Kim Kulling
35e4f1bf64
Kimkulling/fix double precision tests ( #5660 )
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* Make color single precision
* Fix the unittests for double precision
* Fix merge issues
* Fix issues with Vertex + Color4
* Fix vertex operator, some tests are still red.
2024-07-12 14:37:49 +02:00
Kim Kulling
a51500ba2b
Draft: Update init of aiString ( #5623 )
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* Draft: Update init of aiString
- closes https://github.com/assimp/assimp/issues/5622
* Update types.h
* Fix typo
* Fix another typo
* Adapt usage of AI_MAXLEN
* Fix compare operator
* Add missing renames
2024-06-17 13:12:54 +02:00
Kim Kulling
81858f9e62
Update MDLMaterialLoader.cpp ( #5620 )
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* Update MDLMaterialLoader.cpp
- closes https://github.com/assimp/assimp/issues/5239
* Add missing declaration
2024-06-14 12:51:47 +02:00
Kim Kulling
01231d0e60
Add 2024 to copyright infos ( #5475 )
2024-02-23 22:30:05 +01:00
Kim Kulling
5d5496f1ad
Update MDLMaterialLoader.cpp
2023-12-22 13:23:08 +01:00
Kim Kulling
69dae9599a
Fix integer overflow
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- closes https://github.com/assimp/assimp/issues/4930
2023-12-22 13:23:08 +01:00
Kim Kulling
1ec3dbd11a
Merge branch 'master' into 5093294573486080
2023-06-27 17:04:58 +02:00
Alex
c6c95b69f6
Use SizeCheck
2023-06-14 07:38:02 +02:00
Alex
54b0c00418
Fix UNKNOWN READ in Assimp::MDLImporter::ParseSkinLump_3DGS_MDL7
2023-06-14 07:38:02 +02:00
Alex
f897b0c461
Merge branch 'master' into 6520123362508800
2023-06-13 22:06:08 +02:00
Alex
f5683b6f3a
Update MDLMaterialLoader.cpp
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Add parentheses
2023-06-05 14:27:21 +02:00
Alex
23f9990b22
Fix UNKNOWN READ in aiTexture::~aiTexture
2023-06-04 07:50:00 +00:00
Alex
f4d3b6e862
Fix Stack-buffer-overflow READ in aiMaterial::AddBinaryProperty
2023-06-03 16:28:55 +02:00
Krishty
3d3e856925
Trim Trailing Whitespace
2023-01-16 09:12:35 +01:00
Kim Kulling
5bce9e8ce5
Update MDLMaterialLoader.cpp
2022-07-05 20:09:16 +02:00
Kim Kulling
a6b1a35748
Try to fix issue 4238
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- Fix possible nullptr dereferencing.
- closes https://github.com/assimp/assimp/issues/4238
2022-07-05 20:05:10 +02:00
Kim Kulling
c2b05acaa6
Fix stack-overflow in MDLLoader
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- Use correct len to copy filename.
- Closes https://github.com/assimp/assimp/issues/4447
2022-03-16 13:59:21 +01:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
Kim Kulling
db2500c393
MDL: Do not try to copy empty embedded texture
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- When an embedded texture is empty, skip it instead of trying to copy it. This must fail.
- closes https://github.com/assimp/assimp/issues/4238
- Found from the Google fuzzer.
2021-12-23 12:28:43 +01:00
Alex Rebert
932dfe0562
Fix overflowing allocations in MDLMaterialLoader
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Some allocations might underallocate due to integer overflows. This
commit ensures that we are throwing an exception if the allocation size
does not fit in an unsigned int.
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25341
2021-10-28 22:27:19 -04:00
IOhannes m zmölnig
3b8126d26a
Fix spelling mistake
2021-10-08 08:48:01 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Kim Kulling
6205af4efb
replace NULL and avoid ai_assert with more than 2 tests.
2020-06-23 21:05:42 +02:00
Kim Kulling
f8e6512a63
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00