Jean-Louis
eed75aaf2c
Remove debug print
2020-12-26 14:57:52 +01:00
Jean-Louis
0ec8d6e285
[3MF] Missing file in previous commit + parse object material in the importer
2020-12-26 14:04:45 +01:00
Jean-Louis
0952038461
Small refactoring on 3MF export
2020-12-26 03:02:18 +01:00
Jean-Louis
c10d592b79
Fix material parsing in the 3MF importer
2020-12-26 02:36:24 +01:00
Kim Kulling
77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix
2020-12-25 21:44:26 +01:00
Kim Kulling
404bedd8be
Merge pull request #3541 from ms-maxvollmer/gltf2_fixes
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GLTF2 fixes
2020-12-25 19:22:53 +01:00
Danny-Kint
7bb4b3fb03
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-25 16:19:07 +01:00
Kim Kulling
3f5238d7c1
Merge branch 'master' into gltf2_fixes
2020-12-24 16:48:36 +01:00
Kim Kulling
2013932e7a
Merge pull request #3555 from someonewithpc/master
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Fix #3222
2020-12-24 16:48:08 +01:00
Jean-Louis
effe52368c
No need to allocate a full size buffer for small files
2020-12-24 12:18:07 +01:00
Jean-Louis
895137c7d7
Fix unzip max buffer length error
2020-12-24 11:39:59 +01:00
Jean-Louis
c464d01778
Fix fopen64, ftello64, fseeko64 declarations on all platforms
2020-12-24 03:18:09 +01:00
Jean-Louis
54be7ac582
Update unzip contrib
2020-12-24 01:53:40 +01:00
Hugo Sales
2873d862b0
Update CMakeLists.txt
2020-12-23 15:44:37 +00:00
Danny-Kint
dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-23 11:33:04 +01:00
Danny Kabrane
383c97e380
Add KHR_materials_transmission during export
2020-12-23 10:43:21 +01:00
Danny Kabrane
2b097c1e73
Add KHR_materials_transmission during import
2020-12-23 10:43:01 +01:00
Danny Kabrane
197bf1e617
Add KHR_materials_clearcoat during export
2020-12-23 09:56:15 +01:00
Danny Kabrane
f8c63d874b
support KHR_materials_clearcoat during import
2020-12-23 08:12:09 +01:00
Kim Kulling
102d380711
Merge pull request #3540 from wasd845/master
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_dest may be destructed twice if _dest is not null in MergeScenes()
2020-12-22 12:07:01 +01:00
Kim Kulling
b4b011e764
Merge branch 'master' into master
2020-12-22 11:11:45 +01:00
Kim Kulling
ed2b680f46
Merge pull request #3533 from Biswa96/fix-casting-mingw
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Common: Fix GCC error invalid conversion in MINGW.
2020-12-21 20:04:27 +01:00
Kim Kulling
50f9fb28b6
Merge branch 'master' into fix-casting-mingw
2020-12-21 18:29:18 +01:00
Danny Kabrane
aa9d6ce7b7
add support for khr_materials_sheen during export
2020-12-21 14:34:16 +01:00
Danny Kabrane
0fdda99ea1
add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN)
2020-12-21 14:33:35 +01:00
Martin
947d72d281
Merge branch 'master' into patch-1
2020-12-21 09:53:22 +01:00
Kim Kulling
5f5f1cf7a0
Merge pull request #3531 from JLouis-B/gltf2-exporter-crash
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Fixed a crash of the Gltf 2 exporter in the case of an animation without scale animation key.
2020-12-20 21:57:44 +01:00
Danny Kabrane
63b0a97369
import KHR_materials_sheen
2020-12-20 07:59:12 +01:00
Kim Kulling
981923821a
Merge branch 'master' into gltf2-exporter-crash
2020-12-18 16:27:06 +01:00
Martin
6003be382c
Merge branch 'master' into patch-1
2020-12-17 14:29:51 +01:00
cywang
b75ea77365
Merge branch 'develop3' of https://github.com/wasd845/assimp into develop3
2020-12-17 17:09:20 +08:00
cywang
15cff94926
add operator* in aiQuaterniont
2020-12-17 17:08:06 +08:00
wasd845
2250462853
Merge branch 'master' into develop3
2020-12-17 16:18:35 +08:00
cywang
b6f8448b78
add operator* in aiQuaterniont
2020-12-17 16:13:35 +08:00
cywang
f6dd11ca1a
add operator* in aiQuaterniont
2020-12-17 15:07:03 +08:00
Kim Kulling
b3e1ee3ca0
Merge pull request #3524 from inhosens/master
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FBXConverter : Fix timescales of FBX animations
2020-12-16 22:33:16 +01:00
Inho Lee
4e5b25cd81
Keep AnimMesh data during the SortByPTypeProcess
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A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee
b8bf1eac04
FBXConverter : Fix timescales of FBX animations
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FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Martin
8003a016c2
Add some spaces to format code consistently
2020-12-15 12:36:00 +01:00
Martin
3718980c09
Only consider continuation tokens at end of line
2020-12-15 12:16:22 +01:00
Max Vollmer
a15adc9fbc
Fixed copypaste error
2020-12-14 17:01:42 +00:00
Max Vollmer
9d3c0081eb
Throw if property length is out of bounds
2020-12-14 16:49:04 +00:00
Max Vollmer
1db51503d8
Throw instead of assert on invalid file input
2020-12-14 16:44:56 +00:00
Max Vollmer
5436e16802
* Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
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* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Max Vollmer (Microsoft Havok)
0e939cc450
Merge pull request #1 from assimp/master
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Merge main into fork
2020-12-14 16:12:45 +00:00
Kim Kulling
2f1ff974fd
Merge pull request #3519 from MalcolmTyrrell/3dsMax2021PbrMaterials
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3ds Max 2021 PBR Materials in FBX
2020-12-14 17:11:47 +01:00
wasd845
4e9176d2cd
_dest may be destructed twice if _dest is not null in MergeScenes()
2020-12-14 19:16:29 +08:00
Jean-Louis Boudrand
922f874e78
Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash
2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand
d18fce3f06
Fix https://github.com/assimp/assimp/issues/3054
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Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand
33e7e2366c
Merge branch 'master' into gltf2-exporter-crash
2020-12-13 16:48:40 +01:00