diff --git a/code/FBX/FBXMeshGeometry.cpp b/code/FBX/FBXMeshGeometry.cpp index e60fc25e2..169bf0029 100644 --- a/code/FBX/FBXMeshGeometry.cpp +++ b/code/FBX/FBXMeshGeometry.cpp @@ -610,8 +610,12 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector& materials_out, cons const std::string& ReferenceInformationType) { const size_t face_count = m_faces.size(); - ai_assert(face_count); + if(face_count == 0) + { + return; + } + // materials are handled separately. First of all, they are assigned per-face // and not per polyvert. Secondly, ReferenceInformationType=IndexToDirect // has a slightly different meaning for materials.