Added that missing ;

pull/5542/head
Johannes Unterguggenberger 2024-04-25 21:15:09 +02:00
parent bbcd2774c8
commit 8143a16276
1 changed files with 1 additions and 1 deletions

View File

@ -195,7 +195,7 @@ bool CalcTangentsProcess::ProcessMesh(aiMesh *pMesh, unsigned int meshIndex) {
// project tangent and bitangent into the plane formed by the vertex' normal
aiVector3D localTangent = tangent - meshNorm[p] * (tangent * meshNorm[p]);
aiVector3D localBitangent = bitangent - meshNorm[p] * (bitangent * meshNorm[p])
aiVector3D localBitangent = bitangent - meshNorm[p] * (bitangent * meshNorm[p]);
localTangent.NormalizeSafe();
localBitangent.NormalizeSafe();