Commit Graph

76 Commits (2ba3d956d1220be84b63ef707c9314dc37eceb41)

Author SHA1 Message Date
Kim Kulling 69ece762d1 fix the build: remove errorenous pragma statement. 2019-05-05 16:00:57 +02:00
Kim Kulling fcff12b219 closes https://github.com/assimp/assimp/issues/2054: make empty bone validation optional. 2019-05-05 13:39:10 +02:00
Kim Kulling a0c797a29e
Merge branch 'master' into fix_vs107_warnings 2019-03-16 16:09:14 +01:00
kkulling 650fadebe9 Fix compiler warnings: var declarations hides other var. 2019-03-13 16:58:18 +01:00
Charlie Gettys 5fd9789fc3 remove last warning? 2019-03-12 02:51:37 -04:00
Charlie Gettys 4728c1bb68 remove 1 more of the warnings 2019-03-12 02:49:33 -04:00
Charlie Gettys 27dc922d09 Hopefully fix all warnings? 2019-03-12 01:06:54 -04:00
Charlie Gettys 7bb1303773 ValidateDataStructure.cpp:
* Fixed warnings introduced by last commit (hopefully)
* Fixed case fallthrough (due to exception flow, it didn't make a practical difference, but hopefully will remove a warning)
* Minor formatting consistency improvements
2019-03-10 13:12:56 -04:00
Charlie Gettys 2e262dbbc6 Make syntax used to call ReportError & ReportWarning a bit more consistent 2019-03-09 12:36:21 -05:00
Charlie Gettys 80dffb63e8 Add aiNode::mName to ValidateDataStructure error reporting to ease debugging 2019-03-09 12:01:45 -05:00
Kim Kulling 6e39c22554 Fix potential security issues. 2019-02-05 22:05:52 +01:00
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
Kim Kulling e787604ff1
Update ValidateDataStructure.cpp
Integrate review findings.
2018-11-09 11:54:12 +01:00
Kim Kulling 850d57b39d closes https://github.com/assimp/assimp/issues/2206: make bone error in verification more verbose. 2018-11-08 22:12:05 +01:00
Alexandre Avenel 6c0553d810 Add mesh name to ValidateDataStructure log 2018-05-19 23:19:25 +02:00
kimkulling 30c20eb5fc INtroduce new log macros. 2018-04-26 14:10:18 +02:00
kimkulling b6f29bf54f Add usage of log macros, next files. 2018-04-19 17:21:21 +02:00
Kim Kulling b049933d2f update license dates. 2018-01-28 19:42:05 +01:00
BuildTools 66171de915 Successful lib build, unit testing still WIP 2018-01-05 16:18:33 -08:00
Giuseppe Barbieri 703d046fd9
Update ValidateDataStructure.cpp 2017-11-18 00:34:00 +01:00
Kim Kulling f925e2cf4e Reproduce issue and remove assertion when a nullptr makes more sence 2017-10-07 19:08:20 +02:00
Kim Kulling 81fd027860 closes https://github.com/assimp/assimp/issues/1270: use HasTexture for
texture coordinates.
2017-08-02 11:35:57 +02:00
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Alexandr Arutjunov 6a9ccf2016 [+] Flag for scene for supporting formats where more than one face can reference to one vertex. 2016-09-26 13:01:38 +03:00
Chris Russ 63a4591683 Fixing bugs related to 64-bit upgrade in materials 2016-08-16 16:03:56 +10:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
Andy Maloney 4cbce374b6 Code Cleanups
- add initializers to classes
- fix %i/%u for unsigned ints
- remove unused vars
- pass by reference
2015-05-24 11:55:37 -04:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Léo Terziman 4e7b59be55 Improving homogeneity of DEBUG macro for improved portability with compilers other than Visual Studio 2014-01-17 11:43:48 +01:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg 2c83543b39 - remove aiAssert, use a plain assert instead. This removes the exit() call in Assimp.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@943 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-06 12:06:40 +00:00
aramis_acg e5aad11944 Introduce limits for vertices, faces (per mesh), face indices (per face) and weights (per bone).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@783 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-16 11:44:31 +00:00
aramis_acg 261f49c468 Add mName member to aiMesh.
JoinVerticesProcess and SortByPType copy the mesh name to all clone or sub meshes they create.
JoinVerticesProcess' verbose output now prints mesh name, no longer using sprintf (TinyFormatter's age has come).

WARN: This is a public API change (not a breaking one, however).

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@719 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-10 13:59:29 +00:00
aramis_acg 0d3490c00c Fix: scene validation forgets to validate aiScene::mTextures.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@678 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-13 21:06:03 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
aramis_acg 28d4287934 Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up.
Fix problem related to floating-point inaccuracy in ValidateDS.
aiMatrix4x4::FromEulerAngleXYZ returns itself now, so chaining is possible.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@613 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-16 21:58:10 +00:00
aramis_acg 46d56ff619 Change string validation to suit the new binary layout.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@607 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-13 17:14:59 +00:00
aramis_acg 07a5daa799 Fix validation of string material properties in the aiProcess_ValidateDataStructure process.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@606 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-13 17:03:13 +00:00
aramis_acg 17326515d4 Get rid of warnings on GCC4.4 with -wall
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@541 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-02-06 23:52:41 +00:00
aramis_acg 1fd3cfd311 MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
Correct include order in assimp_view.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@539 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-02-05 22:32:19 +00:00
ulfjorensen 185c30c85b Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@525 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-01-06 22:04:31 +00:00
kimmi 713d4e4b4e BUGFIX: Fix compiler warning: variable not referenced.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@515 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-12-24 11:26:34 +00:00
aramis_acg de50bb915b MD5
- added some extra validations to prevent unwanted crashes
  - fixed stand-alone loading of MD5ANIM files 
  - MD5CAMERA working very well now ...

JoinIdenticalVertices
  - an exception case where multiple vertices with the same position are assigned to different bones is handled now -> no crash anymore

SkeletonMeshBuilder
  - proper material naming
  - two-sided flag is set for material
  - enforcing 'rahd' per-face normal vectors for better visual appearance

ValidateDataStructure
  - code cleanup

MaterialSystem
  - code cleanup

LimitBoneWeights
  - code cleanup

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@364 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-11 22:56:16 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00