Change glTF2 file extensions from gltf2/glb2 to gltf/glb in the exporter so that it matches the importer and respect the standard specifications
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18ad80fd20
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ed86023016
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@ -154,9 +154,9 @@ Exporter::ExportFormatEntry gExporters[] =
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
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Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf2", &ExportSceneGLTF2,
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Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2 (binary)", "glb2", &ExportSceneGLB2,
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Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
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#endif
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#endif
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