Merge branch 'master' into sample-simpletexturedogl-nullptr
commit
909a838ea8
|
@ -101,7 +101,7 @@ void CBackgroundPainter::SetColor (D3DCOLOR p_clrNew)
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if (pcTexture)
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{
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pcTexture->Release();
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pcTexture = NULL;
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pcTexture = nullptr;
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}
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}
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//-------------------------------------------------------------------------------
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@ -135,7 +135,7 @@ void CBackgroundPainter::SetCubeMapBG (const char* p_szPath)
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if (pcTexture)
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{
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pcTexture->Release();
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pcTexture = NULL;
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pcTexture = nullptr;
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if(TEXTURE_CUBE ==eMode)bHad = true;
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}
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@ -199,7 +199,7 @@ void CBackgroundPainter::SetTextureBG (const char* p_szPath)
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if (pcTexture)
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{
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pcTexture->Release();
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pcTexture = NULL;
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pcTexture = nullptr;
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}
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eMode = TEXTURE_2D;
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@ -223,12 +223,12 @@ void CBackgroundPainter::OnPreRender()
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// the color buffer )
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if (g_sOptions.eDrawMode == RenderOptions::WIREFRAME)
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{
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g_piDevice->Clear(0,NULL,D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET,
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g_piDevice->Clear(0,nullptr,D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET,
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D3DCOLOR_ARGB(0xff,100,100,100),1.0f,0);
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}
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else
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{
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g_piDevice->Clear(0,NULL,D3DCLEAR_ZBUFFER,0,1.0f,0);
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g_piDevice->Clear(0,nullptr,D3DCLEAR_ZBUFFER,0,1.0f,0);
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}
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if (TEXTURE_2D == eMode)
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@ -293,7 +293,7 @@ void CBackgroundPainter::OnPreRender()
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return;
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}
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// clear both the render target and the z-buffer
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g_piDevice->Clear(0,NULL,D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER,
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g_piDevice->Clear(0,nullptr,D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER,
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clrColor,1.0f,0);
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}
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//-------------------------------------------------------------------------------
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@ -342,12 +342,12 @@ void CBackgroundPainter::ReleaseNativeResource()
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if ( piSkyBoxEffect)
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{
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piSkyBoxEffect->Release();
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piSkyBoxEffect = NULL;
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piSkyBoxEffect = nullptr;
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}
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if (pcTexture)
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{
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pcTexture->Release();
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pcTexture = NULL;
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pcTexture = nullptr;
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}
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}
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//-------------------------------------------------------------------------------
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@ -377,8 +377,8 @@ void CBackgroundPainter::RecreateNativeResource()
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D3DX_DEFAULT,
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D3DX_DEFAULT,
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0,
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NULL,
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NULL,
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nullptr,
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nullptr,
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(IDirect3DCubeTexture9**)&pcTexture)))
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{
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const char* szEnd = strrchr(szPath.c_str(),'\\');
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@ -411,8 +411,8 @@ void CBackgroundPainter::RecreateNativeResource()
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D3DX_DEFAULT,
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D3DX_DEFAULT,
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0,
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NULL,
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NULL,
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nullptr,
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nullptr,
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(IDirect3DTexture9**)&pcTexture)))
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{
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const char* szEnd = strrchr(szPath.c_str(),'\\');
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@ -433,15 +433,15 @@ void CBackgroundPainter::RecreateNativeResource()
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}
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if (!piSkyBoxEffect)
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{
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ID3DXBuffer* piBuffer = NULL;
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ID3DXBuffer* piBuffer = nullptr;
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if(FAILED( D3DXCreateEffect(
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g_piDevice,
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g_szSkyboxShader.c_str(),
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(UINT)g_szSkyboxShader.length(),
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NULL,
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NULL,
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nullptr,
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nullptr,
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AI_SHADER_COMPILE_FLAGS,
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NULL,
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nullptr,
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&piSkyBoxEffect,&piBuffer)))
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{
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// failed to compile the shader
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@ -158,8 +158,8 @@ int CDisplay::AddNodeToDisplayList(
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aiNode* pcNode,
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HTREEITEM hRoot)
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{
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ai_assert(NULL != pcNode);
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ai_assert(NULL != hRoot);
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ai_assert(nullptr != pcNode);
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ai_assert(nullptr != hRoot);
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char chTemp[MAXLEN];
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@ -269,10 +269,10 @@ int CDisplay::AddMeshToDisplayList(unsigned int iIndex, HTREEITEM hRoot)
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// Replace the currently selected texture by another one
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int CDisplay::ReplaceCurrentTexture(const char* szPath)
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{
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ai_assert(NULL != szPath);
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ai_assert(nullptr != szPath);
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// well ... try to load it
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IDirect3DTexture9* piTexture = NULL;
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IDirect3DTexture9* piTexture = nullptr;
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aiString szString;
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strcpy(szString.data,szPath);
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szString.length = static_cast<ai_uint32>(strlen(szPath));
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@ -301,8 +301,8 @@ int CDisplay::ReplaceCurrentTexture(const char* szPath)
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continue;
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AssetHelper::MeshHelper* pcMesh = g_pcAsset->apcMeshes[i];
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IDirect3DTexture9** tex = NULL;
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const char* tex_string = NULL;
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IDirect3DTexture9** tex = nullptr;
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const char* tex_string = nullptr;
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switch (this->m_pcCurrentTexture->iType)
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{
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@ -378,7 +378,7 @@ int CDisplay::AddTextureToDisplayList(unsigned int iType,
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aiTextureOp eTextureOp /*= aiTextureOp_Multiply*/,
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unsigned int iMesh /*= 0*/)
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{
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ai_assert(NULL != szPath);
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ai_assert(nullptr != szPath);
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char chTemp[512];
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char chTempEmb[256];
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@ -436,15 +436,15 @@ int CDisplay::AddTextureToDisplayList(unsigned int iType,
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szType = "Lightmap";
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break;
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case aiTextureType_DISPLACEMENT:
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piTexture = NULL;
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piTexture = nullptr;
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szType = "Displacement";
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break;
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case aiTextureType_REFLECTION:
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piTexture = NULL;
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piTexture = nullptr;
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szType = "Reflection";
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break;
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case aiTextureType_UNKNOWN:
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piTexture = NULL;
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piTexture = nullptr;
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szType = "Unknown";
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break;
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default: // opacity + opacity | mask
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@ -521,7 +521,7 @@ int CDisplay::AddTextureToDisplayList(unsigned int iType,
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int CDisplay::AddMaterialToDisplayList(HTREEITEM hRoot,
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unsigned int iIndex)
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{
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ai_assert(NULL != hRoot);
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ai_assert(nullptr != hRoot);
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aiMaterial* pcMat = g_pcAsset->pcScene->mMaterials[iIndex];
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@ -583,7 +583,7 @@ int CDisplay::AddMaterialToDisplayList(HTREEITEM hRoot,
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while (true)
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{
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if (AI_SUCCESS != aiGetMaterialTexture(pcMat,(aiTextureType)i,iNum,
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&szPath,NULL, &iUV,&fBlend,&eOp))
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&szPath,nullptr, &iUV,&fBlend,&eOp))
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{
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break;
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}
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@ -658,23 +658,23 @@ int CDisplay::LoadImageList(void)
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// Load the bitmaps and add them to the image lists.
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HBITMAP hBmp = LoadBitmap(g_hInstance, MAKEINTRESOURCE(IDB_BFX));
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m_aiImageList[AI_VIEW_IMGLIST_MATERIAL] = ImageList_Add(hIml, hBmp, NULL);
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m_aiImageList[AI_VIEW_IMGLIST_MATERIAL] = ImageList_Add(hIml, hBmp, nullptr);
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DeleteObject(hBmp);
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hBmp = LoadBitmap(g_hInstance, MAKEINTRESOURCE(IDB_BNODE));
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m_aiImageList[AI_VIEW_IMGLIST_NODE] = ImageList_Add(hIml, hBmp, NULL);
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m_aiImageList[AI_VIEW_IMGLIST_NODE] = ImageList_Add(hIml, hBmp, nullptr);
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DeleteObject(hBmp);
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hBmp = LoadBitmap(g_hInstance, MAKEINTRESOURCE(IDB_BTX));
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m_aiImageList[AI_VIEW_IMGLIST_TEXTURE] = ImageList_Add(hIml, hBmp, NULL);
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m_aiImageList[AI_VIEW_IMGLIST_TEXTURE] = ImageList_Add(hIml, hBmp, nullptr);
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DeleteObject(hBmp);
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hBmp = LoadBitmap(g_hInstance, MAKEINTRESOURCE(IDB_BTXI));
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m_aiImageList[AI_VIEW_IMGLIST_TEXTURE_INVALID] = ImageList_Add(hIml, hBmp, NULL);
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m_aiImageList[AI_VIEW_IMGLIST_TEXTURE_INVALID] = ImageList_Add(hIml, hBmp, nullptr);
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DeleteObject(hBmp);
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hBmp = LoadBitmap(g_hInstance, MAKEINTRESOURCE(IDB_BROOT));
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m_aiImageList[AI_VIEW_IMGLIST_MODEL] = ImageList_Add(hIml, hBmp, NULL);
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m_aiImageList[AI_VIEW_IMGLIST_MODEL] = ImageList_Add(hIml, hBmp, nullptr);
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DeleteObject(hBmp);
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// Associate the image list with the tree.
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@ -778,7 +778,7 @@ int CDisplay::OnRender()
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// present the back-buffer
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g_piDevice->EndScene();
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g_piDevice->Present(NULL,NULL,NULL,NULL);
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g_piDevice->Present(nullptr,nullptr,nullptr,nullptr);
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// don't remove this, problems on some older machines (AMD timing bug)
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Sleep(10);
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@ -788,9 +788,9 @@ int CDisplay::OnRender()
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// Update UI
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void UpdateColorFieldsInUI()
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{
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InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR1),NULL,TRUE);
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InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR2),NULL,TRUE);
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InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR3),NULL,TRUE);
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InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR1),nullptr,TRUE);
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InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR2),nullptr,TRUE);
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InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR3),nullptr,TRUE);
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UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR1));
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UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR2));
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@ -859,7 +859,7 @@ int CDisplay::Reset(void)
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m_asNodes.clear();
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m_asMeshes.clear();
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m_hRoot = NULL;
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m_hRoot = nullptr;
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return OnSetupNormalView();
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}
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@ -896,9 +896,9 @@ int CDisplay::OnSetupNormalView()
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SetViewMode(VIEWMODE_FULL);
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// for debugging
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m_pcCurrentMaterial = NULL;
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m_pcCurrentTexture = NULL;
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m_pcCurrentNode = NULL;
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m_pcCurrentMaterial = nullptr;
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m_pcCurrentTexture = nullptr;
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m_pcCurrentNode = nullptr;
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// redraw the color fields in the UI --- their purpose has possibly changed
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UpdateColorFieldsInUI();
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@ -908,7 +908,7 @@ int CDisplay::OnSetupNormalView()
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//-------------------------------------------------------------------------------
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int CDisplay::OnSetupNodeView(NodeInfo* pcNew)
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{
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ai_assert(NULL != pcNew);
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ai_assert(nullptr != pcNew);
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if (m_pcCurrentNode == pcNew)return 2;
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@ -955,7 +955,7 @@ int CDisplay::OnSetupNodeView(NodeInfo* pcNew)
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//-------------------------------------------------------------------------------
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int CDisplay::OnSetupMaterialView(MaterialInfo* pcNew)
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{
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ai_assert(NULL != pcNew);
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ai_assert(nullptr != pcNew);
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if (m_pcCurrentMaterial == pcNew)return 2;
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@ -973,7 +973,7 @@ int CDisplay::OnSetupMaterialView(MaterialInfo* pcNew)
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//-------------------------------------------------------------------------------
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int CDisplay::OnSetupTextureView(TextureInfo* pcNew)
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{
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ai_assert(NULL != pcNew);
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ai_assert(nullptr != pcNew);
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if (this->m_pcCurrentTexture == pcNew)return 2;
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@ -1099,7 +1099,7 @@ int CDisplay::OnSetup(HTREEITEM p_hTreeItem)
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MaterialInfo* pcNew3;
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};
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pcNew = NULL;
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pcNew = nullptr;
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for (std::vector<TextureInfo>::iterator i = m_asTextures.begin();i != m_asTextures.end();++i){
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if (p_hTreeItem == (*i).hTreeItem) {
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pcNew = &(*i);
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@ -1136,12 +1136,12 @@ int CDisplay::OnSetup(HTREEITEM p_hTreeItem)
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//-------------------------------------------------------------------------------
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int CDisplay::ShowTreeViewContextMenu(HTREEITEM hItem)
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{
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ai_assert(NULL != hItem);
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ai_assert(nullptr != hItem);
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HMENU hDisplay = NULL;
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HMENU hDisplay = nullptr;
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// search in our list for the item
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TextureInfo* pcNew = NULL;
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TextureInfo* pcNew = nullptr;
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for (std::vector<TextureInfo>::iterator
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i = m_asTextures.begin();
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i != m_asTextures.end();++i)
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|
@ -1158,7 +1158,7 @@ int CDisplay::ShowTreeViewContextMenu(HTREEITEM hItem)
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}
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// search in the material list for the item
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MaterialInfo* pcNew2 = NULL;
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MaterialInfo* pcNew2 = nullptr;
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for (std::vector<MaterialInfo>::iterator
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i = m_asMaterials.begin();
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i != m_asMaterials.end();++i)
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@ -1173,7 +1173,7 @@ int CDisplay::ShowTreeViewContextMenu(HTREEITEM hItem)
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HMENU hMenu = LoadMenu(g_hInstance,MAKEINTRESOURCE(IDR_MATPOPUP));
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hDisplay = GetSubMenu(hMenu,0);
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}
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if (NULL != hDisplay)
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if (nullptr != hDisplay)
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{
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// select this entry (this should all OnSetup())
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TreeView_Select(GetDlgItem(g_hDlg,IDC_TREE1),hItem,TVGN_CARET);
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@ -1185,7 +1185,7 @@ int CDisplay::ShowTreeViewContextMenu(HTREEITEM hItem)
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POINT sPoint;
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GetCursorPos(&sPoint);
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TrackPopupMenu(hDisplay, TPM_LEFTALIGN, sPoint.x, sPoint.y, 0,
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g_hDlg,NULL);
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g_hDlg,nullptr);
|
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}
|
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return 1;
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}
|
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|
@ -1260,8 +1260,8 @@ int CDisplay::HandleTreeViewPopup(WPARAM wParam,LPARAM lParam)
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clamp<unsigned char>(clrOld.g * 255.0f),
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clamp<unsigned char>(clrOld.b * 255.0f));
|
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clr.lpCustColors = g_aclCustomColors;
|
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clr.lpfnHook = NULL;
|
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clr.lpTemplateName = NULL;
|
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clr.lpfnHook = nullptr;
|
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clr.lpTemplateName = nullptr;
|
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clr.lCustData = 0;
|
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|
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ChooseColor(&clr);
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|
@ -1318,7 +1318,7 @@ int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
|
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case ID_HEY_REPLACE:
|
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{
|
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// get a path to a new texture
|
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if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"ReplaceTextureSrc",NULL,NULL,
|
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if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"ReplaceTextureSrc",nullptr,nullptr,
|
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(BYTE*)szFileName,&dwTemp))
|
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{
|
||||
// Key was not found. Use C:
|
||||
|
@ -1335,13 +1335,13 @@ int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
|
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}
|
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OPENFILENAME sFilename1 = {
|
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sizeof(OPENFILENAME),
|
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g_hDlg,GetModuleHandle(NULL),
|
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g_hDlg,GetModuleHandle(nullptr),
|
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"Textures\0*.png;*.dds;*.tga;*.bmp;*.tif;*.ppm;*.ppx;*.jpg;*.jpeg;*.exr\0*.*\0",
|
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NULL, 0, 1,
|
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szFileName, MAX_PATH, NULL, 0, NULL,
|
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nullptr, 0, 1,
|
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szFileName, MAX_PATH, nullptr, 0, nullptr,
|
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"Replace this texture",
|
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OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||
0, 1, ".jpg", 0, NULL, NULL
|
||||
0, 1, ".jpg", 0, nullptr, nullptr
|
||||
};
|
||||
if(GetOpenFileName(&sFilename1) == 0) return 0;
|
||||
|
||||
|
@ -1353,7 +1353,7 @@ int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
|
|||
|
||||
case ID_HEY_EXPORT:
|
||||
{
|
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if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"TextureExportDest",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"TextureExportDest",nullptr,nullptr,
|
||||
(BYTE*)szFileName,&dwTemp))
|
||||
{
|
||||
// Key was not found. Use C:
|
||||
|
@ -1370,12 +1370,12 @@ int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
|
|||
}
|
||||
OPENFILENAME sFilename1 = {
|
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sizeof(OPENFILENAME),
|
||||
g_hDlg,GetModuleHandle(NULL),
|
||||
"Textures\0*.png;*.dds;*.bmp;*.tif;*.pfm;*.jpg;*.jpeg;*.hdr\0*.*\0", NULL, 0, 1,
|
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szFileName, MAX_PATH, NULL, 0, NULL,
|
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g_hDlg,GetModuleHandle(nullptr),
|
||||
"Textures\0*.png;*.dds;*.bmp;*.tif;*.pfm;*.jpg;*.jpeg;*.hdr\0*.*\0", nullptr, 0, 1,
|
||||
szFileName, MAX_PATH, nullptr, 0, nullptr,
|
||||
"Export texture to file",
|
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OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
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0, 1, ".png", 0, NULL, NULL
|
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0, 1, ".png", 0, nullptr, nullptr
|
||||
};
|
||||
if(GetSaveFileName(&sFilename1) == 0) return 0;
|
||||
|
||||
|
@ -1397,9 +1397,9 @@ int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
|
|||
}
|
||||
|
||||
// get a pointer to the first surface of the current texture
|
||||
IDirect3DSurface9* pi = NULL;
|
||||
IDirect3DSurface9* pi = nullptr;
|
||||
(*this->m_pcCurrentTexture->piTexture)->GetSurfaceLevel(0,&pi);
|
||||
if(!pi || FAILED(D3DXSaveSurfaceToFile(szFileName,eFormat,pi,NULL,NULL)))
|
||||
if(!pi || FAILED(D3DXSaveSurfaceToFile(szFileName,eFormat,pi,nullptr,nullptr)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to export texture",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
|
@ -1495,7 +1495,7 @@ int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
|
|||
// Setup stereo view
|
||||
int CDisplay::SetupStereoView()
|
||||
{
|
||||
if (NULL != g_pcAsset && NULL != g_pcAsset->pcScene->mRootNode)
|
||||
if (nullptr != g_pcAsset && nullptr != g_pcAsset->pcScene->mRootNode)
|
||||
{
|
||||
// enable the RED, GREEN and ALPHA channels
|
||||
g_piDevice->SetRenderState(D3DRS_COLORWRITEENABLE,
|
||||
|
@ -1513,7 +1513,7 @@ int CDisplay::SetupStereoView()
|
|||
int CDisplay::RenderStereoView(const aiMatrix4x4& m)
|
||||
{
|
||||
// and rerender the scene
|
||||
if (NULL != g_pcAsset && NULL != g_pcAsset->pcScene->mRootNode)
|
||||
if (nullptr != g_pcAsset && nullptr != g_pcAsset->pcScene->mRootNode)
|
||||
{
|
||||
// enable the BLUE, GREEN and ALPHA channels
|
||||
g_piDevice->SetRenderState(D3DRS_COLORWRITEENABLE,
|
||||
|
@ -1522,7 +1522,7 @@ int CDisplay::RenderStereoView(const aiMatrix4x4& m)
|
|||
D3DCOLORWRITEENABLE_BLUE);
|
||||
|
||||
// clear the z-buffer
|
||||
g_piDevice->Clear(0,NULL,D3DCLEAR_ZBUFFER,0,1.0f,0);
|
||||
g_piDevice->Clear(0,nullptr,D3DCLEAR_ZBUFFER,0,1.0f,0);
|
||||
|
||||
// move the camera a little bit to the right
|
||||
g_sCamera.vPos += g_sCamera.vRight * 0.06f;
|
||||
|
@ -1751,7 +1751,7 @@ int CDisplay::RenderFullScene()
|
|||
|
||||
// draw all opaque objects in the scene
|
||||
aiMatrix4x4 m;
|
||||
if (NULL != g_pcAsset && NULL != g_pcAsset->pcScene->mRootNode)
|
||||
if (nullptr != g_pcAsset && nullptr != g_pcAsset->pcScene->mRootNode)
|
||||
{
|
||||
HandleInput();
|
||||
m = g_mWorld * g_mWorldRotate;
|
||||
|
@ -1766,7 +1766,7 @@ int CDisplay::RenderFullScene()
|
|||
CBackgroundPainter::Instance().OnPostRender();
|
||||
|
||||
// draw all non-opaque objects in the scene
|
||||
if (NULL != g_pcAsset && NULL != g_pcAsset->pcScene->mRootNode)
|
||||
if (nullptr != g_pcAsset && nullptr != g_pcAsset->pcScene->mRootNode)
|
||||
{
|
||||
// disable the z-buffer
|
||||
if (!g_sOptions.bNoAlphaBlending) {
|
||||
|
@ -1784,7 +1784,7 @@ int CDisplay::RenderFullScene()
|
|||
RenderStereoView(m);
|
||||
|
||||
// render the skeleton if necessary
|
||||
if (g_sOptions.bSkeleton && NULL != g_pcAsset && NULL != g_pcAsset->pcScene->mRootNode) {
|
||||
if (g_sOptions.bSkeleton && nullptr != g_pcAsset && nullptr != g_pcAsset->pcScene->mRootNode) {
|
||||
// disable the z-buffer
|
||||
g_piDevice->SetRenderState(D3DRS_ZWRITEENABLE,FALSE);
|
||||
|
||||
|
@ -2098,14 +2098,14 @@ int CDisplay::RenderPatternBG()
|
|||
{
|
||||
// seems we have not yet compiled this shader.
|
||||
// and NOW is the best time to do that ...
|
||||
ID3DXBuffer* piBuffer = NULL;
|
||||
ID3DXBuffer* piBuffer = nullptr;
|
||||
if(FAILED( D3DXCreateEffect(g_piDevice,
|
||||
g_szCheckerBackgroundShader.c_str(),
|
||||
(UINT)g_szCheckerBackgroundShader.length(),
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
D3DXSHADER_USE_LEGACY_D3DX9_31_DLL,
|
||||
NULL,
|
||||
nullptr,
|
||||
&g_piPatternEffect,&piBuffer)))
|
||||
{
|
||||
if( piBuffer)
|
||||
|
@ -2118,7 +2118,7 @@ int CDisplay::RenderPatternBG()
|
|||
if( piBuffer)
|
||||
{
|
||||
piBuffer->Release();
|
||||
piBuffer = NULL;
|
||||
piBuffer = nullptr;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -2126,14 +2126,14 @@ int CDisplay::RenderPatternBG()
|
|||
// clear the color buffer in magenta
|
||||
// (hopefully this is ugly enough that every ps_2_0 cards owner
|
||||
// runs to the next shop to buy himself a new card ...)
|
||||
g_piDevice->Clear(0,NULL,D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER,
|
||||
g_piDevice->Clear(0,nullptr,D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER,
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0xFF), 1.0f,0 );
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// clear the depth buffer only
|
||||
g_piDevice->Clear(0,NULL,D3DCLEAR_ZBUFFER,
|
||||
g_piDevice->Clear(0,nullptr,D3DCLEAR_ZBUFFER,
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0xFF), 1.0f,0 );
|
||||
|
||||
// setup the colors to be used ...
|
||||
|
|
|
@ -53,8 +53,8 @@ INT_PTR CALLBACK HelpDialogProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM ) {
|
|||
case WM_INITDIALOG:
|
||||
{
|
||||
// load the help file ...
|
||||
HRSRC res = FindResource(NULL,MAKEINTRESOURCE(IDR_TEXT1),"TEXT");
|
||||
HGLOBAL hg = LoadResource(NULL,res);
|
||||
HRSRC res = FindResource(nullptr,MAKEINTRESOURCE(IDR_TEXT1),"TEXT");
|
||||
HGLOBAL hg = LoadResource(nullptr,res);
|
||||
void* pData = LockResource(hg);
|
||||
|
||||
SETTEXTEX sInfo;
|
||||
|
|
|
@ -117,29 +117,29 @@ void CLogDisplay::OnRender() {
|
|||
sCopy.top = sWndRect.top+1;
|
||||
sCopy.bottom = sWndRect.bottom+1;
|
||||
sCopy.right = sWndRect.right+1;
|
||||
this->piFont->DrawText(NULL,szText ,
|
||||
this->piFont->DrawText(nullptr,szText ,
|
||||
-1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0));
|
||||
sCopy.left = sWndRect.left+1;
|
||||
sCopy.top = sWndRect.top+1;
|
||||
sCopy.bottom = sWndRect.bottom-1;
|
||||
sCopy.right = sWndRect.right-1;
|
||||
this->piFont->DrawText(NULL,szText ,
|
||||
this->piFont->DrawText(nullptr,szText ,
|
||||
-1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0));
|
||||
sCopy.left = sWndRect.left-1;
|
||||
sCopy.top = sWndRect.top-1;
|
||||
sCopy.bottom = sWndRect.bottom+1;
|
||||
sCopy.right = sWndRect.right+1;
|
||||
this->piFont->DrawText(NULL,szText ,
|
||||
this->piFont->DrawText(nullptr,szText ,
|
||||
-1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0));
|
||||
sCopy.left = sWndRect.left-1;
|
||||
sCopy.top = sWndRect.top-1;
|
||||
sCopy.bottom = sWndRect.bottom-1;
|
||||
sCopy.right = sWndRect.right-1;
|
||||
this->piFont->DrawText(NULL,szText ,
|
||||
this->piFont->DrawText(nullptr,szText ,
|
||||
-1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0));
|
||||
|
||||
// text
|
||||
this->piFont->DrawText(NULL,szText ,
|
||||
this->piFont->DrawText(nullptr,szText ,
|
||||
-1,&sWndRect,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(0xFF,0xFF,0xFF,0xFF));
|
||||
}
|
||||
|
||||
|
@ -176,7 +176,7 @@ void CLogDisplay::OnRender() {
|
|||
sCopy.top = sRect.top+1;
|
||||
sCopy.bottom = sRect.bottom+1;
|
||||
sCopy.right = sRect.right+1;
|
||||
this->piFont->DrawText(NULL,szText,
|
||||
this->piFont->DrawText(nullptr,szText,
|
||||
-1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB(
|
||||
(unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0));
|
||||
|
||||
|
@ -184,7 +184,7 @@ void CLogDisplay::OnRender() {
|
|||
sCopy.top = sRect.top-1;
|
||||
sCopy.bottom = sRect.bottom-1;
|
||||
sCopy.right = sRect.right-1;
|
||||
this->piFont->DrawText(NULL,szText,
|
||||
this->piFont->DrawText(nullptr,szText,
|
||||
-1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB(
|
||||
(unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0));
|
||||
|
||||
|
@ -192,7 +192,7 @@ void CLogDisplay::OnRender() {
|
|||
sCopy.top = sRect.top-1;
|
||||
sCopy.bottom = sRect.bottom+1;
|
||||
sCopy.right = sRect.right+1;
|
||||
this->piFont->DrawText(NULL,szText,
|
||||
this->piFont->DrawText(nullptr,szText,
|
||||
-1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB(
|
||||
(unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0));
|
||||
|
||||
|
@ -200,12 +200,12 @@ void CLogDisplay::OnRender() {
|
|||
sCopy.top = sRect.top+1;
|
||||
sCopy.bottom = sRect.bottom-1;
|
||||
sCopy.right = sRect.right-1;
|
||||
this->piFont->DrawText(NULL,szText,
|
||||
this->piFont->DrawText(nullptr,szText,
|
||||
-1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB(
|
||||
(unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0));
|
||||
|
||||
// draw the text itself
|
||||
int iPX = this->piFont->DrawText(NULL,szText,
|
||||
int iPX = this->piFont->DrawText(nullptr,szText,
|
||||
-1,&sRect,DT_RIGHT | DT_TOP,clrColor);
|
||||
|
||||
sRect.top += iPX;
|
||||
|
|
|
@ -86,7 +86,7 @@ INT_PTR CALLBACK LogDialogProc(HWND hwndDlg,UINT uMsg,
|
|||
int x = LOWORD(lParam);
|
||||
int y = HIWORD(lParam);
|
||||
|
||||
SetWindowPos(GetDlgItem(hwndDlg,IDC_EDIT1),NULL,0,0,
|
||||
SetWindowPos(GetDlgItem(hwndDlg,IDC_EDIT1),nullptr,0,0,
|
||||
x-10,y-12,SWP_NOMOVE|SWP_NOZORDER);
|
||||
|
||||
return TRUE;
|
||||
|
@ -103,7 +103,7 @@ INT_PTR CALLBACK LogDialogProc(HWND hwndDlg,UINT uMsg,
|
|||
//-------------------------------------------------------------------------------
|
||||
void CLogWindow::Init () {
|
||||
this->hwnd = ::CreateDialog(g_hInstance,MAKEINTRESOURCE(IDD_LOGVIEW),
|
||||
NULL,&LogDialogProc);
|
||||
nullptr,&LogDialogProc);
|
||||
|
||||
if (!this->hwnd) {
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to create logger window",
|
||||
|
@ -156,7 +156,7 @@ void CLogWindow::Save() {
|
|||
char szFileName[MAX_PATH];
|
||||
|
||||
DWORD dwTemp = MAX_PATH;
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LogDestination",NULL,NULL,(BYTE*)szFileName,&dwTemp)) {
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LogDestination",nullptr,nullptr,(BYTE*)szFileName,&dwTemp)) {
|
||||
// Key was not found. Use C:
|
||||
strcpy(szFileName,"");
|
||||
} else {
|
||||
|
@ -169,12 +169,12 @@ void CLogWindow::Save() {
|
|||
}
|
||||
OPENFILENAME sFilename1 = {
|
||||
sizeof(OPENFILENAME),
|
||||
g_hDlg,GetModuleHandle(NULL),
|
||||
"Log files\0*.txt", NULL, 0, 1,
|
||||
szFileName, MAX_PATH, NULL, 0, NULL,
|
||||
g_hDlg,GetModuleHandle(nullptr),
|
||||
"Log files\0*.txt", nullptr, 0, 1,
|
||||
szFileName, MAX_PATH, nullptr, 0, nullptr,
|
||||
"Save log to file",
|
||||
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||
0, 1, ".txt", 0, NULL, NULL
|
||||
0, 1, ".txt", 0, nullptr, nullptr
|
||||
};
|
||||
if(GetSaveFileName(&sFilename1) == 0) return;
|
||||
|
||||
|
|
|
@ -210,15 +210,15 @@ int CMaterialManager::SetDefaultTexture(IDirect3DTexture9** p_ppiOut)
|
|||
D3DFMT_A8R8G8B8,
|
||||
D3DPOOL_MANAGED,
|
||||
p_ppiOut,
|
||||
NULL)))
|
||||
nullptr)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to create default texture",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
|
||||
*p_ppiOut = NULL;
|
||||
*p_ppiOut = nullptr;
|
||||
return 0;
|
||||
}
|
||||
D3DXFillTexture(*p_ppiOut,&FillFunc,NULL);
|
||||
D3DXFillTexture(*p_ppiOut,&FillFunc,nullptr);
|
||||
sDefaultTexture = *p_ppiOut;
|
||||
sDefaultTexture->AddRef();
|
||||
|
||||
|
@ -316,7 +316,7 @@ bool CMaterialManager::TryLongerPath(char* szTemp,aiString* p_szString)
|
|||
//-------------------------------------------------------------------------------
|
||||
int CMaterialManager::FindValidPath(aiString* p_szString)
|
||||
{
|
||||
ai_assert(NULL != p_szString);
|
||||
ai_assert(nullptr != p_szString);
|
||||
aiString pcpy = *p_szString;
|
||||
if ('*' == p_szString->data[0]) {
|
||||
// '*' as first character indicates an embedded file
|
||||
|
@ -415,10 +415,10 @@ int CMaterialManager::FindValidPath(aiString* p_szString)
|
|||
//-------------------------------------------------------------------------------
|
||||
int CMaterialManager::LoadTexture(IDirect3DTexture9** p_ppiOut,aiString* szPath)
|
||||
{
|
||||
ai_assert(NULL != p_ppiOut);
|
||||
ai_assert(NULL != szPath);
|
||||
ai_assert(nullptr != p_ppiOut);
|
||||
ai_assert(nullptr != szPath);
|
||||
|
||||
*p_ppiOut = NULL;
|
||||
*p_ppiOut = nullptr;
|
||||
|
||||
const std::string s = szPath->data;
|
||||
TextureCache::iterator ff;
|
||||
|
@ -453,7 +453,7 @@ int CMaterialManager::LoadTexture(IDirect3DTexture9** p_ppiOut,aiString* szPath)
|
|||
D3DX_DEFAULT,
|
||||
0,
|
||||
&info,
|
||||
NULL,
|
||||
nullptr,
|
||||
p_ppiOut)))
|
||||
{
|
||||
std::string sz = "[ERROR] Unable to load embedded texture (#1): ";
|
||||
|
@ -470,7 +470,7 @@ int CMaterialManager::LoadTexture(IDirect3DTexture9** p_ppiOut,aiString* szPath)
|
|||
if(FAILED(g_piDevice->CreateTexture(
|
||||
g_pcAsset->pcScene->mTextures[iIndex]->mWidth,
|
||||
g_pcAsset->pcScene->mTextures[iIndex]->mHeight,
|
||||
0,D3DUSAGE_AUTOGENMIPMAP,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,p_ppiOut,NULL)))
|
||||
0,D3DUSAGE_AUTOGENMIPMAP,D3DFMT_A8R8G8B8,D3DPOOL_MANAGED,p_ppiOut,nullptr)))
|
||||
{
|
||||
std::string sz = "[ERROR] Unable to load embedded texture (#2): ";
|
||||
sz.append(szPath->data);
|
||||
|
@ -482,7 +482,7 @@ int CMaterialManager::LoadTexture(IDirect3DTexture9** p_ppiOut,aiString* szPath)
|
|||
|
||||
// now copy the data to it ... (assume non pow2 to be supported)
|
||||
D3DLOCKED_RECT sLock;
|
||||
(*p_ppiOut)->LockRect(0,&sLock,NULL,0);
|
||||
(*p_ppiOut)->LockRect(0,&sLock,nullptr,0);
|
||||
|
||||
const aiTexel* pcData = g_pcAsset->pcScene->mTextures[iIndex]->pcData;
|
||||
|
||||
|
@ -524,8 +524,8 @@ int CMaterialManager::LoadTexture(IDirect3DTexture9** p_ppiOut,aiString* szPath)
|
|||
D3DX_DEFAULT,
|
||||
D3DX_DEFAULT,
|
||||
0,
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
p_ppiOut)))
|
||||
{
|
||||
// error ... use the default texture instead
|
||||
|
@ -550,44 +550,44 @@ void CMaterialManager::DeleteMaterial(AssetHelper::MeshHelper* pcIn)
|
|||
if (pcIn->piDiffuseTexture)
|
||||
{
|
||||
pcIn->piDiffuseTexture->Release();
|
||||
pcIn->piDiffuseTexture = NULL;
|
||||
pcIn->piDiffuseTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piSpecularTexture)
|
||||
{
|
||||
pcIn->piSpecularTexture->Release();
|
||||
pcIn->piSpecularTexture = NULL;
|
||||
pcIn->piSpecularTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piEmissiveTexture)
|
||||
{
|
||||
pcIn->piEmissiveTexture->Release();
|
||||
pcIn->piEmissiveTexture = NULL;
|
||||
pcIn->piEmissiveTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piAmbientTexture)
|
||||
{
|
||||
pcIn->piAmbientTexture->Release();
|
||||
pcIn->piAmbientTexture = NULL;
|
||||
pcIn->piAmbientTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piOpacityTexture)
|
||||
{
|
||||
pcIn->piOpacityTexture->Release();
|
||||
pcIn->piOpacityTexture = NULL;
|
||||
pcIn->piOpacityTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piNormalTexture)
|
||||
{
|
||||
pcIn->piNormalTexture->Release();
|
||||
pcIn->piNormalTexture = NULL;
|
||||
pcIn->piNormalTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piShininessTexture)
|
||||
{
|
||||
pcIn->piShininessTexture->Release();
|
||||
pcIn->piShininessTexture = NULL;
|
||||
pcIn->piShininessTexture = nullptr;
|
||||
}
|
||||
if (pcIn->piLightmapTexture)
|
||||
{
|
||||
pcIn->piLightmapTexture->Release();
|
||||
pcIn->piLightmapTexture = NULL;
|
||||
pcIn->piLightmapTexture = nullptr;
|
||||
}
|
||||
pcIn->piEffect = NULL;
|
||||
pcIn->piEffect = nullptr;
|
||||
}
|
||||
//-------------------------------------------------------------------------------
|
||||
void CMaterialManager::HMtoNMIfNecessary(
|
||||
|
@ -595,8 +595,8 @@ void CMaterialManager::HMtoNMIfNecessary(
|
|||
IDirect3DTexture9** piTextureOut,
|
||||
bool bWasOriginallyHM)
|
||||
{
|
||||
ai_assert(NULL != piTexture);
|
||||
ai_assert(NULL != piTextureOut);
|
||||
ai_assert(nullptr != piTexture);
|
||||
ai_assert(nullptr != piTextureOut);
|
||||
|
||||
bool bMustConvert = false;
|
||||
uintptr_t iElement = 3;
|
||||
|
@ -617,7 +617,7 @@ void CMaterialManager::HMtoNMIfNecessary(
|
|||
D3DLOCKED_RECT sRect;
|
||||
D3DSURFACE_DESC sDesc;
|
||||
piTexture->GetLevelDesc(0,&sDesc);
|
||||
if (FAILED(piTexture->LockRect(0,&sRect,NULL,D3DLOCK_READONLY)))
|
||||
if (FAILED(piTexture->LockRect(0,&sRect,nullptr,D3DLOCK_READONLY)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -749,7 +749,7 @@ void CMaterialManager::HMtoNMIfNecessary(
|
|||
piTexture->GetLevelCount(),
|
||||
sDesc2.Usage,
|
||||
sDesc2.Format,
|
||||
sDesc2.Pool, &piTempTexture, NULL)))
|
||||
sDesc2.Pool, &piTempTexture, nullptr)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry(
|
||||
"[ERROR] Unable to create normal map texture",
|
||||
|
@ -764,7 +764,7 @@ void CMaterialManager::HMtoNMIfNecessary(
|
|||
else /*if (0 == iElement)*/dwFlags = D3DX_CHANNEL_BLUE;
|
||||
|
||||
if(FAILED(D3DXComputeNormalMap(piTempTexture,
|
||||
piTexture,NULL,0,dwFlags,1.0f)))
|
||||
piTexture,nullptr,0,dwFlags,1.0f)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry(
|
||||
"[ERROR] Unable to compute normal map from height map",
|
||||
|
@ -780,12 +780,12 @@ void CMaterialManager::HMtoNMIfNecessary(
|
|||
//-------------------------------------------------------------------------------
|
||||
bool CMaterialManager::HasAlphaPixels(IDirect3DTexture9* piTexture)
|
||||
{
|
||||
ai_assert(NULL != piTexture);
|
||||
ai_assert(nullptr != piTexture);
|
||||
|
||||
D3DLOCKED_RECT sRect;
|
||||
D3DSURFACE_DESC sDesc;
|
||||
piTexture->GetLevelDesc(0,&sDesc);
|
||||
if (FAILED(piTexture->LockRect(0,&sRect,NULL,D3DLOCK_READONLY)))
|
||||
if (FAILED(piTexture->LockRect(0,&sRect,nullptr,D3DLOCK_READONLY)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -823,8 +823,8 @@ bool CMaterialManager::HasAlphaPixels(IDirect3DTexture9* piTexture)
|
|||
int CMaterialManager::CreateMaterial(
|
||||
AssetHelper::MeshHelper* pcMesh,const aiMesh* pcSource)
|
||||
{
|
||||
ai_assert(NULL != pcMesh);
|
||||
ai_assert(NULL != pcSource);
|
||||
ai_assert(nullptr != pcMesh);
|
||||
ai_assert(nullptr != pcSource);
|
||||
|
||||
ID3DXBuffer* piBuffer;
|
||||
|
||||
|
@ -1060,29 +1060,29 @@ int CMaterialManager::CreateMaterial(
|
|||
}
|
||||
AssetHelper::MeshHelper* pc = g_pcAsset->apcMeshes[i];
|
||||
|
||||
if ((pcMesh->piDiffuseTexture != NULL ? true : false) !=
|
||||
(pc->piDiffuseTexture != NULL ? true : false))
|
||||
if ((pcMesh->piDiffuseTexture != nullptr ? true : false) !=
|
||||
(pc->piDiffuseTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piSpecularTexture != NULL ? true : false) !=
|
||||
(pc->piSpecularTexture != NULL ? true : false))
|
||||
if ((pcMesh->piSpecularTexture != nullptr ? true : false) !=
|
||||
(pc->piSpecularTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piAmbientTexture != NULL ? true : false) !=
|
||||
(pc->piAmbientTexture != NULL ? true : false))
|
||||
if ((pcMesh->piAmbientTexture != nullptr ? true : false) !=
|
||||
(pc->piAmbientTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piEmissiveTexture != NULL ? true : false) !=
|
||||
(pc->piEmissiveTexture != NULL ? true : false))
|
||||
if ((pcMesh->piEmissiveTexture != nullptr ? true : false) !=
|
||||
(pc->piEmissiveTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piNormalTexture != NULL ? true : false) !=
|
||||
(pc->piNormalTexture != NULL ? true : false))
|
||||
if ((pcMesh->piNormalTexture != nullptr ? true : false) !=
|
||||
(pc->piNormalTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piOpacityTexture != NULL ? true : false) !=
|
||||
(pc->piOpacityTexture != NULL ? true : false))
|
||||
if ((pcMesh->piOpacityTexture != nullptr ? true : false) !=
|
||||
(pc->piOpacityTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piShininessTexture != NULL ? true : false) !=
|
||||
(pc->piShininessTexture != NULL ? true : false))
|
||||
if ((pcMesh->piShininessTexture != nullptr ? true : false) !=
|
||||
(pc->piShininessTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->piLightmapTexture != NULL ? true : false) !=
|
||||
(pc->piLightmapTexture != NULL ? true : false))
|
||||
if ((pcMesh->piLightmapTexture != nullptr ? true : false) !=
|
||||
(pc->piLightmapTexture != nullptr ? true : false))
|
||||
continue;
|
||||
if ((pcMesh->eShadingMode != aiShadingMode_Gouraud ? true : false) !=
|
||||
(pc->eShadingMode != aiShadingMode_Gouraud ? true : false))
|
||||
|
@ -1239,13 +1239,13 @@ int CMaterialManager::CreateMaterial(
|
|||
sMacro[iCurrent].Definition = "1";
|
||||
++iCurrent;
|
||||
}
|
||||
sMacro[iCurrent].Name = NULL;
|
||||
sMacro[iCurrent].Definition = NULL;
|
||||
sMacro[iCurrent].Name = nullptr;
|
||||
sMacro[iCurrent].Definition = nullptr;
|
||||
|
||||
// compile the shader
|
||||
if(FAILED( D3DXCreateEffect(g_piDevice,
|
||||
g_szMaterialShader.c_str(),(UINT)g_szMaterialShader.length(),
|
||||
(const D3DXMACRO*)sMacro,NULL,0,NULL,&pcMesh->piEffect,&piBuffer)))
|
||||
(const D3DXMACRO*)sMacro,nullptr,0,nullptr,&pcMesh->piEffect,&piBuffer)))
|
||||
{
|
||||
// failed to compile the shader
|
||||
if( piBuffer)
|
||||
|
@ -1333,7 +1333,7 @@ int CMaterialManager::SetupMaterial (
|
|||
const aiMatrix4x4& pcCam,
|
||||
const aiVector3D& vPos)
|
||||
{
|
||||
ai_assert(NULL != pcMesh);
|
||||
ai_assert(nullptr != pcMesh);
|
||||
if (!pcMesh->piEffect)return 0;
|
||||
|
||||
ID3DXEffect* piEnd = pcMesh->piEffect;
|
||||
|
@ -1476,7 +1476,7 @@ int CMaterialManager::SetupMaterial (
|
|||
//-------------------------------------------------------------------------------
|
||||
int CMaterialManager::EndMaterial (AssetHelper::MeshHelper* pcMesh)
|
||||
{
|
||||
ai_assert(NULL != pcMesh);
|
||||
ai_assert(nullptr != pcMesh);
|
||||
if (!pcMesh->piEffect)return 0;
|
||||
|
||||
// end the effect
|
||||
|
|
|
@ -60,13 +60,13 @@ using namespace Assimp;
|
|||
COLORREF g_aclCustomColors[16] = {0};
|
||||
|
||||
// Global registry key
|
||||
HKEY g_hRegistry = NULL;
|
||||
HKEY g_hRegistry = nullptr;
|
||||
|
||||
// list of previous files (always 5)
|
||||
std::vector<std::string> g_aPreviousFiles;
|
||||
|
||||
// history menu item
|
||||
HMENU g_hHistoryMenu = NULL;
|
||||
HMENU g_hHistoryMenu = nullptr;
|
||||
|
||||
float g_fACMR = 3.0f;
|
||||
|
||||
|
@ -89,10 +89,10 @@ void MakeFileAssociations() {
|
|||
char szTemp2[MAX_PATH];
|
||||
char szTemp[MAX_PATH + 10];
|
||||
|
||||
GetModuleFileName(NULL,szTemp2,MAX_PATH);
|
||||
GetModuleFileName(nullptr,szTemp2,MAX_PATH);
|
||||
sprintf(szTemp,"%s %%1",szTemp2);
|
||||
|
||||
HKEY hRegistry = NULL;
|
||||
HKEY hRegistry = nullptr;
|
||||
|
||||
aiString list, tmp;
|
||||
aiGetExtensionList(&list);
|
||||
|
@ -104,15 +104,15 @@ void MakeFileAssociations() {
|
|||
ai_assert(sz[0] == '*');
|
||||
sprintf(buf,"Software\\Classes\\%s",sz+1);
|
||||
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,buf,0,NULL,0,KEY_ALL_ACCESS, NULL, &hRegistry,NULL);
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,buf,0,nullptr,0,KEY_ALL_ACCESS, nullptr, &hRegistry,nullptr);
|
||||
RegSetValueEx(hRegistry,"",0,REG_SZ,(const BYTE*)"ASSIMPVIEW_CLASS",(DWORD)strlen("ASSIMPVIEW_CLASS")+1);
|
||||
RegCloseKey(hRegistry);
|
||||
} while ((sz = strtok(nullptr,";")) != nullptr);
|
||||
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\Classes\\ASSIMPVIEW_CLASS",0,NULL,0,KEY_ALL_ACCESS, NULL, &hRegistry,NULL);
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\Classes\\ASSIMPVIEW_CLASS",0,nullptr,0,KEY_ALL_ACCESS, nullptr, &hRegistry,nullptr);
|
||||
RegCloseKey(hRegistry);
|
||||
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\Classes\\ASSIMPVIEW_CLASS\\shell\\open\\command",0,NULL,0,KEY_ALL_ACCESS, NULL, &hRegistry,NULL);
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\Classes\\ASSIMPVIEW_CLASS\\shell\\open\\command",0,nullptr,0,KEY_ALL_ACCESS, nullptr, &hRegistry,nullptr);
|
||||
RegSetValueEx(hRegistry,"",0,REG_SZ,(const BYTE*)szTemp,(DWORD)strlen(szTemp)+1);
|
||||
RegCloseKey(hRegistry);
|
||||
|
||||
|
@ -157,9 +157,9 @@ void HandleCommandLine(char* p_szCommand) {
|
|||
//-------------------------------------------------------------------------------
|
||||
void LoadLightColors() {
|
||||
DWORD dwTemp = 4;
|
||||
RegQueryValueEx(g_hRegistry,"LightColor0",NULL,NULL, (BYTE*)&g_avLightColors[0],&dwTemp);
|
||||
RegQueryValueEx(g_hRegistry,"LightColor1",NULL,NULL, (BYTE*)&g_avLightColors[1],&dwTemp);
|
||||
RegQueryValueEx(g_hRegistry,"LightColor2",NULL,NULL, (BYTE*)&g_avLightColors[2],&dwTemp);
|
||||
RegQueryValueEx(g_hRegistry,"LightColor0",nullptr,nullptr, (BYTE*)&g_avLightColors[0],&dwTemp);
|
||||
RegQueryValueEx(g_hRegistry,"LightColor1",nullptr,nullptr, (BYTE*)&g_avLightColors[1],&dwTemp);
|
||||
RegQueryValueEx(g_hRegistry,"LightColor2",nullptr,nullptr, (BYTE*)&g_avLightColors[2],&dwTemp);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
|
@ -190,10 +190,10 @@ void SaveCheckerPatternColors() {
|
|||
//-------------------------------------------------------------------------------
|
||||
void LoadCheckerPatternColors() {
|
||||
DWORD dwTemp = sizeof(D3DXVECTOR3);
|
||||
RegQueryValueEx(g_hRegistry,"CheckerPattern0",NULL,NULL,
|
||||
RegQueryValueEx(g_hRegistry,"CheckerPattern0",nullptr,nullptr,
|
||||
(BYTE*) /* jep, this is evil */ CDisplay::Instance().GetFirstCheckerColor(),&dwTemp);
|
||||
|
||||
RegQueryValueEx(g_hRegistry,"CheckerPattern1",NULL,NULL,
|
||||
RegQueryValueEx(g_hRegistry,"CheckerPattern1",nullptr,nullptr,
|
||||
(BYTE*) /* jep, this is evil */ CDisplay::Instance().GetSecondCheckerColor(),&dwTemp);
|
||||
}
|
||||
|
||||
|
@ -372,13 +372,13 @@ void ToggleUIState() {
|
|||
sRect2.top -= sRect.top;
|
||||
|
||||
if (BST_UNCHECKED == IsDlgButtonChecked(g_hDlg,IDC_BLUBB)) {
|
||||
SetWindowPos(g_hDlg,NULL,0,0,sRect.right-214,sRect.bottom,
|
||||
SetWindowPos(g_hDlg,nullptr,0,0,sRect.right-214,sRect.bottom,
|
||||
SWP_NOMOVE | SWP_NOZORDER);
|
||||
|
||||
SetWindowText(GetDlgItem(g_hDlg,IDC_BLUBB),">>");
|
||||
storeRegKey(false, "MultiSampling");
|
||||
} else {
|
||||
SetWindowPos(g_hDlg,NULL,0,0,sRect.right+214,sRect.bottom,
|
||||
SetWindowPos(g_hDlg,nullptr,0,0,sRect.right+214,sRect.bottom,
|
||||
SWP_NOMOVE | SWP_NOZORDER);
|
||||
|
||||
storeRegKey(true, "LastUIState");
|
||||
|
@ -394,7 +394,7 @@ void LoadBGTexture() {
|
|||
char szFileName[MAX_PATH];
|
||||
|
||||
DWORD dwTemp = MAX_PATH;
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"TextureSrc",NULL,NULL, (BYTE*)szFileName,&dwTemp)) {
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"TextureSrc",nullptr,nullptr, (BYTE*)szFileName,&dwTemp)) {
|
||||
// Key was not found. Use C:
|
||||
strcpy(szFileName,"");
|
||||
} else {
|
||||
|
@ -407,13 +407,13 @@ void LoadBGTexture() {
|
|||
}
|
||||
OPENFILENAME sFilename1 = {
|
||||
sizeof(OPENFILENAME),
|
||||
g_hDlg,GetModuleHandle(NULL),
|
||||
g_hDlg,GetModuleHandle(nullptr),
|
||||
"Textures\0*.png;*.dds;*.tga;*.bmp;*.tif;*.ppm;*.ppx;*.jpg;*.jpeg;*.exr\0*.*\0",
|
||||
NULL, 0, 1,
|
||||
szFileName, MAX_PATH, NULL, 0, NULL,
|
||||
nullptr, 0, 1,
|
||||
szFileName, MAX_PATH, nullptr, 0, nullptr,
|
||||
"Open texture as background",
|
||||
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||
0, 1, ".jpg", 0, NULL, NULL
|
||||
0, 1, ".jpg", 0, nullptr, nullptr
|
||||
};
|
||||
if(GetOpenFileName(&sFilename1) == 0) return;
|
||||
|
||||
|
@ -448,8 +448,8 @@ void DisplayColorDialog(D3DCOLOR* pclrResult) {
|
|||
clr.Flags = CC_RGBINIT | CC_FULLOPEN;
|
||||
clr.rgbResult = RGB((*pclrResult >> 16) & 0xff,(*pclrResult >> 8) & 0xff,*pclrResult & 0xff);
|
||||
clr.lpCustColors = g_aclCustomColors;
|
||||
clr.lpfnHook = NULL;
|
||||
clr.lpTemplateName = NULL;
|
||||
clr.lpfnHook = nullptr;
|
||||
clr.lpTemplateName = nullptr;
|
||||
clr.lCustData = 0;
|
||||
|
||||
ChooseColor(&clr);
|
||||
|
@ -472,8 +472,8 @@ void DisplayColorDialog(D3DXVECTOR4* pclrResult) {
|
|||
clamp<unsigned char>(pclrResult->y * 255.0f),
|
||||
clamp<unsigned char>(pclrResult->z * 255.0f));
|
||||
clr.lpCustColors = g_aclCustomColors;
|
||||
clr.lpfnHook = NULL;
|
||||
clr.lpTemplateName = NULL;
|
||||
clr.lpfnHook = nullptr;
|
||||
clr.lpTemplateName = nullptr;
|
||||
clr.lCustData = 0;
|
||||
|
||||
ChooseColor(&clr);
|
||||
|
@ -504,7 +504,7 @@ void LoadSkybox() {
|
|||
char szFileName[MAX_PATH];
|
||||
|
||||
DWORD dwTemp = MAX_PATH;
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"SkyBoxSrc",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"SkyBoxSrc",nullptr,nullptr,
|
||||
(BYTE*)szFileName,&dwTemp))
|
||||
{
|
||||
// Key was not found. Use C:
|
||||
|
@ -521,12 +521,12 @@ void LoadSkybox() {
|
|||
}
|
||||
OPENFILENAME sFilename1 = {
|
||||
sizeof(OPENFILENAME),
|
||||
g_hDlg,GetModuleHandle(NULL),
|
||||
"Skyboxes\0*.dds\0*.*\0", NULL, 0, 1,
|
||||
szFileName, MAX_PATH, NULL, 0, NULL,
|
||||
g_hDlg,GetModuleHandle(nullptr),
|
||||
"Skyboxes\0*.dds\0*.*\0", nullptr, 0, 1,
|
||||
szFileName, MAX_PATH, nullptr, 0, nullptr,
|
||||
"Open skybox as background",
|
||||
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||
0, 1, ".dds", 0, NULL, NULL
|
||||
0, 1, ".dds", 0, nullptr, nullptr
|
||||
};
|
||||
if(GetOpenFileName(&sFilename1) == 0) return;
|
||||
|
||||
|
@ -555,7 +555,7 @@ void SaveScreenshot() {
|
|||
char szFileName[MAX_PATH];
|
||||
|
||||
DWORD dwTemp = MAX_PATH;
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"ScreenShot",NULL,NULL, (BYTE*)szFileName,&dwTemp)) {
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"ScreenShot",nullptr,nullptr, (BYTE*)szFileName,&dwTemp)) {
|
||||
// Key was not found. Use C:
|
||||
strcpy(szFileName,"");
|
||||
} else {
|
||||
|
@ -568,21 +568,21 @@ void SaveScreenshot() {
|
|||
}
|
||||
OPENFILENAME sFilename1 = {
|
||||
sizeof(OPENFILENAME),
|
||||
g_hDlg,GetModuleHandle(NULL),
|
||||
"PNG Images\0*.png", NULL, 0, 1,
|
||||
szFileName, MAX_PATH, NULL, 0, NULL,
|
||||
g_hDlg,GetModuleHandle(nullptr),
|
||||
"PNG Images\0*.png", nullptr, 0, 1,
|
||||
szFileName, MAX_PATH, nullptr, 0, nullptr,
|
||||
"Save Screenshot to file",
|
||||
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||
0, 1, ".png", 0, NULL, NULL
|
||||
0, 1, ".png", 0, nullptr, nullptr
|
||||
};
|
||||
if(GetSaveFileName(&sFilename1) == 0) return;
|
||||
|
||||
// Now store the file in the registry
|
||||
RegSetValueExA(g_hRegistry,"ScreenShot",0,REG_SZ,(const BYTE*)szFileName,MAX_PATH);
|
||||
|
||||
IDirect3DSurface9* pi = NULL;
|
||||
IDirect3DSurface9* pi = nullptr;
|
||||
g_piDevice->GetRenderTarget(0,&pi);
|
||||
if(!pi || FAILED(D3DXSaveSurfaceToFile(szFileName,D3DXIFF_PNG,pi,NULL,NULL))) {
|
||||
if(!pi || FAILED(D3DXSaveSurfaceToFile(szFileName,D3DXIFF_PNG,pi,nullptr,nullptr))) {
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to save screenshot",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
} else {
|
||||
|
@ -751,7 +751,7 @@ void LoadHistory() {
|
|||
DWORD dwTemp = MAX_PATH;
|
||||
|
||||
szFileName[0] ='\0';
|
||||
if(ERROR_SUCCESS == RegQueryValueEx(g_hRegistry,szName,NULL,NULL,
|
||||
if(ERROR_SUCCESS == RegQueryValueEx(g_hRegistry,szName,nullptr,nullptr,
|
||||
(BYTE*)szFileName,&dwTemp)) {
|
||||
g_aPreviousFiles[i] = std::string(szFileName);
|
||||
}
|
||||
|
@ -826,7 +826,7 @@ void OpenAsset() {
|
|||
char szFileName[MAX_PATH];
|
||||
|
||||
DWORD dwTemp = MAX_PATH;
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"CurrentApp",NULL,NULL, (BYTE*)szFileName,&dwTemp)) {
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"CurrentApp",nullptr,nullptr, (BYTE*)szFileName,&dwTemp)) {
|
||||
// Key was not found. Use C:
|
||||
strcpy(szFileName,"");
|
||||
} else {
|
||||
|
@ -856,15 +856,15 @@ void OpenAsset() {
|
|||
ZeroMemory(&sFilename1, sizeof(sFilename1));
|
||||
sFilename1.lStructSize = sizeof(sFilename1);
|
||||
sFilename1.hwndOwner = g_hDlg;
|
||||
sFilename1.hInstance = GetModuleHandle(NULL);
|
||||
sFilename1.hInstance = GetModuleHandle(nullptr);
|
||||
sFilename1.lpstrFile = szFileName;
|
||||
sFilename1.lpstrFile[0] = '\0';
|
||||
sFilename1.nMaxFile = sizeof(szList);
|
||||
sFilename1.lpstrFilter = szList;
|
||||
sFilename1.nFilterIndex = 1;
|
||||
sFilename1.lpstrFileTitle = NULL;
|
||||
sFilename1.lpstrFileTitle = nullptr;
|
||||
sFilename1.nMaxFileTitle = 0;
|
||||
sFilename1.lpstrInitialDir = NULL;
|
||||
sFilename1.lpstrInitialDir = nullptr;
|
||||
sFilename1.Flags = OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR;
|
||||
if (GetOpenFileName(&sFilename1) == 0) {
|
||||
return;
|
||||
|
@ -942,7 +942,7 @@ void DoExport(size_t formatId) {
|
|||
|
||||
char szFileName[MAX_PATH*2];
|
||||
DWORD dwTemp = sizeof(szFileName);
|
||||
if(ERROR_SUCCESS == RegQueryValueEx(g_hRegistry,"ModelExportDest",NULL,NULL,(BYTE*)szFileName, &dwTemp)) {
|
||||
if(ERROR_SUCCESS == RegQueryValueEx(g_hRegistry,"ModelExportDest",nullptr,nullptr,(BYTE*)szFileName, &dwTemp)) {
|
||||
ai_assert(strlen(szFileName) <= MAX_PATH);
|
||||
|
||||
// invent a nice default file name
|
||||
|
@ -975,12 +975,12 @@ void DoExport(size_t formatId) {
|
|||
const std::string ext = "."+std::string(e->fileExtension);
|
||||
OPENFILENAME sFilename1 = {
|
||||
sizeof(OPENFILENAME),
|
||||
g_hDlg,GetModuleHandle(NULL),
|
||||
desc, NULL, 0, 1,
|
||||
szFileName, MAX_PATH, NULL, 0, NULL,
|
||||
g_hDlg,GetModuleHandle(nullptr),
|
||||
desc, nullptr, 0, 1,
|
||||
szFileName, MAX_PATH, nullptr, 0, nullptr,
|
||||
"Export asset",
|
||||
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||
0, 1, ext.c_str(), 0, NULL, NULL
|
||||
0, 1, ext.c_str(), 0, nullptr, nullptr
|
||||
};
|
||||
if(::GetSaveFileName(&sFilename1) == 0) {
|
||||
return;
|
||||
|
@ -1036,9 +1036,9 @@ void InitUI() {
|
|||
|
||||
// store the key in a global variable for later use
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\ASSIMP\\Viewer",
|
||||
0,NULL,0,KEY_ALL_ACCESS, NULL, &g_hRegistry,NULL);
|
||||
0,nullptr,0,KEY_ALL_ACCESS, nullptr, &g_hRegistry,nullptr);
|
||||
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LastUIState",NULL,NULL, (BYTE*)&dwValue,&dwTemp)) {
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LastUIState",nullptr,nullptr, (BYTE*)&dwValue,&dwTemp)) {
|
||||
dwValue = 1;
|
||||
}
|
||||
if (0 == dwValue) {
|
||||
|
@ -1054,7 +1054,7 @@ void InitUI() {
|
|||
sRect2.left -= sRect.left;
|
||||
sRect2.top -= sRect.top;
|
||||
|
||||
SetWindowPos(g_hDlg,NULL,0,0,sRect.right-214,sRect.bottom,
|
||||
SetWindowPos(g_hDlg,nullptr,0,0,sRect.right-214,sRect.bottom,
|
||||
SWP_NOMOVE | SWP_NOZORDER);
|
||||
SetWindowText(GetDlgItem(g_hDlg,IDC_BLUBB),">>");
|
||||
} else {
|
||||
|
@ -1062,7 +1062,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// AutoRotate
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"AutoRotate",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"AutoRotate",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_sOptions.bRotate = false;
|
||||
|
@ -1073,7 +1073,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// MultipleLights
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"MultipleLights",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"MultipleLights",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_sOptions.b3Lights = false;
|
||||
|
@ -1084,7 +1084,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// Light rotate
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LightRotate",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LightRotate",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_sOptions.bLightRotate = false;
|
||||
|
@ -1095,7 +1095,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// NoSpecular
|
||||
if (ERROR_SUCCESS != RegQueryValueEx(g_hRegistry, "NoSpecular", NULL, NULL, (BYTE*)&dwValue, &dwTemp)) {
|
||||
if (ERROR_SUCCESS != RegQueryValueEx(g_hRegistry, "NoSpecular", nullptr, nullptr, (BYTE*)&dwValue, &dwTemp)) {
|
||||
dwValue = 0;
|
||||
}
|
||||
if (0 == dwValue) {
|
||||
|
@ -1107,7 +1107,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// LowQuality
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LowQuality",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"LowQuality",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_sOptions.bLowQuality = false;
|
||||
|
@ -1118,7 +1118,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// LowQuality
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"NoTransparency",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"NoTransparency",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_sOptions.bNoAlphaBlending = false;
|
||||
|
@ -1129,7 +1129,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// DisplayNormals
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"RenderNormals",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"RenderNormals",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_sOptions.bRenderNormals = false;
|
||||
|
@ -1140,7 +1140,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// NoMaterials
|
||||
if (ERROR_SUCCESS != RegQueryValueEx(g_hRegistry, "RenderMats", NULL, NULL,
|
||||
if (ERROR_SUCCESS != RegQueryValueEx(g_hRegistry, "RenderMats", nullptr, nullptr,
|
||||
(BYTE*)&dwValue, &dwTemp)) {
|
||||
dwValue = 1;
|
||||
}
|
||||
|
@ -1153,7 +1153,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// MultiSampling
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"MultiSampling",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"MultiSampling",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 1;
|
||||
if (0 == dwValue)
|
||||
{
|
||||
|
@ -1165,7 +1165,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// FPS Mode
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"FPSView",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"FPSView",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue) {
|
||||
g_bFPSView = false;
|
||||
|
@ -1176,7 +1176,7 @@ void InitUI() {
|
|||
}
|
||||
|
||||
// WireFrame
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"Wireframe",NULL,NULL,
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"Wireframe",nullptr,nullptr,
|
||||
(BYTE*)&dwValue,&dwTemp))dwValue = 0;
|
||||
if (0 == dwValue)
|
||||
{
|
||||
|
@ -1189,7 +1189,7 @@ void InitUI() {
|
|||
CheckDlgButton(g_hDlg,IDC_TOGGLEWIRE,BST_CHECKED);
|
||||
}
|
||||
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"PostProcessing",NULL,NULL,(BYTE*)&dwValue,&dwTemp))
|
||||
if(ERROR_SUCCESS != RegQueryValueEx(g_hRegistry,"PostProcessing",nullptr,nullptr,(BYTE*)&dwValue,&dwTemp))
|
||||
ppsteps = ppstepsdefault;
|
||||
else ppsteps = dwValue;
|
||||
|
||||
|
@ -1458,7 +1458,7 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
if (bDraw)
|
||||
{
|
||||
SetBkColor(pcStruct->hDC,RGB(0,0,0));
|
||||
MoveToEx(pcStruct->hDC,0,0,NULL);
|
||||
MoveToEx(pcStruct->hDC,0,0,nullptr);
|
||||
LineTo(pcStruct->hDC,sRect.right-1,0);
|
||||
LineTo(pcStruct->hDC,sRect.right-1,sRect.bottom-1);
|
||||
LineTo(pcStruct->hDC,0,sRect.bottom-1);
|
||||
|
@ -1534,7 +1534,7 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
g_eClick = EClickPos_Outside;
|
||||
if (xPos2 >= fHalfX && xPos2 < fHalfX + (int)sDesc.Width &&
|
||||
yPos2 >= fHalfY && yPos2 < fHalfY + (int)sDesc.Height &&
|
||||
NULL != g_szImageMask)
|
||||
nullptr != g_szImageMask)
|
||||
{
|
||||
// inside the texture. Lookup the grayscale value from it
|
||||
xPos2 -= fHalfX;
|
||||
|
@ -1710,13 +1710,13 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
} else if (ID_TOOLS_LOGWINDOW == LOWORD(wParam)) {
|
||||
CLogWindow::Instance().Show();
|
||||
} else if (ID__WEBSITE == LOWORD(wParam)) {
|
||||
ShellExecute(NULL,"open","http://assimp.sourceforge.net","","",SW_SHOW);
|
||||
ShellExecute(nullptr,"open","http://assimp.sourceforge.net","","",SW_SHOW);
|
||||
} else if (ID__WEBSITESF == LOWORD(wParam)) {
|
||||
ShellExecute(NULL,"open","https://sourceforge.net/projects/assimp","","",SW_SHOW);
|
||||
ShellExecute(nullptr,"open","https://sourceforge.net/projects/assimp","","",SW_SHOW);
|
||||
} else if (ID_REPORTBUG == LOWORD(wParam)) {
|
||||
ShellExecute(NULL,"open","https://sourceforge.net/tracker/?func=add&group_id=226462&atid=1067632","","",SW_SHOW);
|
||||
ShellExecute(nullptr,"open","https://sourceforge.net/tracker/?func=add&group_id=226462&atid=1067632","","",SW_SHOW);
|
||||
} else if (ID_FR == LOWORD(wParam)) {
|
||||
ShellExecute(NULL,"open","https://sourceforge.net/forum/forum.php?forum_id=817653","","",SW_SHOW);
|
||||
ShellExecute(nullptr,"open","https://sourceforge.net/forum/forum.php?forum_id=817653","","",SW_SHOW);
|
||||
} else if (ID_TOOLS_CLEARLOG == LOWORD(wParam)) {
|
||||
CLogWindow::Instance().Clear();
|
||||
} else if (ID_TOOLS_SAVELOGTOFILE == LOWORD(wParam)) {
|
||||
|
@ -1838,7 +1838,7 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
}
|
||||
else if (ID_IMPORTSETTINGS_OPENPOST == LOWORD(wParam))
|
||||
{
|
||||
ShellExecute(NULL,"open","http://assimp.sourceforge.net/lib_html/ai_post_process_8h.html","","",SW_SHOW);
|
||||
ShellExecute(nullptr,"open","http://assimp.sourceforge.net/lib_html/ai_post_process_8h.html","","",SW_SHOW);
|
||||
}
|
||||
else if (ID_TOOLS_ORIGINALNORMALS == LOWORD(wParam))
|
||||
{
|
||||
|
@ -1922,7 +1922,7 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
DisplayColorDialog(&g_avLightColors[0]);
|
||||
SaveLightColors();
|
||||
}
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR1),NULL,TRUE);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR1),nullptr,TRUE);
|
||||
UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR1));
|
||||
}
|
||||
else if (IDC_LCOLOR2 == LOWORD(wParam))
|
||||
|
@ -1939,13 +1939,13 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
DisplayColorDialog(&g_avLightColors[1]);
|
||||
SaveLightColors();
|
||||
}
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR2),NULL,TRUE);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR2),nullptr,TRUE);
|
||||
UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR2));
|
||||
}
|
||||
else if (IDC_LCOLOR3 == LOWORD(wParam))
|
||||
{
|
||||
DisplayColorDialog(&g_avLightColors[2]);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR3),NULL,TRUE);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR3),nullptr,TRUE);
|
||||
UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR3));
|
||||
SaveLightColors();
|
||||
}
|
||||
|
@ -1966,11 +1966,11 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg, WPARAM wParam,LPARAM lParam
|
|||
SaveLightColors();
|
||||
}
|
||||
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR1),NULL,TRUE);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR1),nullptr,TRUE);
|
||||
UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR1));
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR2),NULL,TRUE);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR2),nullptr,TRUE);
|
||||
UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR2));
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR3),NULL,TRUE);
|
||||
InvalidateRect(GetDlgItem(g_hDlg,IDC_LCOLOR3),nullptr,TRUE);
|
||||
UpdateWindow(GetDlgItem(g_hDlg,IDC_LCOLOR3));
|
||||
}
|
||||
else if (IDC_NOSPECULAR == LOWORD(wParam))
|
||||
|
@ -2076,7 +2076,7 @@ INT_PTR CALLBACK ProgressMessageProc(HWND hwndDlg,UINT uMsg,
|
|||
SendDlgItemMessage(hwndDlg,IDC_PROGRESS,PBM_SETRANGE,0,
|
||||
MAKELPARAM(0,500));
|
||||
|
||||
SetTimer(hwndDlg,0,40,NULL);
|
||||
SetTimer(hwndDlg,0,40,nullptr);
|
||||
return TRUE;
|
||||
|
||||
case WM_CLOSE:
|
||||
|
@ -2090,7 +2090,7 @@ INT_PTR CALLBACK ProgressMessageProc(HWND hwndDlg,UINT uMsg,
|
|||
#if 0
|
||||
g_bLoadingCanceled = true;
|
||||
TerminateThread(g_hThreadHandle,5);
|
||||
g_pcAsset = NULL;
|
||||
g_pcAsset = nullptr;
|
||||
|
||||
EndDialog(hwndDlg,0);
|
||||
#endif
|
||||
|
@ -2167,14 +2167,14 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
// initialize the IDirect3D9 interface
|
||||
g_hInstance = hInstance;
|
||||
if (0 == InitD3D()) {
|
||||
MessageBox(NULL,"Failed to initialize Direct3D 9",
|
||||
MessageBox(nullptr,"Failed to initialize Direct3D 9",
|
||||
"ASSIMP ModelViewer",MB_OK);
|
||||
return -6;
|
||||
}
|
||||
|
||||
// create the main dialog
|
||||
HWND hDlg = CreateDialog(hInstance,MAKEINTRESOURCE(IDD_DIALOGMAIN),
|
||||
NULL,&MessageProc);
|
||||
nullptr,&MessageProc);
|
||||
|
||||
// ensure we get high priority
|
||||
::SetPriorityClass(GetCurrentProcess(),HIGH_PRIORITY_CLASS);
|
||||
|
@ -2187,8 +2187,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
Assimp::DefaultLogger::Debugging | Assimp::DefaultLogger::Info |
|
||||
Assimp::DefaultLogger::Err | Assimp::DefaultLogger::Warn);
|
||||
|
||||
if (NULL == hDlg) {
|
||||
MessageBox(NULL,"Failed to create dialog from resource",
|
||||
if (nullptr == hDlg) {
|
||||
MessageBox(nullptr,"Failed to create dialog from resource",
|
||||
"ASSIMP ModelViewer",MB_OK);
|
||||
return -5;
|
||||
}
|
||||
|
@ -2202,7 +2202,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
|
||||
// create the D3D device object
|
||||
if (0 == CreateDevice(g_sOptions.bMultiSample,false,true)) {
|
||||
MessageBox(NULL,"Failed to initialize Direct3D 9 (2)",
|
||||
MessageBox(nullptr,"Failed to initialize Direct3D 9 (2)",
|
||||
"ASSIMP ModelViewer",MB_OK);
|
||||
return -4;
|
||||
}
|
||||
|
@ -2222,18 +2222,18 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
};
|
||||
DWORD dwTemp = MAX_PATH;
|
||||
RegCreateKeyEx(HKEY_CURRENT_USER,
|
||||
"Software\\ASSIMP\\Viewer",0,NULL,0,KEY_ALL_ACCESS, NULL, &hRegistry,NULL);
|
||||
if(ERROR_SUCCESS == RegQueryValueEx(hRegistry,"LastSkyBoxSrc",NULL,NULL,
|
||||
"Software\\ASSIMP\\Viewer",0,nullptr,0,KEY_ALL_ACCESS, nullptr, &hRegistry,nullptr);
|
||||
if(ERROR_SUCCESS == RegQueryValueEx(hRegistry,"LastSkyBoxSrc",nullptr,nullptr,
|
||||
(BYTE*)szFileName,&dwTemp) && '\0' != szFileName[0])
|
||||
{
|
||||
CBackgroundPainter::Instance().SetCubeMapBG(szFileName);
|
||||
}
|
||||
else if(ERROR_SUCCESS == RegQueryValueEx(hRegistry,"LastTextureSrc",NULL,NULL,
|
||||
else if(ERROR_SUCCESS == RegQueryValueEx(hRegistry,"LastTextureSrc",nullptr,nullptr,
|
||||
(BYTE*)szFileName,&dwTemp) && '\0' != szFileName[0])
|
||||
{
|
||||
CBackgroundPainter::Instance().SetTextureBG(szFileName);
|
||||
}
|
||||
else if(ERROR_SUCCESS == RegQueryValueEx(hRegistry,"Color",NULL,NULL,
|
||||
else if(ERROR_SUCCESS == RegQueryValueEx(hRegistry,"Color",nullptr,nullptr,
|
||||
(BYTE*)&clrColor,&dwTemp))
|
||||
{
|
||||
CBackgroundPainter::Instance().SetColor(clrColor);
|
||||
|
@ -2251,7 +2251,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
double g_dLastTime = 0;
|
||||
while( uMsg.message != WM_QUIT )
|
||||
{
|
||||
if( PeekMessage( &uMsg, NULL, 0, 0, PM_REMOVE ) )
|
||||
if( PeekMessage( &uMsg, nullptr, 0, 0, PM_REMOVE ) )
|
||||
{
|
||||
TranslateMessage( &uMsg );
|
||||
DispatchMessage( &uMsg );
|
||||
|
|
|
@ -61,17 +61,17 @@ extern std::string g_szDefaultShader;
|
|||
extern std::string g_szPassThroughShader;
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
HINSTANCE g_hInstance = NULL;
|
||||
HWND g_hDlg = NULL;
|
||||
IDirect3D9* g_piD3D = NULL;
|
||||
IDirect3DDevice9* g_piDevice = NULL;
|
||||
IDirect3DVertexDeclaration9* gDefaultVertexDecl = NULL;
|
||||
HINSTANCE g_hInstance = nullptr;
|
||||
HWND g_hDlg = nullptr;
|
||||
IDirect3D9* g_piD3D = nullptr;
|
||||
IDirect3DDevice9* g_piDevice = nullptr;
|
||||
IDirect3DVertexDeclaration9* gDefaultVertexDecl = nullptr;
|
||||
double g_fFPS = 0.0f;
|
||||
char g_szFileName[MAX_PATH];
|
||||
ID3DXEffect* g_piDefaultEffect = NULL;
|
||||
ID3DXEffect* g_piNormalsEffect = NULL;
|
||||
ID3DXEffect* g_piPassThroughEffect = NULL;
|
||||
ID3DXEffect* g_piPatternEffect = NULL;
|
||||
ID3DXEffect* g_piDefaultEffect = nullptr;
|
||||
ID3DXEffect* g_piNormalsEffect = nullptr;
|
||||
ID3DXEffect* g_piPassThroughEffect = nullptr;
|
||||
ID3DXEffect* g_piPatternEffect = nullptr;
|
||||
bool g_bMousePressed = false;
|
||||
bool g_bMousePressedR = false;
|
||||
bool g_bMousePressedM = false;
|
||||
|
@ -79,10 +79,10 @@ bool g_bMousePressedBoth = false;
|
|||
float g_fElpasedTime = 0.0f;
|
||||
D3DCAPS9 g_sCaps;
|
||||
bool g_bLoadingFinished = false;
|
||||
HANDLE g_hThreadHandle = NULL;
|
||||
HANDLE g_hThreadHandle = nullptr;
|
||||
float g_fWheelPos = -10.0f;
|
||||
bool g_bLoadingCanceled = false;
|
||||
IDirect3DTexture9* g_pcTexture = NULL;
|
||||
IDirect3DTexture9* g_pcTexture = nullptr;
|
||||
bool g_bPlay = false;
|
||||
double g_dCurrent = 0.;
|
||||
|
||||
|
@ -135,13 +135,13 @@ float g_fLightColor = 1.0f;
|
|||
|
||||
RenderOptions g_sOptions;
|
||||
Camera g_sCamera;
|
||||
AssetHelper *g_pcAsset = NULL;
|
||||
AssetHelper *g_pcAsset = nullptr;
|
||||
|
||||
//
|
||||
// Contains the mask image for the HUD
|
||||
// (used to determine the position of a click)
|
||||
//
|
||||
unsigned char* g_szImageMask = NULL;
|
||||
unsigned char* g_szImageMask = nullptr;
|
||||
|
||||
float g_fLoadTime = 0.0f;
|
||||
|
||||
|
@ -175,7 +175,7 @@ DWORD WINAPI LoadThreadProc(LPVOID lpParameter)
|
|||
aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space
|
||||
aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives
|
||||
0,
|
||||
NULL,
|
||||
nullptr,
|
||||
props);
|
||||
|
||||
aiReleasePropertyStore(props);
|
||||
|
@ -186,7 +186,7 @@ DWORD WINAPI LoadThreadProc(LPVOID lpParameter)
|
|||
g_bLoadingFinished = true;
|
||||
|
||||
// check whether the loading process has failed ...
|
||||
if (NULL == g_pcAsset->pcScene)
|
||||
if (nullptr == g_pcAsset->pcScene)
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to load this asset:",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
|
@ -223,7 +223,7 @@ int LoadAsset()
|
|||
DWORD dwID;
|
||||
g_bLoadingCanceled = false;
|
||||
g_pcAsset = new AssetHelper();
|
||||
g_hThreadHandle = CreateThread(NULL,0,&LoadThreadProc,NULL,0,&dwID);
|
||||
g_hThreadHandle = CreateThread(nullptr,0,&LoadThreadProc,nullptr,0,&dwID);
|
||||
|
||||
if (!g_hThreadHandle)
|
||||
{
|
||||
|
@ -248,7 +248,7 @@ int LoadAsset()
|
|||
if (g_pcAsset)
|
||||
{
|
||||
delete g_pcAsset;
|
||||
g_pcAsset = NULL;
|
||||
g_pcAsset = nullptr;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -328,7 +328,7 @@ int DeleteAsset(void) {
|
|||
delete[] g_pcAsset->apcMeshes;
|
||||
delete g_pcAsset->mAnimator;
|
||||
delete g_pcAsset;
|
||||
g_pcAsset = NULL;
|
||||
g_pcAsset = nullptr;
|
||||
|
||||
// reset the caption of the viewer window
|
||||
SetWindowText(g_hDlg,AI_VIEW_CAPTION_BASE);
|
||||
|
@ -351,8 +351,8 @@ int DeleteAsset(void) {
|
|||
// piMatrix Transformation matrix of the graph at this position
|
||||
//-------------------------------------------------------------------------------
|
||||
int CalculateBounds(aiNode* piNode, aiVector3D* p_avOut, const aiMatrix4x4& piMatrix) {
|
||||
ai_assert(NULL != piNode);
|
||||
ai_assert(NULL != p_avOut);
|
||||
ai_assert(nullptr != piNode);
|
||||
ai_assert(nullptr != p_avOut);
|
||||
|
||||
aiMatrix4x4 mTemp = piNode->mTransformation;
|
||||
mTemp.Transpose();
|
||||
|
@ -424,8 +424,8 @@ int ScaleAsset(void)
|
|||
//-------------------------------------------------------------------------------
|
||||
int GenerateNormalsAsLineList(AssetHelper::MeshHelper* pcMesh,const aiMesh* pcSource)
|
||||
{
|
||||
ai_assert(NULL != pcMesh);
|
||||
ai_assert(NULL != pcSource);
|
||||
ai_assert(nullptr != pcMesh);
|
||||
ai_assert(nullptr != pcSource);
|
||||
|
||||
if (!pcSource->mNormals)return 0;
|
||||
|
||||
|
@ -434,7 +434,7 @@ int GenerateNormalsAsLineList(AssetHelper::MeshHelper* pcMesh,const aiMesh* pcSo
|
|||
pcSource->mNumVertices * 2,
|
||||
D3DUSAGE_WRITEONLY,
|
||||
AssetHelper::LineVertex::GetFVF(),
|
||||
D3DPOOL_DEFAULT, &pcMesh->piVBNormals,NULL)))
|
||||
D3DPOOL_DEFAULT, &pcMesh->piVBNormals,nullptr)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry("Failed to create vertex buffer for the normal list",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
|
@ -495,7 +495,7 @@ int CreateAssetData()
|
|||
mesh->mNumVertices,
|
||||
D3DUSAGE_WRITEONLY,
|
||||
0,
|
||||
D3DPOOL_DEFAULT, &g_pcAsset->apcMeshes[i]->piVB,NULL))) {
|
||||
D3DPOOL_DEFAULT, &g_pcAsset->apcMeshes[i]->piVB,nullptr))) {
|
||||
MessageBox(g_hDlg,"Failed to create vertex buffer",
|
||||
"ASSIMP Viewer Utility",MB_OK);
|
||||
return 2;
|
||||
|
@ -534,7 +534,7 @@ int CreateAssetData()
|
|||
D3DFMT_INDEX32,
|
||||
D3DPOOL_DEFAULT,
|
||||
&g_pcAsset->apcMeshes[i]->piIB,
|
||||
NULL)))
|
||||
nullptr)))
|
||||
{
|
||||
MessageBox(g_hDlg,"Failed to create 32 Bit index buffer",
|
||||
"ASSIMP Viewer Utility",MB_OK);
|
||||
|
@ -560,7 +560,7 @@ int CreateAssetData()
|
|||
D3DFMT_INDEX16,
|
||||
D3DPOOL_DEFAULT,
|
||||
&g_pcAsset->apcMeshes[i]->piIB,
|
||||
NULL)))
|
||||
nullptr)))
|
||||
{
|
||||
MessageBox(g_hDlg,"Failed to create 16 Bit index buffer",
|
||||
"ASSIMP Viewer Utility",MB_OK);
|
||||
|
@ -595,11 +595,11 @@ int CreateAssetData()
|
|||
{
|
||||
pbData2->vPosition = mesh->mVertices[x];
|
||||
|
||||
if (NULL == mesh->mNormals)
|
||||
if (nullptr == mesh->mNormals)
|
||||
pbData2->vNormal = aiVector3D(0.0f,0.0f,0.0f);
|
||||
else pbData2->vNormal = mesh->mNormals[x];
|
||||
|
||||
if (NULL == mesh->mTangents) {
|
||||
if (nullptr == mesh->mTangents) {
|
||||
pbData2->vTangent = aiVector3D(0.0f,0.0f,0.0f);
|
||||
pbData2->vBitangent = aiVector3D(0.0f,0.0f,0.0f);
|
||||
}
|
||||
|
@ -677,17 +677,17 @@ int DeleteAssetData(bool bNoMaterials)
|
|||
if(g_pcAsset->apcMeshes[i]->piVB)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piVB->Release();
|
||||
g_pcAsset->apcMeshes[i]->piVB = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piVB = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piVBNormals)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piVBNormals->Release();
|
||||
g_pcAsset->apcMeshes[i]->piVBNormals = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piVBNormals = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piIB)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piIB->Release();
|
||||
g_pcAsset->apcMeshes[i]->piIB = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piIB = nullptr;
|
||||
}
|
||||
|
||||
// TODO ... unfixed memory leak
|
||||
|
@ -703,42 +703,42 @@ int DeleteAssetData(bool bNoMaterials)
|
|||
if(g_pcAsset->apcMeshes[i]->piEffect)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piEffect->Release();
|
||||
g_pcAsset->apcMeshes[i]->piEffect = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piEffect = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piDiffuseTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piDiffuseTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piDiffuseTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piDiffuseTexture = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piNormalTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piNormalTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piNormalTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piNormalTexture = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piSpecularTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piSpecularTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piSpecularTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piSpecularTexture = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piAmbientTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piAmbientTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piAmbientTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piAmbientTexture = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piEmissiveTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piEmissiveTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piEmissiveTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piEmissiveTexture = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piOpacityTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piOpacityTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piOpacityTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piOpacityTexture = nullptr;
|
||||
}
|
||||
if(g_pcAsset->apcMeshes[i]->piShininessTexture)
|
||||
{
|
||||
g_pcAsset->apcMeshes[i]->piShininessTexture->Release();
|
||||
g_pcAsset->apcMeshes[i]->piShininessTexture = NULL;
|
||||
g_pcAsset->apcMeshes[i]->piShininessTexture = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -776,10 +776,10 @@ int SetupFPSView()
|
|||
//-------------------------------------------------------------------------------
|
||||
int InitD3D(void)
|
||||
{
|
||||
if (NULL == g_piD3D)
|
||||
if (nullptr == g_piD3D)
|
||||
{
|
||||
g_piD3D = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (NULL == g_piD3D)return 0;
|
||||
if (nullptr == g_piD3D)return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -792,10 +792,10 @@ int InitD3D(void)
|
|||
int ShutdownD3D(void)
|
||||
{
|
||||
ShutdownDevice();
|
||||
if (NULL != g_piD3D)
|
||||
if (nullptr != g_piD3D)
|
||||
{
|
||||
g_piD3D->Release();
|
||||
g_piD3D = NULL;
|
||||
g_piD3D = nullptr;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -843,12 +843,12 @@ int ShutdownDevice(void)
|
|||
int CreateHUDTexture()
|
||||
{
|
||||
// lock the memory resource ourselves
|
||||
HRSRC res = FindResource(NULL,MAKEINTRESOURCE(IDR_HUD),RT_RCDATA);
|
||||
HGLOBAL hg = LoadResource(NULL,res);
|
||||
HRSRC res = FindResource(nullptr,MAKEINTRESOURCE(IDR_HUD),RT_RCDATA);
|
||||
HGLOBAL hg = LoadResource(nullptr,res);
|
||||
void* pData = LockResource(hg);
|
||||
|
||||
if(FAILED(D3DXCreateTextureFromFileInMemoryEx(g_piDevice,
|
||||
pData,SizeofResource(NULL,res),
|
||||
pData,SizeofResource(nullptr,res),
|
||||
D3DX_DEFAULT_NONPOW2,
|
||||
D3DX_DEFAULT_NONPOW2,
|
||||
1,
|
||||
|
@ -858,15 +858,15 @@ int CreateHUDTexture()
|
|||
D3DX_DEFAULT,
|
||||
D3DX_DEFAULT,
|
||||
0,
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
&g_pcTexture)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to load HUD texture",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
|
||||
g_pcTexture = NULL;
|
||||
g_szImageMask = NULL;
|
||||
g_pcTexture = nullptr;
|
||||
g_szImageMask = nullptr;
|
||||
|
||||
FreeResource(hg);
|
||||
return 0;
|
||||
|
@ -879,13 +879,13 @@ int CreateHUDTexture()
|
|||
|
||||
|
||||
// lock the memory resource ourselves
|
||||
res = FindResource(NULL,MAKEINTRESOURCE(IDR_HUDMASK),RT_RCDATA);
|
||||
hg = LoadResource(NULL,res);
|
||||
res = FindResource(nullptr,MAKEINTRESOURCE(IDR_HUDMASK),RT_RCDATA);
|
||||
hg = LoadResource(nullptr,res);
|
||||
pData = LockResource(hg);
|
||||
|
||||
IDirect3DTexture9* pcTex;
|
||||
if(FAILED(D3DXCreateTextureFromFileInMemoryEx(g_piDevice,
|
||||
pData,SizeofResource(NULL,res),
|
||||
pData,SizeofResource(nullptr,res),
|
||||
sDesc.Width,
|
||||
sDesc.Height,
|
||||
1,
|
||||
|
@ -895,13 +895,13 @@ int CreateHUDTexture()
|
|||
D3DX_DEFAULT,
|
||||
D3DX_DEFAULT,
|
||||
0,
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
&pcTex)))
|
||||
{
|
||||
CLogDisplay::Instance().AddEntry("[ERROR] Unable to load HUD mask texture",
|
||||
D3DCOLOR_ARGB(0xFF,0xFF,0,0));
|
||||
g_szImageMask = NULL;
|
||||
g_szImageMask = nullptr;
|
||||
|
||||
FreeResource(hg);
|
||||
return 0;
|
||||
|
@ -911,7 +911,7 @@ int CreateHUDTexture()
|
|||
|
||||
// lock the texture and copy it to get a pointer
|
||||
D3DLOCKED_RECT sRect;
|
||||
pcTex->LockRect(0,&sRect,NULL,D3DLOCK_READONLY);
|
||||
pcTex->LockRect(0,&sRect,nullptr,D3DLOCK_READONLY);
|
||||
|
||||
unsigned char* szOut = new unsigned char[sDesc.Width * sDesc.Height];
|
||||
unsigned char* _szOut = szOut;
|
||||
|
@ -1023,14 +1023,14 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
|||
}
|
||||
|
||||
// compile the default material shader (gray gouraud/phong)
|
||||
ID3DXBuffer* piBuffer = NULL;
|
||||
ID3DXBuffer* piBuffer = nullptr;
|
||||
if(FAILED( D3DXCreateEffect(g_piDevice,
|
||||
g_szDefaultShader.c_str(),
|
||||
(UINT)g_szDefaultShader.length(),
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
AI_SHADER_COMPILE_FLAGS,
|
||||
NULL,
|
||||
nullptr,
|
||||
&g_piDefaultEffect,&piBuffer)))
|
||||
{
|
||||
if( piBuffer)
|
||||
|
@ -1043,7 +1043,7 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
|||
if( piBuffer)
|
||||
{
|
||||
piBuffer->Release();
|
||||
piBuffer = NULL;
|
||||
piBuffer = nullptr;
|
||||
}
|
||||
|
||||
// use Fixed Function effect when working with shaderless cards
|
||||
|
@ -1053,7 +1053,7 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
|||
// create the shader used to draw the HUD
|
||||
if(FAILED( D3DXCreateEffect(g_piDevice,
|
||||
g_szPassThroughShader.c_str(),(UINT)g_szPassThroughShader.length(),
|
||||
NULL,NULL,AI_SHADER_COMPILE_FLAGS,NULL,&g_piPassThroughEffect,&piBuffer)))
|
||||
nullptr,nullptr,AI_SHADER_COMPILE_FLAGS,nullptr,&g_piPassThroughEffect,&piBuffer)))
|
||||
{
|
||||
if( piBuffer)
|
||||
{
|
||||
|
@ -1065,7 +1065,7 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
|||
if( piBuffer)
|
||||
{
|
||||
piBuffer->Release();
|
||||
piBuffer = NULL;
|
||||
piBuffer = nullptr;
|
||||
}
|
||||
|
||||
// use Fixed Function effect when working with shaderless cards
|
||||
|
@ -1075,7 +1075,7 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
|||
// create the shader used to visualize normal vectors
|
||||
if(FAILED( D3DXCreateEffect(g_piDevice,
|
||||
g_szNormalsShader.c_str(),(UINT)g_szNormalsShader.length(),
|
||||
NULL,NULL,AI_SHADER_COMPILE_FLAGS,NULL,&g_piNormalsEffect, &piBuffer)))
|
||||
nullptr,nullptr,AI_SHADER_COMPILE_FLAGS,nullptr,&g_piNormalsEffect, &piBuffer)))
|
||||
{
|
||||
if( piBuffer)
|
||||
{
|
||||
|
@ -1087,7 +1087,7 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
|||
if( piBuffer)
|
||||
{
|
||||
piBuffer->Release();
|
||||
piBuffer = NULL;
|
||||
piBuffer = nullptr;
|
||||
}
|
||||
|
||||
//MessageBox( g_hDlg, "Failed to create vertex declaration", "Init", MB_OK);
|
||||
|
|
Loading…
Reference in New Issue