Kim Kulling 2015-07-08 00:34:28 +02:00
parent 4a77170399
commit bc8aa18eb2
2 changed files with 229 additions and 223 deletions

View File

@ -162,11 +162,17 @@ void ObjFileMtlImporter::load()
}
break;
case 'd': // Alpha value
case 'd':
{
++m_DataIt;
getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
if( *(m_DataIt+1) == 'i' && *( m_DataIt + 2 ) == 's' && *( m_DataIt + 3 ) == 'p' ) {
// A displacement map
getTexture();
} else {
// Alpha value
++m_DataIt;
getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
}
break;
@ -343,9 +349,9 @@ void ObjFileMtlImporter::getTexture() {
getTextureOption(clamp);
m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
std::string strTexture;
m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
out->Set( strTexture );
std::string texture;
m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, texture );
out->Set( texture );
}
/* /////////////////////////////////////////////////////////////////////////////

View File

@ -65,30 +65,30 @@ const char* AICMD_MSG_DUMP_HELP_E =
// Data structure for the first header of a BMP
struct BITMAPFILEHEADER
{
uint16_t bfType ;
uint32_t bfSize;
uint16_t bfReserved1 ;
uint16_t bfReserved2;
uint32_t bfOffBits;
uint16_t bfType ;
uint32_t bfSize;
uint16_t bfReserved1 ;
uint16_t bfReserved2;
uint32_t bfOffBits;
} PACK_STRUCT;
// -----------------------------------------------------------------------------------
// Data structure for the second header of a BMP
struct BITMAPINFOHEADER
{
int32_t biSize;
int32_t biWidth;
int32_t biHeight;
int16_t biPlanes;
int16_t biBitCount;
uint32_t biCompression;
int32_t biSizeImage;
int32_t biXPelsPerMeter;
int32_t biYPelsPerMeter;
int32_t biClrUsed;
int32_t biClrImportant;
int32_t biSize;
int32_t biWidth;
int32_t biHeight;
int16_t biPlanes;
int16_t biBitCount;
uint32_t biCompression;
int32_t biSizeImage;
int32_t biXPelsPerMeter;
int32_t biYPelsPerMeter;
int32_t biClrUsed;
int32_t biClrImportant;
// pixel data follows header
// pixel data follows header
} PACK_STRUCT;
// -----------------------------------------------------------------------------------
@ -99,7 +99,7 @@ struct TGA_HEADER
uint8_t colourmaptype; // type of colour map 0=none, 1=has palette
uint8_t imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed
uint16_t colourmapstart; // first colour map entry in palette
uint16_t colourmapstart; // first colour map entry in palette
uint16_t colourmaplength; // number of colours in palette
uint8_t colourmapbits; // number of bits per palette entry 15,16,24,32
@ -120,258 +120,258 @@ struct TGA_HEADER
// Save a texture as bitmap
int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int height, bool SaveAlpha = false)
{
if (!file || !data) {
return 1;
}
if (!file || !data) {
return 1;
}
const unsigned int numc = (SaveAlpha ? 4 : 3);
unsigned char* buffer = new unsigned char[width*height*numc];
const unsigned int numc = (SaveAlpha ? 4 : 3);
unsigned char* buffer = new unsigned char[width*height*numc];
for (unsigned int y = 0; y < height; ++y) {
for (unsigned int x = 0; x < width; ++x) {
for (unsigned int y = 0; y < height; ++y) {
for (unsigned int x = 0; x < width; ++x) {
unsigned char* s = &buffer[(y*width+x) * numc];
const aiTexel* t = &data [ y*width+x];
s[0] = t->b;
s[1] = t->g;
s[2] = t->r;
if (4 == numc)
s[3] = t->a;
}
}
unsigned char* s = &buffer[(y*width+x) * numc];
const aiTexel* t = &data [ y*width+x];
s[0] = t->b;
s[1] = t->g;
s[2] = t->r;
if (4 == numc)
s[3] = t->a;
}
}
BITMAPFILEHEADER header;
header.bfType = 'B' | (int('M') << 8u);
header.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
header.bfSize = header.bfOffBits+width*height*numc;
header.bfReserved1 = header.bfReserved2 = 0;
BITMAPFILEHEADER header;
header.bfType = 'B' | (int('M') << 8u);
header.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
header.bfSize = header.bfOffBits+width*height*numc;
header.bfReserved1 = header.bfReserved2 = 0;
fwrite(&header,sizeof(BITMAPFILEHEADER),1,file);
fwrite(&header,sizeof(BITMAPFILEHEADER),1,file);
BITMAPINFOHEADER info;
info.biSize = 40;
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1;
info.biBitCount = numc<<3;
info.biCompression = 0;
info.biSizeImage = width*height*numc;
info.biXPelsPerMeter = 1; // dummy
info.biYPelsPerMeter = 1; // dummy
info.biClrUsed = 0;
info.biClrImportant = 0;
BITMAPINFOHEADER info;
info.biSize = 40;
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1;
info.biBitCount = numc<<3;
info.biCompression = 0;
info.biSizeImage = width*height*numc;
info.biXPelsPerMeter = 1; // dummy
info.biYPelsPerMeter = 1; // dummy
info.biClrUsed = 0;
info.biClrImportant = 0;
fwrite(&info,sizeof(BITMAPINFOHEADER),1,file);
fwrite(&info,sizeof(BITMAPINFOHEADER),1,file);
unsigned char* temp = buffer+info.biSizeImage;
const unsigned int row = width*numc;
unsigned char* temp = buffer+info.biSizeImage;
const unsigned int row = width*numc;
for (int y = 0; temp -= row,y < info.biHeight;++y) {
fwrite(temp,row,1,file);
}
for (int y = 0; temp -= row,y < info.biHeight;++y) {
fwrite(temp,row,1,file);
}
// delete the buffer
delete[] buffer;
return 0;
// delete the buffer
delete[] buffer;
return 0;
}
// -----------------------------------------------------------------------------------
// Save a texture as tga
int SaveAsTGA (FILE* file, const aiTexel* data, unsigned int width, unsigned int height)
{
if (!file || !data) {
return 1;
}
if (!file || !data) {
return 1;
}
TGA_HEADER head;
memset(&head, 0, sizeof(head));
head.bits = 32;
head.height = (uint16_t)height;
head.width = (uint16_t)width;
head.descriptor |= (1u<<5);
TGA_HEADER head;
memset(&head, 0, sizeof(head));
head.bits = 32;
head.height = (uint16_t)height;
head.width = (uint16_t)width;
head.descriptor |= (1u<<5);
head.imagetype = 2; // actually it's RGBA
fwrite(&head,sizeof(TGA_HEADER),1,file);
head.imagetype = 2; // actually it's RGBA
fwrite(&head,sizeof(TGA_HEADER),1,file);
for (unsigned int y = 0; y < height; ++y) {
for (unsigned int x = 0; x < width; ++x) {
fwrite(data + y*width+x,4,1,file);
}
}
for (unsigned int y = 0; y < height; ++y) {
for (unsigned int x = 0; x < width; ++x) {
fwrite(data + y*width+x,4,1,file);
}
}
return 0;
return 0;
}
// -----------------------------------------------------------------------------------
// Do the texture import for a given aiTexture
int DoExport(const aiTexture* tx, FILE* p, const std::string& extension,
unsigned int flags)
unsigned int flags)
{
// export the image to the appropriate decoder
if (extension == "bmp") {
SaveAsBMP(p,tx->pcData,tx->mWidth,tx->mHeight,
(0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
}
else if (extension == "tga") {
SaveAsTGA(p,tx->pcData,tx->mWidth,tx->mHeight);
}
else {
printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
return 1;
}
return 0;
// export the image to the appropriate decoder
if (extension == "bmp") {
SaveAsBMP(p,tx->pcData,tx->mWidth,tx->mHeight,
(0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
}
else if (extension == "tga") {
SaveAsTGA(p,tx->pcData,tx->mWidth,tx->mHeight);
}
else {
printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
return 1;
}
return 0;
}
// -----------------------------------------------------------------------------------
// Implementation of the assimp extract utility
int Assimp_Extract (const char* const* params, unsigned int num)
{
const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
if (num < 1) {
printf(invalid);
return 1;
}
const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
if (num < 1) {
printf(invalid);
return 1;
}
// --help
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
printf("%s",AICMD_MSG_DUMP_HELP_E);
return 0;
}
// --help
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
printf("%s",AICMD_MSG_DUMP_HELP_E);
return 0;
}
// asssimp extract in out [options]
if (num < 1) {
printf(invalid);
return 1;
}
// asssimp extract in out [options]
if (num < 1) {
printf(invalid);
return 1;
}
std::string in = std::string(params[0]);
std::string out = (num > 1 ? std::string(params[1]) : "-");
std::string in = std::string(params[0]);
std::string out = (num > 1 ? std::string(params[1]) : "-");
// get import flags
ImportData import;
ProcessStandardArguments(import,params+1,num-1);
// get import flags
ImportData import;
ProcessStandardArguments(import,params+1,num-1);
bool nosuffix = false;
unsigned int texIdx = 0xffffffff, flags = 0;
bool nosuffix = false;
unsigned int texIdx = 0xffffffff, flags = 0;
// process other flags
std::string extension = "bmp";
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
if (!params[i]) {
continue;
}
// process other flags
std::string extension = "bmp";
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
if (!params[i]) {
continue;
}
if (!strncmp( params[i], "-f",2)) {
extension = std::string(params[i]+2);
}
else if ( !strncmp( params[i], "--format=",9)) {
extension = std::string(params[i]+9);
}
else if ( !strcmp( params[i], "--nosuffix") || !strcmp(params[i],"-s")) {
nosuffix = true;
}
else if ( !strncmp( params[i], "--texture=",10)) {
texIdx = Assimp::strtoul10(params[i]+10);
}
else if ( !strncmp( params[i], "-t",2)) {
texIdx = Assimp::strtoul10(params[i]+2);
}
else if ( !strcmp( params[i], "-ba") || !strcmp( params[i], "--bmp-with-alpha")) {
flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
}
if (!strncmp( params[i], "-f",2)) {
extension = std::string(params[i]+2);
}
else if ( !strncmp( params[i], "--format=",9)) {
extension = std::string(params[i]+9);
}
else if ( !strcmp( params[i], "--nosuffix") || !strcmp(params[i],"-s")) {
nosuffix = true;
}
else if ( !strncmp( params[i], "--texture=",10)) {
texIdx = Assimp::strtoul10(params[i]+10);
}
else if ( !strncmp( params[i], "-t",2)) {
texIdx = Assimp::strtoul10(params[i]+2);
}
else if ( !strcmp( params[i], "-ba") || !strcmp( params[i], "--bmp-with-alpha")) {
flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
}
#if 0
else {
printf("Unknown parameter: %s\n",params[i]);
return 10;
}
else {
printf("Unknown parameter: %s\n",params[i]);
return 10;
}
#endif
}
}
std::transform(extension.begin(),extension.end(),extension.begin(),::tolower);
if (out[0] == '-') {
// take file name from input file
std::string::size_type s = in.find_last_of('.');
if (s == std::string::npos)
s = in.length();
std::transform(extension.begin(),extension.end(),extension.begin(),::tolower);
if (out[0] == '-') {
// take file name from input file
std::string::size_type s = in.find_last_of('.');
if (s == std::string::npos)
s = in.length();
out = in.substr(0,s);
}
out = in.substr(0,s);
}
// take file extension from file name, if given
std::string::size_type s = out.find_last_of('.');
if (s != std::string::npos) {
extension = out.substr(s+1,in.length()-(s+1));
out = out.substr(0,s);
}
// take file extension from file name, if given
std::string::size_type s = out.find_last_of('.');
if (s != std::string::npos) {
extension = out.substr(s+1,in.length()-(s+1));
out = out.substr(0,s);
}
// import the main model
const aiScene* scene = ImportModel(import,in);
if (!scene) {
printf("assimp extract: Unable to load input file %s\n",in.c_str());
return 5;
}
// import the main model
const aiScene* scene = ImportModel(import,in);
if (!scene) {
printf("assimp extract: Unable to load input file %s\n",in.c_str());
return 5;
}
// get the texture(s) to be exported
if (texIdx != 0xffffffff) {
// get the texture(s) to be exported
if (texIdx != 0xffffffff) {
// check whether the requested texture is existing
if (texIdx >= scene->mNumTextures) {
::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
texIdx, scene->mNumTextures);
return 6;
}
}
else {
::printf("assimp extract: Exporting %i textures\n",scene->mNumTextures);
}
// check whether the requested texture is existing
if (texIdx >= scene->mNumTextures) {
::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
texIdx, scene->mNumTextures);
return 6;
}
}
else {
::printf("assimp extract: Exporting %i textures\n",scene->mNumTextures);
}
// now write all output textures
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
if (texIdx != 0xffffffff && texIdx != i) {
continue;
}
// now write all output textures
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
if (texIdx != 0xffffffff && texIdx != i) {
continue;
}
const aiTexture* tex = scene->mTextures[i];
std::string out_cpy = out, out_ext = extension;
const aiTexture* tex = scene->mTextures[i];
std::string out_cpy = out, out_ext = extension;
// append suffix if necessary - always if all textures are exported
if (!nosuffix || (texIdx == 0xffffffff)) {
out_cpy.append ("_img");
char tmp[10];
Assimp::ASSIMP_itoa10(tmp,i);
// append suffix if necessary - always if all textures are exported
if (!nosuffix || (texIdx == 0xffffffff)) {
out_cpy.append ("_img");
char tmp[10];
Assimp::ASSIMP_itoa10(tmp,i);
out_cpy.append(std::string(tmp));
}
out_cpy.append(std::string(tmp));
}
// if the texture is a compressed one, we'll export
// it to its native file format
if (!tex->mHeight) {
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
i,tex->achFormatHint);
// if the texture is a compressed one, we'll export
// it to its native file format
if (!tex->mHeight) {
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
i,tex->achFormatHint);
// modify file extension
out_ext = std::string(tex->achFormatHint);
}
out_cpy.append("."+out_ext);
// modify file extension
out_ext = std::string(tex->achFormatHint);
}
out_cpy.append("."+out_ext);
// open output file
FILE* p = ::fopen(out_cpy.c_str(),"wb");
if (!p) {
printf("assimp extract: Unable to open output file %s\n",out_cpy.c_str());
return 7;
}
int m;
// open output file
FILE* p = ::fopen(out_cpy.c_str(),"wb");
if (!p) {
printf("assimp extract: Unable to open output file %s\n",out_cpy.c_str());
return 7;
}
int m;
if (!tex->mHeight) {
m = (1 != fwrite(tex->pcData,tex->mWidth,1,p));
}
else m = DoExport(tex,p,extension,flags);
::fclose(p);
if (!tex->mHeight) {
m = (1 != fwrite(tex->pcData,tex->mWidth,1,p));
}
else m = DoExport(tex,p,extension,flags);
::fclose(p);
printf("assimp extract: Wrote texture %i to %s\n",i, out_cpy.c_str());
if (texIdx != 0xffffffff)
return m;
}
return 0;
printf("assimp extract: Wrote texture %i to %s\n",i, out_cpy.c_str());
if (texIdx != 0xffffffff)
return m;
}
return 0;
}