Commit Graph

6701 Commits (12ed0286e4c212a81e57022c088526d0c72ba71d)

Author SHA1 Message Date
Sanchikuuus 12ed0286e4
Added more Maya materials (#5101)
* Added more Maya materials

Added Maya materials to list and add setting texture properties for getting lost textures to mesh

* Update utMaterialSystem.cpp

Now new enumerators are handled by a case label in utMaterialSystem.cpp

* Update material.h

- Fix tests: use the correct max material parameter

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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-24 11:29:47 +02:00
Kim Kulling bb9db8409f
Sparky kitty studios master (#5727)
* upload contains "windows" in GH Actions

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* buildする方についてwindows-msvcのついている方にした

この二つ、何の違いがあるかいまいち理解してない…
clでビルドするかhunterでビルドするかの違い?

* upload/release対象のartifactを修正

追加当時のIssueを参考に修正(当時はHunterなかったっぽい)
a9a0c30932

* fix ccpp.yml -- fix matrix.name check for artifact

* fix ccpp.yml - build both hunter or not

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Update ccpp.yml

* Fix verbose string + refactorings

* Revert "Fix verbose string + refactorings"

This reverts commit 824db16a68.

* Fix verbose string + refactorings

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Co-authored-by: Kazuki Y <6259214+kazu0617@users.noreply.github.com>
Co-authored-by: kazu0617 <kazu0617@protonmail.com>
Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
2024-08-22 11:09:14 +02:00
sacereda d83904e3ee
Expose aiGetEmbeddedTexture to C-API (#5382)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-21 21:15:57 +02:00
Kim Kulling bc6710a116
Fix leak in loader (#5718)
* Fix leak in loader

 Closes https://github.com/assimp/assimp/issues/5717

* Free generated mesh on importer destruction.
2024-08-17 13:49:09 +02:00
Steve M d95a5c60ef
Revert variable name (fix broken build on android) (#5715)
Co-authored-by: Steve M <praktique-tellypresence@yahoo.com>
2024-08-14 12:13:49 +02:00
Matthias Möller 12cdbb712c
Fixes possible out-of-bound read in findDegenerate (#5679)
This is possible, if the option "aiProcess_ValidateDataStructure" is deactivated as postprocessing step, but the option "aiProcess_FindDegenerates" is activated and the mesh contains invalid data structures

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 16:24:43 +02:00
Måns Andersen 9485d49e93
include Exceptional.h in 3DSExporter.cpp (#5707)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 11:17:45 +02:00
mkuritsu d41b6b253d
Added AND condition in poly2tri dll_symbol.h to only define macros fo… (#5693)
* Added ADD condition in poly2tri dll_symbol.h to only define macros for dynamic library linking if assimp is ordered to build as DLL

* Reverted last commit to handle this issue in a better way.

* added P2T_STATIC_EXPORTS to compile definitions when building assimp as DLL

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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 09:39:53 +02:00
Kimbatt 48c3a0ec46
FBX exporter - handle multiple vertex color channels (#5695)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-07 22:43:02 +02:00
Kim Kulling a37d748c17
Update DefaultIOSystem.cpp (#5697)
- closes https://github.com/assimp/assimp/issues/5678
2024-08-02 18:28:29 +02:00
Kim Kulling e63d3ed8e7
Make coord transfor for hs1 files optional (#5687)
* Make coord transfor for hs1 files optional

* Add config switch for HS1 transformation transformation
2024-07-31 18:39:39 +02:00
Kim Kulling 104a70f845
Return false instead of crash (#5685)
- Return false instead of crash
- closes https://github.com/assimp/assimp/issues/5684
2024-07-23 16:32:11 +02:00
Florian Born 76de7cedf4
A fuzzed stride could cause the max count to become negative and hence wrap around uint (#5414)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-23 16:17:54 +02:00
JensEhrhardt-eOPUS c55158cd82
CalcTangents: zero vector is invalid for tangent/bitangent (#5432)
* CalcTangents: zero vector is invalid for tangent/bitangent
2024-07-23 13:13:12 +02:00
Kim Kulling db19f62a0c Merge branch 'master' of https://github.com/assimp/assimp 2024-07-22 09:11:17 +02:00
Stoyan Gaydarov 5d5e0bad3c
Fix a fuzz test heap buffer overflow in mdl material loader (#5658)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-19 21:48:10 +02:00
Kim Kulling 9cf03b4ddc
Introduce interpolation mode to vectro and quaternion keys (#5674)
* Introduce interpolation mode to vectro and quaternion keys

* Update USDLoader.cpp

Fix review finding

* Update USDLoader.h

Fix review finding,
2024-07-18 23:54:31 +02:00
Kim Kulling da281b7f48 Introduce interpolation mode to vectro and quaternion keys 2024-07-17 15:49:17 +02:00
Kim Kulling 35e4f1bf64
Kimkulling/fix double precision tests (#5660)
* Make color single precision

* Fix the unittests for double precision

* Fix merge issues

* Fix issues with Vertex + Color4

* Fix vertex operator, some tests are still red.
2024-07-12 14:37:49 +02:00
Steve M 0cb1693689
[USD] Integrate "tinyusdz" project (#5628)
* Squash development commits for PR

* Fix failing build on armeabi-v7a via android NDK

* Update with blendshape support

* Migrate to auto-cloning and patching tinyusdz (instead of manually copying files)

* Update to latest rendermesh-refactor branch commit

* Remove tracked file

* Update to use recent commit to "dev" branch

"rendermesh-refactor" was merged to "dev" around 9 May 2024 but merge
was not obvious from commit messages

* Add UNUSED() macro

(cherry picked from commit d89fe8f034c353cc5cc5b3ac78cd8845e006de38)

* Update tinyusdz branch

* Prevent per-ABI (x86, x86_64 etc) clone on android

* Add verbose logging cmake option

* Fix macro and patch

* Address compiler warnings

* Address compiler warnings

* Address compiler warnings

* Attempt prevent re-clone/re-patch once downloaded by any ABI build

* Disable tinyusdz clone/build by default

assimp github PR auto-CI checks clone/build the tinyusdz code, and reject PR
due to compiler warnings in the 3rd party external tinyusdz project

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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com>
2024-07-12 13:25:35 +02:00
Stepan Hrbek 206839d4f2
Allow empty slots in mTextureCoords (#5636)
* Allow empty slots in aiMesh::mTextureCoords.
1.Explicitly say in documentation that empty slots are allowed (it was unclear).
2.Change GetNumUVChannels() implementation to allow empty slots.
3.Revert fraction of 2da2835b29 where empty slots are detected and error logged.

* Fix #5632 by reverting fraction of d6aacefa1e where Collada texcoords are renumbered to avoid empty slots.

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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-10 09:01:53 +02:00
Kim Kulling 193f2c5d87
Fix compile warning (#5657) 2024-07-08 17:09:17 +02:00
Kim Kulling bff00b15f1
Replace raw pointers by std::string (#5656)
* Replace raw pointers by std::string
2024-07-06 13:59:02 +02:00
Matthias Möller d5cb1fe01f
Fix potential heapbuffer overflow in md5 parsing (#5652) 2024-07-06 08:27:05 +02:00
Kim Kulling ddb74c2bbd
Fix out of bound access (#5651) 2024-07-03 21:37:24 +02:00
Brad D 625528d02c
Fix: StackAllocator Undefined Reference fix (#5650)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-03 10:05:58 +02:00
Matthias Möller 35976a4eb4
fixes some uninit bool loads (#5644)
This commit fixes some bool loads which are not initialized. With ubsan and the "option -fsanitize=bool", this results in a runtime error during test execution.

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-02 21:54:18 +02:00
Matthias Möller 0b19b7d73b
fixes potential memory leak on malformed obj file (#5645) 2024-06-29 19:20:10 +02:00
Julian Knodt d0703a5a3a
Fix exporting incorrect bone order (#5435)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-28 12:58:09 +02:00
Kim Kulling cdf8394ccc
Fix nullptr dereferencing (#5638)
- closes https://github.com/assimp/assimp/issues/5617
2024-06-25 00:05:31 +02:00
Garux dd10fb6ee4
remove ASE parsing break added in c1968823ad : original intent was to keep parsing (#5634)
crash case (iMaterialCount = 0) is handled by 47dbabadcd
2024-06-24 21:23:59 +02:00
Stepan Hrbek adff2f388a
Fix collada uv channels - temporary was stored and then updated. So all information on uv channels was ignored. (#5630)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-21 13:49:19 +02:00
ycn2022 0afd366dcb
Update FBXMeshGeometry.cpp (#5624)
Some FBXs do not have "Materials" information, which can cause parsing errors

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-20 21:26:04 +02:00
michaelsctts 77f7706a97
fix PLY binary export color from float to uchar (#5608) 2024-06-19 15:45:15 +02:00
Kim Kulling 5c2a33f230
Make stepfile schema validation more robust. (#5627)
* Make stepfile schema validation more robust.

* Update STEPFile.h
2024-06-18 14:22:12 +02:00
Kim Kulling a51500ba2b
Draft: Update init of aiString (#5623)
* Draft: Update init of aiString

- closes https://github.com/assimp/assimp/issues/5622

* Update types.h

* Fix typo

* Fix another typo

* Adapt usage of AI_MAXLEN

* Fix compare operator

* Add missing renames
2024-06-17 13:12:54 +02:00
Kim Kulling 81858f9e62
Update MDLMaterialLoader.cpp (#5620)
* Update MDLMaterialLoader.cpp

- closes https://github.com/assimp/assimp/issues/5239

* Add missing declaration
2024-06-14 12:51:47 +02:00
Kim Kulling 97cbecb859
Move revision.h and revision.h.in to include folder (#5615) 2024-06-12 21:01:03 +02:00
Kim Kulling a722e33027
Move aiScene constructor (#5614) 2024-06-11 21:19:52 +02:00
Kim Kulling 75a10fedd0
Replace duplicated trim (#5613) 2024-06-11 16:30:49 +02:00
Kim Kulling 43634b8b27
Postprocessing: Fix endless loop (#5605)
- closes https://github.com/assimp/assimp/issues/5603
2024-05-31 09:36:14 +02:00
Daniel Simon 329fee2f0b
Disabled maybe-uninitialized error for AssetLib/Obj/ObjFileParser.cpp as it seems to be spurious. Also fixed error message for previous GCC build issue modification (#5593)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-26 21:07:13 +02:00
Kim Kulling 4584719362
Update ObjFileParser.cpp (#5598)
Ensure not checking empty strings
2024-05-26 18:39:14 +02:00
Kim Kulling 30466aaf16
Fix possible nullptr dereferencing. (#5595) 2024-05-24 15:36:30 +02:00
vengine ec5242a1a0
Fix a bug that could cause assertion failure. (#5575)
Co-authored-by: macmini <xhnsworks2@icloud.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-22 21:20:22 +02:00
Daniel Simon 6fa4f0ff5e
Temporary fix for GCC 13+ build issue -Warray-bounds (#5577)
Added cmake code to remove warnings for array-bounds and stringop-overflow specifically for MDLLoader.cpp on GCC 13 and above.

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-19 18:51:02 +02:00
Kim Kulling 942518a4ff
Remove deprecated c++11 warnings (#5576) 2024-05-15 10:22:03 +02:00
Julian Uy b6d53a0047
glTF2Importer: Support .vrm extension (#5569)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-13 13:24:41 +02:00
Kim Kulling 325b0a543f
Add checks for invalid buffer ans size (#5570) 2024-05-13 08:55:10 +02:00
Garux 47dbabadcd
fix ASE loader crash when *MATERIAL_COUNT or *NUMSUBMTLS is not specified or is 0 (#5559)
code was doing vector[0u - 1] dereference in this case

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-08 10:43:43 +02:00