Merge branch 'master' into floatwarnings

pull/4825/head
Kim Kulling 2022-12-08 14:18:35 +01:00 committed by GitHub
commit fec39154ed
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5 changed files with 12 additions and 12 deletions

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@ -87,10 +87,6 @@ ASEImporter::ASEImporter() :
// empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
ASEImporter::~ASEImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool ASEImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {

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@ -62,7 +62,7 @@ namespace Assimp {
class ASEImporter : public BaseImporter {
public:
ASEImporter();
~ASEImporter() override;
~ASEImporter() override = default;
// -------------------------------------------------------------------
/** Returns whether the class can handle the format of the given file.

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@ -1774,7 +1774,13 @@ void Parser::ParseLV4MeshFace(ASE::Face &out) {
// FIX: There needn't always be a value, sad but true
while (true) {
if (*filePtr < '9' && *filePtr >= '0') {
uint32_t value = strtoul10(filePtr, &filePtr);
if (value < 32) {
out.iSmoothGroup |= (1 << strtoul10(filePtr, &filePtr));
} else {
const std::string message = std::string("Unable to set smooth group, value with ") + ai_to_string(value) + std::string(" out of range");
LogWarning(message.c_str());
}
}
SkipSpaces(&filePtr);
if (',' != *filePtr) {

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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2022, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -385,12 +384,10 @@ struct Dummy : public BaseNode {
/** \brief Class to parse ASE files
*/
class Parser {
private:
Parser() AI_NO_EXCEPT {
// empty
}
public:
/// @brief No default constructor.
Parser() = delete;
// -------------------------------------------------------------------
//! Construct a parser from a given input file which is
//! guaranteed to be terminated with zero.

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@ -142,6 +142,7 @@ void ScenePreprocessor::ProcessMesh(aiMesh *mesh) {
// If the information which primitive types are there in the
// mesh is currently not available, compute it.
if (!mesh->mPrimitiveTypes) {
ai_assert(mesh->mFaces != nullptr);
for (unsigned int a = 0; a < mesh->mNumFaces; ++a) {
aiFace &face = mesh->mFaces[a];
switch (face.mNumIndices) {