Jonne Nauha
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283394d695
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OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now.
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2014-05-02 00:28:14 +03:00 |
Jonne Nauha
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f5c7b283bc
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OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code.
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2014-05-02 00:28:13 +03:00 |
Jonne Nauha
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45715df263
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OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places.
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2014-05-02 00:28:12 +03:00 |
Jonne Nauha
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f98584cdea
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OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials.
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2014-05-02 00:28:10 +03:00 |
Jonne Nauha
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09517b342b
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OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features.
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2014-05-02 00:28:09 +03:00 |
Alexander Gessler
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0b9d6bec0d
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- drop a few swear words from documentation. Some of these are years old and I think the authors (me included) don't want them associated with their commits.
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2013-03-21 19:54:55 +01:00 |
jonathanklein
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5b462d484b
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Ogre: small tweaks
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1253 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-06-03 11:06:47 +00:00 |
aramis_acg
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5a81b42ebe
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- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-04-22 22:26:26 +00:00 |
jonathanklein
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0e5ae5145b
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Ogre Importer: Small fixes
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1228 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-03-21 08:49:46 +00:00 |
jonathanklein
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d9b8db78cd
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Ogre: Animation Bug fixed (they seem to work now)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1204 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-03-18 13:04:11 +00:00 |
jonathanklein
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761c974fde
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Ogre: Improvements on loading Skeleton and Animation Keys (nearly working now!)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1199 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-03-13 13:59:07 +00:00 |
jonathanklein
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3ed356d3c4
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Ogre Importer: Support for Shared Geometry, as exported by Blender2Ogre for Blender 2.6 (still experimental)
CleanUp for OgreImporter (splitted the big file in smaller ones)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1190 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-03-07 22:42:40 +00:00 |