Adding first SWIG generated version of Assimp.NET

NOT REALLY TESTED YET

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@561 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
rave3d 2010-03-01 20:57:09 +00:00
parent 2a540119c5
commit ba4ca61dbd
3 changed files with 345 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Assimp.NET", "Assimp.NET\Assimp.NET.vcproj", "{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assimp.NET_CS", "Assimp.NET_CS\Assimp.NET_CS.csproj", "{398AA9C3-5C12-4C51-84A3-32D563618F57}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|Win32 = Debug|Win32
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Debug|Any CPU.ActiveCfg = Debug|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Debug|Win32.ActiveCfg = Debug|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Debug|Win32.Build.0 = Debug|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Release|Any CPU.ActiveCfg = Release|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Release|Mixed Platforms.Build.0 = Release|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Release|Win32.ActiveCfg = Release|Win32
{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}.Release|Win32.Build.0 = Release|Win32
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Debug|Any CPU.Build.0 = Debug|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Debug|Win32.ActiveCfg = Debug|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Release|Any CPU.ActiveCfg = Release|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Release|Any CPU.Build.0 = Release|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{398AA9C3-5C12-4C51-84A3-32D563618F57}.Release|Win32.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="Assimp.NET"
ProjectGUID="{A86A8AF2-3B4D-4381-BB01-9CA2AE88450E}"
RootNamespace="AssimpNET"
Keyword="ManagedCProj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\..\bin\$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
IntermediateDirectory="..\..\..\bin\$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
ConfigurationType="2"
CharacterSet="1"
ManagedExtensions="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="copy ..\..\..\scripts\SWIG_WIP\AssimpSwigPort.i AssimpSwigPort.i"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="assimp.lib"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)"
GenerateDebugInformation="true"
AssemblyDebug="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="move *.cs ..\Assimp.NET_CS\"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\bin\$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
IntermediateDirectory="..\..\..\bin\$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
ConfigurationType="2"
CharacterSet="1"
ManagedExtensions="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(NoInherit)"
LinkIncremental="1"
GenerateDebugInformation="true"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<AssemblyReference
RelativePath="System.dll"
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
MinFrameworkVersion="131072"
/>
<AssemblyReference
RelativePath="System.Data.dll"
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
MinFrameworkVersion="131072"
/>
<AssemblyReference
RelativePath="System.XML.dll"
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
MinFrameworkVersion="131072"
/>
</References>
<Files>
<Filter
Name="Quelldateien"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\AssimpSwigPort_wrap.cxx"
>
</File>
</Filter>
<Filter
Name="Headerdateien"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Ressourcendateien"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<File
RelativePath=".\AssimpSwigPort.i"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="echo Invoking SWIG...&#x0D;&#x0A;echo on&#x0D;&#x0A;swig.exe -c++ -csharp &quot;$(InputPath)&quot;&#x0D;&#x0A;@echo off"
Outputs="$(InputName)_wrap.cxx"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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/* File : example.i */
%module Assimp
%{
//#include "..\..\..\include\aiAssert.h"
#include "..\..\..\include\aiDefines.h"
#include "..\..\..\include\aiConfig.h"
#include "..\..\..\include\aiTypes.h"
//#include "..\..\..\include\aiVersion.h"
#include "..\..\..\include\aiPostProcess.h"
#include "..\..\..\include\aiVector2D.h"
#include "..\..\..\include\aiVector3D.h"
#include "..\..\..\include\aiMatrix3x3.h"
#include "..\..\..\include\aiMatrix4x4.h"
#include "..\..\..\include\aiCamera.h"
#include "..\..\..\include\aiLight.h"
#include "..\..\..\include\aiAnim.h"
#include "..\..\..\include\aiMesh.h"
//#include "..\..\..\include\aiFileIO.h"
#include "..\..\..\include\aiMaterial.h"
#include "..\..\..\include\aiQuaternion.h"
#include "..\..\..\include\aiScene.h"
#include "..\..\..\include\aiTexture.h"
#include "..\..\..\include\assimp.hpp"
#include "..\..\..\include\IOSystem.h"
#include "..\..\..\include\IOStream.h"
#include "..\..\..\include\Logger.h"
#include "..\..\..\include\LogStream.h"
//#include "..\..\..\include\NullLogger.h"
%}
#define C_STRUCT
#define C_ENUM
#define ASSIMP_API
#define PACK_STRUCT
%rename(__add__) operator+;
%rename(__addnset__) operator+=;
%rename(__sub__) operator-;
%rename(__subnset__) operator-=;
%rename(__mul__) operator*;
%rename(__mulnset__) operator*=;
%rename(__div__) operator/;
%rename(__divnset__) operator/=;
%rename(__equal__) operator==;
%rename(__nequal__) operator!=;
%rename(__idx__) operator[];
%rename(__set__) operator=;
%rename(__greater__) operator>;
%rename(__smaller__) operator<;
//%rename(Node) aiNode;
%include "std_string.i"
//%include "..\..\..\include\aiAssert.h"
%include "..\..\..\include\aiDefines.h"
%include "..\..\..\include\aiConfig.h"
%include "..\..\..\include\aiTypes.h"
//%include "..\..\..\include\aiVersion.h"
%include "..\..\..\include\aiPostProcess.h"
%include "..\..\..\include\aiVector2D.h"
%include "..\..\..\include\aiVector3D.h"
%include "..\..\..\include\aiMatrix3x3.h"
%include "..\..\..\include\aiMatrix4x4.h"
%include "..\..\..\include\aiCamera.h"
%include "..\..\..\include\aiLight.h"
%include "..\..\..\include\aiAnim.h"
%include "..\..\..\include\aiMesh.h"
//%include "..\..\..\include\aiFileIO.h"
%include "..\..\..\include\aiMaterial.h"
%include "..\..\..\include\aiQuaternion.h"
%include "..\..\..\include\aiScene.h"
%include "..\..\..\include\aiTexture.h"
%include "..\..\..\include\assimp.hpp"
%include "..\..\..\include\IOSystem.h"
%include "..\..\..\include\IOStream.h"
%include "..\..\..\include\Logger.h"
%include "..\..\..\include\LogStream.h"
//%include "..\..\..\include\NullLogger.h"