Merge branch 'master' into fix-mingw-priumax
commit
c7a9ef30cc
|
@ -35,6 +35,7 @@
|
|||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#----------------------------------------------------------------------
|
||||
SET(CMAKE_POLICY_DEFAULT_CMP0074 NEW)
|
||||
SET(CMAKE_POLICY_DEFAULT_CMP0092 NEW)
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED( VERSION 3.0 )
|
||||
|
||||
|
@ -257,7 +258,11 @@ IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
|
|||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||
ELSEIF(MSVC)
|
||||
# enable multi-core compilation with MSVC
|
||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX )
|
||||
IF( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" ) # clang-cl
|
||||
ADD_COMPILE_OPTIONS(/bigobj /W4 /WX )
|
||||
ELSE() # msvc
|
||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX)
|
||||
ENDIF()
|
||||
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
||||
IF(MSVC12)
|
||||
ADD_COMPILE_OPTIONS(/wd4351)
|
||||
|
|
|
@ -4,8 +4,6 @@ A library to import and export various 3d-model-formats including scene-post-pro
|
|||
### Current project status ###
|
||||
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
||||
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
||||
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
|
|
|
@ -321,9 +321,10 @@ public:
|
|||
struct Face : public FaceWithSmoothingGroup {
|
||||
};
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4315)
|
||||
#endif
|
||||
#endif // _MSC_VER
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure representing a texture */
|
||||
|
@ -412,6 +413,10 @@ struct Texture {
|
|||
|
||||
#include <assimp/Compiler/poppack1.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure representing a 3ds material */
|
||||
struct Material {
|
||||
|
|
|
@ -471,32 +471,33 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
++node->mNumMeshes;
|
||||
}
|
||||
|
||||
switch ((*it).flags & 0xf) {
|
||||
switch ((*it).GetType()) {
|
||||
// closed line
|
||||
case 0x1:
|
||||
case Surface::ClosedLine:
|
||||
needMat[idx].first += (unsigned int)(*it).entries.size();
|
||||
needMat[idx].second += (unsigned int)(*it).entries.size() << 1u;
|
||||
break;
|
||||
|
||||
// unclosed line
|
||||
case 0x2:
|
||||
case Surface::OpenLine:
|
||||
needMat[idx].first += (unsigned int)(*it).entries.size() - 1;
|
||||
needMat[idx].second += ((unsigned int)(*it).entries.size() - 1) << 1u;
|
||||
break;
|
||||
|
||||
// triangle strip
|
||||
case 0x4:
|
||||
case Surface::TriangleStrip:
|
||||
needMat[idx].first += (unsigned int)(*it).entries.size() - 2;
|
||||
needMat[idx].second += ((unsigned int)(*it).entries.size() - 2) * 3;
|
||||
break;
|
||||
|
||||
// 0 == polygon, else unknown
|
||||
default:
|
||||
if ((*it).flags & 0xf) {
|
||||
ASSIMP_LOG_WARN("AC3D: The type flag of a surface is unknown");
|
||||
(*it).flags &= ~(0xf);
|
||||
}
|
||||
// Coerce unknowns to a polygon and warn
|
||||
ASSIMP_LOG_WARN_F("AC3D: The type flag of a surface is unknown: ", (*it).flags);
|
||||
(*it).flags &= ~(Surface::Mask);
|
||||
// fallthrough
|
||||
|
||||
// polygon
|
||||
case Surface::Polygon:
|
||||
// the number of faces increments by one, the number
|
||||
// of vertices by surface.numref.
|
||||
needMat[idx].first++;
|
||||
|
@ -552,8 +553,8 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
const Surface &src = *it;
|
||||
|
||||
// closed polygon
|
||||
unsigned int type = (*it).flags & 0xf;
|
||||
if (!type) {
|
||||
uint8_t type = (*it).GetType();
|
||||
if (type == Surface::Polygon) {
|
||||
aiFace &face = *faces++;
|
||||
face.mNumIndices = (unsigned int)src.entries.size();
|
||||
if (0 != face.mNumIndices) {
|
||||
|
@ -576,7 +577,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
}
|
||||
}
|
||||
}
|
||||
} else if (type == 0x4) {
|
||||
} else if (type == Surface::TriangleStrip) {
|
||||
for (unsigned int i = 0; i < (unsigned int)src.entries.size() - 2; ++i) {
|
||||
const Surface::SurfaceEntry &entry1 = src.entries[i];
|
||||
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
||||
|
@ -584,8 +585,8 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
|
||||
// skip degenerate triangles
|
||||
if (object.vertices[entry1.first] == object.vertices[entry2.first] ||
|
||||
object.vertices[entry1.first] == object.vertices[entry3.first] ||
|
||||
object.vertices[entry2.first] == object.vertices[entry3.first]) {
|
||||
object.vertices[entry1.first] == object.vertices[entry3.first] ||
|
||||
object.vertices[entry2.first] == object.vertices[entry3.first]) {
|
||||
mesh->mNumFaces--;
|
||||
mesh->mNumVertices -= 3;
|
||||
continue;
|
||||
|
@ -640,7 +641,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
|
||||
// either a closed or an unclosed line
|
||||
unsigned int tmp = (unsigned int)(*it).entries.size();
|
||||
if (0x2 == type) --tmp;
|
||||
if (Surface::OpenLine == type) --tmp;
|
||||
for (unsigned int m = 0; m < tmp; ++m) {
|
||||
aiFace &face = *faces++;
|
||||
|
||||
|
@ -663,7 +664,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
++uv;
|
||||
}
|
||||
|
||||
if (0x1 == type && tmp - 1 == m) {
|
||||
if (Surface::ClosedLine == type && tmp - 1 == m) {
|
||||
// if this is a closed line repeat its beginning now
|
||||
it2 = (*it).entries.begin();
|
||||
} else
|
||||
|
|
|
@ -69,7 +69,10 @@ public:
|
|||
// Represents an AC3D material
|
||||
struct Material {
|
||||
Material() :
|
||||
rgb(0.6f, 0.6f, 0.6f), spec(1.f, 1.f, 1.f), shin(0.f), trans(0.f) {}
|
||||
rgb(0.6f, 0.6f, 0.6f),
|
||||
spec(1.f, 1.f, 1.f),
|
||||
shin(0.f),
|
||||
trans(0.f) {}
|
||||
|
||||
// base color of the material
|
||||
aiColor3D rgb;
|
||||
|
@ -96,18 +99,43 @@ public:
|
|||
// Represents an AC3D surface
|
||||
struct Surface {
|
||||
Surface() :
|
||||
mat(0), flags(0) {}
|
||||
mat(0),
|
||||
flags(0) {}
|
||||
|
||||
unsigned int mat, flags;
|
||||
|
||||
typedef std::pair<unsigned int, aiVector2D> SurfaceEntry;
|
||||
std::vector<SurfaceEntry> entries;
|
||||
|
||||
// Type is low nibble of flags
|
||||
enum Type : uint8_t {
|
||||
Polygon = 0x0,
|
||||
ClosedLine = 0x1,
|
||||
OpenLine = 0x2,
|
||||
TriangleStrip = 0x4, // ACC extension (TORCS and Speed Dreams)
|
||||
|
||||
Mask = 0xf,
|
||||
};
|
||||
|
||||
inline constexpr uint8_t GetType() const { return (flags & Mask); }
|
||||
};
|
||||
|
||||
// Represents an AC3D object
|
||||
struct Object {
|
||||
Object() :
|
||||
type(World), name(""), children(), texture(""), texRepeat(1.f, 1.f), texOffset(0.0f, 0.0f), rotation(), translation(), vertices(), surfaces(), numRefs(0), subDiv(0), crease() {}
|
||||
type(World),
|
||||
name(""),
|
||||
children(),
|
||||
texture(""),
|
||||
texRepeat(1.f, 1.f),
|
||||
texOffset(0.0f, 0.0f),
|
||||
rotation(),
|
||||
translation(),
|
||||
vertices(),
|
||||
surfaces(),
|
||||
numRefs(0),
|
||||
subDiv(0),
|
||||
crease() {}
|
||||
|
||||
// Type description
|
||||
enum Type {
|
||||
|
|
|
@ -386,7 +386,14 @@ void BlenderTessellatorP2T::ReferencePoints( std::vector< Blender::PointP2T >& p
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& point ) const
|
||||
{
|
||||
#if defined __clang__
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Winvalid-offsetof"
|
||||
#endif // __clang__
|
||||
unsigned int pointOffset = offsetof( PointP2T, point2D );
|
||||
#if defined __clang__
|
||||
# pragma clang diagnostic pop
|
||||
#endif
|
||||
PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - pointOffset );
|
||||
if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) )
|
||||
{
|
||||
|
@ -394,7 +401,6 @@ inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& poi
|
|||
}
|
||||
return pointStruct;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorP2T::MakeFacesFromTriangles( std::vector< p2t::Triangle* >& triangles ) const
|
||||
{
|
||||
|
|
|
@ -45,9 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "AssetLib/Step/STEPFile.h"
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning( disable : 4512 )
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace Assimp {
|
||||
namespace IFC {
|
||||
|
@ -4372,4 +4373,8 @@ namespace STEP {
|
|||
} //! STEP
|
||||
} //! Assimp
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
#endif // INCLUDED_IFC_READER_GEN_H
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -68,9 +68,9 @@ namespace Assimp {
|
|||
namespace MDL {
|
||||
namespace HalfLife {
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(disable : 4706)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
HL1MDLLoader::HL1MDLLoader(
|
||||
|
|
|
@ -54,10 +54,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4127 4456 4245 4512 )
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
//
|
||||
#if _MSC_VER > 1500 || (defined __GNUC___)
|
||||
|
@ -130,8 +130,8 @@ namespace STEP {
|
|||
* coupled with a line number. */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct SyntaxError : DeadlyImportError {
|
||||
enum {
|
||||
LINE_NOT_SPECIFIED = 0xffffffffffffffffLL
|
||||
enum : uint64_t {
|
||||
LINE_NOT_SPECIFIED = 0xfffffffffffffffLL
|
||||
};
|
||||
|
||||
SyntaxError(const std::string &s, uint64_t line = LINE_NOT_SPECIFIED);
|
||||
|
@ -143,8 +143,8 @@ struct SyntaxError : DeadlyImportError {
|
|||
* It is typically coupled with both an entity id and a line number.*/
|
||||
// -------------------------------------------------------------------------------
|
||||
struct TypeError : DeadlyImportError {
|
||||
enum {
|
||||
ENTITY_NOT_SPECIFIED = 0xffffffffffffffffLL,
|
||||
enum : uint64_t {
|
||||
ENTITY_NOT_SPECIFIED = 0xffffffffffffffffUL,
|
||||
ENTITY_NOT_SPECIFIED_32 = 0x00000000ffffffff
|
||||
};
|
||||
|
||||
|
@ -960,9 +960,9 @@ private:
|
|||
const EXPRESS::ConversionSchema *schema;
|
||||
};
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
} // namespace STEP
|
||||
|
||||
|
|
|
@ -298,25 +298,37 @@ void glTF2Importer::ImportMaterials(glTF2::Asset &r) {
|
|||
}
|
||||
}
|
||||
|
||||
static inline void SetFace(aiFace &face, int a) {
|
||||
face.mNumIndices = 1;
|
||||
face.mIndices = new unsigned int[1];
|
||||
face.mIndices[0] = a;
|
||||
static inline void SetFaceAndAdvance1(aiFace*& face, unsigned int numVertices, unsigned int a) {
|
||||
if (a >= numVertices) {
|
||||
return;
|
||||
}
|
||||
face->mNumIndices = 1;
|
||||
face->mIndices = new unsigned int[1];
|
||||
face->mIndices[0] = a;
|
||||
++face;
|
||||
}
|
||||
|
||||
static inline void SetFace(aiFace &face, int a, int b) {
|
||||
face.mNumIndices = 2;
|
||||
face.mIndices = new unsigned int[2];
|
||||
face.mIndices[0] = a;
|
||||
face.mIndices[1] = b;
|
||||
static inline void SetFaceAndAdvance2(aiFace*& face, unsigned int numVertices, unsigned int a, unsigned int b) {
|
||||
if ((a >= numVertices) || (b >= numVertices)) {
|
||||
return;
|
||||
}
|
||||
face->mNumIndices = 2;
|
||||
face->mIndices = new unsigned int[2];
|
||||
face->mIndices[0] = a;
|
||||
face->mIndices[1] = b;
|
||||
++face;
|
||||
}
|
||||
|
||||
static inline void SetFace(aiFace &face, int a, int b, int c) {
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3];
|
||||
face.mIndices[0] = a;
|
||||
face.mIndices[1] = b;
|
||||
face.mIndices[2] = c;
|
||||
static inline void SetFaceAndAdvance3(aiFace*& face, unsigned int numVertices, unsigned int a, unsigned int b, unsigned int c) {
|
||||
if ((a >= numVertices) || (b >= numVertices) || (c >= numVertices)) {
|
||||
return;
|
||||
}
|
||||
face->mNumIndices = 3;
|
||||
face->mIndices = new unsigned int[3];
|
||||
face->mIndices[0] = a;
|
||||
face->mIndices[1] = b;
|
||||
face->mIndices[2] = c;
|
||||
++face;
|
||||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
|
@ -335,7 +347,7 @@ static inline bool CheckValidFacesIndices(aiFace *faces, unsigned nFaces, unsign
|
|||
|
||||
void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", r.meshes.Size(), " meshes");
|
||||
std::vector<aiMesh *> meshes;
|
||||
std::vector<std::unique_ptr<aiMesh>> meshes;
|
||||
|
||||
unsigned int k = 0;
|
||||
meshOffsets.clear();
|
||||
|
@ -350,7 +362,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
Mesh::Primitive &prim = mesh.primitives[p];
|
||||
|
||||
aiMesh *aim = new aiMesh();
|
||||
meshes.push_back(aim);
|
||||
meshes.push_back(std::unique_ptr<aiMesh>(aim));
|
||||
|
||||
aim->mName = mesh.name.empty() ? mesh.id : mesh.name;
|
||||
|
||||
|
@ -486,6 +498,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
}
|
||||
|
||||
aiFace *faces = nullptr;
|
||||
aiFace *facePtr = nullptr;
|
||||
size_t nFaces = 0;
|
||||
|
||||
if (prim.indices) {
|
||||
|
@ -497,9 +510,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
switch (prim.mode) {
|
||||
case PrimitiveMode_POINTS: {
|
||||
nFaces = count;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; ++i) {
|
||||
SetFace(faces[i], data.GetUInt(i));
|
||||
SetFaceAndAdvance1(facePtr, aim->mNumVertices, data.GetUInt(i));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -510,9 +523,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the LINES mode. Some vertices were dropped.");
|
||||
count = nFaces * 2;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 2) {
|
||||
SetFace(faces[i / 2], data.GetUInt(i), data.GetUInt(i + 1));
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -520,13 +533,13 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
case PrimitiveMode_LINE_LOOP:
|
||||
case PrimitiveMode_LINE_STRIP: {
|
||||
nFaces = count - ((prim.mode == PrimitiveMode_LINE_STRIP) ? 1 : 0);
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], data.GetUInt(0), data.GetUInt(1));
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1));
|
||||
for (unsigned int i = 2; i < count; ++i) {
|
||||
SetFace(faces[i - 1], faces[i - 2].mIndices[1], data.GetUInt(i));
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(i - 1), data.GetUInt(i));
|
||||
}
|
||||
if (prim.mode == PrimitiveMode_LINE_LOOP) { // close the loop
|
||||
SetFace(faces[count - 1], faces[count - 2].mIndices[1], faces[0].mIndices[0]);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(static_cast<int>(count) - 1), faces[0].mIndices[0]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -537,33 +550,33 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the TRIANGLES mode. Some vertices were dropped.");
|
||||
count = nFaces * 3;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 3) {
|
||||
SetFace(faces[i / 3], data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_STRIP: {
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < nFaces; ++i) {
|
||||
//The ordering is to ensure that the triangles are all drawn with the same orientation
|
||||
if ((i + 1) % 2 == 0) {
|
||||
//For even n, vertices n + 1, n, and n + 2 define triangle n
|
||||
SetFace(faces[i], data.GetUInt(i + 1), data.GetUInt(i), data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i + 1), data.GetUInt(i), data.GetUInt(i + 2));
|
||||
} else {
|
||||
//For odd n, vertices n, n+1, and n+2 define triangle n
|
||||
SetFace(faces[i], data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_FAN:
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
|
||||
for (unsigned int i = 1; i < nFaces; ++i) {
|
||||
SetFace(faces[i], faces[0].mIndices[0], faces[i - 1].mIndices[2], data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -575,9 +588,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
switch (prim.mode) {
|
||||
case PrimitiveMode_POINTS: {
|
||||
nFaces = count;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; ++i) {
|
||||
SetFace(faces[i], i);
|
||||
SetFaceAndAdvance1(facePtr, aim->mNumVertices, i);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -588,9 +601,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the LINES mode. Some vertices were dropped.");
|
||||
count = (unsigned int)nFaces * 2;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 2) {
|
||||
SetFace(faces[i / 2], i, i + 1);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, i, i + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -598,13 +611,13 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
case PrimitiveMode_LINE_LOOP:
|
||||
case PrimitiveMode_LINE_STRIP: {
|
||||
nFaces = count - ((prim.mode == PrimitiveMode_LINE_STRIP) ? 1 : 0);
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], 0, 1);
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, 0, 1);
|
||||
for (unsigned int i = 2; i < count; ++i) {
|
||||
SetFace(faces[i - 1], faces[i - 2].mIndices[1], i);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, i - 1, i);
|
||||
}
|
||||
if (prim.mode == PrimitiveMode_LINE_LOOP) { // close the loop
|
||||
SetFace(faces[count - 1], faces[count - 2].mIndices[1], faces[0].mIndices[0]);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, count - 1, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -615,42 +628,50 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the TRIANGLES mode. Some vertices were dropped.");
|
||||
count = (unsigned int)nFaces * 3;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 3) {
|
||||
SetFace(faces[i / 3], i, i + 1, i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i, i + 1, i + 2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_STRIP: {
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < nFaces; ++i) {
|
||||
//The ordering is to ensure that the triangles are all drawn with the same orientation
|
||||
if ((i + 1) % 2 == 0) {
|
||||
//For even n, vertices n + 1, n, and n + 2 define triangle n
|
||||
SetFace(faces[i], i + 1, i, i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i + 1, i, i + 2);
|
||||
} else {
|
||||
//For odd n, vertices n, n+1, and n+2 define triangle n
|
||||
SetFace(faces[i], i, i + 1, i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i, i + 1, i + 2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_FAN:
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], 0, 1, 2);
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, 0, 1, 2);
|
||||
for (unsigned int i = 1; i < nFaces; ++i) {
|
||||
SetFace(faces[i], faces[0].mIndices[0], faces[i - 1].mIndices[2], i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, 0, i + 1, i + 2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (nullptr != faces) {
|
||||
if (faces) {
|
||||
aim->mFaces = faces;
|
||||
aim->mNumFaces = static_cast<unsigned int>(nFaces);
|
||||
ai_assert(CheckValidFacesIndices(faces, static_cast<unsigned>(nFaces), aim->mNumVertices));
|
||||
const unsigned int actualNumFaces = static_cast<unsigned int>(facePtr - faces);
|
||||
if (actualNumFaces < nFaces) {
|
||||
ASSIMP_LOG_WARN("Some faces had out-of-range indices. Those faces were dropped.");
|
||||
}
|
||||
if (actualNumFaces == 0)
|
||||
{
|
||||
throw DeadlyImportError(std::string("Mesh \"") + aim->mName.C_Str() + "\" has no faces");
|
||||
}
|
||||
aim->mNumFaces = actualNumFaces;
|
||||
ai_assert(CheckValidFacesIndices(faces, actualNumFaces, aim->mNumVertices));
|
||||
}
|
||||
|
||||
if (prim.material) {
|
||||
|
|
|
@ -1066,7 +1066,7 @@ endif()
|
|||
|
||||
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
|
||||
|
||||
if ( MSVC )
|
||||
IF( MSVC OR "${CMAKE_CXX_SIMULATE_ID}" MATCHES "MSVC") # clang with MSVC ABI
|
||||
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
||||
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
||||
endif ()
|
||||
|
|
|
@ -74,9 +74,9 @@ Here we implement only the C++ interface (Assimp::Exporter).
|
|||
|
||||
namespace Assimp {
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning( disable : 4800 )
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
|
||||
// PostStepRegistry.cpp
|
||||
|
|
|
@ -53,9 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
void mydummy() {}
|
||||
|
||||
#if _MSC_VER > 1920
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4709)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/** Subdivider stub class to implement the Catmull-Clarke subdivision algorithm. The
|
||||
* implementation is basing on recursive refinement. Directly evaluating the result is also
|
||||
|
|
|
@ -312,10 +312,22 @@
|
|||
__pragma(warning(disable: warnings))
|
||||
# define GTEST_DISABLE_MSC_WARNINGS_POP_() \
|
||||
__pragma(warning(pop))
|
||||
# if defined(__clang__)
|
||||
# define GTEST_DISABLE_CLANG_DEPRECATED_WARNINGS_PUSH_() \
|
||||
_Pragma("clang diagnostic push") \
|
||||
_Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"")
|
||||
# define GTEST_DISABLE_CLANG_WARNINGS_POP_() \
|
||||
_Pragma("clang diagnostic pop")
|
||||
# else
|
||||
# define GTEST_DISABLE_CLANG_DEPRECATED_WARNINGS_PUSH_()
|
||||
# define GTEST_DISABLE_CLANG_WARNINGS_POP_()
|
||||
# endif
|
||||
#else
|
||||
// Older versions of MSVC don't have __pragma.
|
||||
# define GTEST_DISABLE_MSC_WARNINGS_PUSH_(warnings)
|
||||
# define GTEST_DISABLE_MSC_WARNINGS_POP_()
|
||||
# define GTEST_DISABLE_CLANG_DEPRECATED_WARNINGS_PUSH_()
|
||||
# define GTEST_DISABLE_CLANG_WARNINGS_POP_()
|
||||
#endif
|
||||
|
||||
#ifndef GTEST_LANG_CXX11
|
||||
|
@ -2352,6 +2364,7 @@ inline bool IsDir(const StatStruct& st) { return S_ISDIR(st.st_mode); }
|
|||
// Functions deprecated by MSVC 8.0.
|
||||
|
||||
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4996 /* deprecated function */)
|
||||
GTEST_DISABLE_CLANG_DEPRECATED_WARNINGS_PUSH_()
|
||||
|
||||
inline const char* StrNCpy(char* dest, const char* src, size_t n) {
|
||||
return strncpy(dest, src, n);
|
||||
|
@ -2399,6 +2412,7 @@ inline const char* GetEnv(const char* name) {
|
|||
#endif
|
||||
}
|
||||
|
||||
GTEST_DISABLE_CLANG_WARNINGS_POP_()
|
||||
GTEST_DISABLE_MSC_WARNINGS_POP_()
|
||||
|
||||
#if GTEST_OS_WINDOWS_MOBILE
|
||||
|
|
|
@ -926,7 +926,7 @@ GTestLog::~GTestLog() {
|
|||
// Disable Microsoft deprecation warnings for POSIX functions called from
|
||||
// this class (creat, dup, dup2, and close)
|
||||
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4996)
|
||||
|
||||
GTEST_DISABLE_CLANG_DEPRECATED_WARNINGS_PUSH_()
|
||||
#if GTEST_HAS_STREAM_REDIRECTION
|
||||
|
||||
// Object that captures an output stream (stdout/stderr).
|
||||
|
@ -1010,6 +1010,7 @@ class CapturedStream {
|
|||
};
|
||||
|
||||
GTEST_DISABLE_MSC_WARNINGS_POP_()
|
||||
GTEST_DISABLE_CLANG_WARNINGS_POP_()
|
||||
|
||||
static CapturedStream* g_captured_stderr = NULL;
|
||||
static CapturedStream* g_captured_stdout = NULL;
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#include <limits>
|
||||
|
||||
RAPIDJSON_DIAG_PUSH
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !(__clang__)
|
||||
RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant
|
||||
RAPIDJSON_DIAG_OFF(4244) // conversion from kXxxFlags to 'uint16_t', possible loss of data
|
||||
#endif
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
|
||||
#include "rapidjson.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
RAPIDJSON_DIAG_PUSH
|
||||
RAPIDJSON_DIAG_OFF(4244) // conversion from 'type1' to 'type2', possible loss of data
|
||||
RAPIDJSON_DIAG_OFF(4702) // unreachable code
|
||||
|
@ -709,7 +709,7 @@ struct Transcoder<Encoding, Encoding> {
|
|||
|
||||
RAPIDJSON_NAMESPACE_END
|
||||
|
||||
#if defined(__GNUC__) || defined(_MSC_VER)
|
||||
#if defined(__GNUC__) || (defined(_MSC_VER) && !defined(__clang__))
|
||||
RAPIDJSON_DIAG_POP
|
||||
#endif
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
RAPIDJSON_DIAG_PUSH
|
||||
RAPIDJSON_DIAG_OFF(effc++)
|
||||
#endif
|
||||
#if defined(_MSC_VER)
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
RAPIDJSON_DIAG_PUSH
|
||||
RAPIDJSON_DIAG_OFF(6334)
|
||||
#endif
|
||||
|
@ -174,7 +174,7 @@ template <typename T> struct RemoveSfinaeTag<SfinaeTag&(*)(T)> { typedef T Type;
|
|||
RAPIDJSON_NAMESPACE_END
|
||||
//@endcond
|
||||
|
||||
#if defined(__GNUC__) || defined(_MSC_VER)
|
||||
#if defined(__GNUC__) || (defined(_MSC_VER) && !defined(__clang__))
|
||||
RAPIDJSON_DIAG_POP
|
||||
#endif
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
#include <arm_neon.h>
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
RAPIDJSON_DIAG_PUSH
|
||||
RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant
|
||||
RAPIDJSON_DIAG_OFF(4702) // unreachable code
|
||||
|
@ -2214,7 +2214,7 @@ RAPIDJSON_DIAG_POP
|
|||
RAPIDJSON_DIAG_POP
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
RAPIDJSON_DIAG_POP
|
||||
#endif
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#include <arm_neon.h>
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#if defined (_MSC_VER) && !defined(__clang__)
|
||||
RAPIDJSON_DIAG_PUSH
|
||||
RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant
|
||||
#endif
|
||||
|
@ -700,11 +700,11 @@ inline bool Writer<StringBuffer>::ScanWriteUnescapedString(StringStream& is, siz
|
|||
|
||||
RAPIDJSON_NAMESPACE_END
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
RAPIDJSON_DIAG_POP
|
||||
#endif
|
||||
|
||||
#ifdef __clang__
|
||||
#if defined(__clang__)
|
||||
RAPIDJSON_DIAG_POP
|
||||
#endif
|
||||
|
||||
|
|
|
@ -16,6 +16,10 @@
|
|||
#ifdef _WIN32
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4131 4100)
|
||||
# ifdef __clang__
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wunused-parameter"
|
||||
# endif
|
||||
#endif // _WIN32
|
||||
|
||||
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
|
||||
|
@ -181,4 +185,7 @@ void fill_fopen_filefunc (pzlib_filefunc_def)
|
|||
|
||||
#ifdef _WIN32
|
||||
# pragma warning(pop)
|
||||
# ifdef __clang__
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
#endif // _WIN32
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
#ifndef ZCALLBACK
|
||||
|
||||
#if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
#if (defined(_WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
#define ZCALLBACK CALLBACK
|
||||
#else
|
||||
#define ZCALLBACK
|
||||
|
|
|
@ -1554,7 +1554,6 @@ extern int ZEXPORT unzGetGlobalComment (file, szComment, uSizeBuf)
|
|||
char *szComment;
|
||||
uLong uSizeBuf;
|
||||
{
|
||||
int err=UNZ_OK;
|
||||
unz_s* s;
|
||||
uLong uReadThis ;
|
||||
if (file==NULL)
|
||||
|
|
|
@ -5361,7 +5361,7 @@ mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip,
|
|||
} else {
|
||||
// Temporarily allocate a read buffer.
|
||||
read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE);
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
|
||||
(read_buf_size > 0x7FFFFFFF))
|
||||
#else
|
||||
|
@ -5454,7 +5454,7 @@ void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index,
|
|||
uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS);
|
||||
|
||||
alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size;
|
||||
#ifdef _MSC_VER
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
|
||||
#else
|
||||
if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
|
||||
|
@ -5560,7 +5560,7 @@ mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip,
|
|||
if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) {
|
||||
// The file is stored or the caller has requested the compressed data.
|
||||
if (pZip->m_pState->m_pMem) {
|
||||
#ifdef _MSC_VER
|
||||
#if defined (_MSC_VER) && !defined(__clang__)
|
||||
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
|
||||
(file_stat.m_comp_size > 0xFFFFFFFF))
|
||||
#else
|
||||
|
|
|
@ -39,9 +39,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include <assimp/cimport.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t dataSize) {
|
||||
aiLogStream stream = aiGetPredefinedLogStream(aiDefaultLogStream_STDOUT,NULL);
|
||||
aiAttachLogStream(&stream);
|
||||
|
|
|
@ -57,6 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <map>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
|
||||
struct aiScene;
|
||||
struct aiImporterDesc;
|
||||
|
@ -391,6 +392,24 @@ public: // static utilities
|
|||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility function to move a std::vector of unique_ptrs into a aiScene array
|
||||
* @param vec The vector of unique_ptrs to be moved
|
||||
* @param out The output pointer to the allocated array.
|
||||
* @param numOut The output count of elements copied. */
|
||||
template <typename T>
|
||||
AI_FORCE_INLINE static void CopyVector(
|
||||
std::vector<std::unique_ptr<T>> &vec,
|
||||
T **&out,
|
||||
unsigned int &outLength) {
|
||||
outLength = unsigned(vec.size());
|
||||
if (outLength) {
|
||||
out = new T*[outLength];
|
||||
T** outPtr = out;
|
||||
std::for_each(vec.begin(), vec.end(), [&outPtr](std::unique_ptr<T>& uPtr){*outPtr = uPtr.release(); ++outPtr; });
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Error description in case there was one.
|
||||
std::string m_ErrorText;
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#endif
|
||||
|
||||
// reset packing to the original value
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
#if (defined(_MSC_VER) && !defined(__clang__)) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
# pragma pack( pop )
|
||||
#endif
|
||||
#undef PACK_STRUCT
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
# error poppack1.h must be included after pushpack1.h
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
#if (defined(_MSC_VER) && !defined(__clang__)) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
# pragma pack(push,1)
|
||||
# define PACK_STRUCT
|
||||
#elif defined( __GNUC__ ) || defined(__clang__)
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1,142 @@
|
|||
{
|
||||
"asset": {
|
||||
"generator": "COLLADA2GLTF",
|
||||
"version": "2.0"
|
||||
},
|
||||
"scene": 0,
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"children": [
|
||||
1
|
||||
],
|
||||
"matrix": [
|
||||
1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
-1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"NORMAL": 1,
|
||||
"POSITION": 2
|
||||
},
|
||||
"indices": 0,
|
||||
"mode": 4,
|
||||
"material": 0
|
||||
}
|
||||
],
|
||||
"name": "Mesh"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 36,
|
||||
"max": [
|
||||
255
|
||||
],
|
||||
"min": [
|
||||
0
|
||||
],
|
||||
"type": "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"max": [
|
||||
1.0,
|
||||
1.0,
|
||||
1.0
|
||||
],
|
||||
"min": [
|
||||
-1.0,
|
||||
-1.0,
|
||||
-1.0
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 288,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"max": [
|
||||
0.5,
|
||||
0.5,
|
||||
0.5
|
||||
],
|
||||
"min": [
|
||||
-0.5,
|
||||
-0.5,
|
||||
-0.5
|
||||
],
|
||||
"type": "VEC3"
|
||||
}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorFactor": [
|
||||
0.800000011920929,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
],
|
||||
"metallicFactor": 0.0
|
||||
},
|
||||
"name": "Red"
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 576,
|
||||
"byteLength": 72,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 576,
|
||||
"byteStride": 12,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 648,
|
||||
"uri": "AllIndicesOutOfRange.bin"
|
||||
}
|
||||
]
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,142 @@
|
|||
{
|
||||
"asset": {
|
||||
"generator": "COLLADA2GLTF",
|
||||
"version": "2.0"
|
||||
},
|
||||
"scene": 0,
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"children": [
|
||||
1
|
||||
],
|
||||
"matrix": [
|
||||
1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
-1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"NORMAL": 1,
|
||||
"POSITION": 2
|
||||
},
|
||||
"indices": 0,
|
||||
"mode": 4,
|
||||
"material": 0
|
||||
}
|
||||
],
|
||||
"name": "Mesh"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 36,
|
||||
"max": [
|
||||
255
|
||||
],
|
||||
"min": [
|
||||
0
|
||||
],
|
||||
"type": "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"max": [
|
||||
1.0,
|
||||
1.0,
|
||||
1.0
|
||||
],
|
||||
"min": [
|
||||
-1.0,
|
||||
-1.0,
|
||||
-1.0
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 288,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"max": [
|
||||
0.5,
|
||||
0.5,
|
||||
0.5
|
||||
],
|
||||
"min": [
|
||||
-0.5,
|
||||
-0.5,
|
||||
-0.5
|
||||
],
|
||||
"type": "VEC3"
|
||||
}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorFactor": [
|
||||
0.800000011920929,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
],
|
||||
"metallicFactor": 0.0
|
||||
},
|
||||
"name": "Red"
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 576,
|
||||
"byteLength": 72,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 576,
|
||||
"byteStride": 12,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 648,
|
||||
"uri": "IndexOutOfRange.bin"
|
||||
}
|
||||
]
|
||||
}
|
|
@ -44,21 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <cstdlib>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#define TMP_PATH "/tmp/"
|
||||
inline FILE* MakeTmpFile(char* tmplate)
|
||||
{
|
||||
auto fd = mkstemp(tmplate);
|
||||
EXPECT_NE(-1, fd);
|
||||
if(fd == -1)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
auto fs = fdopen(fd, "w+");
|
||||
EXPECT_NE(nullptr, fs);
|
||||
return fs;
|
||||
}
|
||||
#elif defined(_MSC_VER)
|
||||
#if defined(_MSC_VER)
|
||||
#include <io.h>
|
||||
#define TMP_PATH "./"
|
||||
inline FILE* MakeTmpFile(char* tmplate)
|
||||
|
@ -73,4 +59,18 @@ inline FILE* MakeTmpFile(char* tmplate)
|
|||
EXPECT_NE(fs, nullptr);
|
||||
return fs;
|
||||
}
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define TMP_PATH "/tmp/"
|
||||
inline FILE* MakeTmpFile(char* tmplate)
|
||||
{
|
||||
auto fd = mkstemp(tmplate);
|
||||
EXPECT_NE(-1, fd);
|
||||
if(fd == -1)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
auto fs = fdopen(fd, "w+");
|
||||
EXPECT_NE(nullptr, fs);
|
||||
return fs;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -157,7 +157,6 @@ public:
|
|||
|
||||
static inline void CheckNodeIdNames(IdNameMap &nodeIdMap, IdNameMap &nodeNameMap, const aiNode *parent, size_t index) {
|
||||
IdNameString namePair = GetItemIdName(parent, index);
|
||||
const auto result = nodeNameMap.insert(namePair);
|
||||
IdNameString idPair = GetColladaIdName(parent, index);
|
||||
ReportDuplicate(nodeIdMap, idPair, typeid(aiNode).name());
|
||||
|
||||
|
|
|
@ -46,11 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/scene.h>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/LogStream.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
|
||||
#include <array>
|
||||
|
||||
#include <assimp/pbrmaterial.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class utglTF2ImportExport : public AbstractImportExportBase {
|
||||
|
@ -541,3 +543,34 @@ TEST_F(utglTF2ImportExport, norootnode_issue_3269) {
|
|||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/issue_3269/texcoord_crash.gltf", aiProcess_ValidateDataStructure);
|
||||
ASSERT_EQ(scene, nullptr);
|
||||
}
|
||||
|
||||
TEST_F(utglTF2ImportExport, indexOutOfRange) {
|
||||
// The contents of an asset should not lead to an assert.
|
||||
Assimp::Importer importer;
|
||||
|
||||
struct LogObserver : Assimp::LogStream {
|
||||
bool m_observedWarning = false;
|
||||
void write(const char *message) override {
|
||||
m_observedWarning = m_observedWarning || std::strstr(message, "faces were dropped");
|
||||
}
|
||||
};
|
||||
LogObserver logObserver;
|
||||
|
||||
DefaultLogger::get()->attachStream(&logObserver);
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/IndexOutOfRange/IndexOutOfRange.gltf", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(scene, nullptr);
|
||||
ASSERT_NE(scene->mRootNode, nullptr);
|
||||
ASSERT_EQ(scene->mNumMeshes, 1u);
|
||||
EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 11u);
|
||||
DefaultLogger::get()->detachStream(&logObserver);
|
||||
EXPECT_TRUE(logObserver.m_observedWarning);
|
||||
}
|
||||
|
||||
TEST_F(utglTF2ImportExport, allIndicesOutOfRange) {
|
||||
// The contents of an asset should not lead to an assert.
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/IndexOutOfRange/AllIndicesOutOfRange.gltf", aiProcess_ValidateDataStructure);
|
||||
ASSERT_EQ(scene, nullptr);
|
||||
std::string error = importer.GetErrorString();
|
||||
ASSERT_NE(error.find("Mesh \"Mesh\" has no faces"), std::string::npos);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue