pull/996/head
Kim Kulling 2016-09-06 15:46:41 +02:00
commit ccf1b368c8
8 changed files with 72 additions and 81 deletions

View File

@ -123,7 +123,7 @@ namespace Blender {
struct ObjectCompare {
bool operator() (const Object* left, const Object* right) const {
return ::strncmp(left->id.name, right->id.name, strlen( left->id.name ) ) == -1;
return ::strncmp(left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
}
};
@ -144,7 +144,7 @@ namespace Blender {
struct ObjectCompare {
bool operator() (const Object* left, const Object* right) const {
return ::strncmp( left->id.name, right->id.name, strlen( left->id.name ) ) == -1;
return ::strncmp( left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
}
};

View File

@ -437,7 +437,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
}
}
unsigned int idx;
unsigned int idx( 99999999 );
// Check whether we have this mapping mode already
std::list<MappingInfo>::iterator it = std::find (mappingStack.begin(),mappingStack.end(), info);

View File

@ -116,6 +116,16 @@ const aiImporterDesc* IRRMeshImporter::GetInfo () const
return &desc;
}
static void releaseMaterial( aiMaterial *mat ) {
delete mat;
mat = nullptr;
}
static void releaseMesh( aiMesh *mesh ) {
delete mesh;
mesh = nullptr;
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void IRRMeshImporter::InternReadFile( const std::string& pFile,
@ -135,7 +145,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
std::vector<aiMaterial*> materials;
std::vector<aiMesh*> meshes;
materials.reserve (5);
meshes.reserve (5);
meshes.reserve(5);
// temporary data - current mesh buffer
aiMaterial* curMat = NULL;
@ -159,11 +169,10 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
if (!ASSIMP_stricmp(reader->getNodeName(),"buffer") && (curMat || curMesh)) {
// end of previous buffer. A material and a mesh should be there
if ( !curMat || !curMesh) {
DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
delete curMat;
delete curMesh;
}
else {
DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
releaseMaterial( curMat );
releaseMesh( curMesh );
} else {
materials.push_back(curMat);
meshes.push_back(curMesh);
}
@ -183,7 +192,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
if (!ASSIMP_stricmp(reader->getNodeName(),"material")) {
if (curMat) {
DefaultLogger::get()->warn("IRRMESH: Only one material description per buffer, please");
delete curMat;curMat = NULL;
releaseMaterial( curMat );
}
curMat = ParseMaterial(curMatFlags);
}
@ -195,17 +204,16 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
// This is possible ... remove the mesh from the list and skip further reading
DefaultLogger::get()->warn("IRRMESH: Found mesh with zero vertices");
delete curMat;curMat = NULL;
curMesh = NULL;
releaseMaterial( curMat );
releaseMesh( curMesh );
textMeaning = 0;
continue;
}
curVertices.reserve (num);
curNormals.reserve (num);
curColors.reserve (num);
curUVs.reserve (num);
curVertices.reserve(num);
curNormals.reserve(num);
curColors.reserve(num);
curUVs.reserve(num);
// Determine the file format
const char* t = reader->getAttributeValueSafe("type");
@ -240,7 +248,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
vertexFormat = 2;
}
else if (ASSIMP_stricmp("standard", t)) {
delete curMat;
releaseMaterial( curMat );
DefaultLogger::get()->warn("IRRMESH: Unknown vertex format");
}
else vertexFormat = 0;
@ -248,7 +256,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
}
else if (!ASSIMP_stricmp(reader->getNodeName(),"indices")) {
if (curVertices.empty() && curMat) {
delete curMat;
releaseMaterial( curMat );
throw DeadlyImportError("IRRMESH: indices must come after vertices");
}
@ -264,10 +272,10 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
DefaultLogger::get()->warn("IRRMESH: Found mesh with zero indices");
// mesh - away
delete curMesh; curMesh = NULL;
releaseMesh( curMesh );
// material - away
delete curMat;curMat = NULL;
releaseMaterial( curMat );
textMeaning = 0;
continue;
@ -469,7 +477,6 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
break;
default:
// GCC complains here ...
break;
@ -480,8 +487,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
if (curMat || curMesh) {
if ( !curMat || !curMesh) {
DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
delete curMat;
delete curMesh;
releaseMaterial( curMat );
releaseMesh( curMesh );
}
else {
materials.push_back(curMat);

View File

@ -387,8 +387,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
const ObjFile::Object* pCurrentObject,
unsigned int uiMeshIndex,
aiMesh* pMesh,
unsigned int numIndices)
{
unsigned int numIndices) {
// Checking preconditions
ai_assert( NULL != pCurrentObject );
@ -398,8 +397,9 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
// Get current mesh
ObjFile::Mesh *pObjMesh = pModel->m_Meshes[ uiMeshIndex ];
if ( NULL == pObjMesh || pObjMesh->m_uiNumIndices < 1)
if ( NULL == pObjMesh || pObjMesh->m_uiNumIndices < 1 ) {
return;
}
// Copy vertices of this mesh instance
pMesh->mNumVertices = numIndices;
@ -427,27 +427,25 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
// Copy vertices, normals and textures into aiMesh instance
unsigned int newIndex = 0, outIndex = 0;
for ( size_t index=0; index < pObjMesh->m_Faces.size(); index++ )
{
for ( size_t index=0; index < pObjMesh->m_Faces.size(); index++ ) {
// Get source face
ObjFile::Face *pSourceFace = pObjMesh->m_Faces[ index ];
// Copy all index arrays
for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_pVertices->size(); vertexIndex++ )
{
for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_pVertices->size(); vertexIndex++ ) {
const unsigned int vertex = pSourceFace->m_pVertices->at( vertexIndex );
if ( vertex >= pModel->m_Vertices.size() )
if ( vertex >= pModel->m_Vertices.size() ) {
throw DeadlyImportError( "OBJ: vertex index out of range" );
}
pMesh->mVertices[ newIndex ] = pModel->m_Vertices[ vertex ];
// Copy all normals
if ( !pModel->m_Normals.empty() && vertexIndex < pSourceFace->m_pNormals->size())
{
if ( !pModel->m_Normals.empty() && vertexIndex < pSourceFace->m_pNormals->size()) {
const unsigned int normal = pSourceFace->m_pNormals->at( vertexIndex );
if ( normal >= pModel->m_Normals.size() )
throw DeadlyImportError("OBJ: vertex normal index out of range");
if ( normal >= pModel->m_Normals.size() ) {
throw DeadlyImportError( "OBJ: vertex normal index out of range" );
}
pMesh->mNormals[ newIndex ] = pModel->m_Normals[ normal ];
}
@ -544,20 +542,21 @@ void ObjFileImporter::countObjects(const std::vector<ObjFile::Object*> &rObjects
// ------------------------------------------------------------------------------------------------
// Add clamp mode property to material if necessary
void ObjFileImporter::addTextureMappingModeProperty(aiMaterial* mat, aiTextureType type, int clampMode)
{
ai_assert( NULL != mat);
mat->AddProperty<int>(&clampMode, 1, AI_MATKEY_MAPPINGMODE_U(type, 0));
mat->AddProperty<int>(&clampMode, 1, AI_MATKEY_MAPPINGMODE_V(type, 0));
void ObjFileImporter::addTextureMappingModeProperty( aiMaterial* mat, aiTextureType type, int clampMode) {
if ( nullptr == mat ) {
return;
}
mat->AddProperty<int>( &clampMode, 1, AI_MATKEY_MAPPINGMODE_U( type, 0 ) );
mat->AddProperty<int>( &clampMode, 1, AI_MATKEY_MAPPINGMODE_V( type, 0 ) );
}
// ------------------------------------------------------------------------------------------------
// Creates the material
void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pScene )
{
ai_assert( NULL != pScene );
if ( NULL == pScene )
void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pScene ) {
if ( NULL == pScene ) {
return;
}
const unsigned int numMaterials = (unsigned int) pModel->m_MaterialLib.size();
pScene->mNumMaterials = 0;

View File

@ -37,8 +37,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#ifndef OBJ_FILE_IMPORTER_H_INC
#define OBJ_FILE_IMPORTER_H_INC
@ -49,11 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
struct aiMesh;
struct aiNode;
namespace Assimp
{
namespace Assimp {
namespace ObjFile
{
namespace ObjFile {
struct Object;
struct Model;
}
@ -62,8 +58,7 @@ struct Model;
/// \class ObjFileImporter
/// \brief Imports a waveform obj file
// ------------------------------------------------------------------------------------------------
class ObjFileImporter : public BaseImporter
{
class ObjFileImporter : public BaseImporter {
public:
/// \brief Default constructor
ObjFileImporter();
@ -77,7 +72,6 @@ public:
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
private:
//! \brief Appends the supported extension.
const aiImporterDesc* GetInfo () const;

View File

@ -74,20 +74,22 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
SMDImporter::SMDImporter()
: configFrameID(),
mBuffer(),
pScene(),
iFileSize(),
iSmallestFrame(),
dLengthOfAnim(),
bHasUVs(),
iLineNumber()
{}
: configFrameID(),
mBuffer(),
pScene( nullptr ),
iFileSize( 0 ),
iSmallestFrame( -1 ),
dLengthOfAnim( 0.0 ),
bHasUVs(false ),
iLineNumber(-1) {
// empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
SMDImporter::~SMDImporter()
{}
SMDImporter::~SMDImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
@ -133,9 +135,8 @@ void SMDImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
// Allocate storage and copy the contents of the file to a memory buffer
this->pScene = pScene;
std::vector<char> buff(iFileSize+1);
TextFileToBuffer(file.get(),buff);
mBuffer = &buff[0];
mBuffer.resize( iFileSize + 1 );
TextFileToBuffer(file.get(), mBuffer );
iSmallestFrame = (1 << 31);
bHasUVs = true;
@ -694,7 +695,7 @@ void SMDImporter::CreateOutputMaterials()
// Parse the file
void SMDImporter::ParseFile()
{
const char* szCurrent = mBuffer;
const char* szCurrent = &mBuffer[0];
// read line per line ...
for ( ;; )

View File

@ -372,7 +372,7 @@ private:
unsigned int configFrameID;
/** Buffer to hold the loaded file */
const char* mBuffer;
std::vector<char> mBuffer;
/** Output scene to be filled
*/

View File

@ -494,21 +494,11 @@ more information can be found in the <tt>aiPostProcess.h</tt> header.
<td><tt>--transform-uv-coords</tt></td>
<td>Will transform uv-coordinates if possible.</td>
</tr>
<tr>
<td><tt>-guv</tt></td>
<td><tt>--gen-uvcoords</tt></td>
<td>Will generate uv-coordinates for textures if possible.</td>
</tr>
<tr>
<td><tt>-fid</tt></td>
<td><tt>--find-invalid-data</tt></td>
<td>Will look for invalid data in the imported model structure.</td>
</tr>
<tr>
<td><tt>-fixn</tt></td>
<td><tt>--fix normals</tt></td>
<td>Imported normal vector will be fixed.</td>
</tr>
<tr>
<td><tt>-db</tt></td>
<td><tt>--debone</tt></td>