diff --git a/code/3DSLoader.cpp b/code/3DSLoader.cpp index 9d61e125c..92a64e3d8 100644 --- a/code/3DSLoader.cpp +++ b/code/3DSLoader.cpp @@ -349,7 +349,7 @@ void Discreet3DSImporter::ParseObjectChunk() case Discreet3DS::CHUNK_MAT_MATERIAL: // Add a new material to the list - mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + std::to_string(mScene->mMaterials.size())))); + mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + to_string(mScene->mMaterials.size())))); ParseMaterialChunk(); break; diff --git a/code/glTFAsset.inl b/code/glTFAsset.inl index b31846abd..bd43b19f2 100644 --- a/code/glTFAsset.inl +++ b/code/glTFAsset.inl @@ -948,24 +948,24 @@ Ref buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer); size_t size_coordindex = ifs.GetNCoordIndex() * 3;// See float attributes note. if(primitives[0].indices->count != size_coordindex) - throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + std::to_string(size_coordindex) + - ") not equal to uncompressed (" + std::to_string(primitives[0].indices->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + to_string(size_coordindex) + + ") not equal to uncompressed (" + to_string(primitives[0].indices->count) + ")."); size_coordindex *= sizeof(IndicesType); // Coordinates size_t size_coord = ifs.GetNCoord();// See float attributes note. if(primitives[0].attributes.position[0]->count != size_coord) - throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + std::to_string(size_coord) + - ") not equal to uncompressed (" + std::to_string(primitives[0].attributes.position[0]->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + to_string(size_coord) + + ") not equal to uncompressed (" + to_string(primitives[0].attributes.position[0]->count) + ")."); size_coord *= 3 * sizeof(float); // Normals size_t size_normal = ifs.GetNNormal();// See float attributes note. if(primitives[0].attributes.normal[0]->count != size_normal) - throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + std::to_string(size_normal) + - ") not equal to uncompressed (" + std::to_string(primitives[0].attributes.normal[0]->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + to_string(size_normal) + + ") not equal to uncompressed (" + to_string(primitives[0].attributes.normal[0]->count) + ")."); size_normal *= 3 * sizeof(float); // Additional attributes. @@ -989,8 +989,8 @@ Ref buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer); if(idx_texcoord < primitives[0].attributes.texcoord.size()) { if(primitives[0].attributes.texcoord[idx]->count != tval) - throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + std::to_string(tval) + - ") not equal to uncompressed (" + std::to_string(primitives[0].attributes.texcoord[idx]->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + to_string(tval) + + ") not equal to uncompressed (" + to_string(primitives[0].attributes.texcoord[idx]->count) + ")."); idx_texcoord++; }