Commit Graph

350 Commits (09b981d943a4ca06865e11b68a0f1c892895edcb)

Author SHA1 Message Date
Florian Born 76de7cedf4
A fuzzed stride could cause the max count to become negative and hence wrap around uint (#5414)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-23 16:17:54 +02:00
Kim Kulling 193f2c5d87
Fix compile warning (#5657) 2024-07-08 17:09:17 +02:00
Kim Kulling a51500ba2b
Draft: Update init of aiString (#5623)
* Draft: Update init of aiString

- closes https://github.com/assimp/assimp/issues/5622

* Update types.h

* Fix typo

* Fix another typo

* Adapt usage of AI_MAXLEN

* Fix compare operator

* Add missing renames
2024-06-17 13:12:54 +02:00
Julian Uy b6d53a0047
glTF2Importer: Support .vrm extension (#5569)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-05-13 13:24:41 +02:00
Kim Kulling 01231d0e60
Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
fvbj 2d98f6a880
Fix identity matrix check (#5445)
* Fix identity matrix check

Adds an extra epsilon value to check the matrix4x4 identity. The method is also used to export to GLTF/GLTF2 format to check node transformation matrices. The epsilon value can be set using AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON with the default value set to 10e-3f for backward compatibility of legacy code.

* Fix type of float values in the unit test

* Update matrix4x4.inl

Fix typo

* Update matrix4x4.inl

Remove dead code.

* Add isIdentity-Test

* Update AssimpAPITest_aiMatrix4x4.cpp

---------

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-02-06 21:24:41 +01:00
Florian Born f59a5fab1a
More GLTF loading hardening (#5415)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-02-04 21:23:31 +01:00
tangxin 9776d47cca fix: KHR_materials_pbrSpecularGlossiness/diffuseFactor convert to pbrMetallicRoughness/baseColorFactor 2024-01-05 21:49:21 +01:00
Alexey Medvedev 762ad8e9b7 glTF KHR_materials_specular fixes 2023-12-11 11:09:18 +01:00
Alexey Medvedev dc399f7343 glTF KHR_materials_specular fixes 2023-12-11 11:09:18 +01:00
Alexey Medvedev a72289b327 glTF KHR_materials_specular fixes 2023-12-11 11:09:18 +01:00
Futuremappermydud a0b3df6dbd Fix target names not being imported on some gLTF2 models 2023-12-04 21:11:55 +01:00
julianknodt 9efbbe0a69 Read int from uvwsrc
Previously was reading a uint, which always failed. Since the output was never checked, this
seemed to work, and works fine for most models since they only use UV channel 0.
2023-11-14 16:31:56 +01:00
Kim Kulling 8cf2d6e588 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
fvbj 8fcc65a8af Extension of data export to GLB/GLTF format
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling e79d105957
Merge branch 'master' into vulcano/export_gltf2_with_roughness_texture 2023-08-29 15:13:43 +02:00
tangxin 4389c3d80c The texture strength attribute in aiMaterial set when importing and exporting gltf files is inconsistent 2023-08-23 14:54:40 +08:00
zhucan d07934bf25 adjust comment 2023-08-18 01:03:49 +08:00
zhucan 554fa8f5e2 code format 2023-08-18 01:03:49 +08:00
zhucan 2b4606c082 add fallback strategy for metallicRoughnessTexture 2023-08-18 01:03:49 +08:00
朱灿 3a03fe31b1 gltf2 export diffuse roughness 2023-08-18 01:03:49 +08:00
zhucan 32716002ac Add DIFFUSE_ROUGHNESS_TEXTURE for gltf2 exporter 2023-08-18 01:03:49 +08:00
Marco Feuerstein 37a1366fb7 Add missing rapidjson headers. 2023-07-21 11:33:06 +02:00
Marco Feuerstein bf38d67935 Fix detection of KHR_materials_specular. 2023-07-13 11:51:56 +02:00
Marco Feuerstein 2875de132f Fix compilation on windows. 2023-06-29 08:20:51 +02:00
Marco Feuerstein 17fac97b04 Fix magic token usage. 2023-06-29 08:20:51 +02:00
Marco Feuerstein 1c0f3c5f87 Fix string length calculation. 2023-06-29 08:20:50 +02:00
Marco Feuerstein a2bdfdd05a Improve binary check for gltf and gltf2.
By checking the magic token we don't depend on the extension any more
and follow the official way to detect a gltf file as binary, see also
https://github.com/KhronosGroup/glTF/blob/main/extensions/1.0/Khronos/KHR_binary_glTF/README.md#header
and https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#binary-header.
2023-06-29 08:20:50 +02:00
Kim Kulling bef66deeda
Update glTF2Importer.h 2023-06-08 20:56:14 +02:00
Kim Kulling 1ab4161cd7
Update glTF2Importer.cpp 2023-06-08 20:55:48 +02:00
Kim Kulling 186d7fd606
Merge branch 'master' into FixSkinnedWeightsAfterVertexRemappingOptimization 2023-06-08 13:16:08 +02:00
Kim Kulling 466f6960ac Merge branch 'gltf2_metadata_export' of https://github.com/C-Tech-Development-Corp/assimp into C-Tech-Development-Corp-gltf2_metadata_export 2023-05-30 08:14:49 +02:00
Kim Kulling 17c1a9125f
Merge branch 'master' into FixSkinnedWeightsAfterVertexRemappingOptimization 2023-05-24 23:36:59 +02:00
Kim Kulling b7a8c4ba75
Update glTF2Asset.inl 2023-05-23 10:33:14 +02:00
Kim Kulling e947471549
Merge branch 'master' into refactor/KHR_material_specular 2023-05-22 09:49:01 +02:00
Florian Born d825eb7cf0 Skinning weights i gltf were broken by PR#5003 (vertex remapping) 2023-05-08 20:04:38 +02:00
Kim Kulling 71366fff8e
Merge branch 'master' into msvc-clang-inconsistent-missing-destructor-override 2023-04-26 09:31:55 +02:00
Adam Beili e193220ad8
Merge branch 'master' into refactor/KHR_material_specular 2023-04-06 02:42:18 +02:00
Kim Kulling 89ccc89298
Merge branch 'master' into fix_pretransform_vertices_with_cameras 2023-04-04 17:21:05 +02:00
Suhajda Tamás 9915e875bf glTF2: Fix incorrect camera position 2023-04-03 23:35:04 +02:00
Jackie9527 7df4efea44 Fix warning related to inconsistent-missing-destructor-override.
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-04-01 21:49:38 +08:00
Adam Beili 8ac0af5c58
. 2023-03-26 17:13:16 +02:00
Adam Beili b6ecba9114
fix 2023-03-26 17:03:46 +02:00
Adam Beili 83053f3d56
Made usePbrSpecGloss a exportproperty, fixed mat_specular to spec 2023-03-26 16:55:38 +02:00
Adam Beili fa00571049
fixed compilation bug 2023-03-26 14:52:44 +02:00
Adam Beili c9177b7811
Merge branch 'master' into refactor/KHR_material_specular 2023-03-24 21:47:19 +01:00
Florian Born 8176c6a0e4 Adjusting the unit tests to pass new gltf 2023-03-10 18:36:43 +01:00
Florian Born 60cefdd549 Jan's fedback 2023-03-10 12:10:38 +01:00
Florian Born dfd70b5c10 GLTF Importer: Build a list of the actual vertices so it works well with shared attribute lists 2023-03-09 19:06:58 +01:00
Aaron Jacobs 53e5f19b14 Use C++ style casts 2023-02-17 11:20:00 -08:00