changed morph anim error to warning when validating

pull/3604/head
Bart Sekura 2021-01-23 09:52:46 +09:00
parent 28c9bccbef
commit f8c512acd7
1 changed files with 1 additions and 1 deletions

View File

@ -844,7 +844,7 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation,
Validate(&pMeshMorphAnim->mName); Validate(&pMeshMorphAnim->mName);
if (!pMeshMorphAnim->mNumKeys) { if (!pMeshMorphAnim->mNumKeys) {
ReportError("Empty mesh morph animation channel"); ReportWarning("Empty mesh morph animation channel");
} }
// otherwise check whether one of the keys exceeds the total duration of the animation // otherwise check whether one of the keys exceeds the total duration of the animation