Commit Graph

34 Commits (2e4b1a08fff85c7c3989edcf6d44d81d00ae8399)

Author SHA1 Message Date
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 76a733e2f4 - fix _DEBUG/DEBUG inconsistencies in favour of _DEBUG. Thanks to Carsten Fuchs to point it out!
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@869 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-26 11:30:25 +00:00
aramis_acg 693a3a039d BlenderLoader: don't output diffuse color if it is all black. Seems to be Blenders way of telling us there is no diffuse color.
AssimpView: add 'no transparency' option in UI and implement underlying logic.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@811 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-31 17:24:04 +00:00
aramis_acg 400086e19f Fix possible data corruption in AssimpView (see http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3831953). Thanks to mick-p to point it out.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@810 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-31 03:25:12 +00:00
aramis_acg 7d1af07935 assimpview: reduce verbosity of output.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@738 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-26 00:31:53 +00:00
aramis_acg c29e985f12 AssimpView now displays meshes and mroe detailled statistics in the scene browser.
Improve the user interface. takes more screen space now, but provides more information and less clumsy buttons.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@731 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-21 20:04:45 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
aramis_acg de14e06805 FIX: Nasty debug-only bug in FindInstancesProcess.
FIX: Crash at ReplaceCurrentTexture().
FIX: Crash at 'compute smooth normals' in AssimpView.
FIX: Obj shininess is now scaled by 4.0.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@421 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-16 15:33:01 +00:00
aramis_acg 29c33760e4 Triangulation:
- FEATURE: Concave polygons are now triangulated correctly.
 - internal face order is ccw now, flipwinding part of converttolh flag
 - added test files for the various formats supporting such polygons

FindDegenerates: 
 - improved behaviour when processing polygons, more tolerant.

Obj: 
 - material files are now properly read using the given IOSystem 
 - redirecting some std::cerr calls to our logger 
 - spaces and tabs are now allowed at the beginning of a line 

Viewer: 
 - max smoothing angle for normals is set to 90 deg now

vc9-workspace 
 - added assimp_cmd, renamed some virtual folders to be sexier.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@374 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-02 15:16:01 +00:00
aramis_acg abe2d4834e MD3
- shaders are now processed
 - multi-part player models are handled correctly

Material system
 - added flags for 'usealpha' or 'ignorealpha' setting of textures

LWO
 - fixed texture assignment bug due to invalid tag list

3DS
 - improved handling of dummy nodes

Viewer:
 - lines&points are now displayed
 - improved animation control via slider (still some stuff missing)
 - skeleton is now displayed
 - some other minor fixes

Validator:
 - some material issues are warnings now (no errors anymore)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@349 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-15 20:29:07 +00:00
aramis_acg c865999420 Collada
- collada 1.5.0 textures are readable now
 - cube and volume maps and mip initializations are skipped
Material system
 - unified texture types. Added lightmap, displacement, reflection and 'unknown'. Everyone should be happy now (intending to remove ambient textures from the API).

ComputeUV
  Changed mapping axis property to vec3 
  Adapted step
   WARN: produces mirrored uv coords now. LH issue.

IRR  
  Updated to new texture types

3DS
  Updated to new texture types

NFF
  Updated to new texture types

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@340 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-11 20:56:05 +00:00
aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved.
Further work on target camera animation support in both loaders. Some general animation problems in both formats remaining, too. 
Added GenUVCoords and TransformUV-steps (see ML). The latter has been fully implemented, test file are there. GenUVCoords is a dummy for the moment.
Boost workaround for shared_array.
Further work on the documentation.
Updated material system (see ML).
Bug fixing in the AC loader, lights are now supported, too.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@243 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-16 21:56:45 +00:00
ulfjorensen 195d9a9cb1 - Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view
- made HasFooBar()-checks more precise on the way
- cleared up everyone's destructors to also delete arrays if the corresponding mNumFoo member was zero. This hopefully does not break all too much
- Bugfix: meshes without bones now properly show up with DisableMaterials enabled

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@230 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-04 17:21:08 +00:00
ulfjorensen d54c695be4 - bone animations now also work with Disabled Materials Shader. There should be something missing, but it works. Strange...
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@222 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 21:24:27 +00:00
ulfjorensen 0f56c48aca - finally found the last bug in the viewer animation code. Dwarf is now dwarfing, Tiny is now running correctly.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@220 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 19:34:24 +00:00
ulfjorensen c7e6fe3d73 - Bugfix: animation scene tree is correctly created and traversed now
- Bugfix: viewer should not crash anymore when loading a second asset after a first asset with bones
- deactived invalid animation filtering for the moment


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@213 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-01 14:18:13 +00:00
ulfjorensen 6b02833561 - fixed stupid little bug in the SceneAnimator - does not crash anymore on animations with empty tracks
- reverted matrix operations to what I think is the correct matrix sequence. Skinned meshes still not working, though
- fixed a strange runtime exception in the irrlicht mesh loader

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@211 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 23:17:43 +00:00
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00
ulfjorensen bed30a9b92 - fixed upload of skinning matrices to the shader.
- VC9 project files updated.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@208 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-30 20:41:01 +00:00
aramis_acg e1261bb9fe Small viewer fixes, at least something is visible now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@207 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-30 19:51:01 +00:00
ulfjorensen 9f92c7098e - further works on the viewer's way to animation country. Now really fucked up, but Aramis is going to help me fix it.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@206 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-30 12:49:28 +00:00
aramis_acg 3d3b9719f8 Fixed third-person camera movement bug in the viewer.
Fixed a bug that caused the viewer to render "random" polygons in some special cases. 
ASE: Added parsing support for *GROUP nodes. Improved light & camera handling (still WIP). Fixed a bug that was caused by a recent change. Improved logging.
Updated PretransformVertices. The step works now (and supports line and point meshes). Important: The position of the step in the pipeline has changed. No unit test yet.
Minor fixes to SortByPType. Added a config option that allows users to specify which primitive types they don't need. 
Added WIP version of an Irrlicht Scene Loader (.irr).
Added a small helper class ("BatchLoader") to make it easy for loaders to load subsequent meshes from external files (needed for irr and lws).
Added test models for IRR. Added dwarf.x from the Irrlicht repository (readme included) to the test X files.
[Current TODO: Fix bugs in: AC, 3DS, LWO. Finish MDR and OG. Implement: IRR, LWS. Write some more ut's ... ]

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@197 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-27 00:36:26 +00:00
ulfjorensen f204ff0d45 Viewer:
- additional fixed to make the viewer work without shaders. Still dummy, though, but now useful enough to allow me to work

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@175 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 15:50:12 +00:00
ulfjorensen 366562e5d1 Viewer:
- added hacky support for pre-shader graphics cards. Seems to work, but I'll not know for sure until I acutally test it on such a crippled hardware.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@174 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-09 21:18:59 +00:00
aramis_acg 2f36cc5f5f Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@77 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-06 23:01:38 +00:00
kimmi 0e125c2255 CHANGE: Prototype for correct material loading, now the meshes have correct references to the used material.
BUGFIX: Parsing of normals and texture coordinates fixed.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@61 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-07-02 18:12:54 +00:00
aramis_acg 758e092449 Added validation step, added helper macro AI_BUILD_KEY to the material system.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@59 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-15 10:27:08 +00:00
aramis_acg 69ed883ae0 ase/ask loader is quite stable now, loads most models correctly
added pretransformvertices postprocess step
bugfixes in the 3ds material system. transparency is now displayed correctly
Node view in the viewer display the local transformation matrix now
Fixed wrong directory name. "unused" renamed to "extra"
---> all is WIP ...


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@50 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-30 23:01:25 +00:00
aramis_acg 0d728ce17b Minor changes to the logger (was necessary for the integration of jAssimp)
Fixed face winding bugs (cw now ...)
jAssimp incremental Update
3DS hierarchy bug fixed
Added "MakeVerboseFormat" postprocess step
Viewer bugfixes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@41 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-25 22:29:05 +00:00
DarkGuru 522ce03d00 Some fixes for build with MinGW
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@40 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-25 13:49:34 +00:00
aramis_acg 8c002e6998 Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@25 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-22 10:20:31 +00:00
aramis_acg 2eb6fca408 - Major update to the viewer. A little bit buggy now, but I'll fix that
- 2/3 of the viewer code are no wrapped in helper classes
- ByteSwap.h header added 
- Bugfix in the 3DS loader: Texture blend mode was read incorrectly
- Bugfix in the X-Loader. Assets with specular_exp == 0 use gouraud lighting now
- Added new helper functions to MaterialHelper 
- Added aiMaterialGetTexture() function to allow easy access to all properties of a texture

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@16 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-13 23:26:52 +00:00
aramis_acg db9c5fef2b - ASE loader alpha
- MDL loader stable
- 3ds bugfixes,
- API extensions
- New viewer features - WIP
- Support for C

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@11 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-09 17:24:28 +00:00