diff --git a/code/PostProcessing/ValidateDataStructure.cpp b/code/PostProcessing/ValidateDataStructure.cpp index e7392d9e5..c39578d43 100644 --- a/code/PostProcessing/ValidateDataStructure.cpp +++ b/code/PostProcessing/ValidateDataStructure.cpp @@ -844,7 +844,7 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation, Validate(&pMeshMorphAnim->mName); if (!pMeshMorphAnim->mNumKeys) { - ReportError("Empty mesh morph animation channel"); + ReportWarning("Empty mesh morph animation channel"); } // otherwise check whether one of the keys exceeds the total duration of the animation