStreamBuffer( size_t cache )
|
||||
: m_stream( nullptr )
|
||||
, m_filesize( 0 )
|
||||
, m_cacheSize( cache )
|
||||
, m_numBlocks( 0 )
|
||||
, m_blockIdx( 0 )
|
||||
, m_cachePos( 0 )
|
||||
, m_filePos( 0 ) {
|
||||
m_cache.resize( cache );
|
||||
std::fill( m_cache.begin(), m_cache.end(), '\n' );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
IOStreamBuffer<T>::~IOStreamBuffer() {
|
||||
// empty
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::open( IOStream *stream ) {
|
||||
// file still opened!
|
||||
if ( nullptr != m_stream ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Invalid stream pointer
|
||||
if ( nullptr == stream ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_stream = stream;
|
||||
m_filesize = m_stream->FileSize();
|
||||
if ( m_filesize == 0 ) {
|
||||
return false;
|
||||
}
|
||||
if ( m_filesize < m_cacheSize ) {
|
||||
m_cacheSize = m_filesize;
|
||||
}
|
||||
|
||||
m_numBlocks = m_filesize / m_cacheSize;
|
||||
if ( ( m_filesize % m_cacheSize ) > 0 ) {
|
||||
m_numBlocks++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::close() {
|
||||
if ( nullptr == m_stream ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// init counters and state vars
|
||||
m_stream = nullptr;
|
||||
m_filesize = 0;
|
||||
m_numBlocks = 0;
|
||||
m_blockIdx = 0;
|
||||
m_cachePos = 0;
|
||||
m_filePos = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::size() const {
|
||||
return m_filesize;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::cacheSize() const {
|
||||
return m_cacheSize;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::readNextBlock() {
|
||||
m_stream->Seek( m_filePos, aiOrigin_SET );
|
||||
size_t readLen = m_stream->Read( &m_cache[ 0 ], sizeof( T ), m_cacheSize );
|
||||
if ( readLen == 0 ) {
|
||||
return false;
|
||||
}
|
||||
if ( readLen < m_cacheSize ) {
|
||||
m_cacheSize = readLen;
|
||||
}
|
||||
m_filePos += m_cacheSize;
|
||||
m_cachePos = 0;
|
||||
m_blockIdx++;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::getNumBlocks() const {
|
||||
return m_numBlocks;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::getCurrentBlockIndex() const {
|
||||
return m_blockIdx;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::getFilePos() const {
|
||||
return m_filePos;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::getNextLine( std::vector<T> &buffer ) {
|
||||
buffer.resize( m_cacheSize );
|
||||
if ( m_cachePos == m_cacheSize || 0 == m_filePos ) {
|
||||
if ( !readNextBlock() ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
size_t i = 0;
|
||||
while ( !IsLineEnd( m_cache[ m_cachePos ] ) ) {
|
||||
buffer[ i ] = m_cache[ m_cachePos ];
|
||||
m_cachePos++;
|
||||
i++;
|
||||
if ( m_cachePos >= m_cacheSize ) {
|
||||
if ( !readNextBlock() ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
buffer[ i ] = '\n';
|
||||
m_cachePos++;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // !ns Assimp
|
|
@ -215,7 +215,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
|
|||
SkyboxVertex( l,-l,-l, 0, 0, 1, 0.0,1.0),
|
||||
SkyboxVertex( l, l,-l, 0, 0, 1, 0.0,0.0),
|
||||
SkyboxVertex(-l, l,-l, 0, 0, 1, 1.0,0.0)) );
|
||||
meshes.back()->mMaterialIndex = materials.size()-6u;
|
||||
meshes.back()->mMaterialIndex = static_cast<unsigned int>(materials.size()-6u);
|
||||
|
||||
// LEFT SIDE
|
||||
meshes.push_back( BuildSingleQuadMesh(
|
||||
|
@ -223,7 +223,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
|
|||
SkyboxVertex( l,-l, l, -1, 0, 0, 0.0,1.0),
|
||||
SkyboxVertex( l, l, l, -1, 0, 0, 0.0,0.0),
|
||||
SkyboxVertex( l, l,-l, -1, 0, 0, 1.0,0.0)) );
|
||||
meshes.back()->mMaterialIndex = materials.size()-5u;
|
||||
meshes.back()->mMaterialIndex = static_cast<unsigned int>(materials.size()-5u);
|
||||
|
||||
// BACK SIDE
|
||||
meshes.push_back( BuildSingleQuadMesh(
|
||||
|
@ -231,7 +231,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
|
|||
SkyboxVertex(-l,-l, l, 0, 0, -1, 0.0,1.0),
|
||||
SkyboxVertex(-l, l, l, 0, 0, -1, 0.0,0.0),
|
||||
SkyboxVertex( l, l, l, 0, 0, -1, 1.0,0.0)) );
|
||||
meshes.back()->mMaterialIndex = materials.size()-4u;
|
||||
meshes.back()->mMaterialIndex = static_cast<unsigned int>(materials.size()-4u);
|
||||
|
||||
// RIGHT SIDE
|
||||
meshes.push_back( BuildSingleQuadMesh(
|
||||
|
@ -239,7 +239,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
|
|||
SkyboxVertex(-l,-l,-l, 1, 0, 0, 0.0,1.0),
|
||||
SkyboxVertex(-l, l,-l, 1, 0, 0, 0.0,0.0),
|
||||
SkyboxVertex(-l, l, l, 1, 0, 0, 1.0,0.0)) );
|
||||
meshes.back()->mMaterialIndex = materials.size()-3u;
|
||||
meshes.back()->mMaterialIndex = static_cast<unsigned int>(materials.size()-3u);
|
||||
|
||||
// TOP SIDE
|
||||
meshes.push_back( BuildSingleQuadMesh(
|
||||
|
@ -247,7 +247,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
|
|||
SkyboxVertex( l, l, l, 0, -1, 0, 0.0,1.0),
|
||||
SkyboxVertex(-l, l, l, 0, -1, 0, 0.0,0.0),
|
||||
SkyboxVertex(-l, l,-l, 0, -1, 0, 1.0,0.0)) );
|
||||
meshes.back()->mMaterialIndex = materials.size()-2u;
|
||||
meshes.back()->mMaterialIndex = static_cast<unsigned int>(materials.size()-2u);
|
||||
|
||||
// BOTTOM SIDE
|
||||
meshes.push_back( BuildSingleQuadMesh(
|
||||
|
@ -255,7 +255,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
|
|||
SkyboxVertex( l,-l,-l, 0, 1, 0, 1.0,0.0),
|
||||
SkyboxVertex(-l,-l,-l, 0, 1, 0, 1.0,1.0),
|
||||
SkyboxVertex(-l,-l, l, 0, 1, 0, 0.0,1.0)) );
|
||||
meshes.back()->mMaterialIndex = materials.size()-1u;
|
||||
meshes.back()->mMaterialIndex = static_cast<unsigned int>(materials.size()-1u);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -269,14 +269,15 @@ void IRRImporter::CopyMaterial(std::vector<aiMaterial*>& materials,
|
|||
if (UINT_MAX == defMatIdx)
|
||||
{
|
||||
defMatIdx = (unsigned int)materials.size();
|
||||
aiMaterial* mat = new aiMaterial();
|
||||
//TODO: add this materials to someone?
|
||||
/*aiMaterial* mat = new aiMaterial();
|
||||
|
||||
aiString s;
|
||||
s.Set(AI_DEFAULT_MATERIAL_NAME);
|
||||
mat->AddProperty(&s,AI_MATKEY_NAME);
|
||||
|
||||
aiColor3D c(0.6f,0.6f,0.6f);
|
||||
mat->AddProperty(&c,1,AI_MATKEY_COLOR_DIFFUSE);
|
||||
mat->AddProperty(&c,1,AI_MATKEY_COLOR_DIFFUSE);*/
|
||||
}
|
||||
mesh->mMaterialIndex = defMatIdx;
|
||||
return;
|
||||
|
@ -542,7 +543,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
|
|||
{
|
||||
aiVectorKey& key = anim->mPositionKeys[i];
|
||||
|
||||
const ai_real dt = (i * in.speed * 0.001 );
|
||||
const ai_real dt = (i * in.speed * ai_real( 0.001 ) );
|
||||
const ai_real u = dt - std::floor(dt);
|
||||
const int idx = (int)std::floor(dt) % size;
|
||||
|
||||
|
@ -556,9 +557,9 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
|
|||
const ai_real u2 = u*u;
|
||||
const ai_real u3 = u2*2;
|
||||
|
||||
const ai_real h1 = 2.0 * u3 - 3.0 * u2 + 1.0;
|
||||
const ai_real h2 = -2.0 * u3 + 3.0 * u3;
|
||||
const ai_real h3 = u3 - 2.0 * u3;
|
||||
const ai_real h1 = ai_real( 2.0 ) * u3 - ai_real( 3.0 ) * u2 + ai_real( 1.0 );
|
||||
const ai_real h2 = ai_real( -2.0 ) * u3 + ai_real( 3.0 ) * u3;
|
||||
const ai_real h3 = u3 - ai_real( 2.0 ) * u3;
|
||||
const ai_real h4 = u3 - u2;
|
||||
|
||||
// compute the spline tangents
|
||||
|
@ -641,7 +642,7 @@ void SetupMapping (aiMaterial* mat, aiTextureMapping mode, const aiVector3D& axi
|
|||
delete[] mat->mProperties;
|
||||
mat->mProperties = new aiMaterialProperty*[p.size()*2];
|
||||
|
||||
mat->mNumAllocated = p.size()*2;
|
||||
mat->mNumAllocated = static_cast<unsigned int>(p.size()*2);
|
||||
}
|
||||
mat->mNumProperties = (unsigned int)p.size();
|
||||
::memcpy(mat->mProperties,&p[0],sizeof(void*)*mat->mNumProperties);
|
||||
|
|
|
@ -116,10 +116,10 @@ private:
|
|||
|
||||
explicit Animator(AT t = UNKNOWN)
|
||||
: type (t)
|
||||
, speed (0.001)
|
||||
, direction (0.0,1.0,0.0)
|
||||
, circleRadius (1.0)
|
||||
, tightness (0.5f)
|
||||
, speed ( ai_real( 0.001 ) )
|
||||
, direction ( ai_real( 0.0 ), ai_real( 1.0 ), ai_real( 0.0 ) )
|
||||
, circleRadius ( ai_real( 1.0) )
|
||||
, tightness ( ai_real( 0.5 ) )
|
||||
, loop (true)
|
||||
, timeForWay (100)
|
||||
{
|
||||
|
|
|
@ -116,6 +116,20 @@ const aiImporterDesc* IRRMeshImporter::GetInfo () const
|
|||
return &desc;
|
||||
}
|
||||
|
||||
static void releaseMaterial( aiMaterial **mat ) {
|
||||
if(*mat!= nullptr) {
|
||||
delete *mat;
|
||||
*mat = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static void releaseMesh( aiMesh **mesh ) {
|
||||
if (*mesh != nullptr){
|
||||
delete *mesh;
|
||||
*mesh = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
||||
|
@ -135,11 +149,11 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
std::vector<aiMaterial*> materials;
|
||||
std::vector<aiMesh*> meshes;
|
||||
materials.reserve (5);
|
||||
meshes.reserve (5);
|
||||
meshes.reserve(5);
|
||||
|
||||
// temporary data - current mesh buffer
|
||||
aiMaterial* curMat = NULL;
|
||||
aiMesh* curMesh = NULL;
|
||||
aiMaterial* curMat = nullptr;
|
||||
aiMesh* curMesh = nullptr;
|
||||
unsigned int curMatFlags = 0;
|
||||
|
||||
std::vector<aiVector3D> curVertices,curNormals,curTangents,curBitangents;
|
||||
|
@ -159,16 +173,15 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
if (!ASSIMP_stricmp(reader->getNodeName(),"buffer") && (curMat || curMesh)) {
|
||||
// end of previous buffer. A material and a mesh should be there
|
||||
if ( !curMat || !curMesh) {
|
||||
DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
|
||||
delete curMat;
|
||||
delete curMesh;
|
||||
}
|
||||
else {
|
||||
DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial( &curMat );
|
||||
releaseMesh( &curMesh );
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
curMat = NULL;
|
||||
curMesh = NULL;
|
||||
curMat = nullptr;
|
||||
curMesh = nullptr;
|
||||
|
||||
curVertices.clear();
|
||||
curColors.clear();
|
||||
|
@ -183,7 +196,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
if (!ASSIMP_stricmp(reader->getNodeName(),"material")) {
|
||||
if (curMat) {
|
||||
DefaultLogger::get()->warn("IRRMESH: Only one material description per buffer, please");
|
||||
delete curMat;curMat = NULL;
|
||||
releaseMaterial( &curMat );
|
||||
}
|
||||
curMat = ParseMaterial(curMatFlags);
|
||||
}
|
||||
|
@ -195,17 +208,16 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
DefaultLogger::get()->warn("IRRMESH: Found mesh with zero vertices");
|
||||
|
||||
delete curMat;curMat = NULL;
|
||||
|
||||
curMesh = NULL;
|
||||
releaseMaterial( &curMat );
|
||||
releaseMesh( &curMesh );
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
curVertices.reserve (num);
|
||||
curNormals.reserve (num);
|
||||
curColors.reserve (num);
|
||||
curUVs.reserve (num);
|
||||
curVertices.reserve(num);
|
||||
curNormals.reserve(num);
|
||||
curColors.reserve(num);
|
||||
curUVs.reserve(num);
|
||||
|
||||
// Determine the file format
|
||||
const char* t = reader->getAttributeValueSafe("type");
|
||||
|
@ -240,7 +252,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
vertexFormat = 2;
|
||||
}
|
||||
else if (ASSIMP_stricmp("standard", t)) {
|
||||
delete curMat;
|
||||
releaseMaterial( &curMat );
|
||||
DefaultLogger::get()->warn("IRRMESH: Unknown vertex format");
|
||||
}
|
||||
else vertexFormat = 0;
|
||||
|
@ -248,7 +260,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"indices")) {
|
||||
if (curVertices.empty() && curMat) {
|
||||
delete curMat;
|
||||
releaseMaterial( &curMat );
|
||||
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
||||
}
|
||||
|
||||
|
@ -264,10 +276,10 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
DefaultLogger::get()->warn("IRRMESH: Found mesh with zero indices");
|
||||
|
||||
// mesh - away
|
||||
delete curMesh; curMesh = NULL;
|
||||
releaseMesh( &curMesh );
|
||||
|
||||
// material - away
|
||||
delete curMat;curMat = NULL;
|
||||
releaseMaterial( &curMat );
|
||||
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
|
@ -469,7 +481,6 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
break;
|
||||
|
||||
default:
|
||||
|
||||
// GCC complains here ...
|
||||
break;
|
||||
|
||||
|
@ -480,8 +491,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
if (curMat || curMesh) {
|
||||
if ( !curMat || !curMesh) {
|
||||
DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
|
||||
delete curMat;
|
||||
delete curMesh;
|
||||
releaseMaterial( &curMat );
|
||||
releaseMesh( &curMesh );
|
||||
}
|
||||
else {
|
||||
materials.push_back(curMat);
|
||||
|
|
|
@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include <assimp/version.h>
|
||||
#include <assimp/config.h>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/* Uncomment this line to prevent Assimp from catching unknown exceptions.
|
||||
|
@ -653,7 +654,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
|||
uint32_t fileSize = 0;
|
||||
if (fileIO)
|
||||
{
|
||||
fileSize = fileIO->FileSize();
|
||||
fileSize = static_cast<uint32_t>(fileIO->FileSize());
|
||||
pimpl->mIOHandler->Close( fileIO );
|
||||
}
|
||||
|
||||
|
@ -789,7 +790,7 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
|||
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
|
||||
|
||||
BaseProcess* process = pimpl->mPostProcessingSteps[a];
|
||||
pimpl->mProgressHandler->UpdatePostProcess( a, pimpl->mPostProcessingSteps.size() );
|
||||
pimpl->mProgressHandler->UpdatePostProcess(static_cast<int>(a), static_cast<int>(pimpl->mPostProcessingSteps.size()) );
|
||||
if( process->IsActive( pFlags)) {
|
||||
|
||||
if (profiler) {
|
||||
|
@ -824,7 +825,7 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
|||
}
|
||||
#endif // ! DEBUG
|
||||
}
|
||||
pimpl->mProgressHandler->UpdatePostProcess( pimpl->mPostProcessingSteps.size(), pimpl->mPostProcessingSteps.size() );
|
||||
pimpl->mProgressHandler->UpdatePostProcess( static_cast<int>(pimpl->mPostProcessingSteps.size()), static_cast<int>(pimpl->mPostProcessingSteps.size()) );
|
||||
|
||||
// update private scene flags
|
||||
if( pimpl->mScene )
|
||||
|
|
|
@ -39,6 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
/** @file Importer.h mostly internal stuff for use by #Assimp::Importer */
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_IMPORTER_H
|
||||
#define INCLUDED_AI_IMPORTER_H
|
||||
|
||||
|
@ -133,12 +134,11 @@ struct BatchData;
|
|||
* could, this has not yet been implemented at the moment).
|
||||
*
|
||||
* @note The class may not be used by more than one thread*/
|
||||
class BatchLoader
|
||||
class ASSIMP_API BatchLoader
|
||||
{
|
||||
// friend of Importer
|
||||
|
||||
public:
|
||||
|
||||
//! @cond never
|
||||
// -------------------------------------------------------------------
|
||||
/** Wraps a full list of configuration properties for an importer.
|
||||
|
@ -162,15 +162,29 @@ public:
|
|||
//! @endcond
|
||||
|
||||
public:
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Construct a batch loader from a given IO system to be used
|
||||
* to access external files */
|
||||
explicit BatchLoader(IOSystem* pIO);
|
||||
* to access external files
|
||||
*/
|
||||
explicit BatchLoader(IOSystem* pIO, bool validate = false );
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** The class destructor.
|
||||
*/
|
||||
~BatchLoader();
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Sets the validation step. True for enable validation during postprocess.
|
||||
* @param enable True for validation.
|
||||
*/
|
||||
void setValidation( bool enabled );
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the current validation step.
|
||||
* @return The current validation step.
|
||||
*/
|
||||
bool getValidation() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Add a new file to the list of files to be loaded.
|
||||
* @param file File to be loaded
|
||||
|
@ -185,7 +199,6 @@ public:
|
|||
const PropertyMap* map = NULL
|
||||
);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get an imported scene.
|
||||
* This polls the import from the internal request list.
|
||||
|
@ -199,20 +212,16 @@ public:
|
|||
unsigned int which
|
||||
);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Waits until all scenes have been loaded. This returns
|
||||
* immediately if no scenes are queued.*/
|
||||
void LoadAll();
|
||||
|
||||
private:
|
||||
|
||||
// No need to have that in the public API ...
|
||||
BatchData* data;
|
||||
BatchData *m_data;
|
||||
};
|
||||
|
||||
}
|
||||
} // Namespace Assimp
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
#endif // INCLUDED_AI_IMPORTER_H
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
@ -53,6 +53,9 @@ corresponding preprocessor flag to selectively disable formats.
|
|||
#ifndef ASSIMP_BUILD_NO_X_IMPORTER
|
||||
# include "XFileImporter.h"
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
# include "AMFImporter.hpp"
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
# include "3DSLoader.h"
|
||||
#endif
|
||||
|
@ -182,6 +185,9 @@ corresponding preprocessor flag to selectively disable formats.
|
|||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
# include "D3MFImporter.h"
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
|
||||
# include "X3DImporter.hpp"
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -199,6 +205,9 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
|
|||
#if (!defined ASSIMP_BUILD_NO_OBJ_IMPORTER)
|
||||
out.push_back( new ObjFileImporter());
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
out.push_back( new AMFImporter() );
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
|
||||
out.push_back( new Discreet3DSImporter());
|
||||
#endif
|
||||
|
@ -325,6 +334,9 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
|
|||
#if ( !defined ASSIMP_BUILD_NO_3MF_IMPORTER )
|
||||
out.push_back(new D3MFImporter() );
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
|
||||
out.push_back( new X3DImporter() );
|
||||
#endif
|
||||
}
|
||||
|
||||
/** will delete all registered importers. */
|
||||
|
|
|
@ -62,7 +62,6 @@ namespace Assimp
|
|||
class ASSIMP_API JoinVerticesProcess : public BaseProcess
|
||||
{
|
||||
public:
|
||||
|
||||
JoinVerticesProcess();
|
||||
~JoinVerticesProcess();
|
||||
|
||||
|
|
|
@ -160,7 +160,7 @@ void AnimResolver::UpdateAnimRangeSetup()
|
|||
case LWO::PrePostBehaviour_Repeat:
|
||||
case LWO::PrePostBehaviour_Oscillate:
|
||||
{
|
||||
const double start_time = delta - fmod(my_first-first,delta);
|
||||
const double start_time = delta - std::fmod(my_first-first,delta);
|
||||
std::vector<LWO::Key>::iterator n = std::find_if((*it).keys.begin(),(*it).keys.end(),
|
||||
std::bind1st(std::greater<double>(),start_time)),m;
|
||||
|
||||
|
@ -565,7 +565,7 @@ void AnimResolver::ExtractAnimChannel(aiNodeAnim** out, unsigned int flags /*= 0
|
|||
std::vector<aiVectorKey> keys;
|
||||
GetKeys(keys,trans_x,trans_y,trans_z,flags);
|
||||
|
||||
anim->mPositionKeys = new aiVectorKey[ anim->mNumPositionKeys = keys.size() ];
|
||||
anim->mPositionKeys = new aiVectorKey[ anim->mNumPositionKeys = static_cast<unsigned int>(keys.size()) ];
|
||||
std::copy(keys.begin(),keys.end(),anim->mPositionKeys);
|
||||
}
|
||||
|
||||
|
@ -574,7 +574,7 @@ void AnimResolver::ExtractAnimChannel(aiNodeAnim** out, unsigned int flags /*= 0
|
|||
std::vector<aiVectorKey> keys;
|
||||
GetKeys(keys,rotat_x,rotat_y,rotat_z,flags);
|
||||
|
||||
anim->mRotationKeys = new aiQuatKey[ anim->mNumRotationKeys = keys.size() ];
|
||||
anim->mRotationKeys = new aiQuatKey[ anim->mNumRotationKeys = static_cast<unsigned int>(keys.size()) ];
|
||||
|
||||
// convert heading, pitch, bank to quaternion
|
||||
// mValue.x=Heading=Rot(Y), mValue.y=Pitch=Rot(X), mValue.z=Bank=Rot(Z)
|
||||
|
@ -594,7 +594,7 @@ void AnimResolver::ExtractAnimChannel(aiNodeAnim** out, unsigned int flags /*= 0
|
|||
std::vector<aiVectorKey> keys;
|
||||
GetKeys(keys,scale_x,scale_y,scale_z,flags);
|
||||
|
||||
anim->mScalingKeys = new aiVectorKey[ anim->mNumScalingKeys = keys.size() ];
|
||||
anim->mScalingKeys = new aiVectorKey[ anim->mNumScalingKeys = static_cast<unsigned int>(keys.size()) ];
|
||||
std::copy(keys.begin(),keys.end(),anim->mScalingKeys);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -426,7 +426,7 @@ void LWOImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
|
||||
// Generate nodes to render the mesh. Store the source layer in the mParent member of the nodes
|
||||
unsigned int num = apcMeshes.size() - meshStart;
|
||||
unsigned int num = static_cast<unsigned int>(apcMeshes.size() - meshStart);
|
||||
if (layer.mName != "<LWODefault>" || num > 0) {
|
||||
aiNode* pcNode = new aiNode();
|
||||
apcNodes[layer.mIndex] = pcNode;
|
||||
|
@ -781,7 +781,7 @@ void LWOImporter::LoadLWO2Polygons(unsigned int length)
|
|||
// Determine the type of the polygons
|
||||
switch (type)
|
||||
{
|
||||
// read unsupported stuff too (although we wont process it)
|
||||
// read unsupported stuff too (although we won't process it)
|
||||
case AI_LWO_MBAL:
|
||||
DefaultLogger::get()->warn("LWO2: Encountered unsupported primitive chunk (METABALL)");
|
||||
break;
|
||||
|
@ -1058,8 +1058,6 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
|
|||
LWO::PointList& pointList = mCurLayer->mTempPoints;
|
||||
LWO::ReferrerList& refList = mCurLayer->mPointReferrers;
|
||||
|
||||
float temp[4];
|
||||
|
||||
const unsigned int numPoints = (unsigned int)pointList.size();
|
||||
const unsigned int numFaces = (unsigned int)list.size();
|
||||
|
||||
|
@ -1123,10 +1121,12 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<float[]> temp(new float[type]);
|
||||
for (unsigned int l = 0; l < type;++l)
|
||||
temp[l] = GetF4();
|
||||
|
||||
DoRecursiveVMAPAssignment(base,type,idx, temp);
|
||||
DoRecursiveVMAPAssignment(base,type,idx, temp.get());
|
||||
mFileBuffer += diff;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -286,7 +286,7 @@ void LWOImporter::ConvertMaterial(const LWO::Surface& surf,aiMaterial* pcMat)
|
|||
{
|
||||
float fGloss;
|
||||
if (mIsLWO2) {
|
||||
fGloss = std::pow( surf.mGlossiness*10.0+2.0, 2.0);
|
||||
fGloss = std::pow( surf.mGlossiness*ai_real( 10.0 )+ ai_real( 2.0 ), ai_real( 2.0 ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -312,7 +312,7 @@ void LWOImporter::ConvertMaterial(const LWO::Surface& surf,aiMaterial* pcMat)
|
|||
|
||||
// emissive color
|
||||
// luminosity is not really the same but it affects the surface in a similar way. Some scaling looks good.
|
||||
clr.g = clr.b = clr.r = surf.mLuminosity*0.8;
|
||||
clr.g = clr.b = clr.r = surf.mLuminosity*ai_real( 0.8 );
|
||||
pcMat->AddProperty<aiColor3D>(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
|
||||
// opacity ... either additive or default-blended, please
|
||||
|
@ -454,7 +454,7 @@ void LWOImporter::FindUVChannels(LWO::Surface& surf,
|
|||
++extra;
|
||||
out[next++] = i;
|
||||
}
|
||||
// B<EFBFBD>h ... seems not to be used at all. Push to end if enough space is available.
|
||||
// Bah ... seems not to be used at all. Push to end if enough space is available.
|
||||
else {
|
||||
out[extra++] = i;
|
||||
++num_extra;
|
||||
|
@ -851,7 +851,7 @@ void LWOImporter::LoadLWO2Surface(unsigned int size)
|
|||
case AI_LWO_SMAN:
|
||||
{
|
||||
AI_LWO_VALIDATE_CHUNK_LENGTH(head.length,SMAN,4);
|
||||
surf.mMaximumSmoothAngle = fabs( GetF4() );
|
||||
surf.mMaximumSmoothAngle = std::fabs( GetF4() );
|
||||
break;
|
||||
}
|
||||
// vertex color channel to be applied to the surface
|
||||
|
|
|
@ -902,7 +902,7 @@ void LWSImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
anim->mTicksPerSecond = fps;
|
||||
anim->mDuration = last-(first-1); /* fixme ... zero or one-based?*/
|
||||
|
||||
anim->mChannels = new aiNodeAnim*[anim->mNumChannels = anims.size()];
|
||||
anim->mChannels = new aiNodeAnim*[anim->mNumChannels = static_cast<unsigned int>(anims.size())];
|
||||
std::copy(anims.begin(),anims.end(),anim->mChannels);
|
||||
}
|
||||
|
||||
|
|
|
@ -129,9 +129,9 @@ void LimitBoneWeightsProcess::ProcessMesh( aiMesh* pMesh)
|
|||
std::sort( vit->begin(), vit->end());
|
||||
|
||||
// now kill everything beyond the maximum count
|
||||
unsigned int m = vit->size();
|
||||
unsigned int m = static_cast<unsigned int>(vit->size());
|
||||
vit->erase( vit->begin() + mMaxWeights, vit->end());
|
||||
removed += m-vit->size();
|
||||
removed += static_cast<unsigned int>(m-vit->size());
|
||||
|
||||
// and renormalize the weights
|
||||
float sum = 0.0f;
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue