From c5157bc471216c6efc90126539ef44296c23d66e Mon Sep 17 00:00:00 2001 From: Kim Kulling Date: Sun, 4 Feb 2018 17:13:58 +0100 Subject: [PATCH] fbx: global settings use float instead of double. --- code/FBXDocument.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/FBXDocument.h b/code/FBXDocument.h index 386a660d9..654f5bfa8 100644 --- a/code/FBXDocument.h +++ b/code/FBXDocument.h @@ -1022,8 +1022,8 @@ public: fbx_simple_property(CoordAxisSign, int, 1) fbx_simple_property(OriginalUpAxis, int, 0) fbx_simple_property(OriginalUpAxisSign, int, 1) - fbx_simple_property(UnitScaleFactor, double, 1) - fbx_simple_property(OriginalUnitScaleFactor, double, 1) + fbx_simple_property(UnitScaleFactor, float, 1) + fbx_simple_property(OriginalUnitScaleFactor, float, 1) fbx_simple_property(AmbientColor, aiVector3D, aiVector3D(0,0,0)) fbx_simple_property(DefaultCamera, std::string, "")