pull/3232/head
Malcolm Tyrrell 2020-05-15 17:46:50 +01:00
parent 434c5e3d37
commit 90cdbd9d9a
3 changed files with 8 additions and 6 deletions

View File

@ -1542,10 +1542,10 @@ void FBXConverter::ConvertCluster(std::vector<aiBone *> &local_mesh_bones, const
aiBone *bone = nullptr;
if (bone_map.count(deformer_name)) {
ASSIMP_LOG_DEBUG_F("retrieved bone from lookup ", bone_name.C_Str(), ". Deformer:", deformer_name);
ASSIMP_LOG_VERBOSE_DEBUG_F("retrieved bone from lookup ", bone_name.C_Str(), ". Deformer:", deformer_name);
bone = bone_map[deformer_name];
} else {
ASSIMP_LOG_DEBUG_F("created new bone ", bone_name.C_Str(), ". Deformer: ", deformer_name);
ASSIMP_LOG_VERBOSE_DEBUG_F("created new bone ", bone_name.C_Str(), ". Deformer: ", deformer_name);
bone = new aiBone();
bone->mName = bone_name;

View File

@ -1337,6 +1337,7 @@ inline void AssetMetadata::Read(Document &doc) {
//
inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneData) {
ASSIMP_LOG_DEBUG("Reading GLTF2 binary");
GLB_Header header;
if (stream.Read(&header, sizeof(header), 1) != 1) {
throw DeadlyImportError("GLTF: Unable to read the file header");
@ -1400,6 +1401,7 @@ inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneDa
}
inline void Asset::Load(const std::string &pFile, bool isBinary) {
ASSIMP_LOG_DEBUG("Loading GLTF2 asset");
mCurrentAssetDir.clear();
/*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
if (pos != int(std::string::npos)) */
@ -1431,7 +1433,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
}
// parse the JSON document
ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON");
Document doc;
doc.ParseInsitu(&sceneData[0]);