fbx: global settings use float instead of double.
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37d352622b
commit
c5157bc471
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@ -1022,8 +1022,8 @@ public:
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fbx_simple_property(CoordAxisSign, int, 1)
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fbx_simple_property(CoordAxisSign, int, 1)
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fbx_simple_property(OriginalUpAxis, int, 0)
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fbx_simple_property(OriginalUpAxis, int, 0)
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fbx_simple_property(OriginalUpAxisSign, int, 1)
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fbx_simple_property(OriginalUpAxisSign, int, 1)
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fbx_simple_property(UnitScaleFactor, double, 1)
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fbx_simple_property(UnitScaleFactor, float, 1)
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fbx_simple_property(OriginalUnitScaleFactor, double, 1)
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fbx_simple_property(OriginalUnitScaleFactor, float, 1)
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fbx_simple_property(AmbientColor, aiVector3D, aiVector3D(0,0,0))
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fbx_simple_property(AmbientColor, aiVector3D, aiVector3D(0,0,0))
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fbx_simple_property(DefaultCamera, std::string, "")
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fbx_simple_property(DefaultCamera, std::string, "")
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