Issues with German locale number converter expecting German numbers.
In Germany we have numbers like #,## instead of #.## . Thus a unit conversion in COLLADA of 0.01 (centimeter) turned out to be 0.00.
- Bugfix: Collada loader now filters bone vertex weights with weight zero - blame XSI collada export.
- Bugfix: Collada animation resolver now also considers IDs when searching for nodes by name
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@460 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f