Collada: added import property to disable unit size scaling
parent
60989a598e
commit
bb1873dd22
|
@ -95,6 +95,7 @@ ColladaLoader::ColladaLoader() :
|
|||
noSkeletonMesh(false),
|
||||
removeEmptyBones(false),
|
||||
ignoreUpDirection(false),
|
||||
ignoreUnitSize(false),
|
||||
useColladaName(false),
|
||||
mNodeNameCounter(0) {
|
||||
// empty
|
||||
|
@ -122,6 +123,7 @@ void ColladaLoader::SetupProperties(const Importer *pImp) {
|
|||
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES, 0) != 0;
|
||||
removeEmptyBones = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, true) != 0;
|
||||
ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION, 0) != 0;
|
||||
ignoreUnitSize = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE, 0) != 0;
|
||||
useColladaName = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES, 0) != 0;
|
||||
}
|
||||
|
||||
|
@ -170,12 +172,15 @@ void ColladaLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IO
|
|||
// ... then fill the materials with the now adjusted settings
|
||||
FillMaterials(parser, pScene);
|
||||
|
||||
// Apply unit-size scale calculation
|
||||
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(parser.mUnitSize, 0, 0, 0,
|
||||
0, parser.mUnitSize, 0, 0,
|
||||
0, 0, parser.mUnitSize, 0,
|
||||
0, 0, 0, 1);
|
||||
if (!ignoreUnitSize) {
|
||||
// Apply unit-size scale calculation
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
parser.mUnitSize, 0, 0, 0,
|
||||
0, parser.mUnitSize, 0, 0,
|
||||
0, 0, parser.mUnitSize, 0,
|
||||
0, 0, 0, 1);
|
||||
}
|
||||
|
||||
if (!ignoreUpDirection) {
|
||||
// Convert to Y_UP, if different orientation
|
||||
if (parser.mUpDirection == ColladaParser::UP_X) {
|
||||
|
|
|
@ -239,6 +239,7 @@ protected:
|
|||
bool noSkeletonMesh;
|
||||
bool removeEmptyBones;
|
||||
bool ignoreUpDirection;
|
||||
bool ignoreUnitSize;
|
||||
bool useColladaName;
|
||||
|
||||
/** Used by FindNameForNode() to generate unique node names */
|
||||
|
|
|
@ -1035,6 +1035,15 @@ enum aiComponent
|
|||
*/
|
||||
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies whether the Collada loader will ignore the provided unit size.
|
||||
*
|
||||
* If this property is set to true, the unit size provided in the file header will
|
||||
* be ignored and the file will be loaded without scaling the assets.
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE "IMPORT_COLLADA_IGNORE_UNIT_SIZE"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies whether the Collada loader should use Collada names.
|
||||
*
|
||||
|
|
Loading…
Reference in New Issue