Coverity finding: fix 2 more resource leaks.
parent
68f88752b3
commit
4a77170399
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@ -413,29 +413,33 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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pPtr += iStep;
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}
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if ( pIndices->empty() )
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{
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if ( pIndices->empty() ) {
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DefaultLogger::get()->error("Obj: Ignoring empty face");
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// skip line and clean up
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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delete pNormalID;
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delete pTexID;
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delete pIndices;
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return;
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}
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ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID, type );
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// Set active material, if one set
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if (NULL != m_pModel->m_pCurrentMaterial)
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if( NULL != m_pModel->m_pCurrentMaterial ) {
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face->m_pMaterial = m_pModel->m_pCurrentMaterial;
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else
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} else {
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face->m_pMaterial = m_pModel->m_pDefaultMaterial;
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}
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// Create a default object, if nothing is there
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if ( NULL == m_pModel->m_pCurrent )
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if( NULL == m_pModel->m_pCurrent ) {
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createObject( "defaultobject" );
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}
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// Assign face to mesh
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if ( NULL == m_pModel->m_pCurrentMesh )
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{
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if ( NULL == m_pModel->m_pCurrentMesh ) {
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createMesh();
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}
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@ -443,8 +447,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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m_pModel->m_pCurrentMesh->m_Faces.push_back( face );
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m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size();
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m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size();
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if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal )
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{
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if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) {
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m_pModel->m_pCurrentMesh->m_hasNormals = true;
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}
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// Skip the rest of the line
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