Merge branch 'assimp:master' into master
commit
9b644494ed
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@ -55,6 +55,7 @@ const char NULL_RECORD[NumNullRecords] = { // 25 null bytes in 64-bit and 13 nul
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0'
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0'
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}; // who knows why, it looks like two integers 32/64 bit (compressed and uncompressed sizes?) + 1 byte (might be compression type?)
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}; // who knows why, it looks like two integers 32/64 bit (compressed and uncompressed sizes?) + 1 byte (might be compression type?)
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static std::string NULL_RECORD_STRING(NumNullRecords, '\0');
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const std::string SEPARATOR = { '\x00', '\x01' }; // for use inside strings
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const std::string SEPARATOR = { '\x00', '\x01' }; // for use inside strings
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const std::string MAGIC_NODE_TAG = "_$AssimpFbx$"; // from import
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const std::string MAGIC_NODE_TAG = "_$AssimpFbx$"; // from import
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const int64_t SECOND = 46186158000; // FBX's kTime unit
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const int64_t SECOND = 46186158000; // FBX's kTime unit
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@ -360,7 +360,7 @@ void FBX::Node::EndBinary(
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bool has_children
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bool has_children
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) {
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) {
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// if there were children, add a null record
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// if there were children, add a null record
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if (has_children) { s.PutString(Assimp::FBX::NULL_RECORD); }
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if (has_children) { s.PutString(Assimp::FBX::NULL_RECORD_STRING); }
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// now go back and write initial pos
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// now go back and write initial pos
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this->end_pos = s.Tell();
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this->end_pos = s.Tell();
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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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Redistribution and use of this software in source and binary forms,
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@ -117,6 +115,9 @@ void MD5Parser::ParseHeader() {
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ReportError("MD5 version tag is unknown (10 is expected)");
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ReportError("MD5 version tag is unknown (10 is expected)");
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}
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}
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SkipLine();
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SkipLine();
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if (buffer == bufferEnd) {
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return;
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}
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// print the command line options to the console
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// print the command line options to the console
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// FIX: can break the log length limit, so we need to be careful
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// FIX: can break the log length limit, so we need to be careful
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@ -135,8 +136,9 @@ bool MD5Parser::ParseSection(Section &out) {
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// first parse the name of the section
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// first parse the name of the section
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char *sz = buffer;
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char *sz = buffer;
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while (!IsSpaceOrNewLine(*buffer))
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while (!IsSpaceOrNewLine(*buffer)) {
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buffer++;
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++buffer;
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}
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out.mName = std::string(sz, (uintptr_t)(buffer - sz));
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out.mName = std::string(sz, (uintptr_t)(buffer - sz));
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SkipSpaces();
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SkipSpaces();
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@ -144,14 +146,14 @@ bool MD5Parser::ParseSection(Section &out) {
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while (running) {
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while (running) {
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if ('{' == *buffer) {
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if ('{' == *buffer) {
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// it is a normal section so read all lines
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// it is a normal section so read all lines
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buffer++;
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++buffer;
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bool run = true;
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bool run = true;
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while (run) {
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while (run) {
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if (!SkipSpacesAndLineEnd()) {
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if (!SkipSpacesAndLineEnd()) {
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return false; // seems this was the last section
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return false; // seems this was the last section
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}
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}
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if ('}' == *buffer) {
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if ('}' == *buffer) {
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buffer++;
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++buffer;
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break;
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break;
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}
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}
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@ -163,7 +165,7 @@ bool MD5Parser::ParseSection(Section &out) {
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// terminate the line with zero
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// terminate the line with zero
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while (!IsLineEnd(*buffer))
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while (!IsLineEnd(*buffer))
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buffer++;
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++buffer;
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if (*buffer) {
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if (*buffer) {
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++lineNumber;
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++lineNumber;
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*buffer++ = '\0';
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*buffer++ = '\0';
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@ -292,6 +292,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
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if(!idx || idx > 9) {
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if(!idx || idx > 9) {
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ASSIMP_LOG_ERROR("OFF: Faces with zero indices aren't allowed");
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ASSIMP_LOG_ERROR("OFF: Faces with zero indices aren't allowed");
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--mesh->mNumFaces;
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--mesh->mNumFaces;
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++i;
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continue;
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continue;
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}
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}
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faces->mNumIndices = idx;
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faces->mNumIndices = idx;
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@ -440,7 +440,7 @@ void ObjFileParser::getFace(aiPrimitiveType type) {
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const bool vt = (!m_pModel->mTextureCoord.empty());
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const bool vt = (!m_pModel->mTextureCoord.empty());
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const bool vn = (!m_pModel->mNormals.empty());
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const bool vn = (!m_pModel->mNormals.empty());
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int iPos = 0;
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int iPos = 0;
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while (m_DataIt != m_DataItEnd) {
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while (m_DataIt < m_DataItEnd) {
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int iStep = 1;
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int iStep = 1;
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if (IsLineEnd(*m_DataIt)) {
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if (IsLineEnd(*m_DataIt)) {
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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----------------------------------------------------------------------
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Copyright (c) 2006-2021, assimp team
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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All rights reserved.
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@ -111,6 +111,10 @@ inline Char_T getNextToken(Char_T pBuffer, Char_T pEnd) {
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*/
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*/
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template <class char_t>
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template <class char_t>
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inline char_t skipLine(char_t it, char_t end, unsigned int &uiLine) {
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inline char_t skipLine(char_t it, char_t end, unsigned int &uiLine) {
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if (it >= end) {
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return it;
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}
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while (!isEndOfBuffer(it, end) && !IsLineEnd(*it)) {
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while (!isEndOfBuffer(it, end) && !IsLineEnd(*it)) {
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++it;
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++it;
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}
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}
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