pull/607/head
parent
4a77170399
commit
bc8aa18eb2
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@ -162,11 +162,17 @@ void ObjFileMtlImporter::load()
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}
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break;
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case 'd': // Alpha value
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case 'd':
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{
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++m_DataIt;
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getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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if( *(m_DataIt+1) == 'i' && *( m_DataIt + 2 ) == 's' && *( m_DataIt + 3 ) == 'p' ) {
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// A displacement map
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getTexture();
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} else {
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// Alpha value
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++m_DataIt;
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getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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}
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break;
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@ -343,9 +349,9 @@ void ObjFileMtlImporter::getTexture() {
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getTextureOption(clamp);
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m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
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std::string strTexture;
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m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
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out->Set( strTexture );
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std::string texture;
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m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, texture );
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out->Set( texture );
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}
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/* /////////////////////////////////////////////////////////////////////////////
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@ -65,30 +65,30 @@ const char* AICMD_MSG_DUMP_HELP_E =
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// Data structure for the first header of a BMP
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struct BITMAPFILEHEADER
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{
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uint16_t bfType ;
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uint32_t bfSize;
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uint16_t bfReserved1 ;
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uint16_t bfReserved2;
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uint32_t bfOffBits;
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uint16_t bfType ;
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uint32_t bfSize;
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uint16_t bfReserved1 ;
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uint16_t bfReserved2;
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uint32_t bfOffBits;
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} PACK_STRUCT;
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// -----------------------------------------------------------------------------------
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// Data structure for the second header of a BMP
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struct BITMAPINFOHEADER
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{
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int32_t biSize;
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int32_t biWidth;
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int32_t biHeight;
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int16_t biPlanes;
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int16_t biBitCount;
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uint32_t biCompression;
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int32_t biSizeImage;
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int32_t biXPelsPerMeter;
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int32_t biYPelsPerMeter;
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int32_t biClrUsed;
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int32_t biClrImportant;
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int32_t biSize;
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int32_t biWidth;
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int32_t biHeight;
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int16_t biPlanes;
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int16_t biBitCount;
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uint32_t biCompression;
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int32_t biSizeImage;
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int32_t biXPelsPerMeter;
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int32_t biYPelsPerMeter;
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int32_t biClrUsed;
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int32_t biClrImportant;
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// pixel data follows header
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// pixel data follows header
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} PACK_STRUCT;
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// -----------------------------------------------------------------------------------
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@ -99,7 +99,7 @@ struct TGA_HEADER
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uint8_t colourmaptype; // type of colour map 0=none, 1=has palette
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uint8_t imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed
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uint16_t colourmapstart; // first colour map entry in palette
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uint16_t colourmapstart; // first colour map entry in palette
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uint16_t colourmaplength; // number of colours in palette
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uint8_t colourmapbits; // number of bits per palette entry 15,16,24,32
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@ -120,258 +120,258 @@ struct TGA_HEADER
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// Save a texture as bitmap
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int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int height, bool SaveAlpha = false)
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{
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if (!file || !data) {
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return 1;
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}
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if (!file || !data) {
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return 1;
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}
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const unsigned int numc = (SaveAlpha ? 4 : 3);
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unsigned char* buffer = new unsigned char[width*height*numc];
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const unsigned int numc = (SaveAlpha ? 4 : 3);
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unsigned char* buffer = new unsigned char[width*height*numc];
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for (unsigned int y = 0; y < height; ++y) {
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for (unsigned int x = 0; x < width; ++x) {
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for (unsigned int y = 0; y < height; ++y) {
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for (unsigned int x = 0; x < width; ++x) {
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unsigned char* s = &buffer[(y*width+x) * numc];
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const aiTexel* t = &data [ y*width+x];
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s[0] = t->b;
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s[1] = t->g;
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s[2] = t->r;
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if (4 == numc)
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s[3] = t->a;
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}
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}
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unsigned char* s = &buffer[(y*width+x) * numc];
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const aiTexel* t = &data [ y*width+x];
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s[0] = t->b;
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s[1] = t->g;
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s[2] = t->r;
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if (4 == numc)
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s[3] = t->a;
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}
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}
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BITMAPFILEHEADER header;
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header.bfType = 'B' | (int('M') << 8u);
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header.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
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header.bfSize = header.bfOffBits+width*height*numc;
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header.bfReserved1 = header.bfReserved2 = 0;
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BITMAPFILEHEADER header;
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header.bfType = 'B' | (int('M') << 8u);
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header.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
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header.bfSize = header.bfOffBits+width*height*numc;
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header.bfReserved1 = header.bfReserved2 = 0;
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fwrite(&header,sizeof(BITMAPFILEHEADER),1,file);
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fwrite(&header,sizeof(BITMAPFILEHEADER),1,file);
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BITMAPINFOHEADER info;
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info.biSize = 40;
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info.biWidth = width;
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info.biHeight = height;
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info.biPlanes = 1;
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info.biBitCount = numc<<3;
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info.biCompression = 0;
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info.biSizeImage = width*height*numc;
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info.biXPelsPerMeter = 1; // dummy
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info.biYPelsPerMeter = 1; // dummy
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info.biClrUsed = 0;
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info.biClrImportant = 0;
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BITMAPINFOHEADER info;
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info.biSize = 40;
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info.biWidth = width;
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info.biHeight = height;
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info.biPlanes = 1;
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info.biBitCount = numc<<3;
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info.biCompression = 0;
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info.biSizeImage = width*height*numc;
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info.biXPelsPerMeter = 1; // dummy
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info.biYPelsPerMeter = 1; // dummy
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info.biClrUsed = 0;
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info.biClrImportant = 0;
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fwrite(&info,sizeof(BITMAPINFOHEADER),1,file);
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fwrite(&info,sizeof(BITMAPINFOHEADER),1,file);
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unsigned char* temp = buffer+info.biSizeImage;
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const unsigned int row = width*numc;
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unsigned char* temp = buffer+info.biSizeImage;
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const unsigned int row = width*numc;
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for (int y = 0; temp -= row,y < info.biHeight;++y) {
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fwrite(temp,row,1,file);
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}
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for (int y = 0; temp -= row,y < info.biHeight;++y) {
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fwrite(temp,row,1,file);
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}
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// delete the buffer
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delete[] buffer;
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return 0;
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// delete the buffer
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delete[] buffer;
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return 0;
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}
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// -----------------------------------------------------------------------------------
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// Save a texture as tga
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int SaveAsTGA (FILE* file, const aiTexel* data, unsigned int width, unsigned int height)
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{
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if (!file || !data) {
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return 1;
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}
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if (!file || !data) {
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return 1;
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}
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TGA_HEADER head;
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memset(&head, 0, sizeof(head));
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head.bits = 32;
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head.height = (uint16_t)height;
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head.width = (uint16_t)width;
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head.descriptor |= (1u<<5);
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TGA_HEADER head;
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memset(&head, 0, sizeof(head));
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head.bits = 32;
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head.height = (uint16_t)height;
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head.width = (uint16_t)width;
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head.descriptor |= (1u<<5);
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head.imagetype = 2; // actually it's RGBA
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fwrite(&head,sizeof(TGA_HEADER),1,file);
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head.imagetype = 2; // actually it's RGBA
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fwrite(&head,sizeof(TGA_HEADER),1,file);
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for (unsigned int y = 0; y < height; ++y) {
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for (unsigned int x = 0; x < width; ++x) {
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fwrite(data + y*width+x,4,1,file);
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}
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}
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for (unsigned int y = 0; y < height; ++y) {
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for (unsigned int x = 0; x < width; ++x) {
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fwrite(data + y*width+x,4,1,file);
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}
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}
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return 0;
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return 0;
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}
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// -----------------------------------------------------------------------------------
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// Do the texture import for a given aiTexture
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int DoExport(const aiTexture* tx, FILE* p, const std::string& extension,
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unsigned int flags)
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unsigned int flags)
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{
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// export the image to the appropriate decoder
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if (extension == "bmp") {
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SaveAsBMP(p,tx->pcData,tx->mWidth,tx->mHeight,
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(0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
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}
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else if (extension == "tga") {
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SaveAsTGA(p,tx->pcData,tx->mWidth,tx->mHeight);
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}
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else {
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printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
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return 1;
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}
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return 0;
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// export the image to the appropriate decoder
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if (extension == "bmp") {
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SaveAsBMP(p,tx->pcData,tx->mWidth,tx->mHeight,
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(0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
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}
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else if (extension == "tga") {
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SaveAsTGA(p,tx->pcData,tx->mWidth,tx->mHeight);
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}
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else {
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printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
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return 1;
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}
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return 0;
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}
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// -----------------------------------------------------------------------------------
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// Implementation of the assimp extract utility
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int Assimp_Extract (const char* const* params, unsigned int num)
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{
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const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
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if (num < 1) {
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printf(invalid);
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return 1;
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}
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const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
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if (num < 1) {
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printf(invalid);
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return 1;
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}
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// --help
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if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
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printf("%s",AICMD_MSG_DUMP_HELP_E);
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return 0;
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}
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// --help
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if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
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printf("%s",AICMD_MSG_DUMP_HELP_E);
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return 0;
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}
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// asssimp extract in out [options]
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if (num < 1) {
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printf(invalid);
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return 1;
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}
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// asssimp extract in out [options]
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if (num < 1) {
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printf(invalid);
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return 1;
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}
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std::string in = std::string(params[0]);
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std::string out = (num > 1 ? std::string(params[1]) : "-");
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std::string in = std::string(params[0]);
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std::string out = (num > 1 ? std::string(params[1]) : "-");
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// get import flags
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ImportData import;
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ProcessStandardArguments(import,params+1,num-1);
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// get import flags
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ImportData import;
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ProcessStandardArguments(import,params+1,num-1);
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bool nosuffix = false;
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unsigned int texIdx = 0xffffffff, flags = 0;
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bool nosuffix = false;
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unsigned int texIdx = 0xffffffff, flags = 0;
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// process other flags
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std::string extension = "bmp";
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for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
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if (!params[i]) {
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continue;
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}
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// process other flags
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std::string extension = "bmp";
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for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
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if (!params[i]) {
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continue;
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}
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if (!strncmp( params[i], "-f",2)) {
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extension = std::string(params[i]+2);
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}
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else if ( !strncmp( params[i], "--format=",9)) {
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extension = std::string(params[i]+9);
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}
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else if ( !strcmp( params[i], "--nosuffix") || !strcmp(params[i],"-s")) {
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nosuffix = true;
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}
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else if ( !strncmp( params[i], "--texture=",10)) {
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texIdx = Assimp::strtoul10(params[i]+10);
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}
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else if ( !strncmp( params[i], "-t",2)) {
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texIdx = Assimp::strtoul10(params[i]+2);
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}
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else if ( !strcmp( params[i], "-ba") || !strcmp( params[i], "--bmp-with-alpha")) {
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flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
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}
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if (!strncmp( params[i], "-f",2)) {
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extension = std::string(params[i]+2);
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}
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else if ( !strncmp( params[i], "--format=",9)) {
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extension = std::string(params[i]+9);
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}
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else if ( !strcmp( params[i], "--nosuffix") || !strcmp(params[i],"-s")) {
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nosuffix = true;
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}
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else if ( !strncmp( params[i], "--texture=",10)) {
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texIdx = Assimp::strtoul10(params[i]+10);
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}
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else if ( !strncmp( params[i], "-t",2)) {
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texIdx = Assimp::strtoul10(params[i]+2);
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}
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else if ( !strcmp( params[i], "-ba") || !strcmp( params[i], "--bmp-with-alpha")) {
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flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
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}
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#if 0
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else {
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printf("Unknown parameter: %s\n",params[i]);
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return 10;
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}
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else {
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printf("Unknown parameter: %s\n",params[i]);
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return 10;
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}
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#endif
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}
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}
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std::transform(extension.begin(),extension.end(),extension.begin(),::tolower);
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if (out[0] == '-') {
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// take file name from input file
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std::string::size_type s = in.find_last_of('.');
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if (s == std::string::npos)
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s = in.length();
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std::transform(extension.begin(),extension.end(),extension.begin(),::tolower);
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if (out[0] == '-') {
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// take file name from input file
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std::string::size_type s = in.find_last_of('.');
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if (s == std::string::npos)
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s = in.length();
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out = in.substr(0,s);
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}
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out = in.substr(0,s);
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}
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// take file extension from file name, if given
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std::string::size_type s = out.find_last_of('.');
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if (s != std::string::npos) {
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extension = out.substr(s+1,in.length()-(s+1));
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out = out.substr(0,s);
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}
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// take file extension from file name, if given
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std::string::size_type s = out.find_last_of('.');
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if (s != std::string::npos) {
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extension = out.substr(s+1,in.length()-(s+1));
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out = out.substr(0,s);
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}
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// import the main model
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const aiScene* scene = ImportModel(import,in);
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if (!scene) {
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printf("assimp extract: Unable to load input file %s\n",in.c_str());
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return 5;
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}
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// import the main model
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const aiScene* scene = ImportModel(import,in);
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if (!scene) {
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printf("assimp extract: Unable to load input file %s\n",in.c_str());
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return 5;
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}
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// get the texture(s) to be exported
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if (texIdx != 0xffffffff) {
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// get the texture(s) to be exported
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if (texIdx != 0xffffffff) {
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// check whether the requested texture is existing
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if (texIdx >= scene->mNumTextures) {
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::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
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texIdx, scene->mNumTextures);
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return 6;
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}
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}
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else {
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::printf("assimp extract: Exporting %i textures\n",scene->mNumTextures);
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}
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// check whether the requested texture is existing
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if (texIdx >= scene->mNumTextures) {
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::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
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texIdx, scene->mNumTextures);
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return 6;
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}
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}
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else {
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::printf("assimp extract: Exporting %i textures\n",scene->mNumTextures);
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}
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// now write all output textures
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for (unsigned int i = 0; i < scene->mNumTextures;++i) {
|
||||
if (texIdx != 0xffffffff && texIdx != i) {
|
||||
continue;
|
||||
}
|
||||
// now write all output textures
|
||||
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
|
||||
if (texIdx != 0xffffffff && texIdx != i) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const aiTexture* tex = scene->mTextures[i];
|
||||
std::string out_cpy = out, out_ext = extension;
|
||||
const aiTexture* tex = scene->mTextures[i];
|
||||
std::string out_cpy = out, out_ext = extension;
|
||||
|
||||
// append suffix if necessary - always if all textures are exported
|
||||
if (!nosuffix || (texIdx == 0xffffffff)) {
|
||||
out_cpy.append ("_img");
|
||||
char tmp[10];
|
||||
Assimp::ASSIMP_itoa10(tmp,i);
|
||||
// append suffix if necessary - always if all textures are exported
|
||||
if (!nosuffix || (texIdx == 0xffffffff)) {
|
||||
out_cpy.append ("_img");
|
||||
char tmp[10];
|
||||
Assimp::ASSIMP_itoa10(tmp,i);
|
||||
|
||||
out_cpy.append(std::string(tmp));
|
||||
}
|
||||
out_cpy.append(std::string(tmp));
|
||||
}
|
||||
|
||||
// if the texture is a compressed one, we'll export
|
||||
// it to its native file format
|
||||
if (!tex->mHeight) {
|
||||
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
|
||||
i,tex->achFormatHint);
|
||||
// if the texture is a compressed one, we'll export
|
||||
// it to its native file format
|
||||
if (!tex->mHeight) {
|
||||
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
|
||||
i,tex->achFormatHint);
|
||||
|
||||
// modify file extension
|
||||
out_ext = std::string(tex->achFormatHint);
|
||||
}
|
||||
out_cpy.append("."+out_ext);
|
||||
// modify file extension
|
||||
out_ext = std::string(tex->achFormatHint);
|
||||
}
|
||||
out_cpy.append("."+out_ext);
|
||||
|
||||
// open output file
|
||||
FILE* p = ::fopen(out_cpy.c_str(),"wb");
|
||||
if (!p) {
|
||||
printf("assimp extract: Unable to open output file %s\n",out_cpy.c_str());
|
||||
return 7;
|
||||
}
|
||||
int m;
|
||||
// open output file
|
||||
FILE* p = ::fopen(out_cpy.c_str(),"wb");
|
||||
if (!p) {
|
||||
printf("assimp extract: Unable to open output file %s\n",out_cpy.c_str());
|
||||
return 7;
|
||||
}
|
||||
int m;
|
||||
|
||||
if (!tex->mHeight) {
|
||||
m = (1 != fwrite(tex->pcData,tex->mWidth,1,p));
|
||||
}
|
||||
else m = DoExport(tex,p,extension,flags);
|
||||
::fclose(p);
|
||||
if (!tex->mHeight) {
|
||||
m = (1 != fwrite(tex->pcData,tex->mWidth,1,p));
|
||||
}
|
||||
else m = DoExport(tex,p,extension,flags);
|
||||
::fclose(p);
|
||||
|
||||
printf("assimp extract: Wrote texture %i to %s\n",i, out_cpy.c_str());
|
||||
if (texIdx != 0xffffffff)
|
||||
return m;
|
||||
}
|
||||
return 0;
|
||||
printf("assimp extract: Wrote texture %i to %s\n",i, out_cpy.c_str());
|
||||
if (texIdx != 0xffffffff)
|
||||
return m;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue