Fix ups
parent
434c5e3d37
commit
90cdbd9d9a
|
@ -1542,10 +1542,10 @@ void FBXConverter::ConvertCluster(std::vector<aiBone *> &local_mesh_bones, const
|
|||
aiBone *bone = nullptr;
|
||||
|
||||
if (bone_map.count(deformer_name)) {
|
||||
ASSIMP_LOG_DEBUG_F("retrieved bone from lookup ", bone_name.C_Str(), ". Deformer:", deformer_name);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("retrieved bone from lookup ", bone_name.C_Str(), ". Deformer:", deformer_name);
|
||||
bone = bone_map[deformer_name];
|
||||
} else {
|
||||
ASSIMP_LOG_DEBUG_F("created new bone ", bone_name.C_Str(), ". Deformer: ", deformer_name);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("created new bone ", bone_name.C_Str(), ". Deformer: ", deformer_name);
|
||||
bone = new aiBone();
|
||||
bone->mName = bone_name;
|
||||
|
||||
|
|
|
@ -1337,6 +1337,7 @@ inline void AssetMetadata::Read(Document &doc) {
|
|||
//
|
||||
|
||||
inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneData) {
|
||||
ASSIMP_LOG_DEBUG("Reading GLTF2 binary");
|
||||
GLB_Header header;
|
||||
if (stream.Read(&header, sizeof(header), 1) != 1) {
|
||||
throw DeadlyImportError("GLTF: Unable to read the file header");
|
||||
|
@ -1400,6 +1401,7 @@ inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneDa
|
|||
}
|
||||
|
||||
inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
||||
ASSIMP_LOG_DEBUG("Loading GLTF2 asset");
|
||||
mCurrentAssetDir.clear();
|
||||
/*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
|
||||
if (pos != int(std::string::npos)) */
|
||||
|
@ -1431,7 +1433,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
}
|
||||
|
||||
// parse the JSON document
|
||||
|
||||
ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON");
|
||||
Document doc;
|
||||
doc.ParseInsitu(&sceneData[0]);
|
||||
|
||||
|
|
Loading…
Reference in New Issue