Apply clangformat

pull/3333/head
RichardTea 2020-07-17 10:29:44 +01:00
parent 8c60879485
commit 719cc82a1f
1 changed files with 19 additions and 3 deletions

View File

@ -69,7 +69,10 @@ public:
// Represents an AC3D material // Represents an AC3D material
struct Material { struct Material {
Material() : Material() :
rgb(0.6f, 0.6f, 0.6f), spec(1.f, 1.f, 1.f), shin(0.f), trans(0.f) {} rgb(0.6f, 0.6f, 0.6f),
spec(1.f, 1.f, 1.f),
shin(0.f),
trans(0.f) {}
// base color of the material // base color of the material
aiColor3D rgb; aiColor3D rgb;
@ -96,7 +99,8 @@ public:
// Represents an AC3D surface // Represents an AC3D surface
struct Surface { struct Surface {
Surface() : Surface() :
mat(0), flags(0) {} mat(0),
flags(0) {}
unsigned int mat, flags; unsigned int mat, flags;
@ -107,7 +111,19 @@ public:
// Represents an AC3D object // Represents an AC3D object
struct Object { struct Object {
Object() : Object() :
type(World), name(""), children(), texture(""), texRepeat(1.f, 1.f), texOffset(0.0f, 0.0f), rotation(), translation(), vertices(), surfaces(), numRefs(0), subDiv(0), crease() {} type(World),
name(""),
children(),
texture(""),
texRepeat(1.f, 1.f),
texOffset(0.0f, 0.0f),
rotation(),
translation(),
vertices(),
surfaces(),
numRefs(0),
subDiv(0),
crease() {}
// Type description // Type description
enum Type { enum Type {