changed std::to_string to to_string.
parent
59ea3b6c85
commit
c874fd8ae2
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@ -349,7 +349,7 @@ void Discreet3DSImporter::ParseObjectChunk()
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case Discreet3DS::CHUNK_MAT_MATERIAL:
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// Add a new material to the list
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mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + std::to_string(mScene->mMaterials.size()))));
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mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + to_string(mScene->mMaterials.size()))));
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ParseMaterialChunk();
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break;
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@ -948,24 +948,24 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
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size_t size_coordindex = ifs.GetNCoordIndex() * 3;// See float attributes note.
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if(primitives[0].indices->count != size_coordindex)
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throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + std::to_string(size_coordindex) +
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") not equal to uncompressed (" + std::to_string(primitives[0].indices->count) + ").");
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throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + to_string(size_coordindex) +
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") not equal to uncompressed (" + to_string(primitives[0].indices->count) + ").");
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size_coordindex *= sizeof(IndicesType);
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// Coordinates
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size_t size_coord = ifs.GetNCoord();// See float attributes note.
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if(primitives[0].attributes.position[0]->count != size_coord)
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throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + std::to_string(size_coord) +
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") not equal to uncompressed (" + std::to_string(primitives[0].attributes.position[0]->count) + ").");
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throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + to_string(size_coord) +
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") not equal to uncompressed (" + to_string(primitives[0].attributes.position[0]->count) + ").");
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size_coord *= 3 * sizeof(float);
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// Normals
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size_t size_normal = ifs.GetNNormal();// See float attributes note.
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if(primitives[0].attributes.normal[0]->count != size_normal)
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throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + std::to_string(size_normal) +
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") not equal to uncompressed (" + std::to_string(primitives[0].attributes.normal[0]->count) + ").");
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throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + to_string(size_normal) +
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") not equal to uncompressed (" + to_string(primitives[0].attributes.normal[0]->count) + ").");
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size_normal *= 3 * sizeof(float);
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// Additional attributes.
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@ -989,8 +989,8 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
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if(idx_texcoord < primitives[0].attributes.texcoord.size())
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{
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if(primitives[0].attributes.texcoord[idx]->count != tval)
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throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + std::to_string(tval) +
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") not equal to uncompressed (" + std::to_string(primitives[0].attributes.texcoord[idx]->count) + ").");
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throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + to_string(tval) +
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") not equal to uncompressed (" + to_string(primitives[0].attributes.texcoord[idx]->count) + ").");
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idx_texcoord++;
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}
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