Commit Graph

14 Commits (25088fd7daf028c5b3497bc050268edf2c2b87f0)

Author SHA1 Message Date
aramis_acg 0d53ac5ad5 Fixing build errors.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@395 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-19 10:36:36 +00:00
aramis_acg c42611ea5e [ 2659155 ] Missing initializations
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@353 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-04 19:46:18 +00:00
aramis_acg 4048eb92f5 Fixed illumination model conversion in the OBJ loader.
Added map_d support to obj.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@332 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-05 18:13:34 +00:00
aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 23:48:25 +00:00
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00
cgmelt 7d665832f6 destructors implemented
per mesh normals

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@159 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-22 08:16:37 +00:00
kimmi fa8edfe207 - BUGFIX: Fixed a crash in the normal-loader method of obj loader.
- CHANGE: Improve and fix a bug in texture coordinate loading in obj loader.
- CHANGE: Use ai_assert instead of assert.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@112 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-14 21:25:50 +00:00
kimmi 0e125c2255 CHANGE: Prototype for correct material loading, now the meshes have correct references to the used material.
BUGFIX: Parsing of normals and texture coordinates fixed.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@61 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-07-02 18:12:54 +00:00
kimmi a3d2ff5f26 CHANGE: Bugfixes for ObjFile material import
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@53 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-03 21:32:56 +00:00
aramis_acg 8c002e6998 Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@25 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-22 10:20:31 +00:00
ulfjorensen 71fa1b508e - corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore
- wrote some further documentation text
- moved ObjFileParser.h to the code directory

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@23 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-21 15:35:28 +00:00
kimmi a052251bcf FEATURE: First prototype for ObjFile material-importer, the assimp data structure will not be created yet.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@17 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-16 17:57:48 +00:00
aramis_acg db9c5fef2b - ASE loader alpha
- MDL loader stable
- 3ds bugfixes,
- API extensions
- New viewer features - WIP
- Support for C

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@11 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-09 17:24:28 +00:00
kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-05 12:36:31 +00:00